4.2.2.4 Multi-Choice Commands
A multi-choice command has one or more possible values. Typing the command
without arguments will show the current value. Just type the new value after
the command to change it. Use `next' to switch to the next value and
`prev' to switch to the previous value. Example:
-
`lightmap': show the current lightmap setting
-
`lightmap reasonable': set lightmap setting to `reasonable'
-
`lightmap next': use the next value for lightmap setting
The following multi-choice commands are available :
map
- Control the display of the map. `off' (default) is off. `overlay'
shows the map on top of the current display. `on' shows the map on its
own. While the map is active, moving with the arrow keys will move the map
instead of the display.
emode
- Select the current engine mode. Possible values are `auto' (default),
`back2front', `front2back', or `zbuffer'. With `auto'
the engine will detect the best mode the first time a frame is rendered.
`back2front' is the best way for portal worlds. `front2back'
is best for big STATBSP worlds. It will use a culler (see the `culler'
command) to cull invisible geometry. `zbuffer' is more experimental
and is meant for fast hardware.
This document was generated
using texi2html