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MOSSYCON5
---------
By Lord Ronin from Q-Link
April the 5th 2009 is the date slated
for MossyCon5. A small get together of
C= users from three or more states.
The first three years were held at
Mohr Realties Games, a small little
game [RPG] shop that also promotes the
Commodore line. OK in truth it is the
headquarters of the Anything Commodore
Users Group CBM Reg Number 447. This
is a small shop and a small amount of
people arrived; but after the amount
of demos that have grown so have the
attendees. There wasn't enough room
for the pipe smoke, so for MossyCon4
in 2008, we moved to a Pizza place,
and they gave us the space for free!
OK some promo adverts in the press
releases helped sweeten the deal.
So we decided to hold MossyCon 5 at
the same place. This year we are
expecting: more music work from Steve
Jones, a Display of C= items from
Robert Bernardo of the Fresno
California Users Group, along with an
Amiga One with the new OS 4.1
installed. Perhaps a demo of the Amiga
4000 Power Tower. Well that's on the
assumption we can get it set up right
with the monitor.
The first idea came from Steve Jones
of Prophet 64 fame, He suggested that
we do a game challenge: this idea grew
from using the Adventure Construction
Set and a 30 minute adventure, Into a
gigantic hell storm. First the ACS is
still being used, But the time limit
has been removed, then the idea of one
theme for a game was deleted. As ACS
will create Sword & Sorcery,
Spy/Mystery (great for horror too)
Along with Sci-Fi.
That idea expanded; some people like
text adventures, so adventure writer
was added to the mix. Then some don't
like ACS and prefer Dungeon Creator
found in Load Star by David Caruso II,
then some other game makers that I do
and others that I don't have in my
personal collection where tossed into
the works. The end result is that we
hope that there will be many games
produced for the micro con. The Idea
is that we want to have some 1541
disks of the games, but we also we
want to have them in a playable format
from a CD This is a task that I hope
to have completed at the time of
MossyCon 5. One other part has also
introduced, I admit it was by myself
the dice gamer. Making adventures for
dice and paper games, using Geos as
the tool for writing and for maps.
Don't get too scared, I have found a
way using post print 3.8 and GeoDos to
put the files onto disks readable from
a Linux system, then on the Linux
system convert the files to a .pdf
format. This PDF file works well on
the reader that myself and several
others users have for testing. In fact
it is how I made the 20 page Cyber
Space edition of our newsletter.
Right now there are three known games
in ACS, half of one in Dungeon Creator
and assorted bits in other game
makers, along with a nearly finished
adventure for the out of print High
Colonies Sci-Fi game. Taking up about
an entire 1541 disk side, in
uncompressed form. Now then, as we
have readers throughout the world, and
most won't be attending MossyCon5, it
would be nice to have this available
as well, but I don't think there is
space, I don't need the competition at
the bar gang VBG.
Anyone in the C= world can contact me
about submitting their work, I'll go
over in detail the simplistic rules
for the game making, then when
completed the work is sent to me and
through the prayers to the great C=
Headed goddess. Your work will be on
the CD at MossyCon5. All credit is
yours and the CD isn't for sale
either, a complete labour of love. So
if this is of interest to you. Feel
Free to contact me ....
lordronin@vcsweb.com. I'll get back to
you, though a bit slow at times in the
e-mail these days.