#include <ptextype.h>
Inheritance diagram for iPolyTexGouraud:
Public Methods | |
virtual void | Setup (iPolygon3D *iParent)=0 |
Setup this lighting structure with the rignt number of vertices, taken from parent object. More... | |
virtual void | ClearColors ()=0 |
Clear all color information. | |
virtual csColor* | GetColors ()=0 |
Get the pointer to the vertex color table. | |
virtual csColor* | GetStaticColors ()=0 |
Get the pointer to the static vertex color table. | |
virtual void | ResetDynamicColor (int i)=0 |
Reset a dynamic color to the static values. | |
virtual void | SetDynamicColor (int i, const csColor &c)=0 |
Set a color in the dynamic array. | |
virtual void | SetColor (int i, const csColor &c)=0 |
Set a color in the static array. |
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Setup this lighting structure with the rignt number of vertices, taken from parent object. The contents of U/V array are not destroyed, if it was previously allocated. |