The Skin Programming Reference documents the following elements and their associated attributes, methods, and events.
Element |
Description |
Ambient Attributes |
Attributes that apply to all skin elements with exceptions noted. |
Ambient Events |
Events that are common to all skin elements. |
Ambient Event Attributes |
Attributes detailing the state of Windows Media Player when an event is fired. |
BUTTON |
A stand-alone button. |
BUTTONELEMENT |
A button within a button group. |
BUTTONGROUP |
A group of button elements. |
CONTROLS |
Provides access to the Controls object from within a skin. |
CUSTOMSLIDER |
A customizable slider control. |
EFFECTS |
An element that contains and controls a collection of effects. |
EQUALIZERSETTINGS |
An element allowing manipulation of the graphic equalizer. |
PLAYER |
Provides access to the Player object from within a skin. |
PLAYLIST |
An element for controlling the appearance of a playlist within a skin. |
PROGRESSBAR |
Provides a way to display progress information in a horizontal or vertical control. |
SETTINGS |
Provides access to the Settings object from within a skin. |
SLIDER |
A slider control. |
SUBVIEW |
Subsections within a view that can be moved or hidden. |
TEXT |
A control containing text. |
THEME |
The main element identifying a skin file. |
VIDEO |
An element for specifying the appearance of a video window. |
VIDEOSETTINGS |
An element allowing control of various video settings. |
VIEW |
Specifies what the UI looks like for each category of media. |
Miscellaneous |
Specialized attributes and other miscellaneous topics for use in creating skins. |