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Commodore Free 36
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Commodore_Free_Issue_36_2010_Commodore_Computer_Club.d64
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cartograph
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2023-02-26
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u
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Cartograph V1.1 by Arkanix Labs
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http://www.arkanixlabs.com/downloads/
Cartograph is a native Commodore 64
application created for designing
tile-based maps/levels. This
versatile tool allows you to create
maps and levels for your games,
matrices and data for demos and tools
and much more. It works by importing
a standard 2 kilobyte character set
created with the user's favourite
editor, and allows the user to create
a level as small as 40x25 (1x C64
screen) all the way up to 256x128. It
supports both hires and multicolour
8x8 pixel tiles. This application was
created as an internal devtool for
Arkanix Labs. We're using Cartograph
extensively with our Crimson Twilight
Trilogy (tile-based CRPG) and Damned:
Out Of Hell (side scroller).
1) Converter tool is now built
directly into editor (export feature)
and will convert a map from 256x128
(Cartograph standard) to whichever
size is specified in the preset menu.
2) Updated menu screen to include the
above converter.
3) Fixed a start-up bug where the map
size is different than what is
specified in the preset menu.
4) Minor colour touch-ups to the
filename requestor box in the menu.
5) Centring feature to jump to the
very middle of the map in editing
mode.
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