Morph Transition

Morph Transition

The Morph Transition is a special transition that enables you to smoothly change one image into another with the features of one image moving and blending smoothly into specified features of the other. It can be used to create high-quality morphs from either Va->Vb or vice versa.

You define the morphs by drawing control lines on the objects in the Va and Vb tracks. Each line is visible at both Va and Vb windows:

wnd_video_transition_morph.gif

You can drag the line or end points (of the currently selected line) in both windows separately. This way you can define how a line corresponds (for a example an eyebrow on a face) to the same line in Va/Vb. The longer the line, the bigger the impact of the morphing for this line. You can select the current line by clicking on it or by using the "Line:" numeric entry field. There can be up to 100 control lines.

To add another line, click the Add Line button. To remove a line, click the Rem. Line button

The "Line->" and "<-Line" buttons copy the line settings from the left window (Va) to the right or vice versa. So you can define for example the line for an eye-brow in the "Va" window, copy the settings to the "Vb" window and adjust the line in the "Vb" window to the eyebrow on the other face.

For a better understanding of the Morph transition, look at the demo supplied with MainActor Sequencer.