Character Creation - Appearance Your physical appearance is determined by three factors; facial appearance, body fat ratio and height. Facial Appearance Begin by choosing a facial appearance. Cycle through the different choices by right-clicking the blue buttons in front of your character. When you have found a look that you like, walk over to the panels behind your character. (To walk forward, press the up-arrow on your keyboard. Use the left- and right-arrow keys to turn left and right. For complete movement instructions, please refer to the section titled "Controlling Your Character". Body Fat Ratio The three blue buttons define your body fat ratio - your weight - with the choices being (from left to right) Endomorph (heavy), Mesomorph (muscular), and Ectomorph (slim). Experiment with the various shapes by right-clicking the three buttons, or read the available information on each shape by holding down the SHIFT key and left-clicking the mouse-button. When you have made your final selection, move on to the green buttons. Height The three green buttons define your height. From top to bottom, you have tall, normalise, and short. The normalise button will set your height to your breed's norm, while the other two will either increase or decrease your height from the breed's norm: Right-click one of the three buttons to select your character's height. Once you have finalised your character's physical appearance, right-click the downward-pointing orange arrow to your left (you may have to move your character to see this arrow). Right-clicking the upward-pointing arrow will take you back to the previous step of the character creation process, though it will not reset any of your choices. _ _ _ _ _ _ _ _ _ > Character Creation Windows Interface Gameplay Commands Main Index