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Modeling > Creating surface

Creating Surfaces


In AXEL, you can use preset surfaces or generate 3D surfaces from 2D curves.

Preset surfaces, also known as primitives, are standard geometric shapes, such as spheres, rectangles, cones, and cylinders. You can resize, move, and rotate them, or manipulate points on the surfaces to create different shapes. See Creating spheres, cubes, cylinders, cones, planes .

The methods for generating 3D objects from curves mimic real-life methods:

When you create a revolution or an extrusion, a relation is maintained between the curve and the surface, so that when you edit the curve, the surface is updated to reflect those changes. When you create a polygon surface, it is independent from the original curve.


See also:

Modifying surfaces

Importing VRML into AXEL

Merging AXEL projects

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