Overview of the 3D Text Object Configuration Window

Overview of the 3D Text Object Configuration Window

This window controls the settings of a 3D text object and renders the object in real time so that you can see the effects of changes in the settings. Rendering the object with shading takes more time but gives you a realistic preview of the object.

Using the Light panel wnd_3d_light_tab.gif you can place multiple light sources of specified colors and strengths.

The Surface wnd_3d_surface_tab.gif panel allows you to give the 3d object an surface. You can use static colors (double click window), or different textures. You will get a preview of the textures simply by downscrolling the texture or chrome dialogs.

The Shape wnd_3d_shape_tab.gif panel controls the font depth. You will get a preview in realtime.

The Options wnd_3d_options_tab.gif panel allows you modify the background color and the color of the wireframe.