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Undoes the entire Edit Session on a Sequence, returning to the point when you entered one of the Sequence editors.
Read more about it in "About Sequence Editing".
Undoes the last edit.
Shows information about the current undo buffer.
Cuts the selected objects to the clipboard.
The clipboard is an invisible area in memory where you can temporarily store objects.
Cutting means : the clipboard is cleared, the selected objects are deleted in the
Composition/Sequence, and transferred to the empty clipboard.
Copies the selected objects to the clipboard :
The clipboard is cleared and the selected objects are copied to the empty clipboard.
Copies the objects on the clipboard into the current Composition/Sequence at a specific position :
The clipboard is not cleared, so paste can be repeated on different locations !
Selects all objects in the current Composition/Sequence.
Calls up the Logical Selector for the current Composition/Sequence.
Zooms out on the current Composition/Sequence to an overview situation.
Zooms in on the current Composition/Sequence according to the cycle.
Zooms in on the currently selected Parts/Events.
Makes the editor follow the current playing position.
Puts the editor at the current playing position.
Opens the relevant Player editor in the Sound window.
Selects the arrow or pencil tool.
Selects the gum or glass tool.
This function will select the 'other' mouse tool hand.
Muzys offers you two tool hands, in each of which you can hold a mouse tool. By using two tool hands, you can work faster.
This function is described more in detail in "About Sequence Editing".
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