Starting a Game of Gin Rummy
Who deals to whom
When you first start up Classic Gin Rummy, the computer will deal to you to begin the game. From then on, whoever wins deals to the loser.
Ten cards are dealt to each player.
After the hands are dealt, the top card of the draw pile is flipped over to form the discard pile. This first card is referred to as the upcard, and is very important in Oklahoma Gin Rummy (in that variation it determines the knock limit, as well as whether scores are doubled for the hand).
The draw and discard piles
Taking the first turn
The non-dealer has the first choice to pick up the upcard. If she doesn't want the upcard, the dealer has the choice to pick up the upcard.
If neither player takes the upcard, the non-dealer must take a card from the draw pile (also known as the stock). When a player picks up a card, she begins her turn and the game is underway.
When you deal to the computer (after winning a game), the computer has the first choice of the upcard. If the computer doesn't want it, it will ask you if you want the upcard.
Screen asking if you want the discard
If you pass on the upcard, the computer will begin its turn by drawing from the stock.
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