Lens effects You can apply effects to a lens the same as you apply effects to other objects (see “Applying effects” on page 21.380). You also can set a magnification value and viewpoint location for a lens. These options are available in the SpriteEffects palette. You can use the magnification and viewpoint options after you create a lens with the Object > SpriteEffects > Convert to Lens command, or by selecting the Lens option in the SpriteEffects palette. Creating a lens You can create a lens from any object (except a lens). If you want to preserve an object, make a copy and convert the copy to a lens. 1 Select one object.You can select any type of object (except a lens). 2 Choose Object > SpriteEffects > Convert to Lens or select the Lens option in the SpriteEffects palette. 3 The object becomes a lens and remains selected. Fill inks are removed when vector or text objects are converted to lenses. The stroke on a lens is not affected by the effects applied to the lens. The default lens effect is normal (100%) magnification. To add addi- tional effects, see “Applying an effect” on page 21.381; you can repeat the procedure to apply additional effects. Viewpoint Basic lens With the magnification set to 300% and its viewpoint set about 2 inches to the right, a lens made from a circle shows a detail view of an illustration. Tip If you are a Photoshop user, you can use lenses as you would adjustment layers in Photoshop. Lenses are actually more powerful because they are not limited to a few adjust- ment commands.
Canvas 8 Help: Using SpriteEffects (12 of 18)                                                       Page #390