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Relations > Basic Constraints > Spring constraint
Spring constraint
This relation creates a spring-like constraint between two objects. For example, if a sphere has a spring constraint linking it to a cube, and you pull the sphere away from the cube, it will spring back within a determined distance, bouncing around like a superball.
This relation creates an animated connection between two (or more) objects. You can control the length of the spring, the amount of the spring, as well as the tension (damping).
This is useful for creating interesting secondary animation.
To apply a spring constraint:
- Multi-select the object that will be spring-constrained and then the second object, towards which it will bounce, in that order.
- Choose Relations > Spring.
- With Play turned on, select the constrained object and translate it. When released, it will bounce back towards the constraining object, flying off in all directions. When you manipulate the constraining object, the spring-constrained object will react to that movement, bouncing around.
Spring Constraint Parameters
Using weight to control multiple constraints
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