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Modeling > Modifying surfaces > Bending surfaces

Bending Surfaces


You can bend a surface around a specific axis by a certain number of degrees. You can then adjust or animate the bend parameters.

Note: You can also let surfers bend objects interactively. For more information, see Bend handle.

To bend an object:
  1. Select the object.
  2. Choose Modeling > Bend.
  3. A bend deformation appears under the object in the World Explorer.

  4. Adjust the bend parameters.

Bend Parameters

The following parameters define the bend.

Active

Turns the bend deformation on or off.

Origin

The point where the object bends.

Axis

Axis that the object bends around. By default, objects bend around the Z axis (0, 0, 1).

Angle

Angle of the bend, in degrees.

Minimum angle

Smallest amount you can bend the surface.

Maximum angle

Largest amount you can bend the surface. Minimum and maximum angles are useful when you add a sensor to the bend parameter.

Bend range

The region that bends (in units along the bend axis).


See also:

Creating Surfaces

Bend handle

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