Num_Games=1597&gamename1=101: The 101st Airborne in Normandy&gamehighs1=Loads of atmosphere; plenty of bang-bang; dedicated authenticity.&gamelows1=Steep learning curve; slow soldiers' movements.&bottomline1=It's a sleeper, it's a keeper -- and it's the only game in town for anyone interested in paratroop operations.&gameissue1=April '99, p. 123&gameurl1=http://www.pcgamer.com&gamepub1=Empire Interactive&gamerating1=80&gamecategory1=Wargame&gamename2=10SIX&gamehighs2=Comfortable game pace; friendly community; fresh, well-rounded game design.&gamelows2=A better manual and a more streamlined user interface could help the rookies.&bottomline2=RTS fans now have their own persisent, massively multiplayer game to enjoy.&gameissue2=July '00, p.106 &gameurl2=http://www.pcgamer.com&gamepub2=SegaSoft&gamerating2=68&gamecategory2=Strategy&gamename3=11th Hour, The&gamehighs3=Looks and sounds great (with the proper hardware).&gamelows3=Puzzles still seem unrelated to the game's story; limited innovations are not worth the performance penalty.&bottomline3=A good puzzle game; lots of patience and a nitro-fuel burning PC recommended.&gameissue3=April '96, p. 141&gameurl3=http://www.pcgamer.com&gamepub3=Virgin&gamerating3=76&gamecategory3=Puzzle&gamename4=12 O'Clock High&gamehighs4=The big campaigns pack in awesome detail.&gamelows4=Manual omits data; "awesome detail" turns into "numbing repitition."&bottomline4=It's definitely a hardcore wargame, but its depth is not likely to be surpassed in our lifetimes.&gameissue4=February '00, p. 115&gameurl4=http://www.pcgamer.com&gamepub4=Talonsoft&gamerating4=78&gamecategory4=Strategy&gamename5=1602 A.D.&gamehighs5=In looks pretty; it'll run fine on any Pc manufactured since the days of vacuum tubes.&gamelows5=Euro-crap interface; tedious; cowardly AI.&bottomline5=It's okay for novices, but almost every other empire-building title in print offers more flash adn substance.&gameissue5=May '00, p.102 &gameurl5=http://www.pcgamer.com&gamepub5=GT Interactive&gamerating5=57&gamecategory5=Strategy&gamename6=1830: Railroads %26 Robber Barons&gamehighs6=A unique and entertaining approach to familiar subject matter.&gamelows6=The design is too focused on a tiny area of a large subject; it doesn't allow the free-wheeling, open-ended gameplay it could.&bottomline6=A well-executed and entertaining game that sticks too close to its boardgame origins.&gameissue6=June '95, p. 105&gameurl6=http://www.pcgamer.com&gamepub6=Avalon Hill&gamerating6=80&gamecategory6=Simulation&gamename7=20th Century Trivia Challenge&gamehighs7=Some good questions; pretty interface.&gamelows7=British-related questions and humor will be lost on American audiences; questions and too-short video clips repeat quickly.&bottomline7=Not worth your time or money, even if you are British. It's just plain bad.&gameissue7=December '97, p. 192&gameurl7=http://www.pcgamer.com&gamepub7=Sir-tech Software&gamerating7=23&gamecategory7=Trivia&gamename8=3-D Ultra Mini-Golf Deluxe&gamehighs8=Great-looking graphics, cool animations and effects; True Putt mouse swing.&gamelows8=Can't change views; once you win, there's no reason to play again.&bottomline8=Even if you're desperate for some mini-golf, you can find something better.&gameissue8=December '98, p. 219&gameurl8=http://www.pcgamer.com&gamepub8=Sierra&gamerating8=43&gamecategory8=Sports&gamename9=3-D Ultra Pinball for Windows&gamehighs9=Great graphics; innovative table design gives more bang for the buck.&gamelows9=3-D Ultra Pinball's physics model may be too forgiving for pinball purists.&bottomline9=A fun alternative to traditional pinball simulations, and a great way to spend an afternoon.&gameissue9=December '95, p. 237&gameurl9=http://www.pcgamer.com&gamepub9=Sierra&gamerating9=86&gamecategory9=Arcade&gamename10=3D Lemmings&gamehighs10=A great new look, plenty of control options, and lots of levels that'll keep you busy for weeks.&gamelows10=The controls may be a little awkward, even for die-hard Lemmings fans.&bottomline10=3D Lemmings is an addictive puzzler that's a bit out of the norm.&gameissue10=January '96, p. 179&gameurl10=http://www.pcgamer.com&gamepub10=Psygnosis/Sony Interactive&gamerating10=91&gamecategory10=Puzzle&gamename11=3D Ultra Mini-Golf&gamehighs11=Nice production values. True Putt option makes things interesting.&gamelows11=Annoying viewing angles; limited replay value.&bottomline11=For real putt-putt golf excitement, take a pass on Mini-Golf, load up the car and head for the nearest mini-golf course.&gameissue11=August '97, p. 123&gameurl11=http://www.pcgamer.com&gamepub11=Sierra&gamerating11=47&gamecategory11=Arcade&gamename12=3D Ultra Pinball: Creep Night&gamehighs12=Great graphics, effects, sounds, and gameplay.&gamelows12=Only three tables; limited appeal with the "creepy" theme.&bottomline12=Whether you love pinball or not, this game will grab your attention... and keep it.&gameissue12=February '97, p. 141&gameurl12=http://www.pcgamer.com&gamepub12=Sierra Online&gamerating12=85&gamecategory12=Arcade&gamename13=3D Ultra Pinball: The Lost Continent&gamehighs13=Beautiful graphics; nice prehistoric setting.&gamelows13=Too goal-oriented; takes the fun out of the pinball; lame shareware-style games; story line doesn't work.&bottomline13=Sierra tried to expand the pinball genre, but instead it took the fun out of it.&gameissue13=February '98, p. 178&gameurl13=http://www.pcgamer.com&gamepub13=Sierra&gamerating13=45&gamecategory13=Arcade&gamename14=3D Ultra Radio Control Racers&gamehighs14=Inexpensive; some potential appeal to the young-uns.&gamelows14=Monotonous gameplay; terrible grinding noise instead of a soundtrack.&bottomline14=Shovelware best suited for a last-minute stocking stuffer gift for the kiddies.&gameissue14=January '00, p. 209&gameurl14=http://www.pcgamer.com&gamepub14=Sierra Attractions&gamerating14=25&gamecategory14=Racing&gamename15=3DO Games: Decathlon&gamehighs15=Beautifully animated players, network compatible.&gamelows15=Sterile presentation, cramping fingers from button mashing.&bottomline15=While it may look pretty good, this game suffers from a lack of excitement. It's not worth the finger cramps.&gameissue15=June '97, p. 118&gameurl15=http://www.pcgamer.com&gamepub15=Studio 3DO&gamerating15=60&gamecategory15=Arcade&gamename16=4x4 Evolution&gamehighs16=Lots of licensed SUVs; "drive anywhere" courses; detailed graphics; excellent Net support.&gamelows16=No proper in car driving view; pushover AI; indestructible vehicles; no force-feedback.&bottomline16=A few fouled spark plugs turn a potentially great off road racer into a good one.&gameissue16=January '01, p. 126&gameurl16=http://www.pcgamer.com&gamepub16=Gathering of Developers&gamerating16=78&gamecategory16=Racing&gamename17=5th Fleet&gamehighs17=Ease of play masks the depth of authentic data in this game. Exciting scenarios; crisp graphics.&gamelows17=Lovers of high-tech micro-management, a la Harpoon, may find it too streamlined.&bottomline17=An elegant conversion of a board-gaming classic; a must-have for fans of naval war who relish action above all other elements.&gameissue17=January '95, p. 98&gameurl17=http://www.pcgamer.com&gamepub17=Avalon Hill&gamerating17=85&gamecategory17=Simulation&gamename18=688[I] Hunter/Killer&gamehighs18=Detailed; great sound effects; a good mission editor; some multiplayer support.&gamelows18=May be too complex; unimpressive 3D view; videos occasionally don't match performance.&bottomline18=A great submarine sim, but only hard-core sim nuts should apply.&gameissue18=September '97, p. 164&gameurl18=http://www.pcgamer.com&gamepub18=Jane's Combat Simulations&gamerating18=85&gamecategory18=Simulation&gamename19=767 Pilot in Command&gamehighs19=&gamelows19=&bottomline19=&gameissue19=June '01, p. 81&gameurl19=http://www.pcgamer.com&gamepub19=Wilco Publishing&gamerating19=72&gamecategory19=Flight sim&gamename20=7th Legion&gamehighs20=Fast-paced action; nice graphics and music; a few innovative concepts.&gamelows20=Poor AI; limited units; no alliances in multi-player; even innovative concepts aren't good.&bottomline20=There are much better real-time strategy games to spend your money on.&gameissue20=January '98, p. 301&gameurl20=http://www.pcgamer.com&gamepub20=Microprose&gamerating20=66&gamecategory20=Strategy&gamename21=A Fork in the Tale&gamehighs21=Lots of great comedy from Rob Schneider; fast-moving, lag-free video.&gamelows21=Tedious, uninteresting story; banal gameplay; frustrating repetition.&bottomline21=Think FMV sucks? You'll think it again.&gameissue21=May '97, p. 129&gameurl21=http://www.pcgamer.com&gamepub21=AnyRiver Entertainment&gamerating21=34&gamecategory21=Sports&gamename22=A-10 Cuba!&gamehighs22=Detailed and frisky flight model; outstanding sound; smooth, simple graphics.&gamelows22=Somewhat irksome controls; no printed manual; only 12 missions.&bottomline22=An immersive but very limited flight sim that thrives in the Win 95 environment.&gameissue22=March '97, p. 160&gameurl22=http://www.pcgamer.com&gamepub22=Activision&gamerating22=68&gamecategory22=Simulation&gamename23=Abomination&gamehighs23=Good routine AI, extensive mission generator, no crashes.&gamelows23=Absolutely nothing of interest, gameplay-wise. Stupid team members; crappy sound.&bottomline23=Dig out your old copy of Syndicate instead-you'll have much more fun.&gameissue23=March '00, p.120 &gameurl23=http://www.pcgamer.com&gamepub23=Eidos Interactive&gamerating23=34&gamecategory23=Strategy&gamename24=Absolute Zero&gamehighs24=Playing as a variety of characters gives AZ depth; the story is well-written.&gamelows24=Only persistent gamers will be able to deal with the linear gameplay.&bottomline24=An exercise in frustration that will put off all but the most patient gamers.&gameissue24=March '96, p. 114&gameurl24=http://www.pcgamer.com&gamepub24=Eidos&gamerating24=61&gamecategory24=Action&gamename25=Abuse&gamehighs25=Great design, lots of hidden goodies, and built-in level editor.&gamelows25=The interface takes some getting used to, so you won't be hooked right at first.&bottomline25=One of the most enjoyable shooters of the year.&gameissue25=January '96, p. 202&gameurl25=http://www.pcgamer.com&gamepub25=Crack.dot.com&gamerating25=88&gamecategory25=Action&gamename26=Aces of the Deep&gamehighs26=When everything works right, AOD is dramatic and convincing.&gamelows26=Everything might not work right all the time. In places, the graphics are disappointing.&bottomline26=Aces of the Deep is a worthy, ambitious, and detailed submarine simulation.&gameissue26=February '95, p. 105&gameurl26=http://www.pcgamer.com&gamepub26=Sierra&gamerating26=82&gamecategory26=Simulation&gamename27=Achtung Spitfire&gamehighs27=Stirring battles, rich historical context, an elegant interface, involving campaign mode.&gamelows27=If you're used to flying hi-tech sims, you may find this concept too abstract.&bottomline27=A remarkably intelligent design that captures the essence of WWII aerial tactics.&gameissue27=December '97, p. 268&gameurl27=http://www.pcgamer.com&gamepub27=Avalon Hill&gamerating27=85&gamecategory27=Wargame&gamename28=Across the Rhine&gamehighs28=Operational level feels authentic; "alternate history" campaign mode can be fascinating.&gamelows28=Interface is all but impenetrable; learning curve is steep; even the shoot-'em-up mode fails.&bottomline28=What works in ATR works impressively; be prepared to invest many frustrating hours for the payoff, however.&gameissue28=November '95, p. 129&gameurl28=http://www.pcgamer.com&gamepub28=MicroProse Software, Inc.&gamerating28=76&gamecategory28=Wargame&gamename29=Addiction Pinball&gamehighs29=Bright 'n sparkly graphics; great ball physics; nice music.&gamelows29=The tables are a little slow; lack of gameplay options; only two tables.&bottomline29=A solid offering, but it won't replace Timeshock as the king of pinball games.&gameissue29=September '98, p. 164&gameurl29=http://www.pcgamer.com&gamepub29=MicroProse&gamerating29=65&gamecategory29=Arcade&gamename30=Admiral: Sea Battles&gamehighs30=Great graphics, intense action, challenging scenarios.&gamelows30=The manual needs to be translated into real English; some awkward design elements cause needless irritation.&bottomline30=A tight, clean, unpretentious little game that could become a classic.&gameissue30=February '97, p. 164&gameurl30=http://www.pcgamer.com&gamepub30=Megamedia Corp.&gamerating30=80&gamecategory30=Strategy&gamename31=Advanced Tactical Fighters&gamehighs31=Beautiful graphics; lots of high-tech planes to fly; high replay value.&gamelows31=Frequently too tough; hardware requirements are still pretty steep.&bottomline31=With its good looks, variety, and playability, ATF belongs in every air combat fan's collection.&gameissue31=June '96, p. 74&gameurl31=http://www.pcgamer.com&gamepub31=Electronic Arts&gamerating31=90&gamecategory31=Simulation&gamename32=Adventure Pinball: Forgotten Island&gamehighs32=&gamelows32=&bottomline32=&gameissue32=June '01, p. 85&gameurl32=http://www.pcgamer.com&gamepub32=Electronic Arts&gamerating32=49&gamecategory32=Pinball&gamename33=Aegis: Guardian of the Fleet&gamehighs33=A realistic but manageable sim of one of the world's most sophisticated ships.&gamelows33=May be too high-tech for some; the lack of full-screen battle images mutes the intensity.&bottomline33=Easier to get into than Harpoon, perfect for players scared off by that game's complexity.&gameissue33=July '94, p. 66&gameurl33=http://www.pcgamer.com&gamepub33=Time-Warner Interactive Group&gamerating33=85&gamecategory33=Simulation&gamename34=Afterlife&gamehighs34=Humor; novel concept; a fully-fleshed, complex and challenging sim.&gamelows34=Blocked graphics, puzzling terminology, and thin documentation.&bottomline34=A great sim for the diehard simmer. If you loved the SimCity games, you'll like this.&gameissue34=October '96, p. 132&gameurl34=http://www.pcgamer.com&gamepub34=LucasArts&gamerating34=85&gamecategory34=Simulation&gamename35=Age of Empires&gamehighs35=Intuitive interface, attractive graphics, robust map editor.&gamelows35=Annoying artificial intelligence, lots of micro-management.&bottomline35=It's very much a products of WarCraft II cloning, but AofE is a surprisingly sound and enjoyable real-time strategy game.&gameissue35=December '97, p. 240&gameurl35=http://www.pcgamer.com&gamepub35=Microsoft&gamerating35=86&gamecategory35=Strategy&gamename36=Age of Empires II: The Age of Kings&gamehighs36=An astounding amount of creative detail, fresh concepts, and terrific animations.&gamelows36=The default game speed is geared to players on crystal meth.&bottomline36=The Age of Kings is a work of art, and one of the best RTS games ever.&gameissue36=January '00, p. 166&gameurl36=http://www.pcgamer.com&gamepub36=Microsoft&gamerating36=94&gamecategory36=Strategy&gamename37=Age of Empires II: The Conquerors&gamehighs37=Ground-breaking campaigns; tons of new material; improvement of every feature.&gamelows37=Intro movie not very impressive.&bottomline37=If you failed to get Age of Empires II before, you have absolutely no excuse now. This is as good as real-time strategy gets.&gameissue37=November '00, p. 126&gameurl37=http://www.pcgamer.com&gamepub37=Microsoft&gamerating37=93&gamecategory37=Real Time Strategy&gamename38=Age of Rifles&gamehighs38=Wide variety of campaigns; detailed, accurate historical info; great editor.&gamelows38=Disjointed campaigns, several bugs, and only average graphics and sounds.&bottomline38=A great title with tons of customizability and months of gaming stuffed into one CD.&gameissue38=November '96, p. 238&gameurl38=http://www.pcgamer.com&gamepub38=SSI&gamerating38=86&gamecategory38=Wargame&gamename39=Age of Sail&gamehighs39=Huge number of scenarios; solid campaign mode; excellent battle-editor.&gamelows39=Controlling big engagements too often means zooming out and missing some of the fun.&bottomline39=A sumptuous looking, smooth-playing recreation of a fascinating era.&gameissue39=March '97, p. 141&gameurl39=http://www.pcgamer.com&gamepub39=TalonSoft&gamerating39=85&gamecategory39=Wargame&gamename40=Age of Sail II&gamehighs40=Magnificent graphics and a lot of very clever, creative ideas; loads of battles.&gamelows40=Most of those clever ideas don't actually work; saved games often don't load; shoddy manual.&bottomline40=TalonSoft deserves a good keelhauling for dumping such a buggy game on shelves.&gameissue40=May '01, p. 82&gameurl40=http://www.pcgamer.com&gamepub40=TalonSoft&gamerating40=40&gamecategory40=Real-Time Strategy&gamename41=Age of Wonders&gamehighs41=Incredible depth and atmosphere combined with a surprisingly strong narrative.&gamelows41=Well, the box art is drab and cheesy...&bottomline41=With its great combat system and colorful array of units, turn-based gaming doesn't get much better than this.&gameissue41=February '00, p. 100&gameurl41=http://www.pcgamer.com&gamepub41=Epic Megagames&gamerating41=91&gamecategory41=Strategy&gamename42=Agile Warrior F-111X&gamehighs42=Numerous missions to accomplish; lots of ammunition to play with.&gamelows42=Bland landscapes; jerky control; targets difficult to find.&bottomline42=Even die-hard shooter fans will find this insipid and uninspired.&gameissue42=May '97, p. 116&gameurl42=http://www.pcgamer.com&gamepub42=Virgin Interactive&gamerating42=40&gamecategory42=Action&gamename43=AH-64D Longbow&gamehighs43=Gorgeous sights and sounds; incredible realism and detail, balanced by a great tutorial.&gamelows43=Very steep hardware requirements; occasionally long load times; only one campaign.&bottomline43=AH-64D Longbow isn't just the best chopper sim ever--it's one of the best flight sims, period.&gameissue43=July '96, p . 74&gameurl43=http://www.pcgamer.com&gamepub43=Electronic Arts&gamerating43=94&gamecategory43=Simulation&gamename44=AHX1&gamehighs44=May help chopper pilot wannabes ease into more righteous sims.&gamelows44=Choppy graphics; no 3D card support; no multi-player; unsatisfying gameplay.&bottomline44=Like that old song always said, "Sim and action DNA just don't splice."&gameissue44=February '98, p. 177&gameurl44=http://www.pcgamer.com&gamepub44=GT Interactive&gamerating44=38&gamecategory44=Action&gamename45=Air Havoc Controller&gamehighs45=Truly beautiful 3-D animations and realistic stereo sounds.&gamelows45=No provision for saving or restoring scenarios; little variation in gameplay.&bottomline45=AHC's outstanding graphics and sound make it stand out from the crowd.&gameissue45=January '95, p. 136&gameurl45=http://www.pcgamer.com&gamepub45=Trimark Interactive&gamerating45=75&gamecategory45=Simulation&gamename46=Air Power&gamehighs46=Imaginative concept and strategy elements; beautifully executed graphics.&gamelows46=Control feels unresponsive; unusual keyboard commands.&bottomline46=So close to being a classic, but misses it by just an inch.&gameissue46=March '96, p. 144&gameurl46=http://www.pcgamer.com&gamepub46=Mindscape&gamerating46=82&gamecategory46=Simulation&gamename47=Air Warrior III&gamehighs47=Improved graphics; 3D acceleration; tons of missions; force-feedback support; refined AI&gamelows47=Solo games feel lifeless compared to multi-player games; $9.95 a month to play online.&bottomline47=One of the best historically accurate air combat sims on the market.&gameissue47=May '98, p. 92&gameurl47=http://www.pcgamer.com&gamepub47=Interactive Magic&gamerating47=86&gamecategory47=Simulation&gamename48=Airfix Dogfighters&gamehighs48=&gamelows48=&bottomline48=&gameissue48=June '01, p. 85&gameurl48=http://www.pcgamer.com&gamepub48=EON Digital Ent.&gamerating48=78&gamecategory48=Action&gamename49=Airport Tycoon&gamehighs49=Plenty of thing to do and ways to do it; endless replayability; excellent simulation engine.&gamelows49=Primitive 3D engine; steep learning curve; awful documentation. &bottomline49=This airport sim offers lots of play, but it's for sim veterans only.&gameissue49=August '00, p.105 &gameurl49=http://www.pcgamer.com&gamepub49=Take 2 Interactive&gamerating49=62&gamecategory49=Strategy&gamename50=Al-Qadim: The Genie's Curse&gamehighs50=The game's series of simple challenges makes it accessible to beginning players.&gamelows50=The series of simple challenges isn't very likely to satisfy experienced players.&bottomline50=Good for the very young, maybe ages 8-11, as an introduction to the world of fantasy RPGs.&gameissue50=July '94, p. 79&gameurl50=http://www.pcgamer.com&gamepub50=Strategic Simulations Inc.&gamerating50=76&gamecategory50=Roleplaying&gamename51=Albion&gamehighs51=Entertaining story; lots of items, charcters, and places to explore; tons of magic.&gamelows51=Movement can be frustrating at times; story is fairly linear; some graphics are dated.&bottomline51=Albion has all the elements of a great roleplaying adventure. It may not be as non-linear as Daggerfall, but it's still a blast.&gameissue51=November '96, p. 268&gameurl51=http://www.pcgamer.com&gamepub51=Blue Byte Software&gamerating51=88&gamecategory51=Roleplaying&gamename52=Alien Breed&gamehighs52=Delivers plenty of fun.&gamelows52=Not much variety involved.&bottomline52=A good, solid shooter lacking in razzle-dazzle, but full of solid, no-brain game play.&gameissue52=May/June '94, p. 88&gameurl52=http://www.pcgamer.com&gamepub52=MicroLeague&gamerating52=75&gamecategory52=Arcade&gamename53=Alien Incident&gamehighs53=Colorful graphics, good writing, and a solid game at the core.&gamelows53=Flaky sound drivers, some setup troubles, no in-game voice acting.&bottomline53=A good choice for adventure gaming beginners, or something to take out when the whippersnappers come over.&gameissue53=February '97, p. 129&gameurl53=http://www.pcgamer.com&gamepub53=Gametek, Inc.&gamerating53=73&gamecategory53=Adventure&gamename54=Alien Legacy&gamehighs54=Smooth and challenging with solid graphics and an intriguing storyline.&gamelows54=The same things occur every time you play, so it can get too easy to cheat the fates.&bottomline54=A fresh new feel in strategy gaming--although the straight-arrow storyline that makes it fresh also hurts replay value.&gameissue54=August '94, p. 78&gameurl54=http://www.pcgamer.com&gamepub54=Sierra On-Line&gamerating54=80&gamecategory54=Adventure&gamename55=Alien Odyssey&gamehighs55=Nice graphics and environments; good sound effects.&gamelows55=Enemies are weak and uninspired. The gameplay is confusing, and only moderately challenging.&bottomline55=This game would be a winner if it stuck with one style.&gameissue55=February '96, p. 124&gameurl55=http://www.pcgamer.com&gamepub55=Philips Media Inc.&gamerating55=70&gamecategory55=Adventure&gamename56=Alien Virus&gamehighs56=Crisp high-res graphics; simple point-and-click interface.&gamelows56=Very slow, uneventful gameplay. You're a space-age locksmith, trying to open doors just to play the game.&bottomline56=The puzzles aren't very challenging, and there's little else to hold your interest&gameissue56=August '95, p. 92&gameurl56=http://www.pcgamer.com&gamepub56=Vic Tokai&gamerating56=59&gamecategory56=Adventure&gamename57=Aliens&gamehighs57=Great graphics and cut scenes&gamelows57=Extremely weak voice acting and dialog; timed puzzles make most of the game unnecessarily frustrating.&bottomline57=A troubled and disappointing adventure for only the most patient gamer.&gameissue57=February '96, p. 120&gameurl57=http://www.pcgamer.com&gamepub57=Mindscape&gamerating57=59&gamecategory57=Adventure&gamename58=Aliens versus Predator&gamehighs58=Spooky atmosphere; Species Deathmatch is a riot.&gamelows58=Unambitious; multiplayer has latency issues; no Save feature.&bottomline58=Action fans can't go wrong with Aliens versus Predator -- just don't expect anything as suspsenseful as Half-Life.&gameissue58=August '99, p. 128&gameurl58=http://www.pcgamer.com&gamepub58=Fox Interactive&gamerating58=79&gamecategory58=Action&gamename59=Allegiance&gamehighs59=Richly complex strategic elements; quality 3D graphics; intense space combat.&gamelows59=Steep learning curve; meager documentation; you're gonna need a fast Internet connection.&bottomline59=Maybe the best team-based multiplayer game since Team Fortress.&gameissue59=August '00, p.95 &gameurl59=http://www.pcgamer.com&gamepub59=Microsoft&gamerating59=91&gamecategory59=Simulation&gamename60=Allied General&gamehighs60=Many of the same qualities that made Panzer General a winner, plus multiple-window interface.&gamelows60=Not enough new here, and some desirable features are missing.&bottomline60=A good beer-n-pretzels wargme for Windows, but it could have been a bit better.&gameissue60=April '96, p. 109&gameurl60=http://www.pcgamer.com&gamepub60=SSI&gamerating60=89&gamecategory60=Wargame&gamename61=Alone in the Dark 2&gamehighs61=Fantastic graphics and gameplay sure to please all but the most jaded gamer.&gamelows61=Alone 2 lacks the same eerie atmosphere and devious puzzles that made the original game such a hit in the first place.&bottomline61=A great game; superior to the already excellent original in all but atmosphere.&gameissue61=May/June '94, p. 58&gameurl61=http://www.pcgamer.com&gamepub61=I-Motion&gamerating61=85&gamecategory61=Adventure&gamename62=Alone in the Dark 3&gamehighs62=Fluid motion; inventive puzzles and gameplay; and good atmosphere.&gamelows62=Finding a good shooting angle is tough; it's still just Alone in the Dark.&bottomline62=A rip-snorting good horror western, with the right blend of chills, humor, action, and puzzles.&gameissue62=May '95, p. 103&gameurl62=http://www.pcgamer.com&gamepub62=I-Motion&gamerating62=88&gamecategory62=Adventure&gamename63=Amber&gamehighs63=A promising opening; nicely rendered graphics.&gamelows63=Illogical puzzles; mostly static backgrounds; very small amount of gameplay.&bottomline63=Amber falls more than a few steps short of achieving its potential.&gameissue63=May '97, p. 133&gameurl63=http://www.pcgamer.com&gamepub63=Changeling&gamerating63=53&gamecategory63=Puzzle&gamename64=America&gamehighs64=Interesting premise; some solid scenarios; generally strong production values.&gamelows64=Poor unit AI; quite a few bugs; difficult gameplay; stereotypical accents.&bottomline64=History buffs may consider this Age of Empires clone if it's cheap, but all else leave it be.&gameissue64=April '01, p. 84&gameurl64=http://www.pcgamer.com&gamepub64=Data Becker&gamerating64=48&gamecategory64=Real-Time Strategy&gamename65=American Civil War: From Sumter to Appomatox&gamehighs65=Excellent balance between political and military aspects; clean interface.&gamelows65=Some aspects of ACW become clear only after many hours of play; manual could be better.&bottomline65=An admirable but somewhat recondite game with a steep learning curve.&gameissue65=September '96, p. 106&gameurl65=http://www.pcgamer.com&gamepub65=Interactive Magic&gamerating65=80&gamecategory65=Strategy&gamename66=American Mcgee's Alice&gamehighs66=Stellar, detailed visuals; brilliant level design; safer than LSD.&gamelows66="See 'em, kill 'em" gameplay is nothing special; poor enemy AI.&bottomline66=A visual masterpiece with enough good gameplay to make it a classic.&gameissue66=February '01, p. 50&gameurl66=http://www.pcgamer.com&gamepub66=Electronic Arts&gamerating66=88&gamecategory66=Adventure&gamename67=Amerzone&gamehighs67=Impressive graphics; decent musical score.&gamelows67=Disjointed storyline; annoying hunt-and-gather adventuring.&bottomline67=If defective French fantasy-adventures are you bag (that's a big if), this still isn't worth your time or money.&gameissue67=October '99, p. 174&gameurl67=http://www.pcgamer.com&gamepub67=Microids&gamerating67=20&gamecategory67=Adventure&gamename68=Amok&gamehighs68=Fast, frenetic action; it runs from the CD!&gamelows68=Frustratingly difficult; stingy password allotment; no mouse or joystick support.&bottomline68=Although it won't win any prizes, Amok is a decent, but somewhat dated and repetitious, shooter.&gameissue68=May '97, p. 125&gameurl68=http://www.pcgamer.com&gamepub68=GT Interactive&gamerating68=65&gamecategory68=Action&gamename69=Andretti Racing&gamehighs69=Indy and stock cars; nice track selection; customizable, fun multi-player game.&gamelows69=Lots of draw-in; control suffers when too much is happening on the screen.&bottomline69=Arcade racing fans and even die-hard sim fans can have a lot of fun with this.&gameissue69=March '98, p. 112&gameurl69=http://www.pcgamer.com&gamepub69=Electronic Arts&gamerating69=84&gamecategory69=Sports&gamename70=Angel Devoid&gamehighs70=Good use of video technology and a good story line.&gamelows70=Compatibility problems; less patient gamers may have a hard time sticking with it.&bottomline70=Angel Devoid isn't a perfect full-motion video adventure, but it's encouraging proof that "interactive movies" can be enjoyable games.&gameissue70=May '96, p. 144&gameurl70=http://www.pcgamer.com&gamepub70=Mindscape&gamerating70=78&gamecategory70=Adventure&gamename71=Anvil of Dawn&gamehighs71=An easy-to-learn interface and some solid, if mindless, RPG action.&gamelows71=Mediocre graphics and sound effects; an almost complete lack of innovation.&bottomline71=An attractive and enjoyable RPG that doesn't stretch the boundaries very far.&gameissue71=March '96, p. 113&gameurl71=http://www.pcgamer.com&gamepub71=New World Computing&gamerating71=73&gamecategory71=Roleplaying&gamename72=Anyone for Cards? for Windows&gamehighs72=A wide variety of card games to choose from, many not available in other Windows game packs.&gamelows72=The price ($49.95) seems a bit steep considering the overall quality of the game.&bottomline72=A decent CD if all you're after is the occasional game of cards.&gameissue72=January '95, p. 115&gameurl72=http://www.pcgamer.com&gamepub72=Capstone&gamerating72=72&gamecategory72=Strategy&gamename73=Apache&gamehighs73=Terrific flight model; countless options and missions; great gameplay.&gamelows73=Explosion graphics could be more impressive.&bottomline73=A flight game with such broad appeal that everyone from arcade players to hard-core sim hounds should delight in it.&gameissue73=October '95, p. 84&gameurl73=http://www.pcgamer.com&gamepub73=Interactive Magic&gamerating73=95&gamecategory73=Simulation&gamename74=Apache Havoc&gamehighs74=Excellent terrain graphics; nifty campaign system; good flight model.&gamelows74=High hardware requirements; cockpit art limited to 640x480; choppy textures.&bottomline74=An admirable attack helicopter sim with great visuals and a few flaws.&gameissue74=July '99, p. 114&gameurl74=http://www.pcgamer.com&gamepub74=Empire Interactive&gamerating74=79&gamecategory74=Simulation&gamename75=APBA Baseball&gamehighs75=Harwell's play-by-play; great SFX; realistic replays.&gamelows75=Somewhat clumsy integration among the game's modules.&bottomline75=Digital commentary has all the wonder the national pastime had when it was the national pastime.&gameissue75=October '95, p. 122&gameurl75=http://www.pcgamer.com&gamepub75=Miller Associates&gamerating75=90&gamecategory75=Sports&gamename76=Archimedean Dynasty&gamehighs76=Great graphics; sophisticated combat engine; plenty of strategy; involving story line.&gamelows76=May run slow on older machines, gameplay is fairly linear, and there are no multi-player options.&bottomline76=This intriguing sub combat game will please action lovers everywhere.&gameissue76=March '97, p. 138&gameurl76=http://www.pcgamer.com&gamepub76=Blue Byte Software&gamerating76=84&gamecategory76=Action&gamename77=Archon Ultra&gamehighs77=Modem play; strategically challenging.