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Ozsi 10
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Ozsi_10_1998_Tide_Side_B.d64
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tri.sprite.._rtn
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Commodore BASIC
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2023-02-26
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789b
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31 lines
10 rem"[141][147]tomz/tide/tdr
110 [153] [199](147)
120 [143]*position sprites x,y for 0,1,2
130 [151]53248,108:[151]53249,84
140 [151]53250,156:[151]53251,192
150 [151]53252,232:[151]53253,115
160 :
170 [143] colour and pointers for 0,1,2
180 [151]53287,5:[151]2040,13
190 [151]53288,10:[151]2041,14
200 [151]53289,7:[151]2042,15
210 :
220 [151]53271,1[170]2:[143] y-exp for 0,1
230 [151]53277,1[170]4:[143] x-exp for 0,2
240 [151]53276,2:[143] mcol on for 1
250 [151]53264,0:[143] no msb
260 [151]53269,7:[143] enable for 0,1,2
270 :
280 [143] create random sprites for 0,1,2
290 [129] x[178]0[164]191
300 a[178][181]([187](1)[172]7)
310 [151]832[170]x,(2[174]a)[170](2[174](a[170]1))
320 [130]:[137] 290
330 [143]*this one is an oldie from a mag
340 [143]*sometime in 1988 and i can be
350 [143]*perfectly honest and say that it
360 [143]*didn't help me one bit,but it
370 [143]*may help you?i hope so!/tom....z
380 [143]*p.s.for the totally brain dead
381 [143]*sprite expanded-unexpanded etc