To use the Fit Bézier command 1 Select a polygon (open or closed). A polygon can be created with the Polygon tool, or with the Curve tool if the path has only corner points, not smooth points. Objects created with the Rectangle tool or Line tool can be converted to polygons with the Object > Path > Convert to Paths command. 2 Choose Object > Path > Fit Bézier. 3 A dialog box with two sliders appears. Use these to adjust the following conversion settings: Loose-Tight: Controls how closely the modified path will conform to the original path. Tight results in little deviation from the original path. Loose allows the modified path to be smoother and deviate far- ther from the original. Round-Sharp: Controls how many corners will become rounded in the modified path. Sharp preserves corners where segments meet at acute angles. Round allows all corners to become rounded. These settings can interact and produce similar results at different slider positions. For example, setting one slider at Tight and the other at Round can produce a path that closely matches the original, but with all corners being rounded. Setting one slider at Loose and the other at Sharp can result in a path that overall is smoother, but which has some corners that are not smoothed at all. 4 Click OK when you’re done. Canvas modifies the object based on the settings you specified.
Canvas 8 Help: Drawing and editing paths (28 of 28)                                                 Page #446