&gamelows77=Very picky about sound cards and mouse drivers.&bottomline77=The combination of strategy and arcade sequences give it great replay value.&gameissue77=May/June '94, p. 90&gameurl77=http://www.pcgamer.com&gamepub77=Strategic Simulations Inc.&gamerating77=76&gamecategory77=Strategy&gamename78=Area 51&gamehighs78=Lots of enemies to kill. Loads of ammo, power-ups, and aliens.&gamelows78=Grainy graphics, sluggish pace, one-dimensional gameplay.&bottomline78=Unless you absolutely adored the arcade version and can overlook some glaring flaws, don't bother.&gameissue78=February '97, p. 167&gameurl78=http://www.pcgamer.com&gamepub78=Midway/GT Interactive&gamerating78=58&gamecategory78=Action&gamename79=Ares Rising&gamehighs79=The E-mail system; interesting story line; cool radar.&gamelows79=The control system is irksome. Graphics are behind the times. Nondescript atmosphere.&bottomline79=There's a lot of gameplay content, but the bad simply outweighs the good.&gameissue79=November '98, p. 260&gameurl79=http://www.pcgamer.com&gamepub79=Imagine Studios&gamerating79=59&gamecategory79=Action&gamename80=Armed and Delirious&gamehighs80=The five CDs worth of graphics are top of the line.&gamelows80=The interface needs major work. The puzzles are crap. The threadbare plot proves there really is such a thing as too much weirdness.&bottomline80=Dadaists need only apply.&gameissue80=May '98, p. 133&gameurl80=http://www.pcgamer.com&gamepub80=Sir-Tech&gamerating80=31&gamecategory80=Adventure&gamename81=Armies of Armageddon: WDK-2K&gamehighs81=&gamelows81=&bottomline81=&gameissue81=July '00, p.111 &gameurl81=http://www.pcgamer.com&gamepub81=Shrapnel Games&gamerating81=74&gamecategory81=Strategy&gamename82=Armor Command&gamehighs82=Emphasis on tactics over brute force; plenty of freedom; cool 3D view of the action.&gamelows82=The graphics are so-so; missions become too difficult; interface is cumbersome.&bottomline82=A good, solid real-time strategy game that fans of the genre should enjoy.&gameissue82=June '98, p. 86&gameurl82=http://www.pcgamer.com&gamepub82=Ripcord Games&gamerating82=78&gamecategory82=Strategy&gamename83=Armored Fist&gamehighs83=Good mission editor and some entertaining shooting action.&gamelows83=Spotty graphics; lack of important options; frustrating play.&bottomline83=Graphics cripple the play so much that Armored Fist doesn't work as either a detailed tank simulator or as an arcade shooter.&gameissue83=February '95, p. 102&gameurl83=http://www.pcgamer.com&gamepub83=NovaLogic&gamerating83=65&gamecategory83=Simulation&gamename84=Armored Fist 2&gamehighs84=Good tutorial voice-over. Fun as an action game for a little while.&gamelows84=Small, repetitve battles. Annoying controls. No realism. Chunky terrain and framerates to match.&bottomline84=Not fun as either sim or action game, AF2 shows little attention to detail.&gameissue84=January '98, p. 309&gameurl84=http://www.pcgamer.com&gamepub84=NovaLogic&gamerating84=34&gamecategory84=Action&gamename85=Armored Fist 3&gamehighs85=The action is fast and furious; good online support; integrated voice-over-'net support.&gamelows85=The AI is less than inspiring; badly flawed targeting system; poor graphics.&bottomline85=More of the same subpar tank simming, just like the first two games.&gameissue85=January '00, p. 192&gameurl85=http://www.pcgamer.com&gamepub85=NovaLogic&gamerating85=45&gamecategory85=Action&gamename86=Armored Moon&gamehighs86=There's a rebate slip packed in the box.&gamelows86=Weak graphics, tired sound efects, terrible artificial intelligence, and no real resource management.&bottomline86=This is the worst real-time stategy game ever.&gameissue86=July '98, p. 154&gameurl86=http://www.pcgamer.com&gamepub86=Microforum&gamerating86=12&gamecategory86=Strategy&gamename87=Army Men&gamehighs87=Fast-paced, often tricky, and quite addictive.&gamelows87=Dodgy controls. Some missions are too puzzle-like and require repeated attempts.&bottomline87=If you take it for what it is -- an arcade game -- then Army Men is a blast. Just don't expect a real strategy game.&gameissue87=August '98, p. 111&gameurl87=http://www.pcgamer.com&gamepub87=Studio 3DO&gamerating87=77&gamecategory87=Action&gamename88=Army Men II&gamehighs88=Cool weapons; some fun missions in kitchens and backyards; playable on low-end PCs.&gamelows88=Ho-hum graphics; few improvements over the original game.&bottomline88=A passable action/RTS hybrid with a moderately interesting gimmick.&gameissue88=June '99, p. 136&gameurl88=http://www.pcgamer.com&gamepub88=3DO Company&gamerating88=68&gamecategory88=Action&gamename89=Arrival, The&gamehighs89=Outstanding graphics and sound, eerie and atmospheric.&gamelows89=Some puzzles too easy; moderate amount of CD swapping.&bottomline89=An engaging adventure despite the simplistic puzzles.&gameissue89=June '97, p. 80&gameurl89=http://www.pcgamer.com&gamepub89=Live Interactive&gamerating89=81&gamecategory89=Adventure&gamename90=Ascendancy&gamehighs90=What's not to like? Just re-read all the adjectives in the review.&gamelows90=It can be tricky to make your way through all the information that accumulates as your empire expands.&bottomline90=Ascendancy is the best game if its kind, period.&gameissue90=November '95, p. 160&gameurl90=http://www.pcgamer.com&gamepub90=Broderbund&gamerating90=93&gamecategory90=Strategy&gamename91=Asheron's Call&gamehighs91=Beautiful graphics engine; no load zones, huge world makes the game feel epic.&gamelows91=Daunting learning curve; lack of direction gives it somewhat of a lonely feel.&bottomline91=A great roleplaying environment, but takes a lot of practice.&gameissue91=February '00, p. 99&gameurl91=http://www.pcgamer.com&gamepub91=Microsoft&gamerating91=80&gamecategory91=Roleplaying&gamename92=Ashes to Ashes&gamehighs92=Attractive graphics, multiple vehicles, and interesting outdoor environments.&gamelows92=Disorienting, confusing. Uninspired.&bottomline92=There's no reason to recommend this. It's bland, confusing, and tiresome.&gameissue92=February '97, p. 145&gameurl92=http://www.pcgamer.com&gamepub92=Corel Corp.&gamerating92=25&gamecategory92=Action&gamename93=Assassin 2015&gamehighs93=Adrienne Barbeau's husky voice-overs are nicely done.&gamelows93=The game is very short, not very challenging, and, aside from the cut-scenes, looks very dated.&bottomline93=Assassin seems to miss the point of what first-person shootin' fun is all about.&gameissue93=January '97, p. 236&gameurl93=http://www.pcgamer.com&gamepub93=Inscape&gamerating93=35&gamecategory93=Action&gamename94=Assault Rigs&gamehighs94=Fast action on later levels; wide range of viewing options; varied graphics.&gamelows94=Slow to start; maddening menu animations; clumsy viewpoints.&bottomline94=Assault Rigs provides a modest amount of fun, but it could've been so much more.&gameissue94=August '96, p. 101&gameurl94=http://www.pcgamer.com&gamepub94=Psygnosis&gamerating94=61&gamecategory94=Arcade&gamename95=Asteriods&gamehighs95=Good 3D; a few new twists on the original.&gamelows95=Improvements are largely cosmetic; underneath is a boring and repetitive game with little replay value.&bottomline95=This isn't so much an update of Asteroids as a quick-and-dirty facelift.&gameissue95=April '99, p. 132&gameurl95=http://www.pcgamer.com&gamepub95=Activision&gamerating95=34&gamecategory95=Action&gamename96=AstroFire&gamehighs96=The prettiest version of Asteroids we've seen; plays well on a 286.&gamelows96=Pretty or not, it's still just Asteroids; no music; loads slowly on that 286.&bottomline96=A good trigger-finger workout; and it's easy to try before you buy.&gameissue96=October '94, p. 75&gameurl96=http://www.pcgamer.com&gamepub96=ORT Software&gamerating96=72&gamecategory96=Arcade&gamename97=Atari 2600 Action Pack&gamehighs97=Perfect recreations of some genuine gaming classics; killer nostalgia-fodder.&gamelows97=The games themselves just aren't as much fun as I remember them. They're simplistic and repetitive.&bottomline97=Don't buy it for the games, but do buy it for the memories it'll evoke.&gameissue97=May '95, p. 86&gameurl97=http://www.pcgamer.com&gamepub97=Activision&gamerating97=68&gamecategory97=Arcade&gamename98=Atari 2600 Action Pack 2&gamehighs98=Happy reminders of good days gone by; some truly classic games.&gamelows98=Bafflingly slow performance; some agonizing reminders of how bad some of these games really were.&bottomline98=If you're willing to time-warp back a dozen years, get it. If not, stay away.&gameissue98=October '95, p. 113&gameurl98=http://www.pcgamer.com&gamepub98=Activision&gamerating98=66&gamecategory98=Arcade&gamename99=ATC Simulator&gamehighs99=&gamelows99=&bottomline99=&gameissue99=June '01, p. 81&gameurl99=http://www.pcgamer.com&gamepub99=PC Aviator, Inc.&gamerating99=61&gamecategory99=Simulation&gamename100=Atlantis: The Lost Tales&gamehighs100=Stunning scenes; gameplay is reasonably entertaining; good variety.&gamelows100=Same old puzzles. Same old pop-up dialog boxes. 3D character movements are jerky and unbelievable.&bottomline100=It's a standard graphic adventure that will only do in a pinch.&gameissue100=November '97, p. 291&gameurl100=http://www.pcgamer.com&gamepub100=Cryo&gamerating100=62&gamecategory100=Adventure&gamename101=Atomic Bomberman&gamehighs101=Fast-paced action; multi-play for up to ten players; entertaining time killer.&gamelows101=Takes up way too much hard-drive space; no advancement system; ugly playing boards.&bottomline101=Good clean fun for you and your buddies -- if you've got the hard-drive space to spare.&gameissue101=October '97, p. 210&gameurl101=http://www.pcgamer.com&gamepub101=Interplay&gamerating101=75&gamecategory101=Arcade&gamename102=Attack of the Saucerman&gamehighs102=&gamelows102=&bottomline102=&gameissue102=December '99, p. 181&gameurl102=http://www.pcgamer.com&gamepub102=Psygnosis&gamerating102=29&gamecategory102=Action&gamename103=Avernum&gamehighs103=Contains elements of actual gameplay such as characters and monsters to fight.&gamelows103=Assumes that man can escape from Hell of his own making- and then puts him there.&bottomline103=In the vein of "if you can't say someting nice..."&gameissue103=November '00, p. 155&gameurl103=http://www.pcgamer.com&gamepub103=Spiderweb Software&gamerating103=17&gamecategory103=Roleplaying&gamename104=Avery Cardoza's 100 Slots&gamehighs104=Excellent variety; great layout of a PC slot machine.&gamelows104=A slots-only sim is too narrowly focused for many casino ethusiasts; none of the machines are actually used in casinos.&bottomline104=A fine sim of slot machines that is an excellent addition to any casino collection.&gameissue104=May '98, p. 129&gameurl104=http://www.pcgamer.com&gamepub104=Cardoza Entertainment&gamerating104=75&gamecategory104=Simulation&gamename105=Azrael's Tear&gamehighs105=Beautiful in high-res; interesting plot-line; well-developed characters.&gamelows105=Runs poorly even on high-end machines; lots of hunting for yet another key.&bottomline105=A good graphic adventure with lots to explore, but you need a powerful PC.&gameissue105=February '97, p. 160&gameurl105=http://www.pcgamer.com&gamepub105=Mindscape&gamerating105=82&gamecategory105=Adventure&gamename106=B-17 Flying Fortress II: The Mighty Earth&gamehighs106=Brillant visuals; highly configurable; multiple crew positions; high drama.&gamelows106=No multiplay mode; hardly any WWII-era ambiance; can run slow.&bottomline106=An extremely flexible sim that really puts you in the middle of the flak at 20,000 feet.&gameissue106=March '01, p. 80&gameurl106=http://www.pcgamer.com&gamepub106=Hasbro&gamerating106=82&gamecategory106=Simulation&gamename107=Back to Baghdad&gamehighs107=Lots of options; extremely thorough recreation of instruments, radar modes, etc.&gamelows107=Very expensive; demanding system requirements; unimpressive terrain.&bottomline107=While the system demands and price are a bit hard to swallow, Back to Baghdad delivers an exciting F-16 simulation that's a great addition to your flight sim arsenal.&gameissue107=September '96, p. 121&gameurl107=http://www.pcgamer.com&gamepub107=Military Simulations, Inc.&gamerating107=78&gamecategory107=Simulation&gamename108=Bad Day on the Midway&gamehighs108=Bizarre, hallucinogenic style keeps you guessing and wanting more.&gamelows108=Occasionally too hip for its own good; quirky camera angles; some abstract graphics.&bottomline108=Weird and wacky-- this adventure plays out like a David Lynch film.&gameissue108=August '96, p. 88&gameurl108=http://www.pcgamer.com&gamepub108=Inscape&gamerating108=80&gamecategory108=Adventure&gamename109=Bad Mojo&gamehighs109=Absolutely unique; well-conceived and executed; intense and disturbing.&gamelows109=May be too intense %26 disturbing (and possibly too easy) for some players.&bottomline109=Until they make a game out of the movie Eraserhead, this is as weird as it gets.&gameissue109=February '96, p. 140&gameurl109=http://www.pcgamer.com&gamepub109=Pulse Entertainment&gamerating109=84&gamecategory109=Adventure&gamename110=Baku Baku&gamehighs110=Nicely rendered animals; great two-player mode; extra strategy makes it stand out.&gamelows110=May be too "cute" for some; PC conversion loses a little.&bottomline110=Despite its full-screen failings, Baku Baku is a puzzle game not to be missed.&gameissue110=January '97, p. 251&gameurl110=http://www.pcgamer.com&gamepub110=Sega Entertainment&gamerating110=83&gamecategory110=Puzzle&gamename111=Baldies&gamehighs111=Cute. A new twist.&gamelows111=Much of the game relies on luck. You have little control over the baldies, which is very frustrating.&bottomline111=It's a great attempt at making something fresh and funny, but it falls flat after the first few levels.&gameissue111=April '97, p. 121&gameurl111=http://www.pcgamer.com&gamepub111=Panasonic Interactive Media&gamerating111=55&gamecategory111=Strategy&gamename112=Baldur's Gate&gamehighs112=Intriguing story; beautiful graphics; simple yet powerful interface; multi-player capabilities; huge game world; excellent manual.&gamelows112=Some boring quests; a few minor bugs.&bottomline112=This is the best roleplaying game you can buy. Period.&gameissue112=April '99, p. 94&gameurl112=http://www.pcgamer.com&gamepub112=Interplay Productions&gamerating112=94&gamecategory112=Roleplaying&gamename113=Baldur's Gate II: Shadows of Amn&gamehighs113=Higer-res artwork; more involving story; extremely deep and configurable.&gamelows113=Annoying character conversations; pathfinding is still a problem.&bottomline113=A bigger, prettier, better version of Baldur's Gate that's sure to satisfy.&gameissue113=December '00, p. 146&gameurl113=http://www.pcgamer.com&gamepub113=Interplay Productions&gamerating113=91&gamecategory113=Roleplaying&gamename114=Balls of Steel&gamehighs114=Lots of tables; good ball physics; cool extras like an Internet ranking system.&gamelows114=Tricky installation with some video cards; nudging effect is a be exaggerated.&bottomline114=Balls of Steel is a solid, well-rounded pinball game.&gameissue114=June '98, p. 103&gameurl114=http://www.pcgamer.com&gamepub114=GT Interactive&gamerating114=87&gamecategory114=Arcade&gamename115=Bang! Gunship Elite&gamehighs115=Drop-dead gorgeous graphics; great sensation of speed; lots of stuff to shoot at.&gamelows115=Shallow; tedious; repetitive; uninventive.&bottomline115=Shoot stuff; it explodes, repeat as desired until either you blow up or get tired of it, whichever comes first.&gameissue115=October '00, p. 129&gameurl115=http://www.pcgamer.com&gamepub115=Red Storm Entertainment&gamerating115=50&gamecategory115=Action&gamename116=Banzai Bug&gamehighs116=Lots of originality; good graphics and sound; cute touches throughout game.&gamelows116=Flawed basic design; often frustrating to play; technically spartan.&bottomline116=A promising title that didn't quite live up to its potential.&gameissue116=May '97, p. 134&gameurl116=http://www.pcgamer.com&gamepub116=Grolier Interactive Inc.&gamerating116=56&gamecategory116=Action&gamename117=Barrage&gamehighs117=Sugar-sweet graphics from guys who seem like they know what they're doing.&gamelows117=Wacky controls; bad acting; short length.&bottomline117=Though Barrage's graphics are lovely, the gameplay just ain't there.&gameissue117=February '99, p. 176a&gameurl117=http://www.pcgamer.com&gamepub117=Activision&gamerating117=34&gamecategory117=Arcade&gamename118=Baseball Edition 2000&gamehighs118=Good artificial intelligence; fielding interface works pretty well.&gamelows118=Poor graphics in nearly every area; pitcher-batter matchup sucks; technical glitches.&bottomline118=Easily the worst of this year's crop of baseball games.&gameissue118=August '99, p. 103&gameurl118=http://www.pcgamer.com&gamepub118=Interplay Productions&gamerating118=34&gamecategory118=Sports&gamename119=Baseball Mogul&gamehighs119=A new perspective on baseball. Actual players depicted. A clean sharp design.&gamelows119=Actual MLB team names are not used. Very few bells and whistles. No hard-copy manual.&bottomline119=You'll learn more about running a baseball team than Marge Schott will ever know.&gameissue119=December '97, p. 255&gameurl119=http://www.pcgamer.com&gamepub119=Infinite Monkey Systems&gamerating119=84&gamecategory119=Sports&gamename120=Bass Avenger&gamehighs120=It's cheap.&gamelows120=It's not cheat enough; not even enough comedy value to warrant an "irony purchase".&bottomline120=Please, no Duck Avenger! I'm not sure the world can sustain the damage.&gameissue120=January '01, p. 160&gameurl120=http://www.pcgamer.com&gamepub120=Simon %26 Schuster&gamerating120=9&gamecategory120=Sports&gamename121=Bass Masters Classic T.E.&gamehighs121=Lots of detail and choices; 3D rendered lakes with total freedom of movement.&gamelows121=Shoddy graphics; weak 3D engine; non-interactive tutorial.&bottomline121=While there's still no perfect fishing sim, this is a leap in the right direction.&gameissue121=December '98, p. 228&gameurl121=http://www.pcgamer.com&gamepub121=THQ&gamerating121=82&gamecategory121=Simulation&gamename122=Batman Forever&gamehighs122=Lots of different gadgets to use.&gamelows122=Clumsy interface makes using those gadgets a real pain; gameplay is stupefyingly unoriginal.&bottomline122=It's all been done before, and done much better. For Batman completists only.&gameissue122=June '96, p. 115&gameurl122=http://www.pcgamer.com&gamepub122=Acclaim Entertainment&gamerating122=40&gamecategory122=Arcade&gamename123=Battle Arena Toshinden&gamehighs123=Fast, colorful fighting action--if you have the right hardware to run it.&gamelows123=Choppy animation and sluggish control if you don't.&bottomline123=Stay away unless you've got confidence in your machine.&gameissue123=September '96, p. 101&gameurl123=http://www.pcgamer.com&gamepub123=Playmates Interactive Ent.&gamerating123=55&gamecategory123=Arcade&gamename124=Battle Arena Toshinden 2&gamehighs124=Lots of characters to choose from.&gamelows124=The control is really, really bad. Even through 3Dfx, the graphics and animation leave a lot to be desired.&bottomline124=If your'e in the market for PlayStation ports, make sure you look for good games.&gameissue124=June '98, p. 114&gameurl124=http://www.pcgamer.com&gamepub124=Fujitsu Interactive&gamerating124=31&gamecategory124=Action&gamename125=Battle Beast&gamehighs125=Wonderful graphics, inventive story, and a whole lot of silly humor.&gamelows125=Controls are sluggish; lack of a "tournament" structure makes for repetitive battles.&bottomline125=It's a decent fighting game, but one with significant flaws.&gameissue125=December '95, p. 270&gameurl125=http://www.pcgamer.com&gamepub125=7th Level Inc.&gamerating125=69&gamecategory125=Action&gamename126=Battle Bugs&gamehighs126=Idiot-proof interface; funny animations; and a thorough online help system.&gamelows126=The two-player mode suffers greatly from lack of modem support.&bottomline126=A real winner! This is the perfect wargame for people who normally don't like wargames.&gameissue126=October '94, p. 69&gameurl126=http://www.pcgamer.com&gamepub126=Sierra On-Line&gamerating126=89&gamecategory126=Wargame&gamename127=Battle Isle 2200&gamehighs127=It has the most important qualities of any good wargame: it's easy to learn, yet tough to master.&gamelows127=Only one unit can attack an enemy at a time; the graphics and sound are average.&bottomline127=A wargame you can jump right into, but that offers plenty of challenge.&gameissue127=October '94, p. 58&gameurl127=http://www.pcgamer.com&gamepub127=Accolade&gamerating127=86&gamecategory127=Wargame&gamename128=Battle Isle 2220&gamehighs128=A truly unique strategy game packed with fascinating details and subtleties.&gamelows128=Steep learning curve; oddball rules and conventions will be a turn-off to players who find the mass of detail overwhelming.&bottomline128=One of the most eccentric games of its genre, but also one of the most imaginative. If you can get into it, it can be quite addictive.&gameissue128=May '96, p. 129&gameurl128=http://www.pcgamer.com&gamepub128=Blue Byte Software&gamerating128=80&gamecategory128=Strategy&gamename129=Battle Isle: The Andosia War&gamehighs129=Mix of turn-based and real time play is cool at first; great environments.&gamelows129=Tedious gameplay; slow turns; endless missions; slow, somewhat unstable game engine.&bottomline129=A good idea that gets tripped up in boring details.&gameissue129=February '01, p. 73&gameurl129=http://www.pcgamer.com&gamepub129=Blue Byte&gamerating129=58&gamecategory129=Strategy&gamename130=Battle of Britain&gamehighs130=Gives a realistic impression of what the RAF command was up against in the autumn of 1940.&gamelows130=That's all it does. The graphics are drab, and there's just not much depth of gameplay.&bottomline130=Competent, but uninspiring. There are a lot of better choices out there.&gameissue130=November '94, p. 62&gameurl130=http://www.pcgamer.com&gamepub130=Deadly Games&gamerating130=55&gamecategory130=Wargame&gamename131=Battle of Britain&gamehighs131=Historical accuracy; strategy is deep and richly detailed.&gamelows131=All that detail causes gameplay to bog down under its own weight.&bottomline131=It'll reward gamers who have a passionate interest in the subject.&gameissue131=July '99, p. 126&gameurl131=http://www.pcgamer.com&gamepub131=TalonSoft&gamerating131=70&gamecategory131=Strategy&gamename132=Battle of Britain&gamehighs132=Historically accurate campaigns; massive air battles; can fly as a gunner on the German bombers.&gamelows132=Performs poorly on current high-end PCs; absence of a pilot career mode lessens immersion.&bottomline132=The best simulation of the Battle of Britain yet, despite its flaws.&gameissue132=April '01, p. 77&gameurl132=http://www.pcgamer.com&gamepub132=Empire Interactive&gamerating132=80&gamecategory132=Simulation&gamename133=Battlecruiser 3000 AD&gamehighs133=The intro animation is very cool.&gamelows133=Annoying bugs; frequent crashes; features that don't work; a pathetically inadequate manual. This game simply wasn't finished when it shipped.&bottomline133=Maybe Take 2 can still fix this game. Until then, don't buy it.&gameissue133=January '97, p. 208&gameurl133=http://www.pcgamer.com&gamepub133=Take 2 Interactive&gamerating133=15&gamecategory133=Action&gamename134=Battleground 4: Shiloh&gamehighs134=Beautiful map, slick interface, great videos and music.&gamelows134=This is a complex, hard-to-control battle; novices should not attempt total command until they get used to things.&bottomline134=Another superb addition to the growing shelf of "Battleground" titles.&gameissue134=October '96, p. 192&gameurl134=http://www.pcgamer.com&gamepub134=TalonSoft&gamerating134=84&gamecategory134=Wargame&gamename135=Battleground: Ardennes&gamehighs135=Colorful and dynamic gameplay, first-rate interface, excellent use of video enhancements.&gamelows135=Some players simply won't want another Battle of the Bulge game, no matter how well done.&bottomline135=A remarkably fresh and original design, executed with real flair.&gameissue135=January '96, p. 205&gameurl135=http://www.pcgamer.com&gamepub135=Empire Interactive&gamerating135=91&gamecategory135=Wargame&gamename136=Battleground: Gettysburg&gamehighs136=Magnificent graphics, near-perfect interface; dramatic and creative use of video clips.&gamelows136=A few might-have-been scenarios would have been nice - like giving Lee all of his cavalry to see what difference J.E.B. Stuart might really have made.&bottomline136=This is a classic wargame in every respect.&gameissue136=March '96, p. 146&gameurl136=http://www.pcgamer.com&gamepub136=TalonSoft&gamerating136=90&gamecategory136=Wargame&gamename137=Battleground: Waterloo&gamehighs137=Colorful; simple to learn; "what-if?" scenarios will yield hours of replay value.&gamelows137=You have to be very much "into" Napoleonic history to get the most out of this game.&bottomline137=A vividly colorful recreation of one of the most epic battles in Western history.&gameissue137=August '96, p. 82&gameurl137=http://www.pcgamer.com&gamepub137=TalonSoft&gamerating137=91&gamecategory137=Wargame&gamename138=Battles in Time&gamehighs138=Good strategic-tactical gaming with lots of unique twists; the usual thorough QQP head-to-head support.&gamelows138=Larger armies tend to move woefully slowly in the strategic section.&bottomline138=Lots of replay value and an innovative design make this a truly entertaining wargame.&gameissue138=January '96, p. 193&gameurl138=http://www.pcgamer.com&gamepub138=QQP&gamerating138=89&gamecategory138=Strategy&gamename139=Battleship&gamehighs139=Hey, it's Battleship -- with snazzy cutscenes and great multi-player support.&gamelows139=Those snazzy cutscenes refuse to go away, and there's no option for turn-based combat during the scenario modes.&bottomline139=A pretty good port of a classic.&gameissue139=March '97, p. 110&gameurl139=http://www.pcgamer.com&gamepub139=Hasbro Interactive&gamerating139=78&gamecategory139=Strategy&gamename140=Battlespire&gamehighs140=Character design system; level design; multi-player&gamelows140=Slow, choppy, buggy; ugly up-close; doesn't take advantage of Win95 or DirectX support; no 3D support; difficult levels.&bottomline140=Wait until Battlespire is in the bargain bin. Until then, it ain't worth it.&gameissue140=April '98, p. 154&gameurl140=http://www.pcgamer.com&gamepub140=Bethesda Softworks&gamerating140=58&gamecategory140=Roleplaying&gamename141=Battlesport&gamehighs141=The name is kinda nice.&gamelows141=Ancient graphics, lackluster gameplay, and shoddy controls deal a triple does of death on this clunker.&bottomline141=Simply terrible. Trust us on this one--you'll want to avoid it at all costs.&gameissue141=August '97, p. 127&gameurl141=http://www.pcgamer.com&gamepub141=Acclaim Entertainment&gamerating141=20&gamecategory141=Action&gamename142=Battlezone&gamehighs142=Sharp graphics; slick interface; excellent single-player and multi-player missions.&gamelows142=Some fuzzy AI; fussy keyboard re-mapping.&bottomline142=Activision has delivered a fine-tuned mix of action/strategy that's destined to change the way we look at this new genre.&gameissue142=June '98, p. 94&gameurl142=http://www.pcgamer.com&gamepub142=Activision&gamerating142=93&gamecategory142=Action&gamename143=Battlezone II&gamehighs143=State of the art graphics; innovative interface; strategy/action mix.&gamelows143=Rushed and buggy feel; dumbed down AI; severe Internet Lag.&bottomline143=The sequel to one of the most refreshing games ever made wasn't given enough development time to truly shine.&gameissue143=April '00, p.100 &gameurl143=http://www.pcgamer.com&gamepub143=Activision&gamerating143=65&gamecategory143=Action&gamename144=BC Racers&gamehighs144=Great music; humorous animation; challenging racing.&gamelows144=Can't customize racer; no network or modem play.&bottomline144=If you want simple racing action and don't mind the few flaws, you'll enjoy this game.&gameissue144=October '95, p. 110&gameurl144=http://www.pcgamer.com&gamepub144=U.S. Gold&gamerating144=75&gamecategory144=Arcade&gamename145=Beachhead 2000&gamehighs145=&gamelows145=&bottomline145=&gameissue145=October '00, p. 142&gameurl145=http://www.pcgamer.com&gamepub145=WizardWorks&gamerating145=18&gamecategory145=Action&gamename146=Beast Wars: Transformers&gamehighs146=You can play as your favorite Transformers. The explosions are neat.&gamelows146=Pointless gameplay; annoying and unnecessary resource management.&bottomline146=Action fans will find it all a bore; Transformers fans will be outraged.&gameissue146=September '98, p. 142&gameurl146=http://www.pcgamer.com&gamepub146=Hasbro Interactive&gamerating146=28&gamecategory146=Action&gamename147=Beast Within: A Gabriel Knight Mystery&gamehighs147=Superb script, excellent videos, a fresh "take" on the traditional werewolf theme.&gamelows147=Extreme system demands; if you get hooked on it, you may have to invest in a quad-speed CD-ROM drive, whether you're ready to or not.&bottomline147=A great horror adventure, driven by a script that puts the competition to shame.&gameissue147=April '96, p. 92&gameurl147=http://www.pcgamer.com&gamepub147=Sierra&gamerating147=96&gamecategory147=Adventure&gamename148=Beat the House 2&gamehighs148=Great tutorial and online coach; Sklansky's Poker Challenge is fun.&gamelows148=The Craps game is so bad it's no longer worth playing.&bottomline148=BTH2 has excellent tutorials, and most of the games are well done, but Craps lovers will be disappointed.&gameissue148=April '98, p. 153&gameurl148=http://www.pcgamer.com&gamepub148=Interplay&gamerating148=70&gamecategory148=Simulation&gamename149=Beatdown&gamehighs149=Audacious if wrong-headed premise; cool soundtrack.&gamelows149=Obnoxious; offensive; crudely designed; displays total lack of creativity.&bottomline149=Products like this make gaming look bad. It's just plain garbage.&gameissue149=September '99, p. 96&gameurl149=http://www.pcgamer.com&gamepub149=Hot-B&gamerating149=11&gamecategory149=Strategy&gamename150=Beavis and Butt-head: Bunghole in One&gamehighs150=Fun for the first several holes; Mike Judge provides the voices.&gamelows150=Only one course; limited commentary gets tedious; slow play.&bottomline150=This might be a good party game, but the party will be over when it reaches the end of its limited humor.&gameissue150=May '99, p. 134&gameurl150=http://www.pcgamer.com&gamepub150=GT Interactive&gamerating150=53&gamecategory150=Arcade&gamename151=Beavis %26 Butt-Head in Virtual Stupidity&gamehighs151=A real, no-foolin' graphic adventure with all the funny elements of the MTV show.&gamelows151=You'll want a fairly fast machine, and gamers who don't have Win 95 are out of luck.&bottomline151=Fans of MTV's delinquent duo will adore it, but people who miss the point of the show won't understand the game, either.&gameissue151=February '96, p. 114&gameurl151=http://www.pcgamer.com&gamepub151=Viacom New Media&gamerating151=90&gamecategory151=Adventure&gamename152=Bedlam&gamehighs152=Easy to control, lots of explosions.&gamelows152=No multi-player mode, questionable level design, tedious switch-hunts, enemies too easy to kill.&bottomline152=A reasonably workmanlike effort with some drawbacks.&gameissue152=January '97, p. 225&gameurl152=http://www.pcgamer.com&gamepub152=GT Interactive&gamerating152=68&gamecategory152=Action&gamename153=Beetle Buggin'&gamehighs153=A veritable encyclopedia of classic Beetle cars for enthusiasts of the brand; good graphics.