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Info for snes


Super Nintendo Entertainment System (1989)

Nintendo released the cartridge based 16-bit Super Nintendo to compete with the already released
Sega Genesis and NEC's TurboGraphix 16 (PCEngine in Japan). The Super Nintendo features true
stereo sound, multiple scrolling backgrounds and increased internal memory. It was a very popular
system because people could play continuations of their favorite NES game. The Legend of Zelda:
A Link To The Past, The Donkey Kong Country Series, The Final Fantasy Series and Super Mario Kart
were a few of the top titles for the SNES. In 1997 Nintendo redesigned the case, but never
included a CD-ROM expansion.

Features:
CPU: Custom 16-bit - 65C816 at 3.58 MHz (Machine adjustable to 3.58, 2.68, and 1.79 Mhz)
Co-processor: None (DSP and SuperFX were inside the cartridge of selected games )
RAM: (?)
Video RAM: (?)
Color Palette: 32,768; 256 max on screen
Maximum Screen Resolution: 512 x 448 pixels
Max # of sprites: 128, 32 per scanline
Max and Min Sprite Size: 64 x 64 pixels; 8 x 8 pixels
Scrolling: Horizontal, Vertical, Diagonal
Sound channels: 8 ADPCM with 64 Kb Ram
Sound Processor: Sony SPC700 ("wavetable-like" music, near 16-bit sound quality playback(CD) & Q-Sound surround sound.)
Cart Size: 4Mbit - 128 Megabit Max. (Tengay Maikio at 70+ Megabits is the largest game)
Controller: 8-way direction pad with Select, Start, A, B, X, Y and 2 Flipper buttons labeled R and L
Controller Response: 16ms

MESS Emulation State:
This driver is preliminary and most images will not work. Super Mario World (US version) is playable.


Generated on Sun Sep 21 17:27:54 2003