The Lightflow Rendering Tools
Class Documentation
Index
NOTES
CAMERAs
pinhole
IMAGERs
halo
saver
tga-saver
INTERFACEs
default
INTERIORs
cloud
dust
emit
fog
glow
halo
hyper
standard
LIGHTs
ambient
conic
directional
directional-patch
patch
point
soft
soft-conic
MATERIALs
blend
diffuse
general
matte
physical
standard
transparent
OBJECTs
blob
boundary
box
bspline
cone
cylinder
disc
hfield
gsurface
nurbs
patch
solid
sphere
surface-engine
triangle
PATTERNs
agate
angular
blend
blob
blotches
bubbles
check
compose
crackle
crackle-uv
dents
envmap
granite
identity
linear-u
linear-v
linear-z
map
marble
multifractal
multifractal-3d
multifractal-RGB
mix
pits
oldwood
radial
scales
shingles
smoke
threads
tint
TRIMMERs
nurbs-loop
nurbs-loop-set