&gamelows153=No technique required; game AI cheats incessantly; terrible soundtrack.&bottomline153=A very average racer that never capitalized on its license.&gameissue153=July '00, p.108 &gameurl153=http://www.pcgamer.com&gamepub153=Infogrames Entertainment&gamerating153=60&gamecategory153=Racing&gamename154=Beneath A Steel Sky&gamehighs154=Some of the funniest dialog ever; simple interface; runs entirely off the CD.&gamelows154=The difficulty of the puzzles in the final third of the game is disproportionately high.&bottomline154=A slick, funny, and absorbing adventure that will appeal to a wide variety of gamers--two thumbs up!&gameissue154=December '94, p. 130&gameurl154=http://www.pcgamer.com&gamepub154=Virgin Interactive&gamerating154=91&gamecategory154=Adventure&gamename155=Betrayal in Antara&gamehighs155=Engrossing story line; tried-and-true interface; huge game world.&gamelows155=Traveling becomes repetitive; interface needs streamlining; lack of a professional writer's touch.&bottomline155=If you liked Krondor, buy this game. It's deep, it's engrossing, and it's fun.&gameissue155=October '97, p. 214&gameurl155=http://www.pcgamer.com&gamepub155=Sierra&gamerating155=81&gamecategory155=Roleplaying&gamename156=Big 3 (The)&gamehighs156=A sincere and well-intentioned game with lofty design goals.&gamelows156=Scale doesn't work; elements of gameplay are murky; no real feeling of strategy.&bottomline156=Here's a classic case of "ten lbs. in a five-lb. bag."&gameissue156=May '95, p. 85&gameurl156=http://www.pcgamer.com&gamepub156=Alliance Interactive Systems&gamerating156=57&gamecategory156=Strategy&gamename157=Big Red Racing&gamehighs157=Nice graphics, multi-player features and unique vehicles.&gamelows157=Annoying commentary, fuzzy controls, limited gameplay.&bottomline157=One of the better arcade racing titles out there, but only in small doses.&gameissue157=July '96, p. 89&gameurl157=http://www.pcgamer.com&gamepub157=Eidos&gamerating157=75&gamecategory157=Arcade&gamename158=Bio Freaks&gamehighs158=Bloody good graphics and animation, innovative gameplay.&gamelows158=The camera can et confused during spirited fights and the over-the-top amounts of gore may offend.&bottomline158=Bio Freaks isn't the best fighter in town, but it's good for a few morbid laughs.&gameissue158=October '98, p. 209a&gameurl158=http://www.pcgamer.com&gamepub158=Midway&gamerating158=79&gamecategory158=Arcade&gamename159=BioForge&gamehighs159=A good mix of action and puzzle-solving; outstanding animations and graphics.&gamelows159=Way too much text to read; camera angles aren't conducive to combat; steep system requirements.&bottomline159=Despite a few flaws, you'll play this one all the way to the end.&gameissue159=June '95, p. 80&gameurl159=http://www.pcgamer.com&gamepub159=Origin Systems&gamerating159=88&gamecategory159=Adventure&gamename160=Birthright: The Gorgon's Alliance&gamehighs160=Detailed strategy module; different play modes.&gamelows160=Unbalanced, incomplete play elements; poor adventure mode.&bottomline160=Birthright had all the earmarks of a classic strategy game, but its gameplay and design flaws bring it down.&gameissue160=December '97, p. 234&gameurl160=http://www.pcgamer.com&gamepub160=Sierra&gamerating160=68&gamecategory160=Strategy&gamename161=Black Bass&gamehighs161=&gamelows161=&bottomline161=&gameissue161=June '00, p.113 &gameurl161=http://www.pcgamer.com&gamepub161=Hot-B&gamerating161=15&gamecategory161=Sports&gamename162=Black Dahlia&gamehighs162=The compelling story and great graphics will keep adventure fans hooked for hours...&gamelows162=...until they reach a dreary mid-game sequence with confusing mazes and puzzles.&bottomline162=The gripping plot and unbelievable characters make up for the game's shortcomings.&gameissue162=July '98, p. 151&gameurl162=http://www.pcgamer.com&gamepub162=Take 2 Interactive&gamerating162=87&gamecategory162=Adventure&gamename163=Black %26 White&gamehighs163=Beautiful graphics; awesome interface; tons of cool features; wholly unique gameplay.&gamelows163=Camera is irksome; gets a little difficult; keeping everyone happy can grow a bit repetitious.&bottomline163=One of the most innovative, creative, original, and awe-inspiring PC games ever.&gameissue163=June '01, p. 52&gameurl163=http://www.pcgamer.com&gamepub163=Electronic Arts&gamerating163=95&gamecategory163=God game&gamename164=Blackstone Chronicles&gamehighs164=Classic-style adventure gameplay; atmospheric visuals; compelling story.&gamelows164=Empty feeling because no real character interaction; some tacky production elements.&bottomline164=If you like leisurely, puzzle-based gaming with an actual story, this is a good one.&gameissue164=February '99, p. 211&gameurl164=http://www.pcgamer.com&gamepub164=Mindscape&gamerating164=79&gamecategory164=Adventure&gamename165=Blackthorne&gamehighs165=Great animation, cool music and sound effects, and plenty of bang-bang make this the best action-adventure since Flashback.&gamelows165=You'll find yourself doing the same thing over and over again; weak enemy animations.&bottomline165=A great mix of gunplay and puzzles, sure to please any arcade fan.&gameissue165=January '95, p. 141&gameurl165=http://www.pcgamer.com&gamepub165=Interplay&gamerating165=86&gamecategory165=Adventure&gamename166=Blade of Darkness&gamehighs166=Incredible graphics; inventive use of great sound and muisic; sweet combat system; challenging.&gamelows166=Quirky controls; no quick-save and long loads; limited enemy and location types.&bottomline166=Successfully mixes numerous gameplay styles in one compelling package.&gameissue166=May '01, p. 84&gameurl166=http://www.pcgamer.com&gamepub166=Codemasters&gamerating166=82&gamecategory166=Action&gamename167=Blade Runner&gamehighs167=Incredible atmosphere; faithful to the movie; lavish production; original gamplay elements.&gamelows167=Branching stroy means you can miss major scenes; some hokey characterization.&bottomline167=One of the best graphic adventures recently, and certainly the most innovative.&gameissue167=February '98, p. 110&gameurl167=http://www.pcgamer.com&gamepub167=Westwood Studios&gamerating167=90&gamecategory167=Adventure&gamename168=Blair Witch 3: The Elly Kedward Tale&gamehighs168=It's kinda short, so it eventually ends (before you've sunk into madness).&gamelows168=Poor cut-scenes; not scary; every bit as plodding and tedious as the first two chapters.&bottomline168=Agonizingly mediocre- and proof that the Blair Witch has had her day in the moonlight.&gameissue168=April '01, p. 90&gameurl168=http://www.pcgamer.com&gamepub168=G.O.D.&gamerating168=37&gamecategory168=Action&gamename169=Blair Witch Volume 2: The Legend of Coffin Rock&gamehighs169=Bargin price; excellent atmospheres; quick load times.&gamelows169=Repetitive gameplay; troublesome camera; lots of aimless wandering; dumb ending.&bottomline169=Only diehard Blair Witch fans are going to want this one, and then only because it's cheap.&gameissue169=February '01, p. 88&gameurl169=http://www.pcgamer.com&gamepub169=Gathering of Developers&gamerating169=48&gamecategory169=Action&gamename170=Blake Stone: Planet Strike&gamehighs170=Four skill levels; some mighty mean monsters; and impressive firepower.&gamelows170=It can get a bit repetitive. The graphics are only average.&bottomline170=Not a bad game--in fact better than a lot of the first-person stuff we're seeing. But it's no Doom, though.&gameissue170=February '95, p. 79&gameurl170=http://www.pcgamer.com&gamepub170=FormGen&gamerating170=75&gamecategory170=Action&gamename171=Blaze %26Blade: Eternal Quest&gamehighs171=Four sarcastic friends with gamepads might have fun with it for ten minutes.&gamelows171=Graphics;sound; scripting; AI; gameplay; interface; manual; and box art.&bottomline171=There is no reason to own this game, play this game, or even look at the box.&gameissue171=June '00, p. 111&gameurl171=http://www.pcgamer.com&gamepub171=Southpeak Interactive&gamerating171=7&gamecategory171=Roleplaying&gamename172=Blood&gamehighs172=Good fun; lots of dark humor; simply awesome Deathmatches.&gamelows172=Very difficult. Doesn't feel quite as 'solid' as Duke.&bottomline172=An excellent implementation of the BUILD engine that makes for a truly wicked shoot-'em-up.&gameissue172=July '97, p. 208&gameurl172=http://www.pcgamer.com&gamepub172=GT Interactive&gamerating172=85&gamecategory172=Action&gamename173=Blood Bowl&gamehighs173=Original concept; clean design.&gamelows173=AI is really slow and none too bright; promised modem support is a no-show.&bottomline173=A faithful translation of a popular board game, but the PC version adds nothing new.&gameissue173=August '95, p. 91&gameurl173=http://www.pcgamer.com&gamepub173=MicroLeague&gamerating173=71&gamecategory173=Strategy&gamename174=Blood II: The Chosen&gamehighs174=Cool looking monsters; creepy atmosphere; all the gore you can handle.&gamelows174=Long load times; shaky AI; some bland level design.&bottomline174=Creepy, mostly excellent gameplay marred by a few glaring technical and design problems.&gameissue174=February '99, p. 216&gameurl174=http://www.pcgamer.com&gamepub174=GT Interactive&gamerating174=80&gamecategory174=Action&gamename175=Blood %26 Magic&gamehighs175=Lots of terrain variety, good graphics (for VGA), great single-player game.&gamelows175=Flat sound effects, constantly clicking on basal golems.&bottomline175=It's not just another WarCraft, Blood %26 Magic has some interesting, new ideas.&gameissue175=March '97, p. 118&gameurl175=http://www.pcgamer.com&gamepub175=Interplay&gamerating175=83&gamecategory175=Strategy&gamename176=Blood Omen: Legacy of Kain&gamehighs176=Good playability; great story; lots of variety.&gamelows176=Hard-to-distinguish graphics; monster AI is generally dumb.&bottomline176=An excellent console-style RPG and a definite change of pace from the current crop of action games.&gameissue176=December '97, p. 242&gameurl176=http://www.pcgamer.com&gamepub176=Activision&gamerating176=80&gamecategory176=Action&gamename177=Bloodwings&gamehighs177=Easy to install; high-quality sound effects and music.&gamelows177=Choppy animation; so-so graphics; uninteresting gameplay.&bottomline177=The most die-hard horror fans won't stick with this one long enough to make it worthwhile.&gameissue177=September '95, p. 121&gameurl177=http://www.pcgamer.com&gamepub177=MPCA Interactive&gamerating177=46&gamecategory177=Adventure&gamename178=Blown Away&gamehighs178=Good full-screen video and some really nice puzzles.&gamelows178=The video and puzzles are a lot better on their own than combined; not very interactive.&bottomline178=Another "multimedia" game. There's just not enough interaction here to satisfy most gamers.&gameissue178=February '95, p. 89&gameurl178=http://www.pcgamer.com&gamepub178=IVI Publishing&gamerating178=79&gamecategory178=Puzzle&gamename179=Blues Brothers' Jukebox Adventure&gamehighs179=Mindless arcade fun, and you can play it straight off the disk!&gamelows179=Weak graphics; repetitive action; a disappointing soundtrack.&bottomline179=You don't have to be a nostalgia hound to enjoy this side-scroller, but it helps.&gameissue179=October '94, p. 50&gameurl179=http://www.pcgamer.com&gamepub179=Titus Software&gamerating179=65&gamecategory179=Arcade&gamename180=Boarder Zone&gamehighs180=Excellent graphics and wide-open courses provide a thrill a minute...&gamelows180=...that only lasts about 30 minutes. There's just not much depth beyond the racing mode.&bottomline180=The best PC snowboarding game, and a great quick diversion.&gameissue180=June '00, p.89 &gameurl180=http://www.pcgamer.com&gamepub180=Infogrames Entertainment&gamerating180=73&gamecategory180=Sports&gamename181=Bobby Fischer Teaches Chess&gamehighs181=Excellent for beginners.&gamelows181=Graphics in play mode take you back to EGA days.&bottomline181=The excellent beginner lessons, historical reference, and strong AI can't outweigh that ugly 2-D board.&gameissue181=March '95, p. 99&gameurl181=http://www.pcgamer.com&gamepub181=Mission Studios&gamerating181=67&gamecategory181=Simulation&gamename182=Boggle&gamehighs182=If you're desperate for a game of Boggle and don't have friends, this will probably fill the gap.&gamelows182=Waiting for a game to reload. And waiting. And waiting.&bottomline182=Get yourself a few buddies and play the real thing -- you'll have a lot more fun.&gameissue182=March '98, p. 138&gameurl182=http://www.pcgamer.com&gamepub182=Hasbro Interactive&gamerating182=34&gamecategory182=Puzzle&gamename183=Brainstorm!&gamehighs183=Interesting and challenging puzzles.&gamelows183=Dry, clinical feel; limited replay value; and too few puzzles.&bottomline183=If you're into puzzles that really make you think, this is for you.&gameissue183=October '96, p. 171&gameurl183=http://www.pcgamer.com&gamepub183=Simon %26 Schuster Interactive&gamerating183=67&gamecategory183=Puzzle&gamename184=Braveheart&gamehighs184=The 3D battles look decent and occasionally provide some fun action moments.&gamelows184=Buggy as all hell; poorly conceived mix of strategy and tactics; interface is a mess.&bottomline184=Some potentially interesting elements are scuttled by poor design and bugs.&gameissue184=November '99, p. 157&gameurl184=http://www.pcgamer.com&gamepub184=Eidos&gamerating184=34&gamecategory184=Strategy&gamename185=Bravo Romeo Delta&gamehighs185=Generates loads of tension; has a marvelously authentic feel to it.&gamelows185=As we say down in the South, "It looks like it's been whupped with an Ugly Stick!"&bottomline185=For those who can stomach the prospect of nuclear war -- and the horrid graphics -- it's a unique gaming experience.&gameissue185=June '95, p. 121&gameurl185=http://www.pcgamer.com&gamepub185=R.A.W. Entertainment Inc.&gamerating185=65&gamecategory185=Strategy&gamename186=Breach 3&gamehighs186=Entertaining squad-level combat. Good mission builder.&gamelows186=Retro graphics; lack of narrative thrust.&bottomline186=An entertaining squad-level game that doesn't quite measure up to the current crop.&gameissue186=January '96, p. 222&gameurl186=http://www.pcgamer.com&gamepub186=Impressions&gamerating186=77&gamecategory186=Strategy&gamename187=BreakNeck&gamehighs187=&gamelows187=&bottomline187=&gameissue187=August '00, p.108 &gameurl187=http://www.pcgamer.com&gamepub187=Southpeak Interactive&gamerating187=53&gamecategory187=Racing&gamename188=Breakthru&gamehighs188=A lot like Tetris, but with more bells and whistles.&gamelows188=The action and strategy quickly becomes familiar, then frustrating, and eventually tiresome.&bottomline188=Good for a while, but isn't unique enough to have the staying power of a Tetris.&gameissue188=December '94, p. 137&gameurl188=http://www.pcgamer.com&gamepub188=Spectrum HoloByte&gamerating188=67&gamecategory188=Puzzle&gamename189=Brett Hull Hockey '95&gamehighs189=Great player and goalie animations.&gamelows189=The limited elements put BH 95 far behind in the simulation stakes.&bottomline189=Not for sim fans who like to manage all aspects of their team; those who don't want frills should hit the ice.&gameissue189=July '95, p. 98&gameurl189=http://www.pcgamer.com&gamepub189=Accolade Inc.&gamerating189=73&gamecategory189=Simulation&gamename190=Bridge Baron for Windows&gamehighs190=Basic strength of play is its best feature, but there's so much more.&gamelows190=If you don't like bridge, there's nothing here for you. Any faults beyond that would be petty nit-picking.&bottomline190=Stacked with well-thought-out features, Bridge Baron really delivers the goods.&gameissue190=August '94, p. 84&gameurl190=http://www.pcgamer.com&gamepub190=Great Game Products, Inc.&gamerating190=88&gamecategory190=Simulation&gamename191=Bridge Olympiad&gamehighs191=Great graphics and a smooth interface make for quick play against strong opponents.&gamelows191=Playability is slightly hampered by lack of minor features, such as auto-playing forced moves, and cancelling a rubber match.&bottomline191=A really solid program.&gameissue191=September '94, p. 84&gameurl191=http://www.pcgamer.com&gamepub191=QQP&gamerating191=86&gamecategory191=Simulation&gamename192=British Open Championship Golf&gamehighs192=Easy to get into; tremendous atmosphere; gorgeous graphics; good commentary.&gamelows192=Only two courses; lack of Internet options is a bummer.&bottomline192=The tournament setting, presentation, and ease-of-use makes this a winner.&gameissue192=July '97, p. 204&gameurl192=http://www.pcgamer.com&gamepub192=Eidos Interactive&gamerating192=88&gamecategory192=Sports&gamename193=Broken Sword: The Smoking Mirror&gamehighs193=Improvements to the interface, graphics, and voice acting over the original.&gamelows193=Some of the puzzles aren't always sensible. The story isn't as thrilling as the first game.&bottomline193=More of the same solid adventure fare found in Circle of Blood.&gameissue193=February '98, p. 142&gameurl193=http://www.pcgamer.com&gamepub193=Virgin Interactive&gamerating193=82&gamecategory193=Adventure&gamename194=Bruce Jenner's World Class Decathlon&gamehighs194=Wide variety of events.&gamelows194=Gameplay is little more than clicking your mouse at the right time; limited multimedia elements.&bottomline194=One or two times through is probably enough, unless you want to invest enough hours to challenge Bruce one-on-one.&gameissue194=October '96, p. 158&gameurl194=http://www.pcgamer.com&gamepub194=Interactive Magic&gamerating194=52&gamecategory194=Simulation&gamename195=Brunswick Circuit Pro Bowling&gamehighs195=Awesome physics engine for truly realistic pin action; flawless and easy-to-use interface; nice graphics; lots of extras.&gamelows195=Limited camera angles; crowds look funny.&bottomline195=This is a bowling game anyone fcan get into, whether you're a bowler or not.&gameissue195=January '99, p. 181&gameurl195=http://www.pcgamer.com&gamepub195=THQ&gamerating195=89&gamecategory195=Sports&gamename196=Brutal: Paws of Fury&gamehighs196=Nice cartoon-style characters, a variety of special moves, and some genuine humor.&gamelows196=Limited in gameplay; fast animation can be hard to follow.&bottomline196=The simple nature and less-than-demanding gameplay keep it from standing out in the growing field of fighting games.&gameissue196=November '95, p. 139&gameurl196=http://www.pcgamer.com&gamepub196=GameTek&gamerating196=75&gamecategory196=Action&gamename197=Bug!&gamehighs197=Cute characters; solid control.&gamelows197=The game itself is incredibly dry and uninspired. Not Sega's best title to choose to port over to the PC.&bottomline197=Unless you're a die-hard platform freak, stay away from Bug!&gameissue197=January '97, p. 259&gameurl197=http://www.pcgamer.com&gamepub197=Sega Entertainment&gamerating197=44&gamecategory197=Arcade&gamename198=Bugdom&gamehighs198=Appealing graphics; main character kicks alot of stuff; lots of good gags.&gamelows198=Awkward controls; not very challenging; some weird graphical bugs.&bottomline198=Take a break from all that gibbin' and give this kids' game a try.&gameissue198=April '01, p. 76&gameurl198=http://www.pcgamer.com&gamepub198=GOD&gamerating198=72&gamecategory198=Adventure&gamename199=Bureau 13&gamehighs199=Simple interface; a good variety of puzzles; and lots of replay value.&gamelows199=Numerous flaws will frustrate you; the voice acting is embarrassingly bad; the game world lacks vitality.&bottomline199=If nothing else, Bureau 13 provides a good fix until a better graphic adventure comes along.&gameissue199=May '95, p. 79&gameurl199=http://www.pcgamer.com&gamepub199=Take 2 Interactive&gamerating199=76&gamecategory199=Adventure&gamename200=Buried in Time&gamehighs200=Beautiful graphics; strong story line; and rich soundtrack.&gamelows200=In the beginning, it's all too easy to become frustrated by the movement interface. Runs slow on 486s.&bottomline200=A good sci-fi yarn with plenty of interesting puzzles; just don't expect to get through it in a weekend.&gameissue200=October '95, p. 91&gameurl200=http://www.pcgamer.com&gamepub200=Sanctuary Woods&gamerating200=80&gamecategory200=Adventure&gamename201=Burn Cycle&gamehighs201=Cool cyberpunk atmosphere, great soundtrack, complex story line.&gamelows201=Graphics are sometimes chunky; the plot is too linear.&bottomline201=The blend of puzzles, arcade action, and cyberspace won't be enough for die-hard adventure fans, but it should interest the casual gamer.&gameissue201=January '96, p. 214&gameurl201=http://www.pcgamer.com&gamepub201=Philips Media, Inc.&gamerating201=71&gamecategory201=Action&gamename202=Burnout&gamehighs202=Efficient interface; sharp graphics; good sound effects.&gamelows202=Needs more classic cars. Mplayer support not up when it shipped.&bottomline202=If you're a speed freak that doesn't mind getting your kicks a few seconds at a time, look no further than Burnout.&gameissue202=June '98, p. 96a&gameurl202=http://www.pcgamer.com&gamepub202=Bethesda Softworks&gamerating202=88&gamecategory202=Simulation&gamename203=Byzantine: The Betrayal&gamehighs203=Rich, voluptuous graphics combined with a slick interface.&gamelows203=Too many egregiously frustrating puzzles and illogical plot devices, especially if you're a newbie.&bottomline203=It's a game that can't decide what it wants to be, but it sure is pretty.&gameissue203=January '98, p. 246&gameurl203=http://www.pcgamer.com&gamepub203=Discovery Channel&gamerating203=59&gamecategory203=Adventure&gamename204=C.E.O.&gamehighs204=An adequate train and bus simulation.&gamelows204=Never jells into a cohesive whole; clumsy design elements, scattershot gameplay; sparse statistical data.&bottomline204=More a transportation sim in disguise, C.E.O. never convinces you that you're running a huge corporation.&gameissue204=October '95, p. 107&gameurl204=http://www.pcgamer.com&gamepub204=I-Motion&gamerating204=65&gamecategory204=Simulation&gamename205=C%26C: Sole Survivor&gamehighs205=No hourly or monthly charges.&gamelows205=Monotonous, poorly conceived game that is overly dependent on randomly clicking here, there, everywhere.&bottomline205=Feels like an online-only quickie that cashes in on the C%26C name.&gameissue205=April '98, p. 104&gameurl205=http://www.pcgamer.com&gamepub205=Westwood Studios&gamerating205=35&gamecategory205=Action&gamename206=Cabela's 4x4 Off-Road Adventure&gamehighs206=Impressive graphics; varied game modes; many customizable truck options.&gamelows206=Difficult to control; cumbersome gameplay; buggy; no multiplay; gameworld devoid of life.&bottomline206=Challenging but flawed driving game that sacrifices fun for realism's sake. &gameissue206=May '01, p. 68&gameurl206=http://www.pcgamer.com&gamepub206=Activision&gamerating206=53&gamecategory206=Racing&gamename207=Caddyhack&gamehighs207=The animations, graphics, and course design are nicely done.&gamelows207=Lousy ball physics, bad controls, and cheesy horror theme.&bottomline207=Miniature golf gone bad. The poorly executed gameplay has given miniature golf sims a bad debut.&gameissue207=December '96, p. 289&gameurl207=http://www.pcgamer.com&gamepub207=Virgin Interactive Entertainment&gamerating207=29&gamecategory207=Simulation&gamename208=Caesar II&gamehighs208=Magnificent graphics; well balanced strategy elements; highly addictive; rewarding.&gamelows208=Some may find routine city-building monotonous; the frustration level may be a bit too high.&bottomline208=Caesar II provides a colorful, rich, absorbing, game-experience and should delight a large, diverse audience.&gameissue208=January '96, p. 172&gameurl208=http://www.pcgamer.com&gamepub208=Sierra Online&gamerating208=93&gamecategory208=Strategy&gamename209=Caesar III&gamehighs209=Stunning graphics, addictive gameplay, a decidedly "epic" quality throughout.&gamelows209=Economic odds are stacked against you; a custom map-editor would have been nice.&bottomline209=A great game, but exceedingly tough -- perhaps too tough -- to win.&gameissue209=January '99, p. 169&gameurl209=http://www.pcgamer.com&gamepub209=Sierra&gamerating209=93&gamecategory209=Strategy&gamename210=Caesar's Palace&gamehighs210=The graphics are as good as could be expected.&gamelows210=There's an irritating flaw in every single phase of the program.&bottomline210=If you're serious about getting a quality casino simulation, look elsewhere. There's a better game on its way from the same publisher.&gameissue210=February '98, p. 185&gameurl210=http://www.pcgamer.com&gamepub210=Interplay&gamerating210=38&gamecategory210=Simulation&gamename211=Call to Power II&gamehighs211=Effective interface; great multiplay; expanded diplomacy; decent enemy AI.&gamelows211=Still those dumb stealth units; societies lack individuality; stupid diplomacy swaps.&bottomline211=What the original was intended to be- but still no Alpha Centauri.&gameissue211=February '01, p. 78&gameurl211=http://www.pcgamer.com&gamepub211=Activision&gamerating211=74&gamecategory211=Strategy&gamename212=Callahan's Crosstime Saloon&gamehighs212=There are some genuinely funny jokes. Gameplay is just right: not too easy or hard.&gamelows212=There are some genuinely unfunny jokes. Some puzzles were pointless.&bottomline212=A traditional adventure game with a good story, funny bits, and decent puzzles.&gameissue212=May '97, p. 139&gameurl212=http://www.pcgamer.com&gamepub212=Take 2 Interactive&gamerating212=86&gamecategory212=Adventure&gamename213=Campaign 1776&gamehighs213=Looks, feels, and plays very true to its subject matter; excellent scenario design.&gamelows213=Campaign games can be disappointingly brief.&bottomline213=It's a niche product, no question about it, but an excellent one.&gameissue213=May '00, p.86 &gameurl213=http://www.pcgamer.com&gamepub213=HPS Simulations&gamerating213=87&gamecategory213=Strategy&gamename214=Campaign II&gamehighs214=Fans of the original will probably like it.&gamelows214=This game has weak graphics, a clunky interface, and very confusing arcade sequences. It's just not much fun.&bottomline214=It all adds up to frustration with a capital F. Only the games' designers (and possibly their mothers) could love this gobbler.&gameissue214=May/June '94, p. 86&gameurl214=http://www.pcgamer.com&gamepub214=Empire Software&gamerating214=35&gamecategory214=Simulation&gamename215=Cannon Fodder&gamehighs215=Incredible fast-paced gameplay; solid graphics engine; good sound effects.&gamelows215=Sometimes hard to get exact control from the mouse interface.&bottomline215=A great arcade game in every sense of the word; a simple idea that has been done up right.&gameissue215=November '94, p. 56&gameurl215=http://www.pcgamer.com&gamepub215=Impressions Software&gamerating215=88&gamecategory215=Action&gamename216=Capitalism&gamehighs216=Broad and deep business simulation, helped along by an excellent tutorial.&gamelows216=Too complex for some gamers; too tedious for others.&bottomline216=If you're the least bit interested in the subject, give this one a try.&gameissue216=December '95, p. 238&gameurl216=http://www.pcgamer.com&gamepub216=Interactive Magic&gamerating216=89&gamecategory216=Simulation&gamename217=Captain Quazar&gamehighs217=It's easy to set up and start playing.&gamelows217=No fun, plenty of annoying faults.&bottomline217=Half-hearted arcade dross to be avoided.&gameissue217=February '97, p. 141&gameurl217=http://www.pcgamer.com&gamepub217=Studio 3DO&gamerating217=19&gamecategory217=Arcade&gamename218=Carmageddon&gamehighs218=Guts and gore! Very playable and addictive.&gamelows218=An unfinished feel; feeble graphics engine; too many minor nags.&bottomline218=An incredibly fun game, but rough around the edges and technologically inferior to other action racing games on the market.&gameissue218=October '97, p. 211&gameurl218=http://www.pcgamer.com&gamepub218=Interplay&gamerating218=78&gamecategory218=Action&gamename219=Carmageddon 2: Carpocalypse Now&gamehighs219=Scores of secrets and surprises; just plain fun.&gamelows219=Sluggish graphics engine; touchy controls; no Internet or modem support.&bottomline219=For adults only; but not to miss if you've got a fast machine and a stomach for comical gore.&gameissue219=April '99, p. 96&gameurl219=http://www.pcgamer.com&gamepub219=Interplay Productions&gamerating219=83&gamecategory219=Action&gamename220=Carnivores&gamehighs220=Lush terrain graphics, outstanding dinosaur animations.&gamelows220=It takes too long to get in killing range; there are only three weapons to use and only four dangerous dinosaurs.&bottomline220=With a sticker price of only $19.95, it's worth a look if you're into hunting dinos.&gameissue220=April '99, p. 130&gameurl220=http://www.pcgamer.com&gamepub220=WizardWorks&gamerating220=69&gamecategory220=Action&gamename221=Carnivores 2&gamehighs221=Nice graphics engine; good atmosphere; a change from hunting deer.&gamelows221=Major clipping problems; gameplay gets slow; character control is iffy.&bottomline221=One of the better hunting games out there; not bad for the low price.&gameissue221=February '00, p. 118&gameurl221=http://www.pcgamer.com&gamepub221=Wizard Works&gamerating221=60&gamecategory221=Action&gamename222=Carnivores: Ice Age&gamehighs222=&gamelows222=&bottomline222=&gameissue222=May '01, p. 71&gameurl222=http://www.pcgamer.com&gamepub222=Infogrames&gamerating222=15&gamecategory222=Hunting&gamename223=Carriers at War II&gamehighs223=Simple interface, a wealth of information, and varied scenarios make it a winner.&gamelows223=Graphics could be a lot better (16 colors just doesn't cut it anymore), and a decent campaign mode would be welcome too.&bottomline223=The best carrier wargame around; easy to get into and deep enough to last.&gameissue223=July '94, p. 80&gameurl223=http://www.pcgamer.com&gamepub223=SSG&gamerating223=85&gamecategory223=Wargame&gamename224=CART Precision Racing&gamehighs224=Realistic driving model; nice graphics; gearheads will love the garage.&gamelows224=Alpine-steep learning curve; presentation lacks pizzazz.&bottomline224=CART is the game of choice for all-out realism freaks, but it can be hard for regular gamers to have fun with.&gameissue224=May '98, p. 137&gameurl224=http://www.pcgamer.com&gamepub224=Microsoft&gamerating224=79&gamecategory224=Simulation&gamename225=Casino Deluxe&gamehighs225=Beautiful graphics; accurate representations of popular casino games.&gamelows225=No options for multiplayer competition; weak strategy guides.&bottomline225=A great way to get your gambling fix without taking a big hit to your wallet.&gameissue225=October '95, p. 87&gameurl225=http://www.pcgamer.com&gamepub225=Impressions Software&gamerating225=80&gamecategory225=Simulation&gamename226=Casino Expert for Windows&gamehighs226=You won't be risking much even if you don't like the game.&gamelows226=You just can't lose, so this ain't gambling. And the games are all quite average.&bottomline226=If realism doesn't matter to you and you're tight on cash, you might like it.&gameissue226=August '94, p. 57&gameurl226=http://www.pcgamer.com&gamepub226=Expert Software&gamerating226=51&gamecategory226=Simulation&gamename227=Casino Tournament of Champions&gamehighs227=Modem/network features mean you don't have to wait for Saturday night to play a little poker.&gamelows227=A less-than-intuitive user interface makes for a lot of delays and unnecessary clicking.&bottomline227=Plenty of casino gaming for the buck. A little tweaking could've really made this baby sing.