Crystal Engine related: ![]() For running Crystal Audio Engine it has to be installed correctly on your system. You need the following files: Crystal.exe & CCLShared.dll in the Crystal directory and at least one valid plugin of each kind (.cui, .cin, .cwo and .cfx) in Plugins directory. ![]() The time in which the Crystal Engine reacts on e.g. volume changes depends on the settings in the Audio System Setup. The plugins themselves may have the possibility to change some specific settings, too. Just read through the related documentation. For a low latency decrease the Music Buffer Size and the number of Output Buffers. Be carefull, too low values may cause interrupted playback. When this happens just increase the Music Buffer Size and/or the number of Output Buffers. Another reasons for interrupted playback can be a slow CPU or a high CPU usage by Crystal Audio Engine or other currently running applications. Visualizations consume quite a lot of CPU power, too! ![]() The CrystalCore itself should be quite stable. The reason for a program crash often is a plugin, passing invalid data to the engine or not returning when Crystal calls one of its functions. The installed audio driver and the Windows MMSYSTEM can cause program crashes, too. |