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csStatLight Member List
This is the complete list of members for csStatLight, including all inherited members.
- ambient_blue
[static]
- ambient_green
[static]
- ambient_red
[static]
- attenuation
[protected]
- CalculateLighting()
- CalculateLighting(iMeshWrapper *mesh)
- center
[protected]
- Children
[protected]
- color
[protected]
- csid
[protected]
- csLight(float x, float y, float z, float dist, float red, float green, float blue)
- csObject(iBase *pParent=NULL)
- csObjectIterator (defined in csObject)
[friend]
- csStatLight(float x, float y, float z, float dist, float red, float green, float blue, bool dynamic)
- DecRef()=0
[pure virtual]
- dist
[protected]
- eiStaticLight (defined in csStatLight)
[friend]
- flags
- GetAttenuation()
[inline]
- GetBrightnessAtDistance(float d)
- GetCenter()
[inline]
- GetChild(int iInterfaceID, int iVersion, const char *Name=NULL, bool FirstName=false) const
[virtual]
- GetChild(const char *Name) const
[virtual]
- GetColor()
[inline]
- GetHalo()
[inline]
- GetID() const
[virtual]
- GetInverseRadius() const
[inline]
- GetIterator()
[virtual]
- GetLightID()
[inline]
- GetName() const
[virtual]
- GetObjectParent() const
[virtual]
- GetRadius() const
[inline]
- GetRefCount()=0
[pure virtual]
- GetSector() const
[inline]
- GetSquaredRadius() const
[inline]
- halo
[protected]
- IncRef()=0
[pure virtual]
- inv_dist
[protected]
- IsDynamic()
[inline]
- Name
[protected]
- ObjAdd(iObject *obj)
[virtual]
- ObjAddChildren(iObject *Parent)
[virtual]
- ObjReleaseOld(iObject *obj)
[virtual]
- ObjRemove(iObject *obj)
[virtual]
- ObjRemoveAll()
[virtual]
- ParentObject
[protected]
- QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0
[pure virtual]
- QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion)
[inline, static]
- RegisterLightMap(csLightMap *lmap)
- SCF_DECLARE_IBASE (defined in csObject)
- SCF_DECLARE_IBASE_EXT(csLight) (defined in csStatLight)
- scfiLight (defined in csLight)
- scfiStatLight (defined in csStatLight)
- sector
[protected]
- SetAttenuation(int a)
[inline]
- SetCenter(const csVector3 &v)
[inline]
- SetColor(const csColor &col)
[virtual]
- SetHalo(csHalo *Halo)
- SetName(const char *iName)
[virtual]
- SetObjectParent(iObject *)
[virtual]
- SetRadius(float radius)
[inline]
- SetSector(csSector *sector)
[inline, virtual]
- sqdist
[protected]
- ~csLight()
[virtual]
- ~csObject()
[virtual]
- ~csStatLight()
[virtual]
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