DiddleBug 2.15
 
  DiddleBug Manual
Everything you every wanted to know about DiddleBug, and more...
(Under construction. Please be patient...)
 
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Palm Computing
 

 

Using Undo

You can Undo your most recent changes to a sketch by selecting "Undo" from the Edit menu. You can also activate this by just typing a "u" in the graffiti area. When you select Undo, your sketch will revert to the last time any of the following occured:

  • You started DiddleBug
  • You viewed another sketch in the buffer
  • Another dialog was active
  • You switched pens or inks
  • You inserted a line, shape, or text

This means that Undo will erase any strokes you have made since one of the above has occurred. It will not Undo individual strokes unless you deliberately switch pens or inks to set the "checkpoint" to revert to. Undo can only be performed once per action... there is no multiple-undo buffer.

Please note that Undo is not "undoable"... meaning that there is no "Redo" command. Once you undo some changes, there is no way to get them back. Also, note that the Clear, Fill, and Invert commands from the Edit menu are not undoable. By default, you will be prompted to confirm any Undo command, but this is configurable in the DiddleBug preferences.

Beaming

You can beam DiddleBug sketches from one Palm machine to another if it has infrared beaming capability (PalmIII and later). Just select "Beam" from the "Page" menu. Beaming only works for DiddleBug version 2.12 and later.

If one person has a version of DiddleBug before version 2.11, and you have version 2.12 or later, you can beam the whole DiddleBug application to the unfortunate outdated party using your application launcher's built-in beaming capability. But please note that when beaming an application for upgrade to a remote Palm, the receiving Palm will lose all data/sketches for that application. To get around this, you can use Z'Catalog to beam just the application file from one Palm to another and avoid deleting the data on the receiving Palm.

Swipes and Shortcuts

To insert Date/Time stamp:

Swipe from the alarm bar into the sketching area. Drop the date-time-stamp by lifting the pen. To abort, drag off the top of the screen, or down into the graffiti area.

To jump immediately to the "Set Alarm Details" dialog:

Swipe Alarm Bar right

To enter transfer mode:

Swipe Alarm Bar left

To open shape menu:

Tap 123 dot in the Graffiti area

To turn title bar on/off:

Tap abc dot in the Graffiti area

 
Using IntelliBooger Plugins

Just a few quick notes about using IntelliBoogerTM plugins to enter text into other applications...

  • Select the "Page"->"Transfer" menu to enter transfer mode.
  • You can also enter transfer mode by "swiping" the alarm bar towards the left.
  • You must have a plugin installed to use this feature.
  • You can select which plugin to use by tapping the plugin button (second from the left). The picture on this button will change to indicate which plugin you are using.
  • Tapping the flick button (far left) will initiate the transfer.
  • If you want to change the "GoTo" or "Delete sketch" option, you must hold the pen down on the flick button and drag it upwards over the option you would like to change.
  • The flick button will change its picture depending on which options you have chosen for "GoTo" or "Delete sketch". It will be bullet-shaped when no Goto option is selected, or arrow-shaped when Goto is selected. If "Delete sketch" is selected, then a white line will be drawn vertically through the button.
Using BackLinks

DiddleBug has support for Linking to a DiddleBug sketch using Rick Bram's Linker application. If you have Linker installed on your Palm, DiddleBug will automatically detect this and add an option to your transfer popup menu when using an InteliBoogerTM plugin. If you select this option, any records created with an IntelliBoogerTM plugin will also contain a link back to the DiddleBug sketch from which you created the record.

To create a BackLink in DiddleBug:

  • Make sure Linker is installed and active.
  • Select "Transfer" from the menu. (or just swipe the alarm bar left)
  • Hold the pen down on tranfer-done button (left-pointing arrow) and you will see a popup menu showing options for this transfer. Drag the pen over "Back Link" to select it.
  • Push the transfer-done button to finish the transfer.

Note that you must have at least one plugin installed to use the Transfer function of DiddleBug. Also, you cannot select "Back Link" and "Delete Sketch" for the same transfer.

One good method to add links to a DiddleBug sketch from an existing record in another application is to use the ClipBoard plugin to transfer the link to the clipboard, then paste it into your record.

 
Site Questions to: Mitch Blevins Tue, 22 Feb 2000 06:41:39 -0400