Fate was originally created in June 1996 for the 1996 New Media Magazine QuickTime Web Contest; it evolved into a testbed for a new generation of live interactive games and web tools. The game format of FATE is designed open ended so that it's application can be used for commercial purposes beyond its original design. For more information, email Contagious@contagious.com.



C  R  E  D  I  T  S
Produced by: Bryan Boyer
Co-Producer: Erik Kane
Code by: John Armstrong
Music by: Ian Clyne
Story by: Suzanne Mullen
World Conception:
3D Modeling and Rendeing: Bryan Boyer
Additional Artwork: Erik Kane
Object Movies:
3D Modeling and Rendering: Erik Kane
Additional Artwork: Jeremy Lawrence
Photography: Bryan Boyer
Panorama VRs:
3D Modeling and Rendering: Bryan Boyer
Code and Compression: Erik Kane
Programming:
JavaScript: John Armstrong
CGI/ Perl: John Armstrong
DataBase Control: John Armstrong
HTML: John Armstrong
Erik Kane
Jeremy Lawrence
Bryan Boyer
Video and Animation:
Morphs: Jeremy Lawrence
Editing: Erik Kane
Additional Editing: Mark Everson
Title Animation: Bryan Boyer
Special Thanks To:
Katrina
Mountain Dew
Melissa & Sonya