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1991-09-03
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The Orion Odyssey
Ver. 1.1
Billy Dalrymple
104 Miss Georgia Ct.
Cary NC 27511
Copyright (c) 1991 by Billy Dalrymple
All Rights Reserved
I. Shareware:
Orion Odyssey is distributed under the shareware
marketing concept. Because Orion Odyssey is shareware you can
freely copy and share the shareware diskette with its programs
and manual. You can also obtain it from Billy Dalrymple for
$10. In fact I hope you do help by sharing unmodified copies of
the Orion Odyssey shareware diskette with other gamers.
Note to Shareware distributors: You are free to distribute this
program provided disk charges
do not exceed $4.00/disk.
The concept of shareware states that you are free to try the
software to determine if it suits your needs. If you decide
to continue playing Orion Odyssey, you should feel obliged to
register your copy by sending $10.00 to the above address.
If you "purchased" your copy of Orion Odyssey from a shareware
distributor, you should be aware that the price you paid
was charged only to cover disk and disk handeling costs, and
that it that it in no way replaces the registration obligation
if you continue to use your copy of Orion Odyssey.
When you register your copy of Orion Odyssey, you will receive
the following items:
1) The latest revision of Orion Odyssey.
2) A full registered copy of the next game developed.
(see the next page for definition).
II. Introduction
This revision of Orion Odyssey is a graphical arcade style
game which involves a space flier (Wally, as he has become
to be known) who flies around using a jetpack strapped to his
back and tries to accumulate as many points as possible while
destroying alien beings, finding and using artifacts, and
monitoring his life status, fuel consumption, ammo etc.
Currently I am debating the next major enhancement to the
game. The game originally was to be set in the
Orion Cluster of stars and the Space Flier was on a quest to
find the Magical golden gauntlet. The game was to have
8 planets which would need to be traveled before the quest
could be fulfilled, thus changing the game from an arcade
game into an adventure game.
The other option is having multiple versions of this game. Where
the space flier faces different aliens on different worlds and it
remains an arcade type game with no real quest other than to
accumulate the most points.
I am asking for your vote. Tell me which of the two options
you feel would be the best. The requests I receive from registered
users will determine the future of Orion Odyssey. I am also
looking for computer artists. If you have a paint program,
artistic ability, and you would like some artistic exposure by
creating graphics for future Orion Odyssey games, circle that
option on the registration form when you register your copy of
Orion Odyssey and attach a copy of some of your work so I can
determine the best person (or people) for the job.
So help create a game, Register/Vote today, and remember, as a
registered user you will receive the next revision of the game
(whatever form it may take) as soon as it is complete.
III. Registration
To register Orion Odyssey and to vote for the future of
Orion Odyssey, simply fill out the following form and send
it along with a check or money order for $10.00 to:
Billy Dalrymple
104 Miss Georgia Ct.
Cary NC, 27511
Name: _____________________________ Age: ______
Address: ____________________________________________
____________________________________________
Obtained Orion Odyssey From: ________________________
______________________________________________________
Using a Hard Disk? YES NO
Size of Floppy: 360k 1.2M 1.44M
I would like to see the next Orion Odyssey become an:
(see the section II of this manual for explanation)
ADVENTURE ARCADE
I am interested in creating graphics for Orion Odyssey:
(please attach an example of your work)
YES NO
Comments: ________________________________________________
__________________________________________________________
__________________________________________________________
__________________________________________________________
IV. Hardware Configuration:
Orion Odyssey requires the following minimum hardware
configuration:
100% IBM Compatible PC
512 K Ram
EGA Color Graphics
Recommended Hardware (In addition to above)
100% IBM Compatible PC running at or faster than 10Mhz
Hard Disk
V. Playing the Game:
Starting the Game:
All the Orion Odyssey files must reside in the same DOS directory.
Type ORION from the DOS prompt and you will see a 'loading'
screen which indicates that the game is loading.
After the loading gauge reaches 100%, hit a key and you will be
ready to begin the game.
The Main Screen:
The main screen consists of a Title window (upper,upper left),
Three blue lights which indicate how many Wallys you have left.
These are on the top of the screen. Then there is a main window
in the middle of which will be Wally. This main window
is a scrolling window in which the game is played. to the right of
the main window are the status gauges which are used to monitor
various aspects of the game. Above the gauges is the score and
hit percentage readouts. Hint: Hit percentage is calculated into
the score so you should try to keep it high. Above the score
is the address to which you may mail your registration forms
to register your copy of Orion Odyssey. If you like playing the
game, Please Register.