&gameissue227=June '95, p. 122&gameurl227=http://www.pcgamer.com&gamepub227=Capstone&gamerating227=79&gamecategory227=Strategy&gamename228=Castrol Honda Superbike World Champions&gamehighs228=Nice handling on the RC45; learning features are helpful for newbies.&gamelows228=Graphics and sound are merely so-so; crashes and collision need work; the game needs more bikes, dammit!&bottomline228=A valiant effort, but there's plenty of room left for a definitive PC bike sim.&gameissue228=August '98, p. 145a&gameurl228=http://www.pcgamer.com&gamepub228=Intense Entertainment&gamerating228=63&gamecategory228=Simulation&gamename229=Catfight&gamehighs229=At least it's better than the same company's Island Peril.&gamelows229=Truly awful on all accounts. Bad graphics, tiresome action, and lame controls.&bottomline229=A complete bore. Avoid this one like the plague.&gameissue229=October '96, p. 183&gameurl229=http://www.pcgamer.com&gamepub229=Atlantean Interactive Games&gamerating229=18&gamecategory229=Action&gamename230=Cave Wars&gamehighs230=A novel concept, with a multi-tiered world and bizarre subterranean milieu.&gamelows230=A lack of update screens, diplomacy, interaction, custom options, tactical combat.&bottomline230=Bare bones strategic gaming with few frills; fresh ideas but poor execution.&gameissue230=March '97, p. 162&gameurl230=http://www.pcgamer.com&gamepub230=Avalon Hill&gamerating230=75&gamecategory230=Strategy&gamename231=Celtic Tales: Balor of the Evil Eye&gamehighs231=Detailed control; great historical background; absorbing storyline.&gamelows231=Confusing gameplay; poor instructions for beginners.&bottomline231=It's a great game for experienced strategy gamers, but the average gamers will find the game confusing.&gameissue231=September '95, p. 111&gameurl231=http://www.pcgamer.com&gamepub231=KOEI Corp.&gamerating231=87&gamecategory231=Strategy&gamename232=Championship Surfer&gamehighs232=&gamelows232=&bottomline232=&gameissue232=February '01, p. 92&gameurl232=http://www.pcgamer.com&gamepub232=Mattel Interactive&gamerating232=69&gamecategory232=Sports&gamename233=Chaos&gamehighs233=A great story with tricky puzzles.&gamelows233=Graphics could be smoother, and some online hints would be welcome for the toughest puzzles.&bottomline233=A refreshingly different sort of adventure game--it will surely inspire many players to learn more about Chaos Theory.&gameissue233=July '96, p. 106&gameurl233=http://www.pcgamer.com&gamepub233=Multimedia 2000&gamerating233=82&gamecategory233=Adventure&gamename234=Chaos Continuum&gamehighs234=Very impressive graphics and sound.&gamelows234=Pretty short on actual gameplay.&bottomline234=Like many CD-ROM games, it looks great, but you'll have to decide if that's enough.&gameissue234=May/June '94, p. 89&gameurl234=http://www.pcgamer.com&gamepub234=Creative Multimedia&gamerating234=61&gamecategory234=Adventure&gamename235=Chaos Control&gamehighs235=The graphics and animation are as good as they get.&gamelows235=It's a tough game, and it could have used a bit more variety.&bottomline235=The graphics and story elements help raise an otherwise monotonous shooter into an absorbing tale of adventure.&gameissue235=December '95, p. 220&gameurl235=http://www.pcgamer.com&gamepub235=I-Motion&gamerating235=82&gamecategory235=Arcade&gamename236=Chaos Gate&gamehighs236=Excelltn turn-based tactical gameplay. Rich, diverse world.&gamelows236=You can only fight as Ultramarines. Minimal keyboard support. Some minor bugs.&bottomline236=Excellent tactical combat, with lots of units, good graphics, and an interesting system.&gameissue236=February '99, p. 218&gameurl236=http://www.pcgamer.com&gamepub236=SSI&gamerating236=85&gamecategory236=Strategy&gamename237=Chaos Overlords&gamehighs237=Could be mildly diverting when played on the Internet.&gamelows237=Mediocre graphics and dull, monotonous gameplay.&bottomline237=A good idea executed without a trace of wit, energy, or style. About as dull as dish-water.&gameissue237=September '96, p. 138&gameurl237=http://www.pcgamer.com&gamepub237=New World Computing&gamerating237=46&gamecategory237=Strategy&gamename238=Chasm&gamehighs238=Nice looking polygonal monsters; some impressive graphic effects.&gamelows238=Bad mouse control; levels are throwback to Doom; no Internet support.&bottomline238=With better games on the market, you're better off staying away from this one.&gameissue238=January '98, p. 312&gameurl238=http://www.pcgamer.com&gamepub238=GT Interactive&gamerating238=56&gamecategory238=Action&gamename239=Chessmaster 5000&gamehighs239=Very strong AI; instructional aids; graphics -- all detailed and customizable.&gamelows239=Supports Win 95 only.&bottomline239=The flexibility of almost every aspect of this program makes it inviting for chess fans at any level.&gameissue239=November '96, p. 236&gameurl239=http://www.pcgamer.com&gamepub239=Mindscape&gamerating239=90&gamecategory239=Simulation&gamename240=Chessmaster 5500&gamehighs240=Every area is outstanding; best graphics, instructional aids, and sound of any chess game.&gamelows240=Er...there's no feature that will automatically order pizza for you.&bottomline240=With the new features, the latest Chessmaster is the best PC chess game you can buy.&gameissue240=February '98, p. 167&gameurl240=http://www.pcgamer.com&gamepub240=Mindscape&gamerating240=94&gamecategory240=Strategy&gamename241=ChessMaster 7000&gamehighs241=Great chess and a great chess database.&gamelows241=Insignificant redesign; a "more of the same" feel.&bottomline241=If you're a first-timer in the market for a chess game, this is the one to get. But if you have earlier versions of CM, don't bother.&gameissue241=January '00, p. 205&gameurl241=http://www.pcgamer.com&gamepub241=Mindscape&gamerating241=78&gamecategory241=Strategy&gamename242=Chessmaster 8000&gamehighs242=Excellent match commentary; fine tutorial modes; Josh waitzkin grew up normal.&gamelows242=Awkward 3D board layouts; mid-level AI opponents can be too easily suckered.&bottomline242=Despite some blemishes, it's still the PC's best chess offering.&gameissue242=April '01, p. 78&gameurl242=http://www.pcgamer.com&gamepub242=Mattel Interactive&gamerating242=78&gamecategory242=Chess&gamename243=Chessnet 3&gamehighs243=For playing over third-party BBSs, networks, and direct modem connections, this program is the king daddy.&gamelows243=As a stand-alone chess opponent, this program bites.&bottomline243=If you're a chess player with a modem and $20, buy Chessnet 3.&gameissue243=November '94, p. 73&gameurl243=http://www.pcgamer.com&gamepub243=Masque Publishing&gamerating243=81&gamecategory243=Simulation&gamename244=Chronicles of the Sword&gamehighs244=Nice, high-res graphics and a decent game engine.&gamelows244=Not enough story; gameplay dissolves into a series of pixel hunts.&bottomline244=Synthetic Dimensions draws on neither the strength of their game engine nor of the subject matter for this lackluster title.&gameissue244=September '96, p. 126&gameurl244=http://www.pcgamer.com&gamepub244=Psygnosis&gamerating244=65&gamecategory244=Adventure&gamename245=Chronomaster&gamehighs245=Excellent graphics, variety of puzzles, raning from no-brainers to hair-pullers; good plot and lots of interaction keeps things interesting.&gamelows245=Too much time is spent traveling; newcomers may find the options overwhelming.&bottomline245=It doesn't break any new ground, but it delivers a mighty big dose of puzzle-solving fun, even for experienced gamers.&gameissue245=April '96, p. 105&gameurl245=http://www.pcgamer.com&gamepub245=Capstone&gamerating245=84&gamecategory245=Adventure&gamename246=CIA: Central Intelligence&gamehighs246=This could have been a great premise.&gamelows246=Not entertaining; not exciting; not really much of a game.&bottomline246=A lesson in wasted potential, Central Intelligence is strictly for those who like stats-based, slow-paced gaming.&gameissue246=June '95, p. 91&gameurl246=http://www.pcgamer.com&gamepub246=Ocean of America, Inc.&gamerating246=53&gamecategory246=Strategy&gamename247=Circle of Blood&gamehighs247=Simple interface; beautiful, crisp graphics; challenging puzzles; intriguing story line.&gamelows247=Voice acting isn't exactly professional; some puzzles require too much pixel-hunting.&bottomline247=It's entertaining, challenging, and worth playing, but it's not a graphic adventure that will blow you away.&gameissue247=January '97, p. 234&gameurl247=http://www.pcgamer.com&gamepub247=Virgin Interactive&gamerating247=80&gamecategory247=Adventure&gamename248=Circuit Racer&gamehighs248=Runs on low-end systems; only takes up 7MB.&gamelows248=Blah, circa-1995 graphics; no convincing sense of speed; unrefined gameplay.&bottomline248=You can do a lot better than this -- unless you have an older system, there are no reasons to bother.&gameissue248=November '97, p. 230&gameurl248=http://www.pcgamer.com&gamepub248=WizardWorks&gamerating248=58&gamecategory248=Arcade&gamename249=City of Lost Children, The&gamehighs249=The graphics are sensational; dark mood.&gamelows249=Incredibly short playing time; pointless puzzles; Euro-crap interface.&bottomline249=Rent the cult movie instead; it'll blow your mind. The game will just blow your temper.&gameissue249=July '97, p. 194&gameurl249=http://www.pcgamer.com&gamepub249=Psygnosis&gamerating249=48&gamecategory249=Adventure&gamename250=Civil War: 1861-1864&gamehighs250=It's packed with fine-grained detail and achieves great balance between the strategic and the tactical.&gamelows250=Graphic style may alienate as many as it pleases, especially the miniatures-style battle scenes.&bottomline250=The most ambitious Civil War game ever designed for the PC. Very impressive indeed.&gameissue250=May '95, p. 83&gameurl250=http://www.pcgamer.com&gamepub250=Empire Interactive&gamerating250=84&gamecategory250=Strategy&gamename251=Civil War Generals II&gamehighs251=Campaigns cover entire war. Lots of historical detail. Excellent victory system.&gamelows251=Victory system encourages suicidal stands. Underestimates effects of cannon.&bottomline251=Don't compare it to any other games; CWGII stands quite well on its own.&gameissue251=February '98, p. 140&gameurl251=http://www.pcgamer.com&gamepub251=Sierra&gamerating251=86&gamecategory251=Wargame&gamename252=Civilization 2&gamehighs252=Improved artificial intelligence and play balance; strong, new interface.&gamelows252=Some rough spots in the initial release, but they've already been smoothed out.&bottomline252=An immensely addictive and playable strategy game that's the rightful heir to the Civilization crown.&gameissue252=July '96, p. 82&gameurl252=http://www.pcgamer.com&gamepub252=MicroProse&gamerating252=97&gamecategory252=Strategy&gamename253=Civilization: Call to Power&gamehighs253=Cool new units and tecnology; space- and water-based cities; streamlined.&gamelows253=Lacks spark; clunky interface; overpowerful superunits; poor performance; no autosave.&bottomline253=Impressive but not much fun. Wait for MicroProse's Civilization II: Test of Time.&gameissue253=July '99, p. 98&gameurl253=http://www.pcgamer.com&gamepub253=Activision&gamerating253=65&gamecategory253=Strategy&gamename254=Civilization II: Test of Time&gamehighs254=Core Civ gameplay is rock solid; multiple levels add a twist.&gamelows254=Muddy, dark graphics; not backward-compatible with SCN files; doesn't replace Multiplayer Gold.&bottomline254=It's Civilization II, and if you already own that, you don't need this update.&gameissue254=October '99, p. 130&gameurl254=http://www.pcgamer.com&gamepub254=Hasbro Interactive&gamerating254=65&gamecategory254=Strategy&gamename255=Clandestiny&gamehighs255=Nice rendering, and there's a hidden book with some good Scottish recipes.&gamelows255=Cheesy animation, bad dialog, lame-o puzzles.&bottomline255=If tired puzzlers ye buy, best give it a try. If ye're nae inta it, ye'd best let it sit.&gameissue255=March '97, p. 157&gameurl255=http://www.pcgamer.com&gamepub255=Virgin Interactive&gamerating255=30&gamecategory255=Puzzle&gamename256=Clans&gamehighs256=It's stable, and in multiplayer games, you can poison people.&gamelows256=Obnoxious puzzles; turgid story; hammer-and-tongs interface that's way too bulky.&bottomline256=The roleplaying equivalent of a flat, warm Coke. Best left on the shelf.&gameissue256=Novemeber '99, p. 173&gameurl256=http://www.pcgamer.com&gamepub256=Strategy First&gamerating256=40&gamecategory256=Roleplaying&gamename257=Classic Five&gamehighs257=Mouse interface is easy to use; lots of games for one price.&gamelows257=No bells or whistles; you'll probably yearn for a more intelligent computer opponent.&bottomline257=Individually, these games have been done before and done better.&gameissue257=July '94, p. 91&gameurl257=http://www.pcgamer.com&gamepub257=Interplay&gamerating257=56&gamecategory257=Strategy&gamename258=Classic Jackpot!&gamehighs258=Five fast-playing casino games; perfect for work breaks.&gamelows258=Three of the games require little or no skill, and there's no tutorial to help you master the other two.&bottomline258=A fun--and safe--way to enjoy casino action.&gameissue258=September '94, p. 90&gameurl258=http://www.pcgamer.com&gamepub258=Impressions Software&gamerating258=77&gamecategory258=Simulation&gamename259=Claw&gamehighs259=Really nice animation; 64-player mode is interesting; realatively low gore factor means that the game is kid-safe.&gamelows259=Boring. A rehash of a dead genre.&bottomline259=Buy Claw for the kids, but not for yourself.&gameissue259=December '97, p. 230&gameurl259=http://www.pcgamer.com&gamepub259=Monolith Productions&gamerating259=65&gamecategory259=Arcade&gamename260=Clive Barker's Undying&gamehighs260=Very scary; great monsters and character models; spooky sound design.&gamelows260=Long loading times; story is a bit muddled; stretches of mediocre voice acting.&bottomline260=A near-perfect combination of gut-wrenching horror and intense action.&gameissue260=May '01, p. 58&gameurl260=http://www.pcgamer.com&gamepub260=Electronic Arts&gamerating260=85&gamecategory260=Action&gamename261=Clockwerx&gamehighs261=Intricate movement system adds new dimension to an otherwise standard puzzle game.&gamelows261=Lack of humor and the limited variety of puzzles affect the games' longevity.&bottomline261=As puzzlers go, the idea behind Clockwerx is clever enough to demand a look.&gameissue261=July '95, p. 108&gameurl261=http://www.pcgamer.com&gamepub261=Spectrum HoloByte&gamerating261=75&gamecategory261=Action&gamename262=Close Combat&gamehighs262=Realism, strategy, immersion and action combine in one close quarters wargame.&gamelows262=Minuscule men, control problems, no elevation, and a limited choice of scenarios.&bottomline262=Close Combat is brilliant and engaging, a bold new chapter in wargaming, but not without its drawbacks.&gameissue262=October '96, p. 162&gameurl262=http://www.pcgamer.com&gamepub262=Microsoft&gamerating262=89&gamecategory262=Wargame&gamename263=Close Combat: A Bridge Too Far&gamehighs263=Great new Battlemaker; as personal as you can get to WWII on your PC.&gamelows263=The real-time might turn off wargamers, while the realism will confuse C%26C fans. Campaign status is roughly handled.&bottomline263=Ready for something new? A Bridge Too Far should fit the bill.&gameissue263=January '98, p. 225&gameurl263=http://www.pcgamer.com&gamepub263=Microsoft&gamerating263=88&gamecategory263=Wargame&gamename264=Close Combat III&gamehighs264=Beautiful graphics, smooth gameplay, and a much better campaign mode than its predecessors.&gamelows264=Off-map artillery is weak and arbitrary; no air support.&bottomline264=One of the best East Front games.&gameissue264=April '99, p. 120&gameurl264=http://www.pcgamer.com&gamepub264=Microsoft&gamerating264=92&gamecategory264=Wargame&gamename265=Close Combat: Invasion Normandy&gamehighs265=Success and failure in individual battles has broad impact; units behave realistically.&gamelows265=Gameplay remains relatively unchanged; interface still confusing, line of sight still sketchy.&bottomline265=A solid game that feels like an add on. This series needs an 3D overhaul.&gameissue265=January '01, p. 157&gameurl265=http://www.pcgamer.com&gamepub265=SSI&gamerating265=70&gamecategory265=Strategy&gamename266=Close Combat IV: Battle of the Bulge&gamehighs266=Plenty of colorful tactical action, great AI.&gamelows266=It's still the battle of the Bulge, and the Germans always lose.&bottomline266=It's better than expected, but let's hope that Atomic's next game breaks some newer ground.&gameissue266=March '00, p.95 &gameurl266=http://www.pcgamer.com&gamepub266=SSI&gamerating266=84&gamecategory266=Strategy&gamename267=Codename Eagle&gamehighs267=A decent, story-driven concept; reasonable fun in multiplay.&gamelows267=Blocky graphics; lack of good mission info; ridiculous save scheme; general pain in the butt.&bottomline267=It's a cool idea, but poor execution and muddles thinking add up to lack of fun.&gameissue267=August '00, p.99 &gameurl267=http://www.pcgamer.com&gamepub267=Talonsoft&gamerating267=52&gamecategory267=Action&gamename268=Colin MaRae Rally&gamehighs268=Fills the void of PC-based rally racing games; good controls; plenty of cars and tracks.&gamelows268=It's really more of a console game than a simulator; second-tier graphics.&bottomline268=Not a bad litter racer, but the next McRae offering should push the envelope a bit more.&gameissue268=June '00, p.107 &gameurl268=http://www.pcgamer.com&gamepub268=Codemasters&gamerating268=75&gamecategory268=Racing&gamename269=Colin McRae Rally 2&gamehighs269=Sweet graphics; solid physics and damage modeling; healthy selection of gameplay options.&gamelows269=Much too difficult to beat at higher skill levels; abbreviated stage lengths.&bottomline269=A well-crafted off-road racer that'll appeal to sim buffs and arcade fans alike.&gameissue269=April '01, p. 85&gameurl269=http://www.pcgamer.com&gamepub269=Codemasters&gamerating269=87&gamecategory269=Racing&gamename270=Comanche 3&gamehighs270=Overall fun gameplay and sharp graphics engine.&gamelows270=Idiot wingman, small game world, dippy AI in general.&bottomline270=A fun, good-looking game that will keep you playing -- just don't expect Longbow-level sim quality.&gameissue270=July '97, p. 148&gameurl270=http://www.pcgamer.com&gamepub270=NovaLogic&gamerating270=78&gamecategory270=Simulation&gamename271=Combat Flight Simulator&gamehighs271=Top-notch flight models. Engaging missions. Incredible terrain graphics from altitude.&gamelows271=Terrain graphics look flat down low. A real system hog. Canned campaign missions.&bottomline271=Excellent flight modeling and entertaining mix of missions make this a winner.&gameissue271=February '99, p. 200&gameurl271=http://www.pcgamer.com&gamepub271=Microsoft&gamerating271=85&gamecategory271=Simulation&gamename272=Combat Flight Simulator II: WWII Pacific Theater&gamehighs272=Stellar visuals; highly configurable; detailed aircraft models and textures; intense dogfights.&gamelows272=Dodgy AI; wingman management too basic; unclear mission objectives; no flyable bombers.&bottomline272=A solid improvement over the original, though still not up to the standards of prior classics.&gameissue272=January '01, p. 137&gameurl272=http://www.pcgamer.com&gamepub272=Microsoft&gamerating272=78&gamecategory272=Simulation&gamename273=Combat Mission Beyond Overlord&gamehighs273=Real warfare in 3D, lots of features; forces you to master real tactics; splendid manual; great fun.&gamelows273=Currently, there is no TCP/IP mode; some graphics compromises.&bottomline273=Fresh, and innovative; breathes new life into a tired and increasingly cranky genre.&gameissue273=September '00, p.106 &gameurl273=http://www.pcgamer.com&gamepub273=Battlefront.com&gamerating273=91&gamecategory273=Wargame&gamename274=Command %26 Conquer&gamehighs274=A great real-time wargame set against a well-executed cinematic backdrop.&gamelows274=More could have been done to upgrade the Dune II engine, such as an additional zoom level.&bottomline274=If you like strategy games, get Command %26 Conquer.&gameissue274=November '95, p. 108&gameurl274=http://www.pcgamer.com&gamepub274=Virgin Interactive Entertainment&gamerating274=91&gamecategory274=Strategy&gamename275=Command %26 Conquer: Red Alert&gamehighs275=It's a follow-up to one of the best games of all time, and it's faithful to the original.&gamelows275=Some changes are merely cosmetic; the AI hasn't improved that much; some missions have too much of a "puzzle" element.&bottomline275=Red Alert will be liked by the legions of the faithful, and win new converts as well.&gameissue275=December '96, p. 238&gameurl275=http://www.pcgamer.com&gamepub275=Virgin Interactive Entertainment&gamerating275=91&gamecategory275=Strategy&gamename276=Command %26 Conquer: Red Alert 2&gamehighs276=New units; interesting campaign missions; numerous new multiplayer modes.&gamelows276=Average graphics; lack of enhancements; uninformative multiplayer interface.&bottomline276=Westwood must have felt that the RA engine didn't need improving- add 7% if you agree.&gameissue276=January '01, p. 118&gameurl276=http://www.pcgamer.com&gamepub276=Electronic Arts&gamerating276=85&gamecategory276=Real Time Strategy&gamename277=Command %26 Conquer: Tiberian Sun&gamehighs277=Essentially the same gameplay that made C%26C so popular.&gamelows277=Nothing significantly new. Control, play balance, and unit AI issues remain.&bottomline277=If you liked C%26C and want more of the same, great. If you expected more, no deal.&gameissue277=November '99, p. 137&gameurl277=http://www.pcgamer.com&gamepub277=Westwood Studios&gamerating277=73&gamecategory277=Strategy&gamename278=Commander Blood&gamehighs278=There's certainly nothing else quite like it.&gamelows278=Once the novelty wears off, there's just not enough gameplay to hold your interest for long.&bottomline278=If a friend buys it, it's worth watching him or her play for a few minutes.&gameissue278=May '95, p. 81&gameurl278=http://www.pcgamer.com&gamepub278=Mindscape&gamerating278=58&gamecategory278=Adventure&gamename279=Commandos&gamehighs279=The tactical action and mission-based puzzling can be fun...&gamelows279=...although much of the time the linear campaign and very difficult missions are frustrating.&bottomline279=Commandos has a lot to offer, butless patient gamers should look elsewhere.&gameissue279=November '98, p. 240&gameurl279=http://www.pcgamer.com&gamepub279=Eidos Interactive&gamerating279=80&gamecategory279=Strategy&gamename280=Commandos: Beyond the Call of Duty&gamehighs280=Historically inspired scenarios are cool; puzzles will challenge.&gamelows280=Ponderous interface; lock-step puzzle design; silly restrictions on units.&bottomline280=Only the most patient gamers should bother setting out on these missions.&gameissue280=July '99, p. 124&gameurl280=http://www.pcgamer.com&gamepub280=Eidos Interactive&gamerating280=53&gamecategory280=Strategy&gamename281=Congo: Descent Into Zinj&gamehighs281=Simple interface, above-average acting.&gamelows281=The solutions to puzzles are often far-fetched; inability to examine the items you pick up; steep system requirements.&bottomline281=Die-hard adventurers may like it, but most folks will toss up their hands in confusion.&gameissue281=April '96, p. 137&gameurl281=http://www.pcgamer.com&gamepub281=Viacom New Media&gamerating281=57&gamecategory281=Adventure&gamename282=Connections&gamehighs282=James Burke and his collection of videos; great graphics.&gamelows282=Not much gameplay; thin connections; only five levels.&bottomline282=Burke is entertaining to watch, but that doesn't necessarily make Connections a great game.&gameissue282=December '96, p. 293&gameurl282=http://www.pcgamer.com&gamepub282=Discover Channel Multimedia&gamerating282=59&gamecategory282=Puzzle&gamename283=Conquer for Windows&gamehighs283=Slick, fast-paced, strategic exploration and combat. It has a nice balance between strategy and production priorities.&gamelows283=Pig-ugly; a brazen rip-off of a better game.&bottomline283=If you liked Empire, you'll like Conquer. They're practically the same game.&gameissue283=August '96, p. 110&gameurl283=http://www.pcgamer.com&gamepub283=Micro Star&gamerating283=65&gamecategory283=Strategy&gamename284=Conqueror, A.D. 1086&gamehighs284=Looks great, sounds great, and the field battles are good, bloody fun.&gamelows284=Hopeless mouse control in jousting segments, big logic-holes in the economic system, no siege warfare, numerous skimped details that could easily have been corrected.&bottomline284=A beautiful but half-baked game from a company that should know better.&gameissue284=March '96, p. 141&gameurl284=http://www.pcgamer.com&gamepub284=Sierra On-Line&gamerating284=60&gamecategory284=Strategy&gamename285=Conquest of the New World&gamehighs285=Flexible gameplay lets you focus on what you want; best combat model of any nation-building sim; network play.&gamelows285=Not a lot of variety in the graphics; interaction is dry and lifeless; no map editor.&bottomline285=An enjoyable strategy game for fans of the genre; good change of pace for any gamer.&gameissue285=July '96, p. 113&gameurl285=http://www.pcgamer.com&gamepub285=Interplay Productions&gamerating285=79&gamecategory285=Strategy&gamename286=Conspiracy&gamehighs286=The video clips, and Donald Sutherland's fine performance, really stand out.&gamelows286=Aside from the new high-tech shell, this is a very basic game with a linear plot and confusing tone.&bottomline286=A case of new clothes for an old game -- and not a very good one at that.&gameissue286=May/June '94, p. 87&gameurl286=http://www.pcgamer.com&gamepub286=Virgin&gamerating286=58&gamecategory286=Adventure&gamename287=Corridor 7: Alien Invasion&gamehighs287=Fast-paced action, plenty to do, and some nice extras.&gamelows287=The sound and graphics aren't all that great, hurting the overall package.&bottomline287=If this is the sort of gameplay you love, Corridor 7 is worth a look. If it's not, though, this won't be the game to convert you.&gameissue287=July '94, p. 75&gameurl287=http://www.pcgamer.com&gamepub287=Capstone&gamerating287=68&gamecategory287=Action&gamename288=Corsairs&gamehighs288=Good blend of sea combat, land sieges, and trade in one game.&gamelows288=No real replay value. Interface and map weirdness.&bottomline288=Simple yet entertaining gameplay. It's a small game and is likely to be overlooked, but it's still a great deal of fun.&gameissue288=August '99, p. 126&gameurl288=http://www.pcgamer.com&gamepub288=Microids&gamerating288=82&gamecategory288=Strategy&gamename289=Cowboy Casino&gamehighs289=The interaction with each character is good for a few hoots and belly laughs.&gamelows289=Limited gameplay; what's here just isn't very challenging.&bottomline289=The game's best feature is the live action video. When the novelty wears off, though, you're left with a mediocre game.&gameissue289=September '94, p. 79&gameurl289=http://www.pcgamer.com&gamepub289=Intellimedia Sports, Inc.&gamerating289=64&gamecategory289=Simulation&gamename290=Creature Shock&gamehighs290=Incredible graphics, great atmosphere...did I mention the incredible graphics?&gamelows290=The gameplay is thin; the controls are occasionally frustrating.&bottomline290=The visuals earn it a high rating--but if you're hoping for depth and replay value, keep looking.&gameissue290=March '95, p. 100&gameurl290=http://www.pcgamer.com&gamepub290=Virgin Interactive&gamerating290=83&gamecategory290=Action&gamename291=Crime Patrol&gamehighs291=Nice, bright video; good B-movie soundtrack.&gamelows291=Some truly cheesy acting; low on interaction.&bottomline291=One of the best titles from American Laser Games, and a fun arcade romp. Don't expect a lot of strategy, though.&gameissue291=February '95, p. 119&gameurl291=http://www.pcgamer.com&gamepub291=American Laser Games&gamerating291=78&gamecategory291=Action&gamename292=Crimson Skies&gamehighs292=Terrific style, character and gameplay; the most fun I've had with my joystick in a long time.&gamelows292=Bugs; graphics engine could really use some smoothing out.&bottomline292=A great game that narrowly misses classic status due to its bugs.&gameissue292=December '00, p. 160&gameurl292=http://www.pcgamer.com&gamepub292=Microsoft&gamerating292=85&gamecategory292=Action&gamename293=Croc 2&gamehighs293=Bouncy presentation; lots of levels; better graphics and envirorments than in the original.&gamelows293=You've seen most of this before- with better implementation- especially in console games.&bottomline293=If the kids are in the mood, go for it, but serious gamers should look elsewhere.&gameissue293=June '00, p.104 &gameurl293=http://www.pcgamer.com&gamepub293=Fox Interactive&gamerating293=65&gamecategory293=Adventure&gamename294=Croc: Legend of the Gobbos&gamehighs294=Colorful graphics, nice characters designs and animation.&gamelows294=The camera angles don't assist you in the jumping puzzles, which are around 90 percent of the game.&bottomline294=If you're waiting for a PC equivalent of Mario 64, keep waiting.&gameissue294=June '98, p. 122&gameurl294=http://www.pcgamer.com&gamepub294=Fox Interactive&gamerating294=68&gamecategory294=Action&gamename295=Crossword Wizard&gamehighs295=Easy to use, tons of puzzles, and lots of options to personalize the game.&gamelows295=Obviously, if you don't like crossword puzzles, this one won't hold a lot of appeal for you.&bottomline295=A great way for crossword addicts to get their fix.&gameissue295=September '94, p. 86&gameurl295=http://www.pcgamer.com&gamepub295=Cogix Corp.&gamerating295=88&gamecategory295=Puzzle&gamename296=CrossWorld&gamehighs296=Lots of crosswords; lots of ways to cheat.&gamelows296=Outdated and lame clues; nearly unreadable "Decoder" section; lazy design.&bottomline296=There's nothing new here; for crossword fanatics and cheaters only.&gameissue296=July '96, p. 121&gameurl296=http://www.pcgamer.com&gamepub296=GameTek&gamerating296=30&gamecategory296=Puzzle&gamename297=Crow: The City of Angels&gamehighs297=Lovely backgrounds. Lasts longer than the movie.&gamelows297=Bad audio, bad control, bad movie. The Crow walks funny.&bottomline297=The worst movie license fighting game since Expect No Mercy.&gameissue297=July '97, p. 205&gameurl297=http://www.pcgamer.com&gamepub297=Acclaim&gamerating297=32&gamecategory297=Action&gamename298=Crusader: No Regret&gamehighs298=Gamepad support, cool new graphics and weapons, and brutal new levels.&gamelows298=Extremely violent. Too tough at times, sluggish response at times, and touchy controls.&bottomline298=If action, adventure, and a little multimedia hamminess is up your alley, look no further than Crusader: No Regret.&gameissue298=November '96, p. 248&gameurl298=http://www.pcgamer.com&gamepub298=Origin&gamerating298=88&gamecategory298=Action&gamename299=Crusader: No Remorse&gamehighs299=Incredible graphics, sound and gameplay.&gamelows299=Graphic violence, unsuitable for youngsters; no joystick support.&bottomline299=A great alternative to first-person shoot- 'em-ups, and a definite must-play for action fans.&gameissue299=December '95, p. 202&gameurl299=http://www.pcgamer.com&gamepub299=Origin&gamerating299=93&gamecategory299=Adventure&gamename300=Crush! Deluxe&gamehighs300=Unique, turn-based style of play; multi-player mode can be entertaining.&gamelows300=Bore-o-rama graphics and sound; the higher math can get tedious.