#include <prwater.h>
Inheritance diagram for csProcWater:
Public Methods | |
csProcWater () | |
Create a new texture. | |
virtual | ~csProcWater () |
virtual bool | PrepareAnim () |
virtual void | Animate (csTicks current_time) |
Draw the next frame. | |
void | MakePuddle (int sx, int sy, int rad, int val) |
Make a puddle in the water (as if a raindrop) center, radius, strength. | |
void | PressAt (int sx, int sy, int rad, int val) |
Press down at x,y,radius, strength. |