GAUGES:
The main screen contains six gauges which give critical indication
as to the current status of the game. These gauges are described
below:
GOLD: Indicates how much gold you have remaining.
Gold is crucial for obtaining the resources
which are needed to play the game. (FUEL, AMMO)
When you run low on gold you should look for a
treasure chest and walk into it to obtain more
gold.
AMMO: Indicates the amount of ammo left. When you
run low on ammo you need to find an ammunition
house and walk into it to get more ammo.
Remember: you bneed to have plenty of gold
to buy ammo with.
HEALTH This indicates your current status. If your
status reaches 0, your Wally is destroyed.
There are many things that influence your
HEALTH: - Every time you fly into something
too hard, your health decreases. Everytime
you run into an alien (That doesnt kill you)
your health will drop. Walking reduces your
Health, while resting or flying will increase it.
METER This is an altimeter, the green indicates
how close you are to landing on the ground.
This is crucial for learning to land safety.
Landing is difficult without it. Whenever
the meter gauge is almost completely green, you
are about to touch the ground.
THRUST This indicates the amount of thrust, and therefor
the amount of fuel you are using. The More
thrust, the quicker you use your fuel reserves.
FUEL Indicates the amount of remaining fuel left.
When reserves get low, you need to head for the
nearest fuel depot (Make sure you have enough
gold) and buy some more fuel.
FLYING:
This can be extremely tricky. Inertia and gravity play a big
role in fling with a jetpack. Since Wally does not have any
landing gear other than his legs, you must take great care
when landing and make sure that his landings are not hard,
or else his health may be significantly reduced, or he may
be killed. Likewise care must be taken while in flight
so as not to run into cliffs or scrape the sides of cliffs,
or thrust into an overhang, etc.
Use the UP arrow key to control the thrusters. This will
ignite the jetpack and send Wally rocketing toward the stars.
Wallys inertia will increase proportionately to his velocity
making it take longer to slow down after the thrusters have been
shut off. Likewise, when falling (Thrusters off), Wallys
inertia will increase with distance making it harder to
stop the fall.
You should spend time learning how to fly before you venture too
far from home base. It will be time well spent.
Special Items:
There are various items which may be found which will
assist you with dealing with the aliens. Some of these items
will increase your plazma energy, some will help
improve your health, some will increase your jetpack
fuel efficiency. To USE these items, you must first have
obtained them, then you need to activate them by pressing
the appropriate key. Once you have activated the item, a
flashing light will appear under the appropriate gauge on the
screen indicating that the item is activated. Once the item
has been used up, the flashing light will disappear.
Some items may remain hidden until you have acquired a certain
score. Once you have obtained an item and it is in your
inventory, it will not reappear until you have used it.
You may view your inventory of items by pressing the "I"
key.
1) SWORD - Increases your Plazma Energy.
once you have obtained the sword,
you may activate it by pressing the
"W" (Weapon) key.
2) SHIELD - Increases your Health recovery rate and
helps to protect you from harm.
Activate by pressing the
"P" (Protection) key.
3) GOLDEN GOOSE - Increases your fuel efficiency.
Activate by pressing the
"F" (Fuel) key.
4) BOMB - Blows up all aliens in a world
sector.
Activate by pressing the
"B" (Bomb) key.
5) KEYS - Some entrances may need a key before
you can enter them. If you have a key
it will be automatically activated
whenever you touch the door that
requires it and the door will open.
Each time a Wally gets killed, one of the blue square lights
on the upper portion of the main screen will disappear. After
the third Wally has been destroyed, the game is over, you may
choose to start a new game or return to DOS.
HELP Screen:
You may obtain help anytime during the game by pressing the
'H' key. This will list all of the key commands and
their functions. The game will be paused while the help menu
is being displayed.
Main Menu:
You may access the main menu by pressing the ESC key. The game
is paused while the main menu is being displayed. This
menu will let you save the current game, restore the previously
saved game, start over, resume the game, or quit to DOS.
Since Orion Odyssey increases in difficulty as your score
increases, it is highly recommended that you save your game
frequently especially if you are in a high scoring game, and
you are about to try something which may destroy your last
Wally.
Misc Functions:
You may have a fast computer and wish to slow down the graphics
speed of the game. You can slow down or speed up the game by
pressing the '-' and '+' keys. The '-' key will reduce the
delay time and therefor increse the speed of the game and
the '+' key will increase the delay time thereby slowing the
game down.
You may toggle music on/off by pressing the 'S' key.