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1991-06-25
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╔═══════════════════════════════════════════════════════════════════════╗
║ ║
║ SILENCER.HLP - HELP UTILITY 1.0 6-25-91 ║
║ ║
╠═══════════════════════════════════════════════════════════════════════╣
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║ ║
║ ║
║ o INTRODUCTION ║
║ ║
║ ║
║ In this game of military strategy, Silencer battles the forces ║
║ ║
║ of evil in a due of die situation. The Silencer must fight ║
║ ║
║ creatures that relentlessly attack. Silencer is alone, but is ║
║ ║
║ bold and cunning to the end. As Silencer you too must make ║
║ ║
║ decisions; to run and hide, or attack. The choice is yours. ║
║ ║
║ But remember, the dangers are great, as well as the rewards ║
║ ║
║ are high. Just when you think you have them in your grasp... ║
║ ║
║ they will turn in many different directions. They too are in ║
║ ║
║ it for the thrill. Don't hesitate, time can catch you too. ║
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║ SILENCER.HLP - HELP UTILITY 1.0 6-25-91 ║
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╠═══════════════════════════════════════════════════════════════════════╣
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║ ║
║ o GAME ║
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║ ║
║ The game can be played by one to four players. You may ║
║ ║
║ choose your skill level and the amount of time to complete ║
║ ║
║ each level. There are fifteen different levels, starting with ║
║ ║
║ zero and going up from there. There are seven creatures; ║
║ ║
║ each creature has different movements, characteristics, and ║
║ ║
║ score values if silenced. See the creature characteristics ║
║ ║
║ option on the setup menu for more details. ║
║ ║
║ ║
║ The Silencer has five lives to start with; but after 5,000, ║
║ ║
║ 10,000, 20,000 and 40,000 points the silencer will receive ║
║ ║
║ an extra life. ║
║ ║
║ ║
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╔═══════════════════════════════════════════════════════════════════════╗
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║ SILENCER.HLP - HELP UTILITY 1.0 6-25-91 ║
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╠═══════════════════════════════════════════════════════════════════════╣
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║ ║
║ ║
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║ o GAME - continued ║
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║ ║
║ The Silencer can be move in any direction by pressing the ║
║ ║
║ arrow keys or by using the number keypad. The Silencer can ║
║ ║
║ move horizontally, vertically, and diagonally with respect ║
║ ║
║ to the game board. The Silencer can move blocks that are ║
║ ║
║ designated in blue (also known as movable blocks.) To push ║
║ ║
║ movavle blocks the Silencer must push from behind the block. ║
║ ║
║ To pull movable blocks the silencer must be adjacent to the ║
║ ║
║ block first and press the space bar. Each press of the space ║
║ ║
║ bar can pull only one movable block for only one movement on ║
║ ║
║ the game board. ║
║ ║
║ ║
║ ║
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╔═══════════════════════════════════════════════════════════════════════╗
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║ SILENCER.HLP - HELP UTILITY 1.0 6-25-91 ║
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╠═══════════════════════════════════════════════════════════════════════╣
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║ o GAME - continued ║
║ ║
║ ║
║ There are five different blocks. There are two different blue ║
║ ║
║ blocks, both can be moved by Silencer. One can be moved ║
║ ║
║ outside of the game board and the other can not. There are ║
║ ║
║ two different red blocks, both are permanent and can not be ║
║ ║
║ move by the Silencer. One can swallow movable blocks and the ║
║ ║
║ other can not. The last block is the yellow block (also ║
║ ║
║ known as the explosive block) The explosive block will ║
║ ║
║ destroy the Silencer if the Silencer trys to move it. ║
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║ SILENCER.HLP - HELP UTILITY 1.0 6-25-91 ║
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╠═══════════════════════════════════════════════════════════════════════╣
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║ o Game - continued ║
║ ║
║ ║
║ The object of the game is to silence all creatures on each ║
║ ║
║ level with in the time allowed. The score is based on each ║
║ ║
║ creature and the current level. The speed and quantity of ║
║ ║
║ creatures on each level are based on the skill level, the ║
║ ║
║ time limit, and the current level. ║
║ ║
║ ║
║ The hardware type option in the setup menu may allow you to ║
║ ║
║ play this game on a faster or slower PC. ║
║ ║
║ ║
║ ║
║ ║
║ Good luck and happy silencing.............. ║
║ ║
║ ║
║ ║
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╔═══════════════════════════════════════════════════════════════════════╗
║ ║
║ ║
║ o Predator ║
║ ║
║ ║
║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
║ ║
║ Silencer is located the Predator will try to move ║
║ ║
║ in that direction. ║
║ ║
║ ║
║ Destruction : The Predator can be silenced by squashing it ║
║ ║
║ between a wall and a movable block or between a ║
║ ║
║ movable block and any other block. ║
║ ║
║ ║
║ Score : 10 points per each Predator silenced. ║
║ ║
║ ║
║ Description : The Predator is light magenta. ║
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║ ║
║ o Imitator ║
║ ║
║ ║
║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
║ ║
║ Silencer is located the Imitator will try to ║
║ ║
