Contact radius
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Determines how close the cursor has to be to the surface before the Push takes effect.
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Deformation radius
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Determines a distance around the contact point that defines the portion of the surface that is affected by the deformation.
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Push depth
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Determines how much the surface is pushed in.
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Push speed In
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Determines how fast the surface deforms when you drag your cursor.
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Push speed out
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Determines how fast the surface bounces back to its original shape.
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