If a transparent paint object overlaps other paint objects,
Canvas rasterizes all the objects at the same resolution as
the paint object that has the highest resolution.
If a vector object is transparent or is behind a transparent
object, Canvas rasterizes the vector object at the resolution
specified for printing. You can set the resolution for printing
on the Printing tab in the Preferences dialog box.
To set the output resolution of an object
1
Select the object whose resolution you want to specify.
2
Choose Object > SpriteLayers > Output Resolution.
3
Do one of the following in the dialog box, and then click OK:
Select the Maximum Resolution checkbox to specify that
the object should be rendered at the maximum resolution of
the output device.
Deselect the Maximum Resolution checkbox and enter the
resolution you want Canvas to use. You can set the resolu-
tion from 1 to 2,540 dpi.
To set the maximum output resolution
You can specify a maximum resolution for Canvas output. The reso-
lution you specify in the Preferences dialog box affects output of all
objects and rasterizing of transparency effects. This setting overrides
settings you apply to objects with the Output Resolution command.
1
Choose Canvas > Preferences (Mac) or File > Preferences
(Windows).
2
Click the Printing tab.
3
Do one of the following:
Select the Output to maximum resolution checkbox to
specify that Canvas should output objects at the maximum
resolution of the output device.
Deselect the Output to maximum resolution option if you
want to specify an output resolution. Select an output reso-
lution from the pop-up menu.
4
Click OK.