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1993-07-07
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Textris 2.0 Copyright (c) 1992-1993 Thomas G. Hanlin III
Textris requires an EGA or better color display and roughly 256k
of available conventional memory.
Textris is a twist on the familiar Tetris game. Rather than
blocks of varying shapes, it has falling letters from which you
can make words. Words must be from 3-7 letters long, and must
not be capitalized names or trademarks.
Spelling counts! You may find that playing Textris helps improve
your spelling. It'll help polish up those Scrabble (or Scramble)
skills, too.
Of course, the main point is to have fun!
You can make words either horizontally or vertically. Textris
will take the longest word it can find. If it finds two words of
the same length, it will pick the first it comes across. In this
context, it may help to know that Textris scans from left to
right before checking top to bottom.
You move using the arrow keys. Either the spacebar or down arrow
can be used to make a letter drop faster. The keys are shown on
the screen, so you can refer to them as needed.
If you prefer to have the spacebar and down arrow drop a letter
immediately, you can toggle that on with the F4 function key.
If you'd like to have a preview of the next letter, you can
toggle that on with the F6 function key.
Sounds can be toggled off and on with the F8 function key.
Oh-- one more thing! On occasion, a blank tile will appear. You
can turn this into the letter of your choice by hitting the
corresponding key on the keyboard. Be quick, though! If the tile
touches down before you press a key, it will turn into a random
letter.
Added something resembling mouse handling, for 3-button mice
only. The left and right buttons function as left and right
arrow keys, and the middle button functions as a down arrow.
Suggestions, comments, and registrations will be appreciated.
Yes, Textris is shareware. If you like it, please register!
See the ORDER.FRM file for details.