Preferences
Game Tab
You set up General game options on the Game
Tab.

GAME EXECUTABLE
The location and name of your game program.
Navigator takes this and wrings an amazing amount of information out of it. See
Set Up for more
details.
GAME COMMAND LINE
Any command line text you want passed to the
game when you launch a BSP file. This will appear in the Prompt dialog when you
use the Game with Prompt item in the File menu. If you have Auto-Generate Game
Command turned off, you may want to put your game command
here.
AUTO-GENERATE COMMANDS
Navigator will automatically generate game
and map commands when launching the game if these are on. The game command will
come first, followed by any text in Game Comand Line, followed by the map
command. Note that most Quake-based games use "+game" for the game command,
while Half-Life uses "-game". You can specify the actual command in the
provided boxes if your game is different. Default is "+" for both.
Map Files
Tab
You set your tools up on this tab.

TBCC CONFIGURATION FILE
The Game Configuration File for the Tool Box
Compilation Controller SE to use. These are kept in the \config directory where
Navigator is installed. See TBCC for
details on config
files.
COMPILE OPTIONS
Turn Logging and Shut Down/Restart on and
off. Shut Down/Restart only affects the Compile command on the Tools menu. When
on, Navigator launches TBCC, then shuts-down. TBCC launches the compilation
batch file, and then shuts-down. Once the compile is done, Navigator will
restart if Restart is checked. Logging works in either mode. If Logging is off,
the output from the compiling programs appears in the DOS window where the
batch file is running. If on, the output is sent to files, and then the Log
Viewer is launched to display the logs.
MAP EDITOR EXECUTABLE, COMMAND LINE, and
EXTENSION
Set the path and filename of your editor
here. If you want any command line text passed to it when launched, enter it in
the box provided. Enter the extension of your editor's files in the box WITH
THE DOT!!!! The default is ".map".
LAUNCH FILE INSTEAD
Some editors, in particular Worldcraft 1.6a
or earlier, will NOT accept a file on the command line, but WILL work with a
Windows association (View|Folder Options in Explorer). You can force Navigator
to launch the data file instead of the editor itself by checking this box.
MAP COMPILING TOOL DIRECTORY
The location of your map compiling programs.
All Quake-based games use some variation of the BSP, VIS, and RAD compiling
programs. All programs MUST be in this directory.
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