Bevel
Use the Bevel filter to generate Web interface buttons. This effect
can be applied to any 2D image to give it a 3D appearance. When
working with images, you can access the Bevel filter dialog by
choosing Image > Filter > Stylize > Bevel from the main menu. For
vector or text objects, access the Bevel filter by choosing Object >
SpriteEffects > Add Effect > Stylize > Bevel.
(A) Direction of the light source can be entered by a numeric value,
slider bar, or preview handle.
(B) Elevation of light source can be entered by a numeric value or
slider bar.
(C) Brightness of light source can be entered by a numeric value or
slider bar.
(D) Bevel width can be entered by a numeric value or slider bar.
(E) Edge Smoothness can be entered by a numeric value or slider bar.
(F) Corner Smoothness can be entered by a numeric value or slider
bar.
Before Bevel effect
After Bevel effect
B
C
D
E
F
A
A
A
Tip
For images, ensure you apply
a visibility mask to the area of
the image to which youll
apply the effect (see Adding
visibility masks to images,
page 31.591). If the image has
a transparency mask, select
the area to be bevelled with
either the Wand tool or Mar-
quee tools.