IK-Tools Kit is designed for those who need a high level of control when making sophisticated character animation.
It gives you the ability to fine tune the envelope weights as well as providing advanced techniques to assign the envelope weighting (SmartWeight).

Skeleton->PT_SaveWeights
Skeleton->PT_LoadWeights
Skin->Envelope Assignment->PT_SmartWeighting
Skin->Envelope Assignment->PT_ZeroWeight

Skin->Envelope Assignment->PT_IK-RangeTag
Skeleton->PT_SuperChain
Get->PT_BBoxSubstitution



Skeleton->PT_SaveWeights

Skeleton->PT_SaveWeights:
To save IK envelopes weights information, also within objects with different resolution using UV texture mapping.
 
Skeleton->PT_LoadWeights

Skeleton->PT_LoadWeights:
To load IK envelopes weights information saved with PT_SaveWeights, also within objects with different resolution.
 
Skin->Envelope Assignment-> PT_SmartWeighting

Skin->Envelope Assignment->PT_SmartWeighting:
To assign the envelope weights in a more natural fashion , using ray tracing tecnique to evaluate the correct weight assignement.
 
Skin->Envelope Assignment->
PT_ZeroWeight

Skin->Envelope Assignment->PT_ZeroWeight:
To reduce to zero the weight of the tagged points still maintaining the original joint assignment.
 
Skin->Envelope Assignment->
PT_IK-RangeTag

Skin->Envelope Assignment->PT_IK-RangeTag:
To select the points laying in a specified weight range value.
 
Skeleton->PT_SuperChain

Skeleton->PT_SuperChain:
To allow a better control of complex IK chain through the use of a lower resolution chain.
 
Get->PT_BBoxSubstitution
Get->PT_BBoxSubstitution:
To substitute the original objects with a hierarchy of bounding boxes; original textures and materials are kept.