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4.2.2.4 Multi-Choice Commands

A multi-choice command has one or more possible values. Typing the command without arguments will show the current value. Just type the new value after the command to change it. Use `next' to switch to the next value and `prev' to switch to the previous value. Example:

The following multi-choice commands are available :

map
Control the display of the map. `off' (default) is off. `overlay' shows the map on top of the current display. `on' shows the map on its own. While the map is active, moving with the arrow keys will move the map instead of the display.

emode
Select the current engine mode. Possible values are `auto' (default), `back2front', `front2back', or `zbuffer'. With `auto' the engine will detect the best mode the first time a frame is rendered. `back2front' is the best way for portal worlds. `front2back' is best for big STATBSP worlds. It will use a culler (see the `culler' command) to cull invisible geometry. `zbuffer' is more experimental and is meant for fast hardware.



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