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Text File | 1993-03-15 | 33.1 KB | 1,054 lines |
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- GROT31: A Shareware Program <ASP>
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- GROT INC. (V3.1)
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- General Retail Operations Training
- (C) 1989, 1993, P. K. Winter, Toronto, Ont.
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- TABLE OF CONTENTS
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- [1] OVERVIEW . . . . . . . . . . . . . page 2
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- [2] SHAREWARE . . . . . . . . . . . . . . . 4
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- [3] DISCLAIMER AND AGREEMENT . . . . . . . . 5
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- [4] REQUIREMENTS . . . . . . . . . . . . . . 7
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- [5] FILES . . . . . . . . . . . . . . . . . 8
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- [6] PLAYING GROT
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- [6.1] The Keyboard . . . . . . . . . . 9
- [6.2] Beginning the Game . . . . . . . 10
- [6.3] Sequence of Events . . . . . . . 10
- [6.4] Decision Input . . . . . . . . . 11
- [6.5] Reports . . . . . . . . . . . . 13
- [6.6] Printed Report . . . . . . . . . 14
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- [7] HINTS . . . . . . . . . . . . . . . . . 15
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- [8] REGISTRATION . . . . . . . . . . . . . 18
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- GROT INC. (V3.1)
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- [1] OVERVIEW
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- General Retail Operations Training, or GROT, is a simulation
- game in which players act as managers of competing department
- stores. GROT INC. is the name of a fictitious retail empire,
- the subject of this management game.
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- There may be two, three, or four stores, all in the same
- market area, and all affected by the management policies of
- the competition. GROT is a non-zero-sum game; it is possible
- for all stores to prosper or for all to suffer losses
- depending on the players' strategies. During each period,
- which corresponds to a week in real time, players examine
- reports concerning the inventory, sales, financial state and
- past performance of their stores. They make decisions to
- change profit margins, goods ordered, number of sale items,
- hiring and firing of staff, amount spent on advertising and
- promotions. These decisions, along with those made by the
- other players, will affect all the stores in the market area
- for the current period, and may also have long term effects
- extending over several periods. Each game takes between
- twelve and twenty-six periods. For each game the number of
- periods is determined randomly at the start. The manager of
- the store which has the highest NET WORTH at the end of the
- game is the winner.
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- As entertainment, GROT INC. is best played by two, three, or
- four players. As a management training game, it may be
- profitably played by one individual trying various management
- styles on different stores, or by up to four teams of four
- players each, with each player managing one department. A
- composite report can be printed, so it is possible for teams
- to retire with their reports to discuss their strategies in
- private. If more time is required, games can be saved at the
- end of any period, to be continued at the players'
- convenience.
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- ────────────────────────────────────────────────────────────────────────────-
- (C) 1989,1993, P.K. Winter, Toronto, Ont. 2
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- GROT INC. (V3.1)
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- The model behind GROT INC. represents the dynamic complexity
- that surfaces regularly as operational crises in real-life
- retailing. Players can analyze both the short- and the long-
- term impact of their decisions. But, as they would in life,
- players of GROT will show a wide range of reactions to eroding
- profits, declining sales, and decreased market share. Early
- reactions are, typically, characterized by lack of strategy,
- cautious focus on a single event, overshoots in adjustments
- which exacerbate the situation, and panic. During the next
- phase, GROT players discover that some decisions have a
- delayed effect. (The delayed effect is also known as the
- "take two aspirins and wait" rule of business.) The
- experienced player will have developed a feel for the effective
- range of adjustments of such things as inventory, margins, and
- staffing. At this stage the player has learned to exploit the
- cause-and-effect relationships in the entire GROT market area.
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- Playing time for GROT INC. depends on the amount of time spent
- in analysis of reports; whole games may be played in an hour
- or, if all reports are analyzed, a single period could take
- that much time.
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- The author of GROT INC. does not claim that the retailing
- model used in this game is an accurate reflection of reality.
- However, the model contains many variables which behave as
- they might do in the real world, and players will find
- considerable challenge in coming to grips with the complex
- internal reality of GROT INC.
