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Yes. Windows Media Encoding Script supports the extended .avi format specification and can encode .avi files that are larger than 2 gigabytes (GB).
Windows Media Encoding Script uses the following defaults for each setting: Windows Media Audio Standard 9 and Windows Media Video 9 codecs; one-pass CBR encoding; the
Yes. However, you will have better results if you encode the original source file again and specify the bit rate you want with the v_bitrate option for video or the a_setting option for audio.
No. If the clip, or some segment of the clip, is easy to encode for the target bit rate (for example, the bit rate setting is very high and the resolution is low), the codec does not require all of the available
No. Frames are not dropped when you encode content by using the v_mode 3 option. If the clip, or some segment of the clip, is difficult to encode for the target bit rate (for example, the bit rate setting is low and the resolution is high), the codec does require more bandwidth to compress the content.
Clipping is the first step and is performed on the source. By clipping first, the encoding process is more efficient because you eliminate any unwanted portions of the video before encoding them. Preprocessing, such as applying
No. Windows Media Encoding Script does not support MBR encoding. Windows Media Encoder does support MBR encoding and includes several profiles to suit your needs.
Yes. Some of the -v_quality settings are mapped internally to the same image quality value. To see a change in your image quality, increase or decrease your -v_quality setting by larger increments.
If you set a large buffer but are encoding content that is not very complex, the codecs may not use all of the buffer space that was allocated. In the rare case that you set a very small buffer, the codecs may need a larger buffer space than what you allocated. The effective buffering delay is either the buffer that you set or the buffer the codecs actually used, whichever is larger.