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AXEL Basics > Viewports > Using a grid

Using a grid


By default, a grid is displayed to help position and align objects. The center of the grid passes through the origin of the World.

To adjust the grid in all the viewports at once, use the View menu. To change the grid in one viewport, right-click the viewport and use the context menu that appears.

To show or hide the grid:

Choose View > Grid or press Shift+G.

To show or hide the grid in one viewport:

Right-click the viewport and choose Grid or select the viewport and press G.

To change the grid spacing:
  1. Choose View > Grid Size or right-click the viewport and choose Grid Size.
  2. Choose the grid line/units ratio: 2:1 means there are two grid lines every unit, 1:1 means there is one grid line every unit. 1:2 means there is one grid line every two units, and so on.
To turn on Snap to Grid:

Choose View > Snap to Grid or press Shift+H.

When you translate objects, they snap to the intersection of grid lines.


See also:

Navigating in a 3D world

Panning and zooming in construction viewports

Changing the viewpoint

Switching to single view

Choosing wireframe or shade mode

Setting the viewport background color

Setting display options

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