&bottomline300=A mediocre thinking-man's game of blood, sweat, and tears.&gameissue300=November '97, p. 250&gameurl300=http://www.pcgamer.com&gamepub300=MegaMedia&gamerating300=58&gamecategory300=Strategy&gamename301=Crystal Caliburn&gamehighs301=Realistic graphics combined with seamless arcade play make this one a classic.&gamelows301=No screen-scrolling option; sound effects could have been a lot better.&bottomline301=Shows that you don't need a CD-ROM to find extraordinary arcade fun.&gameissue301=December '94, p. 157&gameurl301=http://www.pcgamer.com&gamepub301=StarPlay Productions Inc.&gamerating301=90&gamecategory301=Simulation&gamename302=Crystal Skull, The&gamehighs302=A few okay puzzles; some of the acting is good for its unintentional comedic value.&gamelows302=Mostly puzzles; less-than-great graphics.&bottomline302=If you want a Multimedia Aztec Adventure, try Inca instead. If you want a good adventure, go buy The Beast Within.&gameissue302=February '97, p. 172&gameurl302=http://www.pcgamer.com&gamepub302=Maxis&gamerating302=33&gamecategory302=Adventure&gamename303=Curse of Monkey Island, The&gamehighs303=Sharp writing; glorious graphics; madcap humor; voice-acting puts most games to shame.&gamelows303=The "insult-duel" section oustays its welcome by several hours.&bottomline303=If this isn't destined to be a classic, I'll swallow a cutlass.&gameissue303=February '98, p. 108&gameurl303=http://www.pcgamer.com&gamepub303=LucasArts&gamerating303=95&gamecategory303=Adventure&gamename304=Curse You! Red Baron&gamehighs304=n/a&gamelows304=n/a&bottomline304=n/a&gameissue304=October '99, p. 167&gameurl304=http://www.pcgamer.com&gamepub304=Sierra&gamerating304=12&gamecategory304=Simulation&gamename305=Custer's Last Command&gamehighs305=Does exactly what it sets out to do, and does it with real style.&gamelows305=The interface is annoyingly sluggish for some functions.&bottomline305=For anyone interested in Custer and the Battle of Little Big Horn subject, this game is a must.&gameissue305=November '95, p. 168&gameurl305=http://www.pcgamer.com&gamepub305=HPS Simulations&gamerating305=86&gamecategory305=Wargame&gamename306=Cyber Groove&gamehighs306=Precise dance pad; wide range of genres and skill levels; several play modes.&gamelows306=Unintuitive interface; poor voiceovers; cheesy graphics.&bottomline306=The most unique game for the PC in years; and a fun form of exercise.&gameissue306=April '01, p. 79&gameurl306=http://www.pcgamer.com&gamepub306=Front Interactive&gamerating306=77&gamecategory306=Dance&gamename307=Cyber Judas&gamehighs307=Interesting facts from CIA book; different players each game.&gamelows307=Interface can be clumsy; repetitive gameplay in some scenarios; long load times on slower machines.&bottomline307=Offers a lot to those interested in the presidency, but most will find it dull.&gameissue307=October '96, p. 188&gameurl307=http://www.pcgamer.com&gamepub307=Merit Studios&gamerating307=65&gamecategory307=Strategy&gamename308=CyberBykes: Shadow Racer VR&gamehighs308=Supports head-to-head play via modem or over a network, and there's a built-in editor for creating custom levels.&gamelows308=Unconvincing graphics, irritating soundtrack, frustrating gameplay.&bottomline308=The single-player game is a bust.&gameissue308=January '96, p. 213&gameurl308=http://www.pcgamer.com&gamepub308=GameTek&gamerating308=57&gamecategory308=Action&gamename309=CyberGladiators&gamehighs309=Attractive graphics; smooth animations; intuitive controls.&gamelows309=Minimal story line or options; uninspired, angular characters.&bottomline309=CyberGladiators is a real arcade-style fighter for the PC that's more than capable of standing up to a fight.&gameissue309=February '97, p. 117&gameurl309=http://www.pcgamer.com&gamepub309=Sierra&gamerating309=80&gamecategory309=Arcade&gamename310=Cyberia&gamehighs310=Lots of arcade action and gut-grabbing graphics.&gamelows310=Experienced gamers may be disappointed with this fancy shootin' gallery.&bottomline310=Lots of flash and a few puzzlers, but like Chinese food, it may leave you hungry an hour later.&gameissue310=April '95, p. 87&gameurl310=http://www.pcgamer.com&gamepub310=Interplay&gamerating310=75&gamecategory310=Adventure&gamename311=Cyberia 2: Resurrection&gamehighs311=It's easy to get into, attractively presented and good for a few aimless thrills.&gamelows311=Very little to get your teeth into, and even less to keep you playing after a few hours.&bottomline311=Cyberia is one game that really didn't need to be resurrected.&gameissue311=July '96, p. 101&gameurl311=http://www.pcgamer.com&gamepub311=Virgin Interactive Ent.&gamerating311=40&gamecategory311=Arcade&gamename312=CyberMage&gamehighs312=Gorgeous graphis, excellent sound effects; a very effective blend of action and adventure.&gamelows312=Not a lot of interaction with other characters; pretty steep hardware requirements.&bottomline312=A fantastic mix of all the best elements from several gaming genres.&gameissue312=April '96, p. 96&gameurl312=http://www.pcgamer.com&gamepub312=Origin&gamerating312=92&gamecategory312=Action&gamename313=Cybermercs&gamehighs313=Grammatical errors make the manual an entertaining read.&gamelows313=Bland, boring, repetitive gameplay.&bottomline313=This Diablo wanna-be doesn't even deserve the publicity generated by this review.&gameissue313=June '99, p. 148&gameurl313=http://www.pcgamer.com&gamepub313=JC Research&gamerating313=22&gamecategory313=Roleplaying&gamename314=Cyberstorm 2: Corporate Wars&gamehighs314=Tons of design elements; great mission variety; interesting tactical possibilities.&gamelows314=Real-time straightjacket all but ruins the good stuff; the manual is, literally, unreadable.&bottomline314=This had the potential for greatness, but the real-time virus brings it to its knees.&gameissue314=October '98, p. 232&gameurl314=http://www.pcgamer.com&gamepub314=Sierra&gamerating314=62&gamecategory314=Strategy&gamename315=CyberStrike 2&gamehighs315=Godo multi-player gaming; decent terrain graphics, lighting effects.&gamelows315=Poor single-player game, with bad AI and confusing missions.&bottomline315=The only reason to play is its multi-player action, and you can get it free from the web site. Forget the box and fire up your modem.&gameissue315=April '99, p. 103&gameurl315=http://www.pcgamer.com&gamepub315=989 Studios&gamerating315=60&gamecategory315=Action&gamename316=Cyclemania&gamehighs316=Full-motion video backgrounds look pretty sharp in high resolution mode.&gamelows316=The graphics are blocky in full-screen mode, and the odd perspective can be frustrating.&bottomline316=Cyclemania's nifty backgrounds just aren't enough to make up for mediocre gameplay.&gameissue316=February '95, p. 117&gameurl316=http://www.pcgamer.com&gamepub316=Accolade&gamerating316=66&gamecategory316=Sports&gamename317=Cyclones&gamehighs317=It has all the good things that make a first-person shooter tick.&gamelows317=Moving while shooting in the heat of battle can be awkward at times. And that full-motion video--why?&bottomline317=Cyclones shows that Doom-like games are here to stay, and they're not all cheesy rip-offs.&gameissue317=March '95, p. 110&gameurl317=http://www.pcgamer.com&gamepub317=Strategic Simulations Inc.&gamerating317=81&gamecategory317=Action&gamename318=Cydonia -- Mars: The First Maned Mission&gamehighs318=Puzzles galore makes for dozens of hours of game time.&gamelows318=Almost no character interaction, paper-thin story, clumsy interface, and distressingly bad graphics.&bottomline318=Makes a great entrance test for Mensa, but fails as an interactive adventure.&gameissue318=February '99, p. 208&gameurl318=http://www.pcgamer.com&gamepub318=Dreamcatcher Interactive&gamerating318=38&gamecategory318=Adventure&gamename319=D&gamehighs319=Well-paced, compelling, and genuinely creepy.&gamelows319=The game is too linear, too simple, too short; there's very little replay value.&bottomline319=D is fair entertainment, for about two hours.&gameissue319=June '96, p. 102&gameurl319=http://www.pcgamer.com&gamepub319=Acclaim Entertainment&gamerating319=69&gamecategory319=Adventure&gamename320=D.A. Pursuit of Justice: The Sunset Boulevard Deuce&gamehighs320=Interesting and original; and even educational.&gamelows320=Short lifespan, game procedures can be repetitive and frustrating.&bottomline320=A game of limited appeal, but armchair attorneys willing to do their homework will find it interesting.&gameissue320=August '97, p. 124&gameurl320=http://www.pcgamer.com&gamepub320=Legacy Software&gamerating320=70&gamecategory320=Adventure&gamename321=D-Day: America Invades&gamehighs321=Beautiful graphics; smooth-as-silk gameplay; exceptional historical depth.&gamelows321=You may find the fighting a bit too claustrophobic for your taste.&bottomline321=This game is excellent in every respect.&gameissue321=October '95, p. 117&gameurl321=http://www.pcgamer.com&gamepub321=Avalon Hill&gamerating321=95&gamecategory321=Wargame&gamename322=D-Day: The Beginning of the End&gamehighs322=Simple interface, good graphics, and a fun campaign game.&gamelows322=Micro-Miniatures combat is often confusing, making tactics nearly impossible. Few battles are less suited to this kind of warfare system than D-Day.&bottomline322=Some interesting qualities, but they don't add up to a satisfactory whole.&gameissue322=August '94, p. 72&gameurl322=http://www.pcgamer.com&gamepub322=Impressions Software&gamerating322=71&gamecategory322=Wargame&gamename323=Daedalus Encounter&gamehighs323=Smooth, beautiful video; variety of gameplay; and plenty of puzzles.&gamelows323=Excessive sit 'n watch segments, and some really dumb dialog.&bottomline323=A sincere attempt to make a program that works both as an interactive movie and game.&gameissue323=July '95, p. 105&gameurl323=http://www.pcgamer.com&gamepub323=Virgin Interactive Entertainment&gamerating323=79&gamecategory323=Adventure&gamename324=Dagger's Rage&gamehighs324=Excellent graphics; more than just an arcade game.&gamelows324=Action is repetitive and simple; strategic elements are frustrating, clunky interface.&bottomline324=It's all been done - and done better - many times before. Only worth a look if you're tired of play Raptor or Tyrian.&gameissue324=December '95, p. 243&gameurl324=http://www.pcgamer.com&gamepub324=Microforum&gamerating324=55&gamecategory324=Arcade&gamename325=Daikatana&gamehighs325=Size of maps/levels; co-op play; some good architecture; cool skins.&gamelows325=Unimpressive monsters and weapons; rambling, slow gameplay; unimaginative throughout. &bottomline325=Next time, Eidos can just give thirty million dollars to me.&gameissue325=August '00, p.84 &gameurl325=http://www.pcgamer.com&gamepub325=Eidos Interactive&gamerating325=53&gamecategory325=Action&gamename326=Dame Was Loaded (The)&gamehighs326=Lots of puzzles; good interface; multiple endings give the game good replay value.&gamelows326=Poor save-game option and inventory access; static photos make for a lifeless feel.&bottomline326=A fun adventure in spite of a few design problems.&gameissue326=July '96, p. 90&gameurl326=http://www.pcgamer.com&gamepub326=Philips Media, Inc.&gamerating326=72&gamecategory326=Adventure&gamename327=Darius Gaiden&gamehighs327=&gamelows327=&bottomline327=&gameissue327=April '01, p. 89&gameurl327=http://www.pcgamer.com&gamepub327=Interplay&gamerating327=74&gamecategory327=Action&gamename328=Dark Colony&gamehighs328=Good graphics and mix of units; the chance to play the "Grays."&gamelows328=Not too original; almost idential units for both sides. Simple AI.&bottomline328=Even though it doesn't improve on the real-time strategy genre, it's an enjoyable sci-fi romp with a good campaign mode.&gameissue328=November '97, p. 235&gameurl328=http://www.pcgamer.com&gamepub328=SSI&gamerating328=79&gamecategory328=Strategy&gamename329=Dark Earth&gamehighs329=Nice animation, environments; logical puzzles; intriguing, well-integrated action.&gamelows329=Fuzzy narrative. Difficulty level and storyline make this game for patient players only.&bottomline329=If you're looking for a classy adventure with a bit of everything, Dark Earth is it.&gameissue329=February '98, p. 121&gameurl329=http://www.pcgamer.com&gamepub329=MicroProse&gamerating329=82&gamecategory329=Adventure&gamename330=Dark Eye&gamehighs330=Truly inspired and evocative presentation of Poe's story.&gamelows330=Actual "game" content is lean; structure can be confusing.&bottomline330=A weird, wild, not altogether understandable nightmare journey, though not terribly interactive.&gameissue330=August '96, p. 119&gameurl330=http://www.pcgamer.com&gamepub330=Inscape&gamerating330=80&gamecategory330=Adventure&gamename331=Dark Forces&gamehighs331=Terrific Star Wars atmosphere; tons of weapons; and true 3D action.&gamelows331=No multi-player support, and some of the levels are a little too busy.&bottomline331=It's easily the best first-person shooter since Doom, and a must for Star Wars fans everywhere.&gameissue331=May '95, p. 64&gameurl331=http://www.pcgamer.com&gamepub331=LucasArts&gamerating331=92&gamecategory331=Action&gamename332=Dark Legions&gamehighs332=Outstanding graphics, sound, design, and gameplay--with modem play to boot!&gamelows332=Multi-creature combat would have been a nice touch.&bottomline332=A rare, winning combination of strategy and arcade combat. Expect folks to be talking about this one for a while.&gameissue332=July '94, p. 58&gameurl332=http://www.pcgamer.com&gamepub332=Strategic Simulations Inc.&gamerating332=90&gamecategory332=Strategy&gamename333=Dark Reign&gamehighs333=Smarter units; more control options; good multi-play; excellent editor.&gamelows333=Units occasionally make bonehead moves.&bottomline333=Dark Reign should have no trouble distinguishing itself from the current flood of WarCraft and C%26C clones.&gameissue333=December '97, p. 186&gameurl333=http://www.pcgamer.com&gamepub333=Activision&gamerating333=89&gamecategory333=Strategy&gamename334=Dark Reign 2&gamehighs334=Great visuals; camera zooms in close; balanced units; fun miltiplayer mode.&gamelows334=Lousy path-finding; suspect AI in general; tiresome solo play.&bottomline334=Not much innovation, but a solid 3D RTS that purists and online addicts should enjoy.&gameissue334=October '00, p. 139&gameurl334=http://www.pcgamer.com&gamepub334=Activision&gamerating334=70&gamecategory334=Real Time Strategy&gamename335=Dark Side of the Moon&gamehighs335=Great script, solid acting, marvelous graphics; you'll become emotionally involved.&gamelows335=Lots of disc-swapping; some tough puzzles.&bottomline335=SouthPeak is coming on strong -- this is one of hte better adventure games in recent memory.&gameissue335=May '99, p. 113a&gameurl335=http://www.pcgamer.com&gamepub335=SouthPeak Interactive&gamerating335=90&gamecategory335=Adventure&gamename336=Dark Sun: Wake of the Ravager&gamehighs336=Strong interface with playable combat and good interaction with NPCs.&gamelows336=Graphics aren't great, hard-drive requirements are horrendous, and handling objects can be clumsy.&bottomline336=If you liked the first Dark Sun game, buy this one immediately. If you want to try just one of them, take Ravager without question.&gameissue336=January '95, p. 119&gameurl336=http://www.pcgamer.com&gamepub336=Strategic Simulations Inc.&gamerating336=85&gamecategory336=Roleplaying&gamename337=Dark Vengeance&gamehighs337=Three playable characters, three quests; tons of weapons.&gamelows337=Wacky cameras, bad combat control.&bottomline337=Action-fantasy fans may bget a few giggles form it, but there are a lot of better games out there.&gameissue337=April '99, p. 140&gameurl337=http://www.pcgamer.com&gamepub337=GT Interactive&gamerating337=49&gamecategory337=Action&gamename338=Darklight Conflict&gamehighs338=Gorgeous graphics, impressive effects, and challenging missions.&gamelows338=No modem or TCP/IP options; poor control and limited joystick support; extremely difficult missions.&bottomline338=A beautiful and challenging alternative to cinematic space combat games.&gameissue338=July '97, p. 158&gameurl338=http://www.pcgamer.com&gamepub338=Electronic Arts&gamerating338=80&gamecategory338=Action&gamename339=Darkseed II&gamehighs339=Giger's artwork and backgrounds provide a menacing atmosphere.&gamelows339=Bad dialog, bad animation, bad puzzles.&bottomline339=It's not nearly as troubled as the original Darkseed, but it's certainly not a good way to spend your gaming dollar.&gameissue339=May '96, p. 141&gameurl339=http://www.pcgamer.com&gamepub339=CyberDreams/MGM Interactive&gamerating339=45&gamecategory339=Adventure&gamename340=Darkstone&gamehighs340=Lovely to look at; a joy to play; it breathes new life into an old genre.&gamelows340=Veterans may find it easy; characters get hungry too often.&bottomline340=The best "everyman RPG" since Diablo, and a welcome kick in the pants for the slumbering fantasy genre.&gameissue340=October '99, p. 147&gameurl340=http://www.pcgamer.com&gamepub340=Gathering of Developers&gamerating340=90&gamecategory340=Roleplaying&gamename341=Dawn Patrol&gamehighs341=Some of the finest plane graphics and forgiving flight physics.&gamelows341=Flight physics may be too forgiving; many missions feel the same; confusing keyboard commands.&bottomline341=Doesn't knock Red Baron from the skies, but makes a good addition to your flight-sim library.&gameissue341=March '95, p. 75&gameurl341=http://www.pcgamer.com&gamepub341=Empire Interactive&gamerating341=83&gamecategory341=Simulation&gamename342=Daytona USA&gamehighs342=Realistic driving physics; smooth graphics.&gamelows342=Choppy frame-rate; limited number of cars and tracks; port could have been done much better.&bottomline342=Daytona USA is a solid, if limited, racing experience.&gameissue342=February '97, p. 171&gameurl342=http://www.pcgamer.com&gamepub342=Sega Entertainment&gamerating342=67&gamecategory342=Arcade&gamename343=Daytona USA Deluxe&gamehighs343=Touched-up graphics and control; three new tracks; inexplicably cool music.&gamelows343=Daytona is showing its age; There's no 3D support; clipping and texture problems.&bottomline343=Daytona is still a solid racer, but these improvements aren't enough.&gameissue343=February '98, p. 188&gameurl343=http://www.pcgamer.com&gamepub343=Sega&gamerating343=68&gamecategory343=Racing&gamename344=Deadline&gamehighs344=Nice variety of missions, a few interesting concepts.&gamelows344=Maddening interface, mediocre graphics, occasional problems with controlling your team.&bottomline344=Despite its interesting concept, Deadline is dead on arrival.&gameissue344=August '96, p. 96&gameurl344=http://www.pcgamer.com&gamepub344=Vic Tokai, Inc.&gamerating344=51&gamecategory344=Strategy&gamename345=Deadlock&gamehighs345=Deep, engrossing, and handsome, it's one of the best conquer-the-planet strategy games in years.&gamelows345=Surly and ungrateful colonists get pissed off too easily and too often.&bottomline345=This may well be the long-awaited inheritor of the Master of Orion crown.&gameissue345=December '96, p. 304&gameurl345=http://www.pcgamer.com&gamepub345=Accolade&gamerating345=88&gamecategory345=Strategy&gamename346=Deadlock II: The Shrine Wars&gamehighs346=It's big and deep and turn-based.&gamelows346=Micro-management requirements may overwhelm some players; the interface is baroque.&bottomline346=If you liked the original, you'll find more to like; if you hated the original, you'll find more to hate.&gameissue346=May '98, p. 90&gameurl346=http://www.pcgamer.com&gamepub346=Accolade&gamerating346=77&gamecategory346=Strategy&gamename347=Deadly Tide&gamehighs347=Damn fine graphics, a semi-playable 360-degree shooting mode, and plenty of cool rendered bubbles.&gamelows347=Too bad it's still a cookie-cutter rail-shooter. Gets real boring, real fast.&bottomline347=The Waterworld of gaming.&gameissue347=January '97, p. 260&gameurl347=http://www.pcgamer.com&gamepub347=Microsoft&gamerating347=60&gamecategory347=Arcade&gamename348=Death Rally&gamehighs348=Beautiful graphics; fast racing action; it's fun playing dirty!&gamelows348=No race map; merely average computer opponents.&bottomline348=You can take revenge on all those bad drivers in this fun little arcade racer (without all those nasty legal consequences).&gameissue348=February '97, p. 142&gameurl348=http://www.pcgamer.com&gamepub348=GT Interactive&gamerating348=84&gamecategory348=Arcade&gamename349=DeathDrome&gamehighs349=Runs fast, looks good, and it can be fun.&gamelows349=Once you figure out how to exploit a glaring design flaw, it's far too easy.&bottomline349=With a little more care and attention paid to gameplay, DeathDrome could have been a lot better.&gameissue349=April '97, p. 130&gameurl349=http://www.pcgamer.com&gamepub349=Viacom New Media&gamerating349=68&gamecategory349=Action&gamename350=Deathgate&gamehighs350=Great visuals; unusual and absorbing storyline; and scores of challenging puzzles.&gamelows350=The lack of any animation or action may turn off gamers looking for more "modern" fare.&bottomline350=The best of Legend's text-and-pictures games--but perhaps a bit too bland for some.&gameissue350=April '95, p. 79&gameurl350=http://www.pcgamer.com&gamepub350=Legend Entertainment&gamerating350=83&gamecategory350=Adventure&gamename351=Deathkeep&gamehighs351=Each of the levels is different from the others.&gamelows351=Blocky graphics; difficult control; few roleplaying elements; jerky first-person movement; stupid monster AI; unoriginal story.&bottomline351=SSI has made some good RPGs using the TSR license, but this is not one of them.&gameissue351=November '96, p. 272&gameurl351=http://www.pcgamer.com&gamepub351=SSI&gamerating351=20&gamecategory351=Roleplaying&gamename352=Deathtrap Dungeon&gamehighs352=Inspiring visuals, level design; good atmosphere; many enemies.&gamelows352=Crap save game feature; auto-camera interferes with gameplay; "clipping" problems; lack of Internet play.&bottomline352=This is challenging and enjoyable, but it falls short of greatness.&gameissue352=October '98, p. 238&gameurl352=http://www.pcgamer.com&gamepub352=Eidos Interactive&gamerating352=79&gamecategory352=Action&gamename353=Decisive Battles of WWI: The Ardennes Offensive&gamehighs353=Surprisingly good AI. Good replication of classic tabletop wargames.&gamelows353=Some questionable victory requirements. Retro design (which some will consider a "High").&bottomline353=Sure, it's just another Bulge game, but it's a very good one.&gameissue353=October '97, p. 258&gameurl353=http://www.pcgamer.com&gamepub353=SSI&gamerating353=83&gamecategory353=Wargame&gamename354=Deer Hunter II: The Hunt Continues&gamehighs354=New weapons; a variety of locations; and the ability to walk around each area.&gamelows354=Waiting or walking is not very exciting gameplay; bitmapped animations can be jerky.&bottomline354=It's a big improvement over Deer Hunter, but it won't convert non-believers.&gameissue354=February '99, p. 220&gameurl354=http://www.pcgamer.com&gamepub354=WizardWorks&gamerating354=66&gamecategory354=Simulation&gamename355=Delta Force&gamehighs355=Intense action, nice controls, great positional sound effects, and solid Internet play. Lots of fun in single-and multi-play.&gamelows355=Resolution is limited to 800x600.&bottomline355=A sleeper hit that fans of unrelenting action will definitely want to check out.&gameissue355=January '99, p. 182&gameurl355=http://www.pcgamer.com&gamepub355=NovaLogic&gamerating355=89&gamecategory355=Action&gamename356=Delta Force 2&gamehighs356=Enormous environments; smart opposition; strong multiplayer support.&gamelows356=Squadmate AI is flawed; unrealistic single-shot kills; mid- and low-res modes are highly pixelated.&bottomline356=Unfulfilled potential hinders what is otherwise an intelligent.&gameissue356=January '00, p. 204&gameurl356=http://www.pcgamer.com&gamepub356=NovaLogic&gamerating356=74&gamecategory356=Action&gamename357=Delta Force: Land Warrior&gamehighs357=Terrific new engine; cool missions; great outdoor graphics; plenty of fun.&gamelows357=AI enemies make Dan Quayle look like a quantum physicist; frame rates chug when indoors.&bottomline357=The best in this underrated series, but the gameplay hasn't kept pace with the FPS genre.&gameissue357=February '01, p. 90&gameurl357=http://www.pcgamer.com&gamepub357=NovaLogic&gamerating357=78&gamecategory357=Action&gamename358=Delta-V&gamehighs358=Visually stunning with lightning-fast 3D gameplay; controls are easy to master, so you can concentrate on flyin' and shootin'.&gamelows358=It may be pretty, but it's just too repetitive and frustrating to play for very long.&bottomline358=There's a great game lurking in here. I hope we get to see it one day.&gameissue358=December '94, p. 153&gameurl358=http://www.pcgamer.com&gamepub358=Bethesda Softworks&gamerating358=68&gamecategory358=Adventure&gamename359=Demonstar&gamehighs359=Delivers the button-mashing adrenaline rush found in classic arcade games.&gamelows359=The motherships at the end of each mission are too easy to beat. Lack of level variety.&bottomline359=Demonstar is an intense, blood-pumping shooter with an arcade flavor.&gameissue359=May '98, p. 122&gameurl359=http://www.pcgamer.com&gamepub359=ionos, inc&gamerating359=79&gamecategory359=Arcade&gamename360=Descent&gamehighs360=Terrific graphics; non-stop action; and true 3D movement.&gamelows360=The complex controls can take a while to master.&bottomline360=Parallax did a magnificent job -- easily one of the most addictive and entertaining action games you'll play.&gameissue360=May '95, p. 91&gameurl360=http://www.pcgamer.com&gamepub360=Interplay Productions&gamerating360=96&gamecategory360=Action&gamename361=Descent 3&gamehighs361=Leading-edge graphics; mesmerizing level design; great AI; tons of multiplayer options.&gamelows361=Guide-Bot AI is dicey at times; steep system requirements.&bottomline361=Descent 3 lives up to the hype, and then some. An instant classic, we say!&gameissue361=September '99, p. 90&gameurl361=http://www.pcgamer.com&gamepub361=Interplay Productions&gamerating361=93&gamecategory361=Action&gamename362=Descent: Freespace -- The Great War&gamehighs362=Great graphics and smooth control. Robust mission editor and multi-player options.&gamelows362=Short single-player campaign; thin story line.&bottomline362=Freespace sets a new standard for sci-fi shoot 'em ups with its first-rate production.&gameissue362=September '98, p. 152&gameurl362=http://www.pcgamer.com&gamepub362=Interplay Productions&gamerating362=91&gamecategory362=Action&gamename363=Descent II&gamehighs363=Great new weapons, features, and graphics.&gamelows363=Too many labyrinthine and claustrophobic levels; very, very tough.&bottomline363=If you thought the original Descent was a walk in the park, you'll meet your match in Descent II, but stick with it, and you'll enjoy the ride.&gameissue363=June '96, p. 82&gameurl363=http://www.pcgamer.com&gamepub363=Interplay&gamerating363=88&gamecategory363=Action&gamename364=Descent to Undermountain&gamehighs364=Excellent incorporation of the AD%26D Forgotten Realms campaign setting and rules.&gamelows364=Poor graphics; poor engine; poor story; long load times.&bottomline364=It's a good idea gone horribly wrong, then apparently rushed out the door too soon.&gameissue364=April '98, p. 125&gameurl364=http://www.pcgamer.com&gamepub364=Interplay&gamerating364=40&gamecategory364=Roleplaying&gamename365=Desert Strike: Return to the Gulf&gamehighs365=The graphics are decent, and the missions are varied.&gamelows365=Childish story; ticklish control; and some truly annoying sound effects.&bottomline365=If you wondered if you should have bought a cartridge system instead of a PC, Desert Strike will convince you that you made the right call.&gameissue365=February '95, p. 75&gameurl365=http://www.pcgamer.com&gamepub365=Gremlin&gamerating365=61&gamecategory365=Arcade&gamename366=Destiny&gamehighs366=Strategic level play has great detail and epic sweep.&gamelows366=Tactical combat and 3-D modes just don't work; Discovery system is poorly explained.&bottomline366=An admirable contender, but it won't replace Civilization in the hearts of many gamers.&gameissue366=January '97, p. 242&gameurl366=http://www.pcgamer.com&gamepub366=Interactive Magic&gamerating366=75&gamecategory366=Strategy&gamename367=Destruction Derby&gamehighs367=Great slam-bang action; modem and network play.&gamelows367=The computer opponents are pretty wimpy.&bottomline367=Destruction Derby is a blast, and a welcome change of pace from high-end driving simulations.&gameissue367=March '96, p. 99&gameurl367=http://www.pcgamer.com&gamepub367=Sony Interactive&gamerating367=88&gamecategory367=Action&gamename368=Destruction Derby 2&gamehighs368=Sensational graphics, bone-breaking action; about as subtle as a shower of anvils.&gamelows368=Hardware requirements are steep if you want maximum performance.&bottomline368=If you liked the original, you'll love this sequel.&gameissue368=March '97, p. 124&gameurl368=http://www.pcgamer.com&gamepub368=Psygnosis/Sony Interactive&gamerating368=86&gamecategory368=Arcade&gamename369=Dethkarz&gamehighs369=You get to drive around and blow things up; the cars and scenery look real pretty, too.&gamelows369=Learning the controls is a chore and makes the game harder to get into.&bottomline369=Futuristic racing combat games are nothing new, but Dethkarz sure is fun.&gameissue369=April '99, p. 122&gameurl369=http://www.pcgamer.com&gamepub369=Melbourne House&gamerating369=82&gamecategory369=Arcade&gamename370=Detroit&gamehighs370=A well-balanced, thoughtful, and enjoyable strategy game.&gamelows370=The graphics and sound aren't nearly as good as the game deserves.&bottomline370=One of the best economic strategy games to come along in quite some time. It's almost too much fun.&gameissue370=July '94, p. 62&gameurl370=http://www.pcgamer.com&gamepub370=Impressions Software&gamerating370=86&gamecategory370=Simulation&gamename371=Deus&gamehighs371=Immersive sound; two play modes; an improvement over its predecessor.&gamelows371=Irritations still outweigh any enjoyment you might find.&bottomline371=Interesting ideas are sabotaged by poor implementation and dated design.&gameissue371=April '97, p. 137&gameurl371=http://www.pcgamer.com&gamepub371=ReadySoft&gamerating371=58&gamecategory371=Adventure&gamename372=Deus Ex&gamehighs372=Huge; replayable; intricately assembled plot; a whole bunch of fun.&gamelows372=3D card incompatibilities; slowdowns; clunky dialogue and voice acting. &bottomline372=A must-own...a rare and rewarding game for fans of the genre.&gameissue372=September '00, p.82 &gameurl372=http://www.pcgamer.com&gamepub372=Eidos Interactive&gamerating372=94&gamecategory372=Roleplaying&gamename373=Devo Presents Adventures of the Smart Patrol&gamehighs373=Lots of Devo influence, and some pretty funny moments.&gamelows373=It's too bad it's held together by a lousy game.&bottomline373=It's much better than the CDs coming from Queensryche and that little thing known as Prince, but that ain't saying much.&gameissue373=December '96, p. 265&gameurl373=http://www.pcgamer.com&gamepub373=Inscape&gamerating373=57&gamecategory373=Adventure&gamename374=Diablo&gamehighs374=Beautiful scenery; stream-lined interface; multi-player support.&gamelows374=Load times long for slow PCs; quests are fairly linear when you get them; limited options with ranged weapons.