Editing methods vary for EasyShapes. Some have special editing handles and others can be edited as regular vector paths. EasyShapes handles For some EasyShapes, including arrows, spe- cial editing handles appear in edit mode. The handles let you easily adjust the shape of the object. Drag a handle to modify the shape. When you finish, press Esc to leave edit mode. Regular paths EasyShapes that do not have special editing handles are like regular vector paths when you put them in edit mode. You can use path-editing techniques to modify these shapes by adding, deleting, and moving the anchor points and segments that define a path. Object editing You can modify EasyShapes when they are selected (not in edit mode) like any other objects. You can drag selec- tion handles to change the bounding box shape. You can apply com- mands such as Rotate, Flip, and Freeform. You can apply ink and stroke attributes, as well as SpriteLayer transparency and SpriteEf- fects. Converting EasyShapes to paths EasyShapes that have special edit modes can be converted to paths. For example, if an arrow displays special EasyShapes editing handles in edit mode, and you want to edit its segments and anchor points, you can convert it to a path. To convert an object, select it and choose Object > Path > Convert to Paths. This converts the object to a standard vector object; special EasyShapes editing features will be removed. You can then choose the Edit command to edit the object’s path in edit mode. EasyShapes edit mode Path edit mode Selected
Canvas 8 Help: Drawing basics (12 of 22)                                                            Page #408