#include <mdldata.h>
Inheritance diagram for iModelData:
Public Methods | |
virtual iObject* | QueryObject ()=0 |
Query the iObject for the model data. | |
virtual void | LoadImages (iVFS *VFS, iImageIO *ImageIO, int Format)=0 |
Load all textures from the CWD of the given file system. | |
virtual void | RegisterTextures (iTextureList *tl)=0 |
Register all textures using the given texture list. | |
virtual void | RegisterMaterials (iMaterialList *ml)=0 |
Register all materials using the given material list. |
All these objects are added as children in the iObject hierarchy.