Preferences

Game Tab

You set up General game options on the Game Tab.

GAME EXECUTABLE

The location and name of your game program. Navigator takes this and wrings an amazing amount of information out of it. See Set Up for more details.

GAME COMMAND LINE

Any command line text you want passed to the game when you launch a BSP file. This will appear in the Prompt dialog when you use the Game with Prompt item in the File menu. If you have Auto-Generate Game Command turned off, you may want to put your game command here.

AUTO-GENERATE COMMANDS

Navigator will automatically generate game and map commands when launching the game if these are on. The game command will come first, followed by any text in Game Comand Line, followed by the map command. Note that most Quake-based games use "+game" for the game command, while Half-Life uses "-game". You can specify the actual command in the provided boxes if your game is different. Default is "+" for both.

Map Files Tab

You set your tools up on this tab.

TBCC CONFIGURATION FILE

The Game Configuration File for the Tool Box Compilation Controller SE to use. These are kept in the \config directory where Navigator is installed. See TBCC for details on config files.

COMPILE OPTIONS

Turn Logging and Shut Down/Restart on and off. Shut Down/Restart only affects the Compile command on the Tools menu. When on, Navigator launches TBCC, then shuts-down. TBCC launches the compilation batch file, and then shuts-down. Once the compile is done, Navigator will restart if Restart is checked. Logging works in either mode. If Logging is off, the output from the compiling programs appears in the DOS window where the batch file is running. If on, the output is sent to files, and then the Log Viewer is launched to display the logs.

MAP EDITOR EXECUTABLE, COMMAND LINE, and EXTENSION

Set the path and filename of your editor here. If you want any command line text passed to it when launched, enter it in the box provided. Enter the extension of your editor's files in the box WITH THE DOT!!!! The default is ".map".

LAUNCH FILE INSTEAD

Some editors, in particular Worldcraft 1.6a or earlier, will NOT accept a file on the command line, but WILL work with a Windows association (View|Folder Options in Explorer). You can force Navigator to launch the data file instead of the editor itself by checking this box.

MAP COMPILING TOOL DIRECTORY

The location of your map compiling programs. All Quake-based games use some variation of the BSP, VIS, and RAD compiling programs. All programs MUST be in this directory.