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AXEL Basics > Menus > Visualization menu

Visualization menu


Use the Visualization menu to add materials, textures, and lights. For more information, see Chapter 6, "Visualization."

Use:
To:

Add Material

Add a material to the World and apply it to the selected surface(s). If no surface is selected, the material is only added to the World and listed in World Explorer / Resources / Materials.

Edit Material Color

Change the color of the selected material(s).

Link Material (Ctrl+L)

Link the selected material to the selected surface(s).

Unlink Material (Ctrl+U)

Unlink the selected material and surface(s).

Edit Point Color

Change the color of a surface at selected points.

Add Texture

Add a texture to the World and apply it to the selected surface(s). If no surface is selected, the texture is added only to the World and listed in World Explorer / Resources / Textures.

Texture Projection

Add a planar or cylindrical texture projector to the selected surface.

Link Texture (Ctrl+L)

Link the selected texture to selected materials or surfaces.

Unlink Texture (Ctrl+U)

Unlink the selected texture and materials or surfaces.

Add Light

Add a point, spot, or directional light to the World.

Add WebCam

Add a WebCam to the World.

Add ClipBox

Add a clip box to limit what is visible when the World is published.

Hardware
Acceleration

Use your system hardware to render graphics on your screen. If this option is off, the graphics are rendered by AXEL.


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