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- ────────────────────────────────────────────────────────────────────────────-
- (C) 1989,1993, P.K. Winter, Toronto, Ont. 3
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- GROT INC. (V3.1)
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- [2] SHAREWARE
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- Shareware distribution gives users a chance to try software
- before buying it. If you try a Shareware program and continue
- using it, you are expected to register. Individual programs
- differ on details -- some request registration while others
- require it, some specify a maximum trial period. With
- registration, you get anything from the simple right to
- continue using the software to an updated program with printed
- manual.
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- Copyright laws apply to both Shareware and commercial
- software, and the copyright holder retains all rights, with a
- few specific exceptions as stated below. Shareware authors
- are accomplished programmers, just like commercial authors,
- and the programs are of comparable quality. (In both cases,
- there are good programs and bad ones!) The main difference is
- in the method of distribution. The author specifically grants
- the right to copy and distribute the software, either to all
- and sundry or to a specific group. For example, some authors
- require written permission before a commercial disk vendor may
- copy their Shareware.
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- Shareware is a distribution method, not a type of software.
- You should find software that suits your needs and pocketbook,
- whether it's commercial or Shareware. The Shareware system
- makes fitting your needs easier, because you can try before
- you buy. And because the overhead is low, prices are low
- also. Shareware has the ultimate money-back guarantee -- if
- you don't use the product, you don't pay for it.
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- "This program is produced by a member of the Association of
- Shareware Professionals (ASP). ASP wants to make sure that
- the shareware principle works for you. If you are unable to
- resolve a shareware-related problem with an ASP member by
- contacting the member directly, ASP may be able to help.
- The ASP Ombudsmen can help you resolve a dispute or problem
- with the an ASP member, but does not provide technical
- support for members' products. Please write to the ASP
- Ombudsman at 545 Grover Road, Muskegon, MI 49442 or send
- a CompuServe message via CompuServe Mail to ASP
- Ombudsman 70007,3536."
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- ────────────────────────────────────────────────────────────────────────────-
- (C) 1989,1993, P.K. Winter, Toronto, Ont. 4
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- [3] DISCLAIMER AND AGREEMENT
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- GROT INC., a.k.a. GROT31 or GROT, program and associated
- documentation, on hardcopy and on magnetic media, is
- copyrighted and the author, P.K. Winter, reserves all rights.
- The GROT software and associated documentation are provided
- without warranty of any kind, either expressed or implied.
- The author specifically disclaims any implied warranties of
- merchantability or fitness of the software and documentation
- for any particular purpose. In no event will the author be
- liable for any damages, including any lost profits, lost
- savings, or other incidental or consequential damages arising
- out of the use or the inability to use this software. The
- author reserves the right to make any changes in the software
- and in this documentation at any time without obligation to
- notify anyone of such changes.
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- GROT is a "shareware program" and is provided at no charge to
- the user for evaluation. Feel free to share it with friends,
- but please do not give it away altered or as part of another
- system. The essence of "user-supported" software is to
- provide personal computer users with quality software without
- high prices, and yet to provide incentive for programmers to
- continue to develop new products. If you find this program
- useful, entertaining, or educational and continue to use GROT
- after a reasonable trial period, please submit a registration
- fee of $20.00 to the author.
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- Commercial or institutional users of GROT must register and
- pay for their copies of GROT within 30 days of first use. The
- Site-License fee for educational institutions is $40.00. The
- Site-License for corporations is $60.00.
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- Anyone distributing GROT for any kind of remuneration must
- first contact the author at the address below for
- authorization. This authorization will be automatically
- granted to distributors recognized by the Association of
- Shareware Professionals (ASP) as adhering to its guidelines
- for shareware distributors, and such distributors may begin
- offering GROT immediately, however the author must be advised
- so that the distributor can be kept up-to-date with the latest
- version of GROT.
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- ────────────────────────────────────────────────────────────────────────────-
- (C) 1989,1993, P.K. Winter, Toronto, Ont. 5
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- GROT INC. (V3.1)
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- You are encouraged to pass a copy of GROT to your friends for
- evaluation. Please encourage them to register their copy if
- they find that they can use it. All registered users will
- receive a copy of the latest, "registered" version of GROT
- with notification of updates.
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- Please submit your registration fee, questions, or comments
- to:
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- P. K. Winter
- 69 Summerhill Ave
- Toronto, Ont., M4T 1A9
- CompuServe 71213,1337
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- - GROT INC. is a trademark of P. K. Winter.
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- - IBM is a registered trademark, and PC/XT, PC/AT, PS/2,
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