║ move in that direction. At random intervals the ║
║ ║
║ Imitator will imitate a permanent block. Also ║
║ ║
║ at random the Imitator will change back and will ║
║ ║
║ continue to attack the silencer. ║
║ ║
║ ║
║ Destruction : The Imitator can be silenced by squashing it ║
║ ║
║ between a wall and a movable block or between ║
║ ║
║ a movable block and any other block. The ║
║ ║
║ Imitator must not be imitating to be silenced. ║
║ ║
║ ║
║ Score : 10 points per each Imatator silenced. ║
║ ║
║ ║
║ Description : The Imatator is light blue. ║
║ ║
╚═══════════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════════╗
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║ ║
║ o Replicator ║
║ ║
║ ║
║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
║ ║
║ Silencer is located the Replicator will try to ║
║ ║
║ move in that direction. At random intervals the ║
║ ║
║ Replicator will replicate itself, resulting in ║
║ ║
║ two Replicators. ║
║ ║
║ ║
║ Destruction : The Replicator can be silenced by squashing it ║
║ ║
║ between a wall and a movable block or between ║
║ ║
║ a movable block and any other block. ║
║ ║
║ ║
║ Score : 15 points per each Replicator silenced. ║
║ ║
║ ║
║ Description : The Replicator is light green. ║
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║ ║
║ o Beeliner ║
║ ║
║ ║
║ ║
║ Movement : Will try to move away from the Silencer. Where ║
║ ║
║ ever the Silencer is located the Beeliner will ║
║ ║
║ try to move in the opposite direction. ║
║ ║
║ ║
║ Destruction : The Beeliner can be silenced by squashing it ║
║ ║
║ between a wall and a movable block or between ║
║ ║
║ a movable block and any other block. ║
║ ║
║ ║
║ Score : 15 points per each Beeliner silenced. ║
║ ║
║ ║
║ Description : The Beeliner is green. ║
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║ o Detonator ║
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║ ║
║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
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║ Silencer is located the Detonator will try to ║
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║ move in that direction. At random intervals the ║
║ ║
║ Detonator will explode, taking blocks with it. ║
║ ║
║ (The blocks that are connected in some way with ║
║ ║
║ itself.) The remains will be 1 more Detonator. ║
║ ║
║ ║
║ Destruction : The Detonator can only be silenced by squashing ║
║ ║
║ it between a wall and a movable block or between ║
║ ║
║ a movable block and a permanent, or between a ║
║ ║
║ movable block and a explosive block. ║
║ ║
║ ║
║ Score : 20 points per each Detonator silenced. ║
║ ║
║ ║
║ Description : The Detonator is light red. ║
║ ║
╚═══════════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════════╗
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║ o Degenerator ║
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║ ║
║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
║ ║
║ Silencer is located the Degenerator will try to ║
║ ║
║ move in that direction. The Degenerator can move ║
║ ║
║ movable blocks. ║
║ ║
║ ║
║ Destruction : The Degenerator can only be silenced by making ║
║ ║
║ it try to move an explosive block. If the ║
║ ║
║ Degenerator is silenced it will degenerate into ║
║ ║
║ a replicator creature and the explosive block ║
║ ║
║ will become a permanent block. ║
║ ║
║ ║
║ Score : 25 points per each Degenerator silenced. ║
║ ║
║ ║
║ Description : The Degenerator is brown. ║
║ ║
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╚═══════════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════════╗
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║ o Paragon ║
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║ ║
║ Movement : Will try to attack the Silencer. Where ever the ║
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║ Silencer is located the Paragon will try to move ║
║ ║
║ in that direction. When the Paragon finds itself ║
║ ║
║ at a dead end and blocks are surrounding it on at ║
║ ║
║ least 3 sides, the Paragon will create a nest. ║
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║ The surrounding blocks will become permanent ║
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║ blocks and the center will become an egg block. ║
║ ║
║ At a random interval the nest and the egg block ║
║ ║
║ will desolve into 8 Predators. ║
║ ║
║ ║
║ Destruction : The Paragon can not be silenced. If must be able ║
║ ║
║ to create the nest and hatch into Predators. ║
║ ║
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║ Description : The Paragon is magenta. ║
║ ║
║ ║
╚═══════════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════════╗
║ ║
║ May 15, 1991 ║
║ ║
║ ║
║ Dear Game player, ║
║ ║
║ ║
║ Let me introduce myself to you. My name is Donald E. Foss. ║
║ ║
║ The game silencer is my first attempt at writing a software ║
║ ║
║ graphic game. I tried to include some of the strategy of ║
║ ║
║ other board games like chess, but still have the action of ║
║ ║
║ arcade games like search and destroy. ║
║ ║
║ ║
║ I would like to thank you for playing Silencer and hope that ║
║ ║
║ you enjoy it as much as I do. Don't hesitate to use the ║
║ ║
║ help utility. The game is easy to learn, but there are ║
║ ║
║ some hints on how to play it better in there. ║
║ ║
║ ║
║ Good silencing, ║
║ ║
║ ║
║ Donald E. Foss ║
║ ║
║ ║
╚═══════════════════════════════════════════════════════════════════════╝
╔═══════════════════════════════════════════════════════════════════════╗
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║ SILENCER SILENCER SILENCER SILENCER SILENCER SILENCER ║
║SILENCER SILENCER SILENCER SILENCER SILENCER SILENCER SILENCER SILENCER║
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