ZMachine is a program which can interpret ``Zork Implementation Language'' (ZIL) data files. ZIL is the language used by the interactive fiction series of games from Infocom, Inc. (a subsidiary of Activision/MediaGenic). This program does not incorporate any code from Infocom software and is not associated with or a product of Infocom, Inc. All game names mentioned in this document are trademarks of Infocom.
ZMachine can interpret normal interactive fiction data files. It is not compatible with interactive fiction plus (games with graphics, i.e. Beyond Zork, Zork Zero, etc). This program has a number of excellent features not available in the software from Infocom and has some customizations for the Amiga environment also. (For more information see the ``Features'' section of this document)
This version of ZMachine was ported from a UNIX version. It was ported using a PD termcap library and GCC 2.1. It also requires GCC's ixemul.library V39 or greater (V39.26 of which is included in the archive). (Many thanks to Markus Wild for porting GCC to the Amiga and writing the ixemul.library! Great Job Markus!).
This program comes with no warranty express or implied. Use at your own risk.