FlashPlayerControl Help >> Access to Native Flash ActiveX Interface >> Methods

Play

Description

Starts playing the animation.

Message

FPCM_PLAY

Structure

struct SFPCPlay
{    
     // [out]
     HRESULT hr;
};

Example

void InvokePlay(HWND hwndFlashPlayerControl)
{
     SFPCPlay info;

     ::SendMessage(hwndFlashPlayerControl, FPCM_PLAY, 0, (LPARAM)&info);
    
     if FAILED(info.hr)
          // Error
     {
          // ...
     }
     else
          // OK
     {
          // ...
     }
}

Flash versions

5: supported
6: supported
7: supported


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Macromedia and Shockwave Flash are trademarks of Macromedia, Inc.