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csSector Member List
This is the complete list of members for csSector, including all inherited members.
- AddMesh(csMeshWrapper *mesh)
- CalculateSectorBBox(csBox3 &bbox, bool do_meshes) const
- cfg_reflections
[static]
- CheckFrustum(iFrustumView *lview)
- Children
[protected]
- CleanupReferences()
- csid
[protected]
- csObject(iBase *pParent=NULL)
- csObjectIterator (defined in csObject)
[friend]
- csSector(csEngine *)
- DecRef()=0
[pure virtual]
- DisableFog()
[inline]
- do_portals
[static]
- do_radiosity
[static]
- Draw(iRenderView *rview)
- draw_busy
- eiSector (defined in csSector)
[friend]
- FindLight(float x, float y, float z, float dist) const
- FindLight(unsigned long id) const
- FollowSegment(csReversibleTransform &t, csVector3 &new_position, bool &mirror, bool only_portals=false)
- GetChild(int iInterfaceID, int iVersion, const char *Name=NULL, bool FirstName=false) const
[virtual]
- GetChild(const char *Name) const
[virtual]
- GetCullerMesh() const
[inline]
- GetEngine() const
[inline]
- GetFog()
[inline]
- GetID() const
[virtual]
- GetIterator()
[virtual]
- GetLights()
[inline]
- GetMeshes() (defined in csSector)
[inline]
- GetName() const
[virtual]
- GetObjectParent() const
[virtual]
- GetRefCount()=0
[pure virtual]
- GetVisibilityCuller() const
[inline]
- GetVisibleObjects(iFrustumView *lview, int &num_objects)
- HasFog() const
[inline]
- HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &isect)
- HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &intersect, csPolygon3D **polygonPtr)
- IncRef()=0
[pure virtual]
- IntersectSegment(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr=NULL, bool only_portals=false, csMeshWrapper **p_mesh=NULL)
- IntersectSphere(csVector3 ¢er, float radius, float *pr=NULL)
- Name
[protected]
- ObjAdd(iObject *obj)
[virtual]
- ObjAddChildren(iObject *Parent)
[virtual]
- ObjReleaseOld(iObject *obj)
[virtual]
- ObjRemove(iObject *obj)
[virtual]
- ObjRemoveAll()
[virtual]
- ParentObject
[protected]
- QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0
[pure virtual]
- QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion)
[inline, static]
- RealCheckFrustum(iFrustumView *lview)
- ReferencedObject (defined in csSector)
[friend]
- RelinkMesh(csMeshWrapper *mesh)
- SCF_DECLARE_IBASE (defined in csObject)
- SCF_DECLARE_IBASE_EXT(csObject) (defined in csSector)
- scfiReferencedObject (defined in csSector)
- scfiSector (defined in csSector)
- SetFog(float density, const csColor &color)
[inline]
- SetName(const char *iName)
[virtual]
- SetObjectParent(iObject *)
[virtual]
- ShineLights(csProgressPulse *=0)
- ShineLights(iMeshWrapper *, csProgressPulse *=0)
- UnlinkMesh(csMeshWrapper *mesh)
- UseCuller(const char *meshname)
- ~csObject()
[virtual]
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