&bottomline374=RPG fans have waited for this one for a long time, and they won't be disappointed.&gameissue374=March '97, p. 102&gameurl374=http://www.pcgamer.com&gamepub374=Blizzard Entertainment&gamerating374=90&gamecategory374=Roleplaying&gamename375=Diablo II&gamehighs375=At least three times as large as the original; great customizable characters; better-animated enemies; fantastic multiplayer options.&gamelows375=Dated graphics by today's standard.&bottomline375=Don't steal, but lie and cheat if necessary. As a gamer, it's your duty to own Diablo II. &gameissue375=August '00, p.75 &gameurl375=http://www.pcgamer.com&gamepub375=Blizzard&gamerating375=94&gamecategory375=Roleplaying&gamename376=Diamond Mind Basecall 8.0&gamehighs376=Statistical realism; smart computer manager; custom reports; fine-tune all aspects.&gamelows376=Long learning curve; unhelpful interface and online help file; very pricey.&bottomline376=Dedicate some time to it, and you'll be rewarded with a fine sports sim.&gameissue376=April '01, p. 88&gameurl376=http://www.pcgamer.com&gamepub376=Dimond Mind&gamerating376=79&gamecategory376=Sports&gamename377=Die by the Sword&gamehighs377=Solid graphics and fun gameplay; innovative control.&gamelows377=The VSIM control is difficult to master (especially with a mouse). The roaming camera can make you dizzy.&bottomline377=Set aside some time to learn the ropes of this game; you won't be disappointed.&gameissue377=June '98, p. 84&gameurl377=http://www.pcgamer.com&gamepub377=Interplay Productions&gamerating377=89&gamecategory377=Action&gamename378=Die Hard Trilogy&gamehighs378=Successfully captures the Die Hard spirit in three different, enjoyable game styles.&gamelows378=High system requirements, somewhat sluggish controls, gets a bit repetitive.&bottomline378=Great value for your gaming dollar, provided you have the horsepower.&gameissue378=June '97, p. 82&gameurl378=http://www.pcgamer.com&gamepub378=Fox Interactive&gamerating378=84&gamecategory378=Arcade&gamename379=Die Hard Trilogy 2: Viva Las Vegas&gamehighs379=Practicaly no learning curve; the game uses only a teensy amount of hard-drive space.&gamelows379=Lackluster gameplay; pointless multiple play modes; unoriginal storyline; lame ending. &bottomline379=Save your money and buyu the movies on DVD instead.&gameissue379=June '00, p.95&gameurl379=http://www.pcgamer.com&gamepub379=Fox Interactive&gamerating379=34&gamecategory379=Adventure&gamename380=Dig (The)&gamehighs380=Good story line, challenging puzzles and satisfying gameplay.&gamelows380=It's a slow starter. Some puzzles are too vague at the beginning.&bottomline380=The Dig is yet another fun and rewarding adventure game from the masters of the genre.&gameissue380=February '96, p. 110&gameurl380=http://www.pcgamer.com&gamepub380=LucasArts&gamerating380=88&gamecategory380=Adventure&gamename381=Diggers&gamehighs381=The variety of equipment keeps things interesting.&gamelows381=Controlling your miners can sometimes seem more trouble than it's worth.&bottomline381=A combination of Lemmings and Populous, Diggers doesn't quite offer the appeal of either.&gameissue381=April '95, p. 84&gameurl381=http://www.pcgamer.com&gamepub381=Millennium Media Group&gamerating381=75&gamecategory381=Action&gamename382=Dilbert's Desktop Games&gamehighs382=The screensaver isn't bad; remains true to the Dilbert spirit.&gamelows382=The games aren't any fun.&bottomline382=The free versions of Solitaire and Minesweeper on your PC's desktop are more entertaining diversions than this.&gameissue382=December '97, p. 207&gameurl382=http://www.pcgamer.com&gamepub382=DreamWorks&gamerating382=24&gamecategory382=Arcade&gamename383=Dinotopia&gamehighs383=Lush graphics; delightful, creative details; compelling, non-violent story.&gamelows383=Some episodes out-stay their welcome; occasionally tricky movement controls may cause frustration.&bottomline383=A handsome CD-ROM adaptation of a fantasy classic, and definitely a game for the whole family to share and enjoy.&gameissue383=June '96, p. 109&gameurl383=http://www.pcgamer.com&gamepub383=Turner Interactive&gamerating383=89&gamecategory383=Adventure&gamename384=Dirt Track Racing&gamehighs384=&gamelows384=&bottomline384=&gameissue384=March '00, p.123 &gameurl384=http://www.pcgamer.com&gamepub384=WizardWorks&gamerating384=82&gamecategory384=Racing&gamename385=Disciples&gamehighs385=Deep, vibrant gameplay and lavish graphics.&gamelows385=Documentation could've been better; interface is a little tricky.&bottomline385=Don't let the fact that it's turn-based put you off; this is one of the best strategy games out there.&gameissue385=November '99, p. 155&gameurl385=http://www.pcgamer.com&gamepub385=Strategy First&gamerating385=89&gamecategory385=Strategy&gamename386=Discworld II: Mortality Bytes&gamehighs386=Terrific animation, great music, and a huge story to work your way through.&gamelows386=Too much pointless dialog, working knowledge of Discworld books required.&bottomline386=Discworld fans will have fun, but everyone else will simply be confused.&gameissue386=April '97, p. 102&gameurl386=http://www.pcgamer.com&gamepub386=Psygnosis&gamerating386=73&gamecategory386=Adventure&gamename387=Dogs of War&gamehighs387=Creative blend of genres; great graphics; ability to take control of individual units.&gamelows387=The interface is counter-intuitive; sometimes more puzzles than strategy; very hard.&bottomline387=A game that really is unlike any other, in both good ways and bad ways.&gameissue387=October '00, p. 134&gameurl387=http://www.pcgamer.com&gamepub387=Talonsoft&gamerating387=55&gamecategory387=Real Time Strategy&gamename388=Dominion: Storm Over Gift 3&gamehighs388=Most units are well designed and look sharp; good way-point system.&gamelows388=Resource management is a pain; environment graphics are sub-par; AI will drive you crazy.&bottomline388=We've seen this all before, but if you're desperate, Dominion delivers on a basic level.&gameissue388=September '98, p. 174&gameurl388=http://www.pcgamer.com&gamepub388=Eidos Interactive&gamerating388=55&gamecategory388=Strategy&gamename389=Dominus&gamehighs389=The ability to create your own monsters and discover new spells is a plus.&gamelows389=The manual could be better; it's easy to get lost in the clunky interface; and more combat views would be nice.&bottomline389=With real-time action and a variety of paths to victory, Dominus is a worthy addition to the growing pantheon of fantasy games.&gameissue389=January '95, p. 127&gameurl389=http://www.pcgamer.com&gamepub389=U.S. Gold&gamerating389=75&gamecategory389=Wargame&gamename390=Don't Quit Your Day Job&gamehighs390=There's quite a lot of stand up comedy included in the game.&gamelows390=Bathroom humor; limited interactivity; mediocre graphics.&bottomline390=Avoid this really lame attempt at graphic adventure -- it's not worth the time or money.&gameissue390=November '96, p. 234&gameurl390=http://www.pcgamer.com&gamepub390=Philips Media&gamerating390=40&gamecategory390=Adventure&gamename391=Doom II: Hell on Earth&gamehighs391=More Doom than you can shake a stick at; nice new levels; tough new enemies; excellent Deathmatch play.&gamelows391=It's still just Doom, and a few more new additions would have been appreciated.&bottomline391=Go ahead and buy Doom II--if you think you can take the heat.&gameissue391=December '94, p. 134&gameurl391=http://www.pcgamer.com&gamepub391=GT Interactive&gamerating391=90&gamecategory391=Action&gamename392=Double Talk&gamehighs392=One plus: The PC acts as a convenient timer.&gamelows392=There's only so much of these word puzzles one can stand.&bottomline392=Not a very successful mix of sports trivia and word game, or... ah, it's just disappointing, that's all.&gameissue392=February '95, p. 87&gameurl392=http://www.pcgamer.com&gamepub392=Boyle and Elggren Games, Inc.&gamerating392=54&gamecategory392=Arcade&gamename393=Dracula Resurrection&gamehighs393=Incredible atmosphere; top-notch sound effects and music; gorgeous 3D graphics.&gamelows393=Pixel hunting; some really easy puzzles; shortage of vampires.&bottomline393=A game that proves there's plenty of blood left in this genre.&gameissue393=September '00, p.112 &gameurl393=http://www.pcgamer.com&gamepub393=Dreamcatcher Int.&gamerating393=79&gamecategory393=Adventure&gamename394=Dracula: The Last Sanctuary&gamehighs394=More puzzles than you can shake a crucifix at, if that's your thing.&gamelows394=A game of endless wandering, minuscule hot spots, and nothing much happening.&bottomline394=An achievement in cramming as many puzzles into a game as possible.&gameissue394=April '01, p. 81&gameurl394=http://www.pcgamer.com&gamepub394=DreamCatcher&gamerating394=50&gamecategory394=Adventure&gamename395=Dragon Dice&gamehighs395=A good way to learn Dragon Dice. You can get dice combos without spending tons of money.&gamelows395=It's difficult to track the number and movements of your units. Lack of useful information.&bottomline395=It's a good learning tool, but the tabletop version is a deeper strategy game.&gameissue395=November '97, p. 303&gameurl395=http://www.pcgamer.com&gamepub395=Interplay&gamerating395=55&gamecategory395=Strategy&gamename396=Dragon Lore&gamehighs396=Great graphics; an entertaining story line; and enough action to keep it all pretty interesting.&gamelows396=Character animations are very stiff looking and many of the game's creatures are unrecognizable.&bottomline396=A solid adventure that goes beyond graphic gimmickry to create an intriguing story in an absorbing new world.&gameissue396=May '95, p. 73&gameurl396=http://www.pcgamer.com&gamepub396=Mindscape&gamerating396=82&gamecategory396=Adventure&gamename397=Dragon Lore II: The Heart of the Dragon Man&gamehighs397=Good plot, characters, music, and visual effects.&gamelows397=Interface from Hell; incomplete and confusing documentation; necessary objects are impossible to find.&bottomline397=Adventure games are enjoying a renaissance; but this shoddy effort isn't part of it.&gameissue397=December '97, p. 226&gameurl397=http://www.pcgamer.com&gamepub397=Interplay&gamerating397=35&gamecategory397=Adventure&gamename398=Dragon's Lair&gamehighs398=It plays exactly like the arcade original.&gamelows398=It plays exactly like the arcade original.&bottomline398=If you liked the coin-op, you'll probably like this new CD-ROM version. But if you didn't, this won't change your mind.&gameissue398=August '94, p. 68&gameurl398=http://www.pcgamer.com&gamepub398=ReadySoft&gamerating398=65&gamecategory398=Adventure&gamename399=Dragonheart: Fire and Steel&gamehighs399=Them dragons are good eatin'.&gamelows399=Clumsy controls, repetitive gameplay, and chunky graphics. A terrible use of a good movie license.&bottomline399=It's pointless and it has little to do with the movie. Don't bother.&gameissue399=April '97, p. 113&gameurl399=http://www.pcgamer.com&gamepub399=Acclaim&gamerating399=25&gamecategory399=Arcade&gamename400=Dragonsphere&gamehighs400=An exciting new graphic adventure, packed with people and places to discover.&gamelows400=It could be longer, allowing for more detailed interaction with the characters you meet.&bottomline400=It's easy to lose yourself in this fresh, engaging adventure game.&gameissue400=May/June '94, p. 78&gameurl400=http://www.pcgamer.com&gamepub400=MicroProse&gamerating400=87&gamecategory400=Adventure&gamename401=Drakan: Order of the Flame&gamehighs401=The dragon is great; vast lush world; great sound effects.&gamelows401=Contrived plot; clipping problems; multiplay mode unfinished.&bottomline401=The pros will outweigh the cons for adventure for adventure fans; but this game never fully realizes its terrific potential.&gameissue401=November '99, p. 160&gameurl401=http://www.pcgamer.com&gamepub401=Psygnosis&gamerating401=69&gamecategory401=Action&gamename402=Dreamweb&gamehighs402=A gritty story and style and almost unlimited exploration.&gamelows402=Tiny view window and graphics give the game a dated look; more depth would be nice.&bottomline402=An involving gameworld and premise; not as polished as the best adventures, but definitely worth a look.&gameissue402=January '95, p. 117&gameurl402=http://www.pcgamer.com&gamepub402=Empire Interactive&gamerating402=76&gamecategory402=Adventure&gamename403=Driver&gamehighs403=Fast-paced automotive mayhem; nice '70s-style soundtrack; cool replay editor.&gamelows403=Repetitive missions and tissue-thin cop AI; poor save-game feature; no replay value.&bottomline403=If you don't mind a few symptoms of console-itis, this is one you've gotta try.&gameissue403=January '00, p. 180&gameurl403=http://www.pcgamer.com&gamepub403=GT Interactive&gamerating403=78&gamecategory403=Racing&gamename404=Drowned God&gamehighs404=Visually sumptuous and atmospheric, with interesting conspiratorial content.&gamelows404=Many familiar and frustrating puzzles, with almost as many bugs and frequent dead ends.&bottomline404=A fair twiddle-ware game that's undermined by bugs and mediocre gameplay.&gameissue404=February '97, p. 110&gameurl404=http://www.pcgamer.com&gamepub404=Inscape&gamerating404=69&gamecategory404=Puzzle&gamename405=Drug Wars&gamehighs405=Lots to shoot, and with the ALG Game Gun, Drug Wars should play just like an arcade game.&gamelows405=The video is pretty grainy; the repetitive action means there's little replay value here.&bottomline405=Easy-to-understand action that will more than satisfy fans of previous ALG games.&gameissue405=June '95, p. 123&gameurl405=http://www.pcgamer.com&gamepub405=American Laser Games Inc.&gamerating405=73&gamecategory405=Action&gamename406=Druid: Daemons of the Mind&gamehighs406=Inventive story and game content; simple magic system.&gamelows406=Fussy interface, repetitive combat sequences.&bottomline406=An engaging adventure/RPG that purists may hate and newbies and adventure gamers enjoy.&gameissue406=March '96, p. 123&gameurl406=http://www.pcgamer.com&gamepub406=Sir-tech&gamerating406=81&gamecategory406=Roleplaying&gamename407=DTR: Sprint Cars&gamehighs407=20 authentic tracks; great Career mode; superb physic model; slick Internet support.&gamelows407=Buggy "auto-drive" feature during caution flags; minor collision-detection issues; skimpy manual.&bottomline407=Offers the best "bang for the buck" of any current racing title.&gameissue407=April '01, p. 73&gameurl407=http://www.pcgamer.com&gamepub407=WizardWorks&gamerating407=85&gamecategory407=Racing&gamename408=Ducati World Racing&gamehighs408=Over 40 bike models to choose from; a comprehensive career mode.&gamelows408=Nonexistent physics; bland graphics; crap AI; poor collision detection; no damage modeling.&bottomline408=A thoroughly appalling console port that should've never left its PlayStation jewelcase.&gameissue408=May '01, p. 77&gameurl408=http://www.pcgamer.com&gamepub408=Acclaim&gamerating408=28&gamecategory408=Racing&gamename409=Duke Nukem 3D&gamehighs409=Incredible graphics; more non-stop violence than a John Woo film; level editor; addictive multi-player action.&gamelows409=Some levels are disorienting, and some bosses are very, very tough.&bottomline409=There's no subtle way to put it...Duke kicks ass!&gameissue409=July '96, p. 78&gameurl409=http://www.pcgamer.com&gamepub409=3D Realms&gamerating409=93&gamecategory409=Action&gamename410=Dukes of Hazzard Racing for Home&gamehighs410=Driving the General Lee; story true to the show; great show opening.&gamelows410=Twitchy controls; lackluster graphics; terribly rendered character cinematics.&bottomline410=Save your $30 for a bottle of 'shine and some chaw.&gameissue410=December '00, p. 169&gameurl410=http://www.pcgamer.com&gamepub410=SouthPeak Interactive&gamerating410=45&gamecategory410=Racing&gamename411=Dune 2000&gamehighs411=Excellent full-motion video sequences and challenging missions.&gamelows411=Boring in-game graphics, weak artificial intelligence, and all-too familiar gameplay.&bottomline411=An underwhelming remake of one of gaming's true classics.&gameissue411=December '98, p. 188&gameurl411=http://www.pcgamer.com&gamepub411=Westwood Studios&gamerating411=70&gamecategory411=Strategy&gamename412=Dungeon Keeper&gamehighs412=Highly addictive, lots of subtle detail, and very attractive graphics.&gamelows412=Slow pace in multi-player battles; no built-in Internet support.&bottomline412=The line on the box is right; Evil is good.&gameissue412=September '97, p. 142&gameurl412=http://www.pcgamer.com&gamepub412=Electronic Arts&gamerating412=90&gamecategory412=Strategy&gamename413=Dungeon Keeper 2&gamehighs413=Amazing graphics; wonderfully twisted sense of humor; addictive gameplay.&gamelows413=Multiplayer is lackluster and buggy; lack of difficulty settings hampers replay value.&bottomline413=We've said it before and we'll say it again -- it's good to be bad.&gameissue413=September '99, p. 88&gameurl413=http://www.pcgamer.com&gamepub413=Electronic Arts&gamerating413=89&gamecategory413=Strategy&gamename414=Dungeon Master II&gamehighs414=Good character development, nice magic system, and a nostalgic feel.&gamelows414=There's nothing new here; graphics and sound are extremely dated.&bottomline414=A return to the classic Dungeon Master universe; but is it really necessary?&gameissue414=November '95, p. 154&gameurl414=http://www.pcgamer.com&gamepub414=Interplay&gamerating414=65&gamecategory414=Roleplaying&gamename415=Dust: A Tale of the Wired West&gamehighs415=Realistic 3D environment; highly interactive characters; intuitive interface.&gamelows415=Lots of dialogue trees; slow story line; and bad voice acting.&bottomline415=If you're in the mood for a conversation with your computer, check it out. Otherwise, you'll probably get bored rather quickly.&gameissue415=December '95, p. 231&gameurl415=http://www.pcgamer.com&gamepub415=Cyberflix, Inc.&gamerating415=68&gamecategory415=Adventure&gamename416=E-mail X-COM&gamehighs416=&gamelows416=&bottomline416=&gameissue416=December '99, p. 181&gameurl416=http://www.pcgamer.com&gamepub416=Hasbro Interactive&gamerating416=55&gamecategory416=Strategy&gamename417=Earth 2140&gamehighs417=Cool opening. Accurate clone of C%26C.&gamelows417=Keeping track of your units in dark-terrain; dim-witted pathfinding abilities of units.&bottomline417=Even though it manages to clone C%26C with lock-step precision, it lacks the fun, intensity, and personality of its inspiration.&gameissue417=May '98, p. 106&gameurl417=http://www.pcgamer.com&gamepub417=Interplay&gamerating417=77&gamecategory417=Strategy&gamename418=Earth 2150&gamehighs418=Brilliant use of full 3D for terrain; endlessly replayable; deep tactical engine.&gamelows418=Problematic pathfinding; poor soundtrack; can be a bit complex, especially for newbies.&bottomline418=A first-rate RTS game that just may revitalize the genre.&gameissue418=September '00, p.110 &gameurl418=http://www.pcgamer.com&gamepub418=Mattel Interactive&gamerating418=90&gamecategory418=Strategy&gamename419=EarthSiege 2&gamehighs419=Superb SVGA graphics and music, lots of missions, and a sleek interface.&gamelows419=Complex controls, steep system requirements, and a lack of variety in missions.&bottomline419=No matter how you look at it, EarthSiege 2 is an all-around good time.&gameissue419=June '96, p. 90&gameurl419=http://www.pcgamer.com&gamepub419=Sierra&gamerating419=90&gamecategory419=Action&gamename420=Earthworm Jim 1%262: The Whole Can of Worms&gamehighs420=Excellent animation and level design, challenging action that never gets stale.&gamelows420=Sometimes touchy controls; very difficult levels; silly password/save system.&bottomline420=An incredible value for one of the best arcade titles available for the PC, period.&gameissue420=August '96, p. 123&gameurl420=http://www.pcgamer.com&gamepub420=Playmates Interactive&gamerating420=90&gamecategory420=Arcade&gamename421=East Front&gamehighs421=Gritty, down-in-the-mud atmosphere; tons of interesting battles.&gamelows421=Plenty of rough edges and a worthless manual.&bottomline421=It's a shaky start for TalonSoft's new line, but a must-have game for any Russian Front fan.&gameissue421=February '98, p. 148&gameurl421=http://www.pcgamer.com&gamepub421=TalonSoft&gamerating421=78&gamecategory421=Wargame&gamename422=East Front II&gamehighs422=Solid graphics and interface; huge assortment of scenarios and campaigns.&gamelows422=Recycled material; supply rules are still awkward and annoying.&bottomline422=East Front II dominates the whole Russian Front subgenre.&gameissue422=August '99, p. 122&gameurl422=http://www.pcgamer.com&gamepub422=TalonSoft&gamerating422=85&gamecategory422=Strategy&gamename423=Eastern Mind: The Lost Souls of Tong Nou&gamehighs423=Highly stylized, with a unique flavor and a metaphysical slant.&gamelows423=May be too obscure for many gamers; inspires the use of words like "metaphysical."&bottomline423=Pretty pictures, plenty of puzzles, but it's very strangeness may be off-putting.&gameissue423=November '95, p. 135&gameurl423=http://www.pcgamer.com&gamepub423=Sony Imagesoft&gamerating423=58&gamecategory423=Adventure&gamename424=Ecco the Dolphin&gamehighs424=A welcome departure from the usual platform game.&gamelows424=The controls can take some getting used to, and the graphics aren't great.&bottomline424=A solid, unusual bit of videogaming.&gameissue424=January '96, p. 197&gameurl424=http://www.pcgamer.com&gamepub424=Sega of America&gamerating424=75&gamecategory424=Arcade&gamename425=ECO: East Africa&gamehighs425=Beautiful graphics; timely subject matter; good concept.&gamelows425=Monotonous game play; not enough action to keep your interest.&bottomline425=Only those who are interested in East Africa--and have a great deal of patience--need apply.&gameissue425=August '95, p. 105&gameurl425=http://www.pcgamer.com&gamepub425=IVI Publishing&gamerating425=63&gamecategory425=Simulation&gamename426=Ecstatica&gamehighs426=Ultra-realistic character movements; near-perfect perspective scaling; and fantastic graphic vistas.&gamelows426=Extreme violence and a touch of nudity may offend some.&bottomline426=A game that will delight and consume you in one fell swoop.&gameissue426=February '95, p. 93&gameurl426=http://www.pcgamer.com&gamepub426=Psygnosis&gamerating426=93&gamecategory426=Adventure&gamename427=Ecstatica II&gamehighs427=Excellent graphics; lots of gameplay.&gamelows427=No joystick support; incredibly difficult and repetitive.&bottomline427=Despite its flaws, Ecstatica II is more than the sum of its parts, delivering hours of challenging, attractive gameplay.&gameissue427=September '97, p. 170&gameurl427=http://www.pcgamer.com&gamepub427=Psygnosis&gamerating427=82&gamecategory427=Action&gamename428=Eddie Kantar's Bridge Companion&gamehighs428=Good lessons on playing out those difficult hands.&gamelows428=Lessons on advanced bidding theories are non-existent.&bottomline428=Overall, Eddie K delivers a strong program capable of competing with the better bridge programs on the market.&gameissue428=April '95, p. 83&gameurl428=http://www.pcgamer.com&gamepub428=Lifestyle Software Group&gamerating428=81&gamecategory428=Strategy&gamename429=EF2000&gamehighs429=Cutting edge graphics; good flight engine; network play.&gamelows429=Very steep hardware requirements; a few bugs hamper the realism of the game.&bottomline429=A must-buy for hard-core flight simmers and a great game for novices.&gameissue429=March '96, p. 124&gameurl429=http://www.pcgamer.com&gamepub429=Ocean of America&gamerating429=88&gamecategory429=Simulation&gamename430=Elder Scrolls, Volume 1: Arena&gamehighs430=Fantastic graphics and sound; a very intuitive interface.&gamelows430=The storyline is a little thin, and there's not much meaningful interaction with NPCs.&bottomline430=A stunning technological achievement; give this game a better storyline, and you might have the best FRP ever designed.&gameissue430=May/June '94, p. 70&gameurl430=http://www.pcgamer.com&gamepub430=Bethesda Softworks&gamerating430=88&gamecategory430=Roleplaying&gamename431=Elements&gamehighs431=A novel concept with nice graphics and sound.&gamelows431=Having to repeat things so often can be a pain.&bottomline431=A simple puzzler, but entertaining and challenging enough to keep you coming back.&gameissue431=October '94, p. 74&gameurl431=http://www.pcgamer.com&gamepub431=Villa Crespo&gamerating431=78&gamecategory431=Puzzle&gamename432=Elite Darts&gamehighs432=Detailed, accurate dart throw; many contest options.&gamelows432=One-game matches only; captures little of teh enthusiasm of real-life darts.&bottomline432=A dart sim which forgot that the game is supposed to be fun.&gameissue432=August '99, p. 125&gameurl432=http://www.pcgamer.com&gamepub432=Patch Products&gamerating432=58&gamecategory432=Sports&gamename433=Elk Moon Murder&gamehighs433=High quality production of video sequences; fairly good acting; unique setting.&gamelows433=No replay value; lame murder mystery; doesn't add anything new to FMV game genre.&bottomline433=This is a good FMV game. Just don't expect to be entertained for very long.&gameissue433=October '96, p. 172&gameurl433=http://www.pcgamer.com&gamepub433=Activision&gamerating433=68&gamecategory433=Adventure&gamename434=Emergency&gamehighs434=Lots of opportunities for life-saving goodness in a variety of missions.&gamelows434=Confusing gameplay, idiotic artificial intelligence.&bottomline434=Even though the concept is solid, Emergency is another half-baked RTS game.&gameissue434=November '98, p. 272&gameurl434=http://www.pcgamer.com&gamepub434=WizardWorks&gamerating434=45&gamecategory434=Strategy&gamename435=Emergency Rescue Firefighters&gamehighs435=Cool box; teaches kids that fire is a bad thing. Did I mention that the box was cool?&gamelows435=Bad pathfinding; bad AI; bad graphics; bad voice acting; bad control; bad interface; bad music.&bottomline435=Play The Sims and set your kitchen on fire- it'll be more fun.&gameissue435=July '00, p.107 &gameurl435=http://www.pcgamer.com&gamepub435=Wizard Works&gamerating435=24&gamecategory435=Action&gamename436=Emperor of the Fading Suns&gamehighs436=It's epic in scale, atmospheric, and full of extremely deep gameplay.&gamelows436=Inadequate manual; stratospheric learning curve; solo play becomes a real trudge.&bottomline436=A lot of people are going to love this game; I didn't - but I respect it greatly.&gameissue436=May '97, p. 138&gameurl436=http://www.pcgamer.com&gamepub436=SegaSoft&gamerating436=75&gamecategory436=Strategy&gamename437=Empire II: The Art of War&gamehighs437=The most powerful, flexible, wargame construction set ever published.&gamelows437=Some preset scenarios are pathetic; scenario builder is staggeringly complex and wretchedly explained.&bottomline437=One of the biggest disappointments in years.&gameissue437=December '95, p. 249&gameurl437=http://www.pcgamer.com&gamepub437=New World Computing&gamerating437=63&gamecategory437=Wargame&gamename438=Empire Soccer 94&gamehighs438=Fast, fun and easy to play, but it presents a real challenge at higher levels.&gamelows438=Passing is tough because you can't see very far up field. Hold on to your seat--it may run too fast on the faster 486 machines.&bottomline438=There's plenty of entertaining soccer action packed into this little game.&gameissue438=September '94, p. 69&gameurl438=http://www.pcgamer.com&gamepub438=Empire Software&gamerating438=79&gamecategory438=Sports&gamename439=Endorfun&gamehighs439=If you like no-brainers, Endorfun is as fluffy as they come. It's the Lite 1990's version of Tetris.&gamelows439=Excruciating color combinations; annoying New Age music; boring gameplay.&bottomline439=Endorfun just isn't fun. There are much better puzzle games out there.&gameissue439=December '95, p. 267&gameurl439=http://www.pcgamer.com&gamepub439=Time Warner Interactive&gamerating439=59&gamecategory439=Puzzle&gamename440=Enemy Engaged: RAH-66 Comanche Vs. KA- 52 Hokum&gamehighs440=Dynamic campaigns; excellent flight model; stable and bug-free.&gamelows440=Blocky terrain graphics; no training missions or tutorial; no dedicated server for online play.&bottomline440=The best combat helo sim on the market, bar none.&gameissue440=October '00, p. 128&gameurl440=http://www.pcgamer.com&gamepub440=Empire Interactive&gamerating440=90&gamecategory440=Simulation&gamename441=Enemy Infestation&gamehighs441=Good story line; interesting weapon effects.&gamelows441=Numerous design issues make it difficult to play; hambone voice-acting; no settings for difficulty and game speed.&bottomline441=Worth playing if someone gave it to you as a gift -- maybe.&gameissue441=May '99, p. 137&gameurl441=http://www.pcgamer.com&gamepub441=Ripcord Games&gamerating441=52&gamecategory441=Strategy&gamename442=Enemy Nations&gamehighs442=Solid core gameplay; good balance of elements; lots of replay value.&gamelows442=Gameplay glitches; poor memory management. Needs better way of presenting resource information.&bottomline442=Entertaining; just the right blalance of construction, research, resources, and combat.&gameissue442=August '97, p. 110&gameurl442=http://www.pcgamer.com&gamepub442=Head Games&gamerating442=86&gamecategory442=Strategy&gamename443=Entomorph&gamehighs443=Both the cutscene animations and gameplay graphics look great. Puzzles are also terrific.&gamelows443=As original as it is, the plot tends toward chaos, and often leaves the player confused. Combat can be more frustrating than rewarding.&bottomline443=Entomorph is an attractive, innovative break from the usual RPG fare.&gameissue443=January '96, p. 187&gameurl443=http://www.pcgamer.com&gamepub443=SSI&gamerating443=81&gamecategory443=Roleplaying&gamename444=Entrepreneur&gamehighs444=Simple interface; good multi-player support; sense of humor.&gamelows444=Often hard to tell why performance of products is up or down; more on-screen advice would be nice.&bottomline444=This is an economics-based game that's easy to get into and fun.&gameissue444=March '98, p. 126&gameurl444=http://www.pcgamer.com&gamepub444=Stardock Systems&gamerating444=73&gamecategory444=Strategy&gamename445=Eradicator&gamehighs445=PIP; new enemies to kill; a few good weapons.&gamelows445=A few bad weapons; aggravating levels; repetitive, uninspired music.&bottomline445=It's a decent shoot-'em-up, but Eradicator needed to do more to take on Quake or Duke on their home turf.&gameissue445=January '97, p. 212&gameurl445=http://www.pcgamer.com&gamepub445=Accolade&gamerating445=78&gamecategory445=Action&gamename446=Escape From Monkey Island &gamehighs446=It's a new Monkey Island game; lots of laughs; engaging storyline.&gamelows446=Monkey Kombat sucks; some other unintuitive puzzles; not quite as funny as its forebears.&bottomline446=Definitely not the best of the bunch, but still a welcome return to a classic series.&gameissue446=February '01, p. 62&gameurl446=http://www.pcgamer.com&gamepub446=LucasArts&gamerating446=85&gamecategory446=Adventure&gamename447=ESPN: Baseball Tonight&gamehighs447=You get to hear Dan Patrick say "whiff" when a batter strikes out.&gamelows447=Once you go past the set-up screens, the visual quality turns "foul" with graphics that look at least five years old.&bottomline447=A decent baseball sim, but in today's market, that just isn't enough.