Lens effects
You can apply effects to a lens the same as you apply effects to other
objects (see Applying effects on page 21.380). You also can set a
magnification value and viewpoint location for a lens. These options
are available in the SpriteEffects palette.
You can use the magnification and viewpoint options after you create
a lens with the Object > SpriteEffects > Convert to Lens command,
or by selecting the Lens option in the SpriteEffects palette.
Creating a lens
You can create a lens from any object (except a lens). If you want to
preserve an object, make a copy and convert the copy to a lens.
1
Select one object.You can select any type of object (except a
lens).
2
Choose Object > SpriteEffects > Convert to Lens or select the
Lens option in the SpriteEffects palette.
3
The object becomes a lens and remains selected.
Fill inks are removed when vector or text objects are converted to
lenses. The stroke on a lens is not affected by the effects applied to
the lens.
The default lens effect is normal (100%) magnification. To add addi-
tional effects, see Applying an effect on page 21.381; you can
repeat the procedure to apply additional effects.
Viewpoint
Basic lens
With the magnification set to
300% and its viewpoint set
about 2 inches to the right, a
lens made from a circle
shows a detail view of an
illustration.
Tip
If you are a Photoshop user,
you can use lenses as you
would adjustment layers in
Photoshop. Lenses are actually
more powerful because they
are not limited to a few adjust-
ment commands.