Syntax: |
LOADSOUND file$, num#, buffers# |
Loads the wav file file$ (PCM-wav format only) to be used with the ID num#. buffers# is a value from 1 to 4 specifiying the number of times a sound can be played without being cut off.
Warning: Every buffer requires memory to store the data. |
Sample: |
LOADSOUND “Super.wav”, 0, 1 PRINT “SUPER”, 100, 100 SHOWSCREEN PLAYSOUND 0, 0 MOUSEWAIT |
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