By now, some of you will have realised that the source code is available to SiNMod. This will always be the case. The SiN community needs more mods. The only way we get more mods is if more mod authors work on them - hence, available source code.
Anyone can download the source code, modify it, include it in a mod, do what they like - it's free (within the limits of the original Ritual license of course). Check out how this works all over the web with OpenSource.
To encourage development, I will be adding new modes of deathmatch play to this mod. The first of which will be Rocket Arena style play. Anyone can help. The final version of the code will be held by me, for source control only, and I will add in other people's modifications that work with the dll and don't break anything. They must of course add something useful to the mod too! This way, anyone can get the code, modify it, send me the modified files (with an explanation of what, where, how and why) and then see it appear here, in the main mod, with credit given where due. The source code will be posted at the same time as the stable dll file - note, stable! If some part of the mod has to go beta it won't go into the source release until it works properly.
If anyone finds bugs, report them to me. If anyone fixes a bug, send me the fix. I will list all known bugs on the docs page for anyone who feels like it to try fixing it. Let's see if the community can really work together.
This development principle works well for things like Linux, there's no reason why it shouldn't work here. The mod can grow to encompass all the styles of play everyone wants and server operators can download it and plug it in knowing that it is stable, safe and virus free. (I run virus checkers permanently!)