DecayedS
A huge amount of textures for (I guess) 'decayed sewers'. Very nice, useful for
all kinds of slightly rotten technical areas.
Animated
Base
Ceiling
Deco
Door
Floor
Light
Mask
Panel
Pillar
Trim
Wall
Despite the name, only the first two textures are animated, and the second one
cycles too fast to be of any real use. All three textures show the same, btw.
It's hard to see on the small images, but the textures are large (256x128), and cycle alien
information on the three sewer areas.
Basic 'background' textures, usable all over the place.
Ceiling textures, including some nice lights.
A collection of pretty (?) decorations, grids, pipe entrances and even windows.
Several doors, to be cut in interesting ways (don't just build primitive rising doors, please).
Floor textures: stone, metal and riveted metal.
Lights and laser screens.
Although they look like they should be, none of these textures are animated. I suggest using
the U|V_Pan property on them, especially on the beam* textures.
Textures for masked walls: lots of gratings.
Normal wall panels and mysterious alien writings.
Pillars and support struts. Also useful for pipes and walkways.
Did I mention switches are Unreals weak point? I did? Good, then I don't have to do it again.
Useful trimmings for edges, struts and stairs.
An amazing amount of different wall textures.
Return to the List of Textures