Add-A-Sound

Add-A-Sound is the way to, er, add a sound to your current Project.

You can add wave files like an AIFF, WAVE, MP3 and SF2 file, which are automatically patched into a Patch, which is then available as a Player for any Track or Part !
And you can add MuZynth Patch files (IPA file).

The "Add-A-Sound" button on the Sound window gives you the following choices :

Add-A-Sound

This allows you to simply add a sound to your project.

If you choose a single sound, Muzys will ask whether you want to immediately create a Part & Sequence for it.

If you choose multiple sounds, Muzys will ask for a Group name, so that you can easily group these sounds together. For more info on Patch groups, click here.

Add-A-Loop

This allows you to add a drumloop to your project. This drumloop will be automatically sliced into individual segments, so that you have full control over this drumloop.

For example : If your drumloop plays "Boom-Ps-Tak-Ps", it will be sliced into "Boom"+"Ps"+"Tak"+"Ps", while immediately creating a Part & Sequence for it.

For more details, check out WaveLabo:Slice Wave into WaveMap & Part

Add some sound(s) into new MultiPlayer

This allows you to add some percussion or FX sounds into a new MultiPlayer, while immediately creating a Part & Sequence for it.

The newly added sounds will be spread key per key on your keyboard.

Add some sound(s) into new WaveMap

This allows you to add some percussion or FX waves into a new WaveMap, while immediately creating a Part & Sequence for it.

The newly added Waves will be spread key per key on your keyboard.

Open Patch Library

This allows you to load a Patch Library, which is a file containing Patches based on a common set of Waves and/or WaveMaps.

Import SoundFont Instrument(s)

This allows you to import the instruments in an SoundFont file (SF2 file). The imported instruments are put in a WaveMap.

 

The upcoming File Chooser has a lot of handy features, including quick previewing, so you can easily choose the Audio Files you want.

These File Chooser subfunctions are described in detail in "User Interface:File Chooser".

 

 

Adding-A-Sound while choosing a Player : Choose-A-Sound


When you are choosing a Player from the Player list, the first option is "Choose-A-Sound from disk ...". This allows you Add-A-Sound specifically for this Player.

Previewing in this situation is dependent on whether the sequencer is playing or not.

When the sequencer is not playing, previewing works as a standard Add-A-Sound, thus the sound is monitored thru the default Monitor Channel.

When the sequencer is playing, the sound is previewed in it's target Player, so, for example, when you're editing a track's Player, you will hear the current sequence on that track now playing with the previewed sound ! If the previewed sound is a MuZynth Patch, some extra parameters popup.

Clicking again on the preview speaker icon, Muzys switches back to the original sound, so that you can easily compare.

Next : The MuZynth Table Of Contents