&gameissue447=March '95, p. 106&gameurl447=http://www.pcgamer.com&gamepub447=Sony Imagesoft&gamerating447=68&gamecategory447=Sports&gamename448=ESPN's 2-Minute Drill&gamehighs448=&gamelows448=&bottomline448=&gameissue448=April '01, p. 91&gameurl448=http://www.pcgamer.com&gamepub448=ESPN the Games&gamerating448=32&gamecategory448=Trivia&gamename449=Europa Universalis&gamehighs449=&gamelows449=&bottomline449=&gameissue449=March '01, p. 88&gameurl449=http://www.pcgamer.com&gamepub449=&gamerating449=80&gamecategory449=Strategy&gamename450=European Air War&gamehighs450=Lots of planes and campaigns; great flight physics; stellar interface; tons of options.&gamelows450=Multi-player support needs improvement; several other features and options are absent&bottomline450=Buy this even if you plan on getting another WWII air combat game; it's that good.&gameissue450=February '99, p. 182&gameurl450=http://www.pcgamer.com&gamepub450=MicroProse&gamerating450=89&gamecategory450=Simulation&gamename451=Evasive Action&gamehighs451=Fast, fun and easy to play, especially in two player mode.&gamelows451=Planes stall too easily, and the machine guns are set to semi-automatic.&bottomline451=Great fun, but probably too simple for serious flight sim fans.&gameissue451=August '94, p. 66&gameurl451=http://www.pcgamer.com&gamepub451=Mindscape&gamerating451=80&gamecategory451=Simulation&gamename452=Evel Kinevel 3D Stunt Game&gamehighs452=The unintential "crash and your PC crashes" feature keeps you on your toes.&gamelows452=Gameplay, graphics, animation, sound, manual, and box.&bottomline452=This game is truly...evel! (Heh, heh.) Do yourself a favor and don't buy it.&gameissue452=December '98, p. 227&gameurl452=http://www.pcgamer.com&gamepub452=Valuesoft&gamerating452=11&gamecategory452=Action&gamename453=EverQuest&gamehighs453=Beautiful graphics; great interface; huge world to explore.&gamelows453=Server uncertainty; terrible manual; other little niggles.&bottomline453=Give Verant a little while to iron out a few problems, and EverQuest will be everything you could want in an online RPG.&gameissue453=June '99, p. 122&gameurl453=http://www.pcgamer.com&gamepub453=989 Studios&gamerating453=86&gamecategory453=Roleplaying&gamename454=EverQuest: The Scars of Velious&gamehighs454=Huge new continent; updated interface with overlays; new social interactions.&gamelows454=New lands are accessible only by EverQuest elite; no additions to gameplay.&bottomline454=If you're already hooked, pick it up. Otherwise, the benefits aren't worth the investment.&gameissue454=March '01, p. 68&gameurl454=http://www.pcgamer.com&gamepub454=Sony&gamerating454=68&gamecategory454=Roleplaying&gamename455=Evil Islands&gamehighs455=Good story; excellent weapon and spell systems; dozens of hours of gameplay.&gamelows455=Truly awful voice-acting for the main character; a few view/control headaches.&bottomline455=Proof that the "kill...reward" paradigm still works.&gameissue455=June '01, p. 78&gameurl455=http://www.pcgamer.com&gamepub455=Fishtank Interactive&gamerating455=79&gamecategory455=Roleplaying&gamename456=Evolution&gamehighs456=A refreshingly different kind of game; good graphics; a high level of challenge.&gamelows456=It's extremely complicated to learn and requires a lot of patience.&bottomline456=If the concept appeals to you (and you're not a Creationist!), you might just love it.&gameissue456=May '98, p. 132&gameurl456=http://www.pcgamer.com&gamepub456=Discovery Channel Multimedia&gamerating456=75&gamecategory456=Strategy&gamename457=Evolva&gamehighs457=Strong, colorful graphics; genetic upgrades are cool; entertaining mayhem.&gamelows457=Not much thinking required; hardly any story at all.&bottomline457=Trade in your brain for some neo-carnage and just enjoy the ride.&gameissue457=September '00, p. 98&gameurl457=http://www.pcgamer.com&gamepub457=Interplay&gamerating457=79&gamecategory457=Action&gamename458=Excalibur 2555 AD&gamehighs458=A handful of good adventure elements.&gamelows458=Dreadful combat sequences; claustrophobic levels; protagonist's butt is visible at all times.&bottomline458=Another second-rate console port bites big time on the PC. Sigh.&gameissue458=February '98, p. 128&gameurl458=http://www.pcgamer.com&gamepub458=Sir-Tech Software&gamerating458=52&gamecategory458=Action&gamename459=Expect No Mercy&gamehighs459=Gory finishing moves; plenty of blood-and-guts; neat box art.&gamelows459=Ludicrous controls; lame puzzles; tie-in with a grade B movie doesn't help it any.&bottomline459=Further evidence that movies should be seen and not played.&gameissue459=September '96, p. 118&gameurl459=http://www.pcgamer.com&gamepub459=Microforum&gamerating459=30&gamecategory459=Arcade&gamename460=Expert Chess for Windows&gamehighs460=Graphics are the strong suit here with plenty of zany piece sets.&gamelows460=Weak AI; poor time controls; and no modem play.&bottomline460=There's really nothing new here. Even at $14.95, it's not of much value to anyone but the novice player.&gameissue460=January '95, p. 125&gameurl460=http://www.pcgamer.com&gamepub460=Expert Software&gamerating460=55&gamecategory460=Simulation&gamename461=Expert Pool&gamehighs461=Solid physics; detailed stat-tracking; customizable character; large number of opponents.&gamelows461=Disappointing background settings; few Internet opponents; no soul.&bottomline461=You're getting a good, but lifeless, pool sim that could use some character.&gameissue461=February '00, p. 123&gameurl461=http://www.pcgamer.com&gamepub461=Psygnosis&gamerating461=64&gamecategory461=Simulation&gamename462=Exploration&gamehighs462=A good, solid addition to a very popular genre.&gamelows462=Sub-par graphics; decidedly weird interface; too similar to other strategy/trading games.&bottomline462=Nothing new here, but if you haven't burned out on colonization games, it's a good time.&gameissue462=September '95, p. 123&gameurl462=http://www.pcgamer.com&gamepub462=Interactive Magic&gamerating462=76&gamecategory462=Strategy&gamename463=Extractors&gamehighs463=A good variety of mining tools; challenging gameplay; and plenty of levels.&gamelows463=Weird plot and characters; the interface can often prove more challenging than the puzzles.&bottomline463=If you like Lemmings-style puzzlers and can get past the convoluted story line, it's worth a look.&gameissue463=July '95, p. 120&gameurl463=http://www.pcgamer.com&gamepub463=Vic Tokai&gamerating463=73&gamecategory463=Action&gamename464=Extreme Assault&gamehighs464=Incredible graphics; fast action; slick presentation.&gamelows464=Complex control mode is a pain to master; steep difficulty curve.&bottomline464=It looks great, and sometimes plays great, but the fiddly control is too much of an obstacle for the average gamer to overcome.&gameissue464=October '97, p. 224&gameurl464=http://www.pcgamer.com&gamepub464=Blue Byte&gamerating464=68&gamecategory464=Arcade&gamename465=Extreme Chess&gamehighs465=Powerful chess engine; many classic games; strong analysis and annotation features.&gamelows465=Poor documentation; occasionally awkward and confusing interface; no Internet play.&bottomline465=This is the chess game for serious chess players. It may help improve your game.&gameissue465=April '97, p. 131&gameurl465=http://www.pcgamer.com&gamepub465=Davidson/Simon %26 Schuster&gamerating465=91&gamecategory465=Strategy&gamename466=eXtreme Paintbrawl&gamehighs466=The box and manual can be recycled.&gamelows466=The actual game disc is not biodegradable; uses a four-year old engine; AI is so bad, it's funny.&bottomline466=It's gaming garbage taken to the eXtreme! Avoid at all costs.&gameissue466=February '99, p. 212&gameurl466=http://www.pcgamer.com&gamepub466=Activision&gamerating466=6&gamecategory466=Action&gamename467=Extreme Rodeo&gamehighs467=The manual comes with a special offer for the 1999 "Women of Rodeo" calendar.&gamelows467=Oh, we could go on all day. Primarily, moronic gameplay and inept graphics.&bottomline467=Whoo-ee! Extreme Rodeo is stinkier than an outshous at the Chili Convention.&gameissue467=July '99, p. 109&gameurl467=http://www.pcgamer.com&gamepub467=Head Games&gamerating467=9&gamecategory467=Sports&gamename468=Extreme Sports&gamehighs468=Unique idea; varied gameplay; good contols.&gamelows468=Limited replay value, too few courses, and less-than-stellar graphics.&bottomline468=Extreme Sports is a limited diversion from the usual sports game. Just don't expect more than a few hours of fun.&gameissue468=May '96, p. 117&gameurl468=http://www.pcgamer.com&gamepub468=Sony Interactive&gamerating468=62&gamecategory468=Action&gamename469=Extreme Tactics&gamehighs469=Designing units is sort of fun; no convoluted unit trees.&gamelows469=Once the novelty wears off, this game is very simplistc and repetitive.&bottomline469=With so many RTS games out there, this does little to distinguish itself.&gameissue469=October '98, p. 236&gameurl469=http://www.pcgamer.com&gamepub469=Piranha Interactive&gamerating469=47&gamecategory469=Strategy&gamename470=Extreme Tennis&gamehighs470=It's better than eXtreme Painbrawl; graphics are decent.&gamelows470=Bad control scheme; sloppy programming; compatibility problems; abysmal computer opponents.&bottomline470=We'll spare you the "extreme" jokes this time -- this game is just plain bad.&gameissue470=May '99, p. 120&gameurl470=http://www.pcgamer.com&gamepub470=HeadGames&gamerating470=14&gamecategory470=Sports&gamename471=Extreme Watersports.&gamehighs471=The uninstaller is functional.&gamelows471=When smashed, the CD broke into many sharp and potentially dangerous pieces.&bottomline471=Horrible beyond all imagination. Rotten to its stinking core. Like a nightmare from which one cannot wake.&gameissue471=August '99, p. 110&gameurl471=http://www.pcgamer.com&gamepub471=Activision&gamerating471=5&gamecategory471=Action&gamename472=Extreme Wintersports&gamehighs472=Snowboarding mini-game is fun; more-than-passable graphics.&gamelows472=Not enough tracks; some truly irritating design; abysmal audio.&bottomline472=If it's extreme wintersports you crave, turn on ESPN2, 'kay?&gameissue472=August '99, p. 116&gameurl472=http://www.pcgamer.com&gamepub472=Activision&gamerating472=50&gamecategory472=Action&gamename473=Extreme-G2&gamehighs473=Strong accelerated graphics; cool weapons set; available under $30.&gamelows473=No multiplayer features; frustrating password system; uninspiring sound design.&bottomline473=A good value for fans of inexpensive and enjoyable action racers.&gameissue473=September '99, p. 113a&gameurl473=http://www.pcgamer.com&gamepub473=Acclaim Entertainment&gamerating473=76&gamecategory473=Racing&gamename474=F-15&gamehighs474=Strong feature set, flight model, avionics; almost everything you oculd want in a flight sim.&gamelows474=Average multi-player fatures; steep learning curve; high system requirements.&bottomline474=An awesome achievement in flight simulation.&gameissue474=July '98, p. 130&gameurl474=http://www.pcgamer.com&gamepub474=Origin Systems&gamerating474=93&gamecategory474=Simulation&gamename475=F-16 Aggressor&gamehighs475=Solid flight modeling; stable multi-player features.&gamelows475=No key or joystick configuration utility; irrelevant mercenary element; countless other niggling nuisances.&bottomline475=This sim has potential but suffers from frustrating design and logic lapses.&gameissue475=August '99, p. 112&gameurl475=http://www.pcgamer.com&gamepub475=Bethesda Softworks&gamerating475=56&gamecategory475=Simulation&gamename476=F-16 Multirole Fighter/MiG-29 Fulcrum&gamehighs476=Beautiful graphics; free multi-player gaming; easy-to-use mission editor.&gamelows476=Random technical issues; misleading "co-op" mode and reaslism features; no universal 3D support.&bottomline476=While not perfect, these two mainstream sims are fun to fly.&gameissue476=April '99, p. 110&gameurl476=http://www.pcgamer.com&gamepub476=NovaLogic&gamerating476=78&gamecategory476=Simulation&gamename477=F-22 Air Dominance Fighter&gamehighs477=Detailed, state-of-the-art weapons and defense systems, niftly AWACs mode; gorgeous graphics.&gamelows477=Linear campaigns can be frustrating; occasional graphic glitches in Direct 3D mode.&bottomline477=A great simulation of a fascinating jet; as much fun to fly as it is to look at.&gameissue477=April '98, p. 94&gameurl477=http://www.pcgamer.com&gamepub477=Ocean of America&gamerating477=90&gamecategory477=Simulation&gamename478=F-22 Lightning 3&gamehighs478=Rock-solid Internet play; remarkable Voice-Over-Net feature; nukes!&gamelows478=Scripted campaigns; short missions; useless manual; too simple for serious simmers.&bottomline478=An above-average "relaxed realism" combat jet sim.&gameissue478=August '99, p. 121&gameurl478=http://www.pcgamer.com&gamepub478=NovaLogic&gamerating478=72&gamecategory478=Simulation&gamename479=F-22 Lightning II&gamehighs479=Beautiful graphics; easy to get into; multi-player sessions require only one CD.&gamelows479=Too simplistic, and too easy, to satisfy most hard-core air combat fans.&bottomline479=F-22 Lightning II is hardly the realistic, detailed simulation NovaLogic claims it is, but there's still fun to be had here.&gameissue479=December '96, p. 246&gameurl479=http://www.pcgamer.com&gamepub479=NovaLogic Inc. 2&gamerating479=78&gamecategory479=Simulation&gamename480=F/A-18 Hornet 3.0&gamehighs480=Authentically modeled aircraft and systems. Smooth frame rates.&gamelows480=No real campaign; not enough missions (or an editor); kinda tough for beginners.&bottomline480=A realistic simulation that's also fun to fly once you get the hang of it.&gameissue480=July '97, p. 167&gameurl480=http://www.pcgamer.com&gamepub480=Graphic Simulations Corporation&gamerating480=88&gamecategory480=Simulation&gamename481=F/A-18 Korea&gamehighs481=Good flight modeling. Sharp graphics. Detailed manual and training videos.&gamelows481=Weak features (interface, campaign structure, mission control) carried on from Hornet 3.0.&bottomline481=A solid sim with a rich game world and awesome avionics.&gameissue481=April '98, p. 139&gameurl481=http://www.pcgamer.com&gamepub481=Graphic Simulations Corp&gamerating481=86&gamecategory481=Simulation&gamename482=F1 Championship 2000&gamehighs482=Superb graphics and sound; exceptional physics modeling; much-improved AI.&gamelows482=No upgrade rebate for F1 2000 owners; heavy system requirements; stability issues.&bottomline482=THe finest modern-day F1 simulation currently available.&gameissue482=March '01, p. 75&gameurl482=http://www.pcgamer.com&gamepub482=EA Sports&gamerating482=90&gamecategory482=Racing&gamename483=F1 Racing Simulation&gamehighs483=Full-featured sim with both realistic and simple modes. Great graphics, frame rates.&gamelows483=Inability to re map the keyboard, all-or-nothing realism modes.&bottomline483=Appeals to both the super-hardcore and the arcade audience at once.&gameissue483=May '98, p. 118&gameurl483=http://www.pcgamer.com&gamepub483=Ubi Soft&gamerating483=90&gamecategory483=Sports&gamename484=F1 World Grand Prix&gamehighs484=Lots of driving views; licensed cars; authentic 1999 F1 season; full-featured replay screen.&gamelows484=Inconsistent AI; unrealistic driving model; Internet multiplayer needs a patch.&bottomline484=A mildly entertaining, but distinctly clumsy attempt at a Formula One game.&gameissue484=October '00, p. 127&gameurl484=http://www.pcgamer.com&gamepub484=Eidos Interactive&gamerating484=55&gamecategory484=Racing&gamename485=Fable&gamehighs485=Gorgeous backgrounds; good voice-acting; straight-forward puzzles.&gamelows485=Writing is mediocre, inventory is clunky and difficulty level is low. Allegedly "improved" ending is lame.&bottomline485=Beautiful production but only modestly challenging, or interesting, gameplay.&gameissue485=July '97, p. 190&gameurl485=http://www.pcgamer.com&gamepub485=Sir-Tech&gamerating485=68&gamecategory485=Adventure&gamename486=Fade to Black&gamehighs486=Nice animation; exciting combat; adventure-style puzzles.&gamelows486=Commands are pretty complex; control is choppy on a 486.&bottomline486=A strong balance of battles and brain-teasers that should be a nice break from shooters and adventures.&gameissue486=November '95, p. 126&gameurl486=http://www.pcgamer.com&gamepub486=Electronic Arts&gamerating486=82&gamecategory486=Adventure&gamename487=Faery Tale Adventure II: Halls of the Dead&gamehighs487=Beautiful graphics; large game world; variety of items, creatures, landscapes.&gamelows487=Annoying and difficult interface, character movement, combat.&bottomline487=If you're a die-hard RPG fan, you might enjoy it. Otherwise, wait for better ones that are in the works.&gameissue487=April '98, p. 140&gameurl487=http://www.pcgamer.com&gamepub487=Encore Software&gamerating487=55&gamecategory487=Roleplaying&gamename488=Falcon 4.0&gamehighs488=Unprecedented depth; detailed tutorials; beautiful graphics&gamelows488=Steep hardware requirements; a few bugs and graphic glitches&bottomline488=Can you believe it? It's finally out -- and the four-year wait was well worth it.&gameissue488=March '99, p. 100&gameurl488=http://www.pcgamer.com&gamepub488=MicroProse&gamerating488=95&gamecategory488=Simulation&gamename489=Fallen Haven&gamehighs489=A simple approach that allows for quick play.&gamelows489=Too few units. High unit expendability in a turn-based game doesn't really work. No multi-player.&bottomline489=A fair bet if you want some quick gameplay, but it could use some refinements.&gameissue489=June '97, p. 113&gameurl489=http://www.pcgamer.com&gamepub489=Interactive Magic&gamerating489=79&gamecategory489=Strategy&gamename490=Fallout&gamehighs490=Excellent introduction; engaging story line; eerie music and visuals; slick interface.&gamelows490=Movement interface can be a bit creaky. Steep system requirements and occasional bugs.&bottomline490=This sequel to an all-time classic is one of the standoutt RPGs for the 1990s.&gameissue490=January '98, p. 221&gameurl490=http://www.pcgamer.com&gamepub490=Interplay&gamerating490=90&gamecategory490=Roleplaying&gamename491=Fallout 2&gamehighs491=Deep character developement, large gameworld, challenging quests.&gamelows491=Numerous bugs; the game has a sluggish starting pace.&bottomline491=If you value character developement, old-fashioned gameplay, and a good plot, this game delivers on all counts.&gameissue491=February '99, p. 178&gameurl491=http://www.pcgamer.com&gamepub491=Interplay Productions&gamerating491=89&gamecategory491=Roleplaying&gamename492=Fallout Tactics&gamehighs492=Huge mission maps; great depth; usable vehicles; multiple gameplay modes; gritty adult themes.&gamelows492=Awful manual and tutorials; laggy multiplay; sluggish without full install; minor bugs. &bottomline492=Expanding a fine franchise, FT is the king of tactical combat games.&gameissue492=June '01, p. 72&gameurl492=http://www.pcgamer.com&gamepub492=Interplay&gamerating492=73&gamecategory492=Strategy&gamename493=Fantasy General&gamehighs493=Slick; colorful; easy to sink into; lots of exotic units and spells.&gamelows493=It lacks the depth of Warlords II; occasional lock-ups necessitate frequent saves.&bottomline493=It's not the best fantasy wargame out there, but it's still a terrific diversion.&gameissue493=June '96, p. 88&gameurl493=http://www.pcgamer.com&gamepub493=SSI&gamerating493=78&gamecategory493=Strategy&gamename494=Fast Action Paq&gamehighs494=It will not interfere with normal Windows operations.&gamelows494=There are only four games, and none of them are fun.&bottomline494=There are better ways to spend your gaming dollar, and better choices in Windows entertainment.&gameissue494=July '94, p. 92&gameurl494=http://www.pcgamer.com&gamepub494=Quackers (Mallard Software)&gamerating494=49&gamecategory494=Arcade&gamename495=Fast Attack&gamehighs495=Excellent design provides a you-are-there feeling; smoothly integrates the numerous complex elements into a working game of substantial depth.&gamelows495=Milquetoast enemies; no way to save a game in progress; mission time limit.&bottomline495=It's flawed, but Fast Attack is still the best nuclear sub game in many moons.&gameissue495=June '96, p. 93&gameurl495=http://www.pcgamer.com&gamepub495=Sierra&gamerating495=79&gamecategory495=Simulation&gamename496=Fast Food Tycoon&gamehighs496=&gamelows496=&bottomline496=&gameissue496=May '01, p. 81&gameurl496=http://www.pcgamer.com&gamepub496=Activision&gamerating496=49&gamecategory496=Simulation&gamename497=Fatal Abyss&gamehighs497=Depth boundaries adds some originality to a tired formula.&gamelows497=No Direct3D support (it's 3Dfx-only); outdated graphics; boring, unoriginal gameplay; quirky control.&bottomline497=Fatal Abyss lives up to its name; it's fatally abysmal.&gameissue497=March '99, p. 128&gameurl497=http://www.pcgamer.com&gamepub497=Segasoft&gamerating497=24&gamecategory497=Action&gamename498=Fate of the Dragon&gamehighs498=Great siege warfare; solid multiplayer mode; historically accurate.&gamelows498=Same old gameplay; annoying fog of war; unit-grouping problems.&bottomline498=If you're dying for an RTS game set in China, here's one. So there.&gameissue498=June '01, p. 80&gameurl498=http://www.pcgamer.com&gamepub498=Eidos&gamerating498=59&gamecategory498=Real-Time Strategy&gamename499=Field %26 Stream Trophy Buck&gamehighs499=Better deer animation than in other sims; good variety of weapons.&gamelows499=Controls can't be customized; trees are just 2D sprites; uninteresting career mode.&bottomline499=It's better than most, but it's still just another clumsy hunting sim.&gameissue499=April '99, p. 138&gameurl499=http://www.pcgamer.com&gamepub499=Sierra&gamerating499=41&gamecategory499=Sports&gamename500=Fields of Glory&gamehighs500=Epic sweep combined with a fantastic amount of detail; very friendly interface; stunning graphics.&gamelows500=The AI routines are dodgy and tend to spoil the realism.&bottomline500=The finest tabletop miniatures wargame yet released, and a true joy to play.&gameissue500=August '94, p. 62&gameurl500=http://www.pcgamer.com&gamepub500=Spectrum HoloByte&gamerating500=89&gamecategory500=Simulation&gamename501=FIFA 2000&gamehighs501=Amazing graphics; great variety of leagues and teams; exciting gameplay.&gamelows501=Inadequate and boring play by play; inaccurate rosters.&bottomline501=Even with its faults, no other soccer game can come close to FIFA 2000.&gameissue501=March '00, p.104 &gameurl501=http://www.pcgamer.com&gamepub501=Electronic Arts&gamerating501=88&gamecategory501=Sports&gamename502=FIFA 2001: Major League Soccer&gamehighs502=Looks incredible; flowing moves look like the greatest soccer ever played.&gamelows502=Tweaks to game speed not fully thought through; fixing certain elements breaks others; crappy menus.&bottomline502=In a field of one, it's king.&gameissue502=February '01, p. 71&gameurl502=http://www.pcgamer.com&gamepub502=Electronic Arts&gamerating502=80&gamecategory502=Sports&gamename503=FIFA International Soccer&gamehighs503=Looks great, plays smooth, and has all the extras that a fan could want.&gamelows503=Difficult passing and power kicks take a great deal of the fun out of play, at least at first...&bottomline503=A very deep soccer sim for players who have the patience to deal with some quirky controls. Another winner from EA!&gameissue503=October '94, p. 48&gameurl503=http://www.pcgamer.com&gamepub503=Electronic Arts&gamerating503=84&gamecategory503=Sports&gamename504=FIFA: Road to World Cup 98&gamehighs504=Fantastic graphics; addictive multi-player action; a blast to play.&gamelows504=Something of a steep learning curve; AI falters every now and then.&bottomline504=Quite simply, this is the best soccer simulation on PC.&gameissue504=April '98, p. 144&gameurl504=http://www.pcgamer.com&gamepub504=EA Sports&gamerating504=90&gamecategory504=Sports&gamename505=FIFA Soccer 96&gamehighs505=Multiplayer and modem options; brilliant graphics; realistic play; comprehensive league and tournament play.&gamelows505=You'll need a Pentium 90 or better to really enjoy the high resolution graphics.&bottomline505=If you're in the market for a top-notch sports sim, look no further.&gameissue505=December '95, p. 207&gameurl505=http://www.pcgamer.com&gamepub505=Electronic Arts&gamerating505=92&gamecategory505=Sports&gamename506=FIFA Soccer 97&gamehighs506=Authentic, fun, gameplay; exquisite presentation.&gamelows506=Players occasionally behave erratically; tournament modes could be better defined.&bottomline506=FIFA 97 is a great leap forward for PC soccer games, and terrific entertainment in its own right.&gameissue506=March '97, p. 152&gameurl506=http://www.pcgamer.com&gamepub506=Electronic Arts&gamerating506=88&gamecategory506=Sports&gamename507=Fighter Duel&gamehighs507=Outstanding two-player dogfighting, excellent frame rate on modest systems.&gamelows507=Weak single-player game; no real compaign mode.&bottomline507=Modem dogfighters are in for a treat, but solo players should stick to in-depth sims.&gameissue507=January '96, p. 209&gameurl507=http://www.pcgamer.com&gamepub507=Philips Media Inc.&gamerating507=84&gamecategory507=Simulation&gamename508=Fighter Pilot&gamehighs508=Nice graphics; very easy to get into.&gamelows508=The slow pace and simplistic nature make this game dull and unchallenging.&bottomline508=This game is for novices only, and even then, Fighter Pilot is so disjointed that it's a little hard to recommend it to anyone.&gameissue508=February '99, p. 217&gameurl508=http://www.pcgamer.com&gamepub508=Electronic Arts&gamerating508=41&gamecategory508=Action&gamename509=Fighter Squadron: Screamin' Demons Over Europe&gamehighs509=Excellent physics and object modeling. Interesting roster of planes.&gamelows509=Arcade-like flight model. Frustrating cockpits. Heavy fogging. No sun. Staggeringly bad manual.&bottomline509=A clearly unfinished game that could be good with a heavy-duty patch.&gameissue509=June '99, p. 126&gameurl509=http://www.pcgamer.com&gamepub509=Activision&gamerating509=62&gamecategory509=Simulation&gamename510=Fighter Wing&gamehighs510=Looks great; and multi-player games in low resolution can be fun.&gamelows510=Abysmally slow on the best systems.&bottomline510=It's better than Operation Airstorm, but not by much.&gameissue510=June '95, p. 125&gameurl510=http://www.pcgamer.com&gamepub510=Merit Studios&gamerating510=49&gamecategory510=Simulation&gamename511=Fighting Steel&gamehighs511=Stunning action graphics, especially in night battles; well-designed interface.&gamelows511=Repeated crashes and lock-ups; unfinished ship models; missing features.&bottomline511=A few more months of bug-squashing, and this could have been a contender.&gameissue511=September '99, p. 122&gameurl511=http://www.pcgamer.com&gamepub511=SSI&gamerating511=57&gamecategory511=Wargame&gamename512=Final Doom&gamehighs512=All the good features of Doom -- this game is still great.&gamelows512=The game is three years old now, and starting to show its age.&bottomline512=If, for some unfathomable reason, you've never played Doom and you can't find the original, Final Doom is worth picking up.&gameissue512=November '96, p. 233&gameurl512=http://www.pcgamer.com&gamepub512=GT Interactive&gamerating512=80&gamecategory512=Action&gamename513=Final Fantasy VII&gamehighs513=Beautiful graphics; huge, compelling story; unique gameplay.&gamelows513=Large hard-drive requirements; console save locations.&bottomline513=This giant PlayStation hit isn't destined to change the face of PC roleplaying, but it's still a blast.&gameissue513=September '98, p. 136&gameurl513=http://www.pcgamer.com&gamepub513=Eidos Interactive&gamerating513=90&gamecategory513=Roleplaying&gamename514=Final Fantasy VIII&gamehighs514=Deep, involving storyline; huge world; pretty spell effects.&gamelows514=Low-res backgrounds in a high res game look like crap; extremely linear; too much micromanagement.&bottomline514=Fans should stick to the PSX version- FFVIII just doesn't cut it as a PC game.&gameissue514=April '00, p.106 &gameurl514=http://www.pcgamer.com&gamepub514=Electronic Arts&gamerating514=65&gamecategory514=Roleplaying&gamename515=Final Liberation: Warhammer Epic 40,000&gamehighs515=Excellent gameplay with the feel of the classic table-top system.&gamelows515=Unit graphics are often cheesy. Needs more races.&bottomline515=Quality where it counts -- in the gameplay. The campaign game and quick battles are terrific.&gameissue515=February '98, p. 172&gameurl515=http://www.pcgamer.com&gamepub515=SSI&gamerating515=86&gamecategory515=Strategy&gamename516=Fire Fight&gamehighs516=It's fast, it's slick, it's action-packed, and it's multiplayer. What more do you want?&gamelows516=Only 18 single-player missions, so not much longevity for those without friends to play with.&bottomline516=The best out-and-out sprite-based blaster on the PC.&gameissue516=August '96, p. 91&gameurl516=http://www.pcgamer.com&gamepub516=Electronic Arts&gamerating516=90&gamecategory516=Arcade&gamename517=Fireteam&gamehighs517=Voice-chat feature is a real achievement; game's community supported by Multitude.&gamelows517=A meager arsenal; shortage of opponents and teammates; awkward control scheme.&bottomline517=One great feature doesn't make for a great game.&gameissue517=May '99, p. 133&gameurl517=http://www.pcgamer.com&gamepub517=Multitude&gamerating517=45&gamecategory517=Action&gamename518=First Encounters&gamehighs518=Impressive depth and variety; nice texture-mapped graphics.&gamelows518=Can be painfully repetitive, and combat is frustratingly tough.&bottomline518=First Encounters is an ambitious game--but it has a lot of problems that drag it down.&gameissue518=August '95, p. 98&gameurl518=http://www.pcgamer.com&gamepub518=GameTek Inc.&gamerating518=70&gamecategory518=Simulation&gamename519=Flanker 2.0&gamehighs519=Bar none, the finest systems and flight models around; detailed game world.&gamelows519=Big problems with 3Dfx-based cards; monstrous system requirements.&bottomline519=Despite rough edges, Flanker 2.0 is the best hardcore sim on the market.&gameissue519=February '00, p. 119&gameurl519=http://www.pcgamer.com&gamepub519=SSI&gamerating519=89&gamecategory519=Simulation&gamename520=Fleet Command&gamehighs520=Excellent 3D graphics; simplified controls clarify complex navel warfare elements.&gamelows520=Cumbersome interface quirks; lacks some info and control functions; weak manual.&bottomline520=A great naval wargame for novice and hardcore gamers alike.&gameissue520=July '99, p. 94&gameurl520=http://www.pcgamer.com&gamepub520=Jane's Combat Simulations&gamerating520=89&gamecategory520=Strategy&gamename521=Fleet Defender&gamehighs521=Great graphics and sound; multiple realism options make it as challenging (or as easy) as you like.&gamelows521=Much horsepower needed to keep it airborne; learning the controls can be time-consuming.&bottomline521=MicroProse has scored a direct hit with Fleet Defender. If you enjoy modern air-combat sims, this is definitely for you.&gameissue521=May/June '94, p. 60&gameurl521=http://www.pcgamer.com&gamepub521=MicroProse&gamerating521=88&gamecategory521=Simulation&gamename522=Flesh Feast&gamehighs522=It's got zombies in it!&gamelows522=Poor graphics; no gamepad support; gets tedious; not scary; crappy interface.&bottomline522=Once you get past the fact that there are zombies wandering around, this is just another boring "find the key" action game.&gameissue522=October '98, p. 210&gameurl522=http://www.pcgamer.com&gamepub522=SegaSoft&gamerating522=32&gamecategory522=Action&gamename523=Flight Commander 2&gamehighs523=A thoughtful, intelligent simulation, and one that really has no current competition.&gamelows523=May be too leisurely for many flight-sim fans; pedestrian graphics just barely pull the plow.