#include <skeleton.h>
Inheritance diagram for iSkeletonLimb:
Public Methods | |
virtual void | AddVertex (int v)=0 |
Add a vertex index. | |
virtual int* | GetVertices () const=0 |
Get the array of vertex indices. | |
virtual int | GetVertexCount () const=0 |
Get the number of vertices in the array returned by GetVertices. | |
virtual iSkeletonConnection* | CreateConnection ()=0 |
Create a new connection and add it as a child. | |
virtual void | SetName (const char *name)=0 |
Set the name for this limb. | |
virtual const char* | GetName () const=0 |
Get the name for this limb. | |
virtual iSkeletonLimb* | GetNextSibling () const=0 |
Get next sibling in list. | |
virtual iSkeletonLimb* | GetChildren () const=0 |
Get first child limb. |