You can also rotate an extruded object in two dimensions, like other
vector objects, using the Rotate or Freeform commands in the Effects
menu. The object cant be in extrusion edit mode to use these com-
mands. When you use the Rotate and Freeform commands, Canvas
does not reapply lighting effects as with three-dimensional rotation.
In other words, the light source appears to move with the object,
instead of remaining in the same place as the object rotates.
Changing the shape of extruded objects
When an extruded object is not in edit mode, you can resize and
reshape it like other two-dimensional vector objects. You can
drag a handle on the bounding box to resize the object
place the object in freeform mode to skew the object
use the Scale or Object Info commands to resize the object
apply the Envelope effect to warp and distort the object
In addition to these two-dimensional editing functions, extruded
objects have unique, three-dimensional properties. When an object is
in extrusion edit mode, you can make it thicker, wider, or taller, and
Canvas redraws the object to account for lighting changes.
Changing the color of extruded objects
When you extrude a vector object, Canvas uses combinations of a
solid-color fill ink, shades of gray, and the light-source color to create
a three-dimensional appearance. After you extrude an object, you can
apply solid color fill inks and change the color of the light source in
the Extrude palette. When you change colors, Canvas redraws the
object to show the interaction of the new colors with the objects
shape and shading.
Handle
Editing extruded
objects
When you drag a handle,
Canvas extrudes the
object outward, along the
corresponding axis. In oth-
er words, dragging a han-
dle to the right extrudes
the object to the right and
the left simultaneously.
Extrusion symbol when
pointer in on an extrusion
handle
Rotation symbol when
pointer in not on an
extrusion handle