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Visualization > WebCams > Point webcams
Pointing webcams
By pointing the WebCam at different objects, you decide what appears on the screen.
To point the WebCam at an object:
- Select the object(s). See Selections and manipulations.
- Click the WebCam viewport to make it active.
- Do one of the following:
- Choose View > Viewpoint > Look at Selection.
The current WebCam points at the object(s).
- Choose View > Viewpoint > Frame Selection or press Shift+F.
The current WebCam points at the object(s) and moves in or out so that the object fills the viewport.
To make a WebCam follow an object:
- In the World Explorer, multi-select the WebCam and the object, in that order.
- Choose Relations > Direction Constraint.
To point a WebCam at the origin (position 0,0,0):
Choose View > Viewpoint > Look at Origin.
The current WebCam points at the origin but its position does not change.
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