About Players

Players are a very important thing in Muzys, since they are the ones that will make sound.

Imagine yourself as an orchestra leader with sheets of musical notes (=Sequences, Events).

As the orchestra leader, you send those 'commands' to your musicians (=Players).

The musicians who receive your instructions, do all the actual sound-making, and therefore define the sound.

For example, when you send the events from you score to a guitar player, you will hear a guitar sound, but when you send them to a piano player, you will hear the piano.

In Muzys, one of the most obvious places to indicate a Player is in the Composer's Track header :

The Player indicated in a Track's header will be used for all Events on that Track.
Note that it is also possible to set a Track to "Part's Player" which makes it possible to indicate a different Player for each individual Part on that Track.

So, when a Part is playing, the Events of that Part's Sequence go to a certain Player, which can be :



About Patch Players

Muzys features an integrated sound engine, the MuZynth, that can generate sounds and play samples without the need of external equipment.

A Patch is one sound for the MuZynth, and you can use up to 1024 Patches per Project.

So if you route a Part to a Patch Player, the Events of that Sequence are playing that Patch.

The MuZynth is described in detail in "The MuZynth".


About MultiPlayers

A MultiPlayer is an object that can combines multiple Patch-, MIDI- and VSTI-Players.

You can layer multiple Players on top of eachother and/or make keyboard-splits, all with keyrange- and velocity-crossfading if you want.

When you layer Players, they will be played simultaneously.

When you split Players, every key of the keyboard can have its own Player.
This is especially useful for creating drumsets.

You can create MultiPlayers via the MultiPlayer Editor, which is described in detail in The MultiPlayer Editor.


About MIDI Players

MIDI is a acronym for Musical Instrument Digital Interface, a standard method for electronic musical equipment to pass messages to each other.

That way it is possible for a keyboard to send a "note on" message to a synthesizer, which will then react on this by generating the right sound.

MIDI works with 'channels' on which you can transmit/receive musical commands.

For each MIDI port in your system, you have 16 channels.

Muzys supports MIDI by means of the MIDI Player, which is basically a named combination of a MIDI port and a channel. That way, you can easily work with, for example, a MIDI Player named "NordLead" instead of having to work with numbers like 'port 2, channel 8'.

You can create MIDI Players for your MIDI setup via System menu:MIDI Players.

Every MIDI Player can also have its own :

Read more about this in System menu:MIDI Players.

About Audio Mix Players

Audio Mix Players are used for automation of the Audio Mixing Desk and its plugins.

You will mainly route Controller and Parameter events to an Audio Mix Player, as these will adjust things like "Volume on Channel 5", "Reverb Depth in Aux-Group 2" or "Panning of Channel 14".


About VSTI Players

The VSTI Players are the Players for the synths in the Synth Rack.

Routing a Track or Part to a VSTI Player will make that that synth will play the Events.

Next : Add-A-Sound Table Of Contents