&bottomline523=If the subject interests you, by all means give it a try. It's different, and it's designed very cleverly.&gameissue523=March '95, p. 90&gameurl523=http://www.pcgamer.com&gamepub523=Avalon Hill&gamerating523=82&gamecategory523=Simulation&gamename524=Flight Sim Toolkit&gamehighs524=A super program that really does let you create your very own worlds.&gamelows524=It's in dire need of better documentation and can prove frustrating at first because of it.&bottomline524=Despite its limitations, a clever and original program worth sticking with.&gameissue524=May/June '94, p. 80&gameurl524=http://www.pcgamer.com&gamepub524=Eidos Interactive&gamerating524=87&gamecategory524=Simulation&gamename525=Flight Simulator 2000&gamehighs525=Big, better-looking and more accurate; lots of training materials and options. &gamelows525=Obscene system requirements; crash bugs; rudimentary cockpit chatter.&bottomline525=Flight Sim 2000 hasn't fulfilled all of its almost endless potential.&gameissue525=March '00, p.106 &gameurl525=http://www.pcgamer.com&gamepub525=Microsoft&gamerating525=75&gamecategory525=Simulation&gamename526=Flight Unlimited&gamehighs526=Best graphics ever seen in a flight sim; excellent flight school puts an instructor right beside you.&gamelows526=You'll need at least a Pentium 90 before the game really starts to cook.&bottomline526=With its incredible graphics and great flight school, Flight Unlimited soars above the pack of flight simulations.&gameissue526=September '95, p. 101&gameurl526=http://www.pcgamer.com&gamepub526=Looking Glass Technologies&gamerating526=91&gamecategory526=Simulation&gamename527=Flight Unlimited II&gamehighs527=Incredible graphics; realistic flight models; wonderful recreation of air-traffic control.&gamelows527=Emphasis on realistic communications and procedures might bore some players; fairly small flying area; steep system requirements.&bottomline527=As close as you can get to flying a civilian plane without a pilot's license.&gameissue527=May '98, p. 102&gameurl527=http://www.pcgamer.com&gamepub527=Eidos Interactive&gamerating527=92&gamecategory527=Simulation&gamename528=Flight Unlimited III&gamehighs528=Highly accurate flight models; terrific weather effects; detailed scenery.&gamelows528=Limited to one small region; frame rates will suffer on anything less than a P400.&bottomline528=A top-notch civil aviation sim and an excellent continuation of the series.&gameissue528=December '99, p. 169&gameurl528=http://www.pcgamer.com&gamepub528=Electronic Arts&gamerating528=90&gamecategory528=Simulation&gamename529=Fly!&gamehighs529=Detailed, interactive cockpit; decent flight modeling; impressive navigation; airport info.&gamelows529=Requires top-of-the-line hardware; poor terrain detail and elevation modeling; no crashes.&bottomline529=Superb systems simulation and good flight model, but visuals will disappoint.&gameissue529=October '99, p. 160&gameurl529=http://www.pcgamer.com&gamepub529=Gathering of Developers&gamerating529=80&gamecategory529=Simulation&gamename530=Fly! 2K&gamehighs530=The best airplane cockpits on the market; excellent flight model; numerous bug fixes.&gamelows530=Unimpressive terrain graphics; no damage modeling; lock-ups and system crashes; no tutorials.&bottomline530=Although significatly improved, it's till not the complete sim that it could be.&gameissue530=August '00, p.107 &gameurl530=http://www.pcgamer.com&gamepub530=G.O.D Games&gamerating530=63&gamecategory530=Simulation&gamename531=Flying Corps&gamehighs531=Visually gorgeous and full game world. Detailed flight model; strong gameplay.&gamelows531=Useless Win95 mode; screwy keyboard layout and viewing options; joystick problems.&bottomline531=A flawed gem, but a gem nonetheless. A wonderful sim with an authentic feel.&gameissue531=May '97, p. 120&gameurl531=http://www.pcgamer.com&gamepub531=Empire&gamerating531=90&gamecategory531=Simulation&gamename532=Flying Heroes&gamehighs532=Nice graphics engine, lots of creativity in the types of vehicles availible.&gamelows532=Clunky controls; a little too much silliness; adds nothing new to its genre.&bottomline532=This isnothing spectacular; Flying Heroes is just another game that'll come and go.&gameissue532=September '00, p.114 &gameurl532=http://www.pcgamer.com&gamepub532=Take 2 Interactive&gamerating532=51&gamecategory532=Action&gamename533=Force 21&gamehighs533=Great interface and solid missions; fun multi-player mode.&gamelows533=Pathfinding can be dicey; finding opponents for multiplayer will be problematic unless more people start playing.&bottomline533=If you enjoy military strategy and tactics, Force 21 is sure to satisfy.&gameissue533=November '99, p. 144&gameurl533=http://www.pcgamer.com&gamepub533=Red Storm Entertainment&gamerating533=90&gamecategory533=Strategy&gamename534=Formula 1&gamehighs534=Pretty; 30fps with 3Dfx even on a P90; lots of tracks, teams, drivers.&gamelows534=Driving engine is terribly unrealistic; only supports four accelerator cards; no multi-player functions.&bottomline534=It's fun for a bit, but the lack of replayabilitiy will disappoint many die-hard fans.&gameissue534=September '97, p. 190&gameurl534=http://www.pcgamer.com&gamepub534=Psygnosis&gamerating534=60&gamecategory534=Racing&gamename535=Formula One 99&gamehighs535=Authentic look; solid force feeback; okay driving experience with a wheel.&gamelows535=Suicidal joystick response; lousy interfaces; no vehicle damage; erratic AI drivers.&bottomline535=The masters of this genre have little to fear from this spinout of the game.&gameissue535=May '00, p.92 &gameurl535=http://www.pcgamer.com&gamepub535=Psygnosis&gamerating535=40&gamecategory535=Racing&gamename536=Forsaken&gamehighs536=Awesome graphics and gameplay to match.&gamelows536=Cramped levels; some unfair enemy tactics; weapons don't carry over in levels.&bottomline536=This addictive and pretty blast-fest is sure to breathe new life into the tunnel-shooter genre.&gameissue536=August '98, p. 106&gameurl536=http://www.pcgamer.com&gamepub536=Acclaim Entertainment&gamerating536=89&gamecategory536=Action&gamename537=Fortress of Dr. Radiaki&gamehighs537=Good character graphics and a great sense of humor; plenty of action.&gamelows537=The level graphics and architecture leave a lot to be desired; no joystick support.&bottomline537=Fortress of Dr. Radiaki may not be the best shooter around, but it's definitely worth a look.&gameissue537=February '95, p. 85&gameurl537=http://www.pcgamer.com&gamepub537=Merit Studios&gamerating537=81&gamecategory537=Action&gamename538=Fox Sports Golf '99&gamehighs538=Options galore; tournaments are well done; strangely appealing graphics.&gamelows538=Fussy control methods; putting is too easy; some ball physics problems.&bottomline538=A few gameplay adjustments short of being a really good game.&gameissue538=September '98, p. 161&gameurl538=http://www.pcgamer.com&gamepub538=Fox Sports&gamerating538=68&gamecategory538=Sports&gamename539=Foxhunt&gamehighs539=Slapstick comedy and antics make the non-interactive sequences worth watching.&gamelows539=Bad video; long load times; little interaction.&bottomline539=If you're starved for low-brow entertainment, Foxhunt will do in a pinch, but if gameplay is your thing, you'll be disappointed.&gameissue539=May '96, p. 113&gameurl539=http://www.pcgamer.com&gamepub539=Capcom&gamerating539=57&gamecategory539=Adventure&gamename540=FPS: Baseball '94&gamehighs540=The career play, physics-based action, and unmatched graphics and sound set a new standard for baseball simulations.&gamelows540=Weak stats and a few annoying bugs keep it from earning an Editors' Choice Award.&bottomline540=If you love baseball and own a computer, you must have this game.&gameissue540=December '94, p. 101&gameurl540=http://www.pcgamer.com&gamepub540=Sierra&gamerating540=86&gamecategory540=Simulation&gamename541=FPS Baseball Pro 96&gamehighs541=Same as in 1994; Good graphics; rich career play; physics-based action.&gamelows541=Same as in 1994: Steep system requirements; big statistical and gameplay problems.&bottomline541=Could've been great if gameplay had gotten as much attention as graphics.&gameissue541=October '96, p. 155&gameurl541=http://www.pcgamer.com&gamepub541=Sierra Online&gamerating541=78&gamecategory541=Sports&gamename542=FPS: Baseball Pro '98&gamehighs542=Incredible depth; statistical accuracy; totally customizable; loads of play options.&gamelows542=Sterile, unexciting gameplay; primitive graphics; no sense of "being there."&bottomline542=Achieves what it sets out to do, but baseball has never looked less inviting.&gameissue542=September '97, p. 174&gameurl542=http://www.pcgamer.com&gamepub542=Sierra&gamerating542=60&gamecategory542=Sports&gamename543=FPS: Football Pro 96&gamehighs543=Gorgeous and realistic-looking SVGA grahpics; still the best football sim around.&gamelows543=Steep hardware requirements; few reasons to upgrade.&bottomline543=A minor upgrade, but still the champ of football sims.&gameissue543=March '96, p. 138&gameurl543=http://www.pcgamer.com&gamepub543=Sierra On-Line&gamerating543=86&gamecategory543=Sports&gamename544=FPS Football Pro '97&gamehighs544=The original design is there; you won't find a better way to make leagues and plays.&gamelows544=Dubious multi-player action; numerous bugs; Windows screen clutter, DOS hangovers.&bottomline544=You'd be better off with an earlier DOS version of the game.&gameissue544=April '97, p. 116&gameurl544=http://www.pcgamer.com&gamepub544=Sierra&gamerating544=65&gamecategory544=Sports&gamename545=FPS:Football Pro '98&gamehighs545=Improved interface; incredible depth as a simulation; fast sim mode.&gamelows545=Action play is horrendous; presentation is from a bygone era.&bottomline545=If you shun arcade action and want a deep and customizable simulation, this is a worthy purchase. Otherwise, forget it.&gameissue545=March '98, p. 112a&gameurl545=http://www.pcgamer.com&gamepub545=Sierra&gamerating545=74&gamecategory545=Sports&gamename546=FPS: Ski Racing&gamehighs546=Nice selection of ski equipment; good sound effects.&gamelows546=Difficult for beginners; bland graphics; not much event variety.&bottomline546=Even after you get past the steep learning curve, there's not enough excitement to keep you playing.&gameissue546=May '98, p. 128&gameurl546=http://www.pcgamer.com&gamepub546=Sierra&gamerating546=52&gamecategory546=Sports&gamename547=Fragile Allegiance&gamehighs547=Nice production; good ideas (taken from other games).&gamelows547=Familiar themes; boring gameplay; repetitiveness; too much screen hopping.&bottomline547=A competently programmed yawn with limited replay value.&gameissue547=July '97, p. 176&gameurl547=http://www.pcgamer.com&gamepub547=Interplay&gamerating547=60&gamecategory547=Strategy&gamename548=Frank Thomas Big Hurt Baseball&gamehighs548=Realistic pitching highlights excellent action play; and there are enough stats to keep purists interested.&gamelows548=Awkward keyboard controls.&bottomline548=One of the best action-oriented baseball games available for the PC.&gameissue548=September '96, p. 98&gameurl548=http://www.pcgamer.com&gamepub548=Acclaim Entertainment&gamerating548=89&gamecategory548=Sports&gamename549=Frankenstein&gamehighs549=Looks great; the sinister mood is well done.&gamelows549=Exploration is unnecessarily frustrating, game's solitary nature can get boring.&bottomline549=Folks who loved Myst might find it appealing, but if you demand more depth, you'd probably be better off reading Shelley's book.&gameissue549=February '96, p. 136&gameurl549=http://www.pcgamer.com&gamepub549=Interplay&gamerating549=75&gamecategory549=Adventure&gamename550=Freedom: First Resistance&gamehighs550=Interesting premise (not that anything was done with it, mind you.)&gamelows550=Dreary, unskippable dialogue; dreadful combat; horrible save system; item-loss bug.&bottomline550=We saw alot of good action/adventures in the year 2000. This wasn't one of them.&gameissue550=March '01, p. 82&gameurl550=http://www.pcgamer.com&gamepub550=Red Storm&gamerating550=40&gamecategory550=Adventure&gamename551=FreeSpace 2&gamehighs551=Good mission scripting and story; large-scale action and great graphics.&gamelows551=Nothing really worth moaning about.&bottomline551=Breathtaking action, atmosphere, story, and graphics come together to create a truly compelling combat experience.&gameissue551=January '00, p. 172&gameurl551=http://www.pcgamer.com&gamepub551=Interplay&gamerating551=93&gamecategory551=Action&gamename552=Frogger&gamehighs552=Nice graphics; bouncy soundtrack.&gamelows552=Control is terrible. You can't see enough of the levels to make head or tails of your surroundings.&bottomline552=A definite case against the whole retro-gaming craze.&gameissue552=April '98, p. 132&gameurl552=http://www.pcgamer.com&gamepub552=Hasbro Interactive&gamerating552=32&gamecategory552=Arcade&gamename553=Frogger 2: Swampy's Revenge&gamehighs553=Great level design; uses 3D to its fullest; damnably cute; cool multiplay.&gamelows553=Eventaully becomes repetitive; cutting down on its replayability.&bottomline553=An all time favorite takes a forward step in its second life as a 3D series.&gameissue553=January '01, p. 153&gameurl553=http://www.pcgamer.com&gamepub553=Hasbro Interactive&gamerating553=75&gamecategory553=Puzzle&gamename554=Front Lines&gamehighs554=Beautiful graphics; a friendly interface; and a challenging variety of mission scenarios.&gamelows554=Experienced wargamers will probably feel like they've seen it all before.&bottomline554=This is a well-designed product that should have wide appeal.&gameissue554=May '95, p. 111&gameurl554=http://www.pcgamer.com&gamepub554=Impressions Software&gamerating554=80&gamecategory554=Wargame&gamename555=FSP: Golf&gamehighs555=TrueSwing is intuitive and realistic; fun, tough courses; realistic ball movement.&gamelows555=TrueSwing is tough to learn; pointless player commentary.&bottomline555=The truly revolutionary swing style makes FPS: Golf intuitive and fun.&gameissue555=August '97, p. 114&gameurl555=http://www.pcgamer.com&gamepub555=Sierra&gamerating555=90&gamecategory555=Sports&gamename556=Full Strength Competition&gamehighs556=&gamelows556=&bottomline556=&gameissue556=June '00, p.112 &gameurl556=http://www.pcgamer.com&gamepub556=HeadGames&gamerating556=18&gamecategory556=Sports&gamename557=Full Throttle&gamehighs557=A head-long adventure that will take your breath away from the very start.&gamelows557=Veteran players will finish the game quickly; gameplay is rigidly linear; arcade sequences get old.&bottomline557=It may be a little short, but it's one wild ride while it lasts.&gameissue557=August '95, p. 80&gameurl557=http://www.pcgamer.com&gamepub557=LucasArts&gamerating557=90&gamecategory557=Adventure&gamename558=Full Tilt! 2 Pinball&gamehighs558=Great graphics and sound; many clever enhancements over the original game.&gamelows558=We wish it came with five or six tables, instead of three.&bottomline558=No pinball addict should miss Full Tilt 2!&gameissue558=March '97, p. 149&gameurl558=http://www.pcgamer.com&gamepub558=Maxis&gamerating558=84&gamecategory558=Arcade&gamename559=Full Tilt Pinball&gamehighs559=Good sound effects; slick graphics and nice table design.&gamelows559=Only three different tables; not enough graphic options for some.&bottomline559=As pinball simulations go, Full Tilt Pinball is hard to beat - but there are still better ones out there.&gameissue559=March '96, p. 108&gameurl559=http://www.pcgamer.com&gamepub559=Maxis&gamerating559=86&gamecategory559=Arcade&gamename560=Fury 3&gamehighs560=3D action fans will love the nonstop flyin' and shootin'; excellent terrain graphics.&gamelows560=High system requirements; gameplay gets old; where's the modem-play option?&bottomline560=This is a first-rate 3D game that proves Microsoft is serious about gaming.&gameissue560=December '95, p. 260&gameurl560=http://www.pcgamer.com&gamepub560=Microsoft&gamerating560=84&gamecategory560=Arcade&gamename561=Future Cop L.A.P.D.&gamehighs561=Great blasting action. Solid graphics and decent muli-player modes.&gamelows561=A handful of targeting problems; some of the acting is pretty cheesy.&bottomline561=If you're into action titles, and you're on a budget, Future Cop won't disappoint.&gameissue561=February '99, p. 197&gameurl561=http://www.pcgamer.com&gamepub561=Electronic Arts&gamerating561=76&gamecategory561=Action&gamename562=FX Fighter&gamehighs562=The best fighting game ever created for the PC. Period.&gamelows562=Sparse manual; a few extra features like instant replay or a full-install would have been nice.&bottomline562=A stunning and impressive piece of work that sets a new standard in PC fighting games.&gameissue562=September '95, p. 117&gameurl562=http://www.pcgamer.com&gamepub562=GTE Interactive Media&gamerating562=94&gamecategory562=Action&gamename563=FX Fighter Turbo&gamehighs563=It's more of the same for FX Fighter fans; the network play is a plus.&gamelows563=Inferior graphics; little innovation; and clumsy controls.&bottomline563=If you must have network play, you might as well go for this one, but there are plenty of other, better 3D fighters.&gameissue563=March '97, p. 105&gameurl563=http://www.pcgamer.com&gamepub563=GTE&gamerating563=47&gamecategory563=Arcade&gamename564=G-Nome&gamehighs564=Pretty graphics; the ability to eject and enter enemy 'bots and buildings adds variety.&gamelows564=Choppy animation; sluggish control; inadequate manual.&bottomline564=G-Nome had the goods to be a hit, but poor execution makes it a disappointment.&gameissue564=May '97, p. 117&gameurl564=http://www.pcgamer.com&gamepub564=7th Level&gamerating564=68&gamecategory564=Action&gamename565=G-Police&gamehighs565=Magnificent visual effects! Among the prettiest games available.&gamelows565=Limiting flight model; frustrating missions; no multi-player options.&bottomline565=All looks and no brains may be appealing, but consider yourself warned.&gameissue565=February '98, p. 160&gameurl565=http://www.pcgamer.com&gamepub565=Psygnosis&gamerating565=63&gamecategory565=Action&gamename566=Gabriel Knight 3&gamehighs566=Classic sytle object puzzles; interesting story; gorgeous scenery. &gamelows566=Awful dialogue scripting and voice acting; sterotyping.&bottomline566=The gameplay is quite excellent, but Tim Curry is so off putting that it almost makes this one a tough call.&gameissue566=March '00, p.90 &gameurl566=http://www.pcgamer.com&gamepub566=Sierra&gamerating566=80&gamecategory566=Adventure&gamename567=Gadget&gamehighs567=Fantastic visuals and a powerful soundtrack give Gadget atmosphere to spare.&gamelows567=Where's the game? A few good puzzles could have put this in game-of-the-year territory.&bottomline567=Cinema meets gaming; cinema wins with a TKO.&gameissue567=December '94, p. 159&gameurl567=http://www.pcgamer.com&gamepub567=Synergy&gamerating567=63&gamecategory567=Adventure&gamename568=Galactic Civilizations&gamehighs568=Great AI; computer players have distinctive personalities and respond to your playing style.&gamelows568=You'll need OS/2 to run this one; graphics could be better; it's just another resource management game.&bottomline568=If you're wondering if a good game can be done under OS/2, you ought to check out Galactic Civilizations.&gameissue568=May '95, p. 96&gameurl568=http://www.pcgamer.com&gamepub568=Stardock Systems, Inc.&gamerating568=78&gamecategory568=Strategy&gamename569=Galapagos&gamehighs569=Revolutionary AI; beautiful graphic design.&gamelows569=Very short. Serious gameplay drawbacks.&bottomline569=Galapagos is a revolutionary piece of software. Unfortunately, it's not a very good game.&gameissue569=February '98, p. 158&gameurl569=http://www.pcgamer.com&gamepub569=Anark&gamerating569=61&gamecategory569=Action&gamename570=Game Creation System&gamehighs570=A simple interface; plenty of tools; and a library of objects to get you started.&gamelows570=The basic engine you're building on doesn't stand a chance against the current crop of 3D games.&bottomline570=A reasonably priced construction kit that lets you show your friends how games should be made.&gameissue570=June '95, p. 93&gameurl570=http://www.pcgamer.com&gamepub570=Pie in the Sky Software&gamerating570=81&gamecategory570=Action&gamename571=Game, Net %26 Match&gamehighs571=Excellent online play; good shot control; Blue Byte's leaderboard.&gamelows571=No bells or whistles; some ugly graphics; you'll yearn for more intelligent AI.&bottomline571=There's fun to be had, but only those with multi-player in mind need apply.&gameissue571=September '98, p. 170&gameurl571=http://www.pcgamer.com&gamepub571=Blue Byte Software&gamerating571=65&gamecategory571=Sports&gamename572=Gangsters: Organized Crime&gamehighs572=Richly detailed and engrossing; open-ended gameplay means replay value.&gamelows572=Soupy interface; limited control when carefully laid plans are executed.&bottomline572=It's not The Godfather of computer games, but it's good fun.&gameissue572=April '99, p. 102&gameurl572=http://www.pcgamer.com&gamepub572=Eidos Interactive&gamerating572=82&gamecategory572=Strategy&gamename573=Gazillionaire&gamehighs573=It's addictive; you just can't stop yourself from visiting one more planet.&gamelows573=It would be nice if there were more planets to choose from.&bottomline573=The funky atmosphere is much of what makes this simple but fun game work.&gameissue573=April '95, p. 109&gameurl573=http://www.pcgamer.com&gamepub573=Spectrum HoloByte&gamerating573=84&gamecategory573=Strategy&gamename574=Gearheads&gamehighs574=It's a fun and catchy game built around a unique idea.&gamelows574=It can get old quickly, so it's best taken in small doses.&bottomline574=It's a simple little game that doesn't take itself too seriously.&gameissue574= June '96, p. 115&gameurl574=http://www.pcgamer.com&gamepub574=Philips Media, Inc.&gamerating574=75&gamecategory574=Arcade&gamename575=Gender Wars&gamehighs575=A fun squad-based combat game.&gamelows575=Degrading to both sexes, and some weird screen flicker takes away from the enjoyment.&bottomline575=This one should hold you over 'till Syndicate Wars arrives in town.&gameissue575=December '96, p. 281&gameurl575=http://www.pcgamer.com&gamepub575=GT Interactive&gamerating575=78&gamecategory575=Action&gamename576=Gene Wars&gamehighs576=Clean interface, sharp graphics, and moody sound effects.&gamelows576=Uninspired combat and resource management, lack of variety in missions and unit types.&bottomline576=With more variety and less repetition, Gene Wars could've been something special.&gameissue576=December '96, p. 285&gameurl576=http://www.pcgamer.com&gamepub576=Electronic Arts&gamerating576=61&gamecategory576=Strategy&gamename577=Genghis Khan II&gamehighs577=A detailed sim with sweep, drama, and depth.&gamelows577=Might be too complex for some.&bottomline577=One of the best Koei titles in some time. If you like historical sims, get this one!&gameissue577=May/June '94, p. 89&gameurl577=http://www.pcgamer.com&gamepub577=Koei Corp.&gamerating577=81&gamecategory577=Simulation&gamename578=Get Medieval&gamehighs578=Simple gameplay; an option to turn off the gore makes this nice for young kids.&gamelows578=It's Gauntlet with better graphics and wisecracks; but that's not enough to save it.&bottomline578=Okay for the kiddie set, but serious gamers will tire of the repetition.&gameissue578=October '98, p. 215&gameurl578=http://www.pcgamer.com&gamepub578=Monolith Productions&gamerating578=65&gamecategory578=Arcade&gamename579=Gex&gamehighs579=A few interesting additions to the genre, and you can turn off Gex's voice!&gamelows579=So-so graphics; not all that amusing&bottomline579=If Microsoft tells you something's funny, run for your life. I found more humor in Windows 95.&gameissue579=April '97, p. 141&gameurl579=http://www.pcgamer.com&gamepub579=Microsoft&gamerating579=58&gamecategory579=Arcade&gamename580=Giants: Citizen Kabuto&gamehighs580=Awesome graphics; hilarious script; good play variety; playing as Kabuto rules.&gamelows580=Infested with bugs; antiquated multiplayer code; some rushed levels.&bottomline580=There's lots of entertainment here, if you're the patient type.&gameissue580=March '01, p. 64&gameurl580=http://www.pcgamer.com&gamepub580=Interplay Productions&gamerating580=77&gamecategory580=Real Time Strategy&gamename581=Glider 4.0 for Windows&gamehighs581=Addictive, challenging gameplay makes it fun.&gamelows581=The simplicity and 2-D gameplay may discourage hard-core gamers from giving it a chance.&bottomline581=A fun, relatively non-violent game that will appeal to gamers of all ages.&gameissue581=December '94, p. 156&gameurl581=http://www.pcgamer.com&gamepub581=Casady %26 Greene&gamerating581=84&gamecategory581=Arcade&gamename582=Global Domination&gamehighs582=Who wouldn't want to kill world evildoers?&gamelows582=With only two drab views, bad documentation, and a frustrating interface, maybe it's best to let the evildoers have their way.&bottomline582=The quest for world domination has never been so uninteresting.&gameissue582=April '99, p. 97a&gameurl582=http://www.pcgamer.com&gamepub582=Psygnosis&gamerating582=30&gamecategory582=Strategy&gamename583=Glover&gamehighs583=Colorful graphics; unique (though odd) idea.&gamelows583=Sloppy control; playing with the keyboard is simply not an option; senseless concept; drunk camera system.&bottomline583=It definitely ain't "Glove at first sight." Leave this one on the shelf.&gameissue583=March '99, p. 142&gameurl583=http://www.pcgamer.com&gamepub583=Hasbro Interactive&gamerating583=39&gamecategory583=Action&gamename584=Goblins Quest 3&gamehighs584=Terrific gameplay, graphics, and sound.&gamelows584=A few of the puzzles might be a little too tough.&bottomline584=Part puzzle game, part graphic adventure, this is sure to please fans of either genre. A very good title!&gameissue584=May/June '94, p. 79&gameurl584=http://www.pcgamer.com&gamepub584=Sierra On-Line&gamerating584=89&gamecategory584=Puzzle&gamename585=Golden Gate&gamehighs585=Nicely done watercolor style graphics.&gamelows585=Really bad acting; tedious puzzles; complete lack of originality; one of the worst endings in gaming history.&bottomline585=If you've played Myst, you don't need to play it again in San Francisco.&gameissue585=May '97, p. 128&gameurl585=http://www.pcgamer.com&gamepub585=Panasonic Interactive Media&gamerating585=31&gamecategory585=Puzzle&gamename586=Golden Nugget&gamehighs586=Adam West! Pure West!&gamelows586=Pitifully slow, even on a fast computer; no instructions; bad controls; poor recreation of casino games.&bottomline586=Golden Nugget makes you appreciate shareware casino games.&gameissue586=May '97, p. 132&gameurl586=http://www.pcgamer.com&gamepub586=Virgin Interactive&gamerating586=18&gamecategory586=Simulation&gamename587=Golden Tee Golf&gamehighs587=Simple but effective swing method; good physics model; quality 'net play.&gamelows587=No replay or computer opponents; only three courses and two play modes.&bottomline587=Golf fans and gamers of all types will have a good time with this one.&gameissue587=November '98, p. 274&gameurl587=http://www.pcgamer.com&gamepub587=Interplay Productions&gamerating587=83&gamecategory587=Sports&gamename588=Gone Fishin'&gamehighs588=Captures the relaxing and thrilling feel of fishing. It's simple, addictive stuff.&gamelows588=The artwork could be better in spots, and the action may be too low key for some.&bottomline588=Try it. Even if you don't fish, you may be surprised how much fun this game is.&gameissue588=April '95, p. 93&gameurl588=http://www.pcgamer.com&gamepub588=Amtex&gamerating588=88&gamecategory588=Simulation&gamename589=Good to Firm&gamehighs589=Loaded with all the statistics and the information you need to go horse racing.&gamelows589=Primitive graphics and lack of sound effects severely handicaps the racing action.&bottomline589=A solid horse racing sim, but a visually weak presentation.&gameissue589=September '94, p. 80&gameurl589=http://www.pcgamer.com&gamepub589=Wizard Games of Scotland&gamerating589=75&gamecategory589=Simulation&gamename590=Grand Prix 3&gamehighs590=Exceptional AI; dynamic weather; exhaustive setup options; scalable skill levels.&gamelows590=No Internet multiplayer support; no engine audio from AI opponents; forgiving damage modeling.&bottomline590=Not the most advanced F1 sim on hte market, but the most immersive and enjoyable.&gameissue590=November '00, p. 143&gameurl590=http://www.pcgamer.com&gamepub590=Hasbro Interactive&gamerating590=84&gamecategory590=Racing&gamename591=Grand Prix II&gamehighs591=Amazing graphics, unmatched detail, and a great sense of speed.&gamelows591=Steep learning curve; multi-player options don't include network support.&bottomline591=At least until Sierra releases the next title from Papyrus, Grand Prix II is the best racing sim you can get.&gameissue591=October '96, p. 140&gameurl591=http://www.pcgamer.com&gamepub591=MicroProse&gamerating591=95&gamecategory591=Sports&gamename592=Grand Prix Legends&gamehighs592=Superb physics model. Strong driver AI.&gamelows592=No true difficulty settings. Coupled with the over-modeled physics, this means a very steep, steep learning curve.&bottomline592=For racing sim junkies only; if you just want to drive fast, look elsewhere.&gameissue592=January '99, p. 176&gameurl592=http://www.pcgamer.com&gamepub592=Sierra&gamerating592=70&gamecategory592=Simulation&gamename593=Grand Prix Manager&gamehighs593=An exhaustive and intriguing simulation of a big-league racing operation; user-friendly interface.&gamelows593=Not enough action for some gamers.&bottomline593=If the subject of big-time racing interests you, you'll love GPM.&gameissue593=April '96, p. 103&gameurl593=http://www.pcgamer.com&gamepub593=Spectrum HoloByte&gamerating593=86&gamecategory593=Sports&gamename594=Grand Slam&gamehighs594=Unique control meters for pitching and batting; good graphics and sound.&gamelows594=No network or Internet play; simplistic arcade feel; not as fun as other baseball games.&bottomline594=Grand Slam does not score a grand slam. You'd be better off with Triple Play '98.&gameissue594=September '97, p. 146&gameurl594=http://www.pcgamer.com&gamepub594=Virgin Interactive&gamerating594=72&gamecategory594=Sports&gamename595=Grand Theft Auto&gamehighs595=Killer music, non-stop action, and bucketloads of violent fun.&gamelows595=No save game feature; no 3Dfx support in Windows 95; missions can be rather difficult.&bottomline595=Grand Theft Auto is a fun, anti-social game with a few annoying faults.&gameissue595=May '98, p. 136&gameurl595=http://www.pcgamer.com&gamepub595=ASC Games&gamerating595=84&gamecategory595=Arcade&gamename596=Grand Theft Auto 2&gamehighs596=Crime pays; different car handling styles; big explosions; nostalgic arcade style.&gamelows596=Nothing new; lame save process; reliance on its one main gag for all the comedy.&bottomline596=The original promise needs more work before an extension to the franchise.&gameissue596=January '00, p. 198&gameurl596=http://www.pcgamer.com&gamepub596=Rockstar Games&gamerating596=62&gamecategory596=Action&gamename597=Grandest Fleet&gamehighs597=Plenty of depth; easy to learn but tough to master; good graphics.&gamelows597=Contrived scenarios require suspension of disbelief.&bottomline597=If you like The Lost Admiral, you'll probably love this near sequel, even though there are as many differences as similarities between the two.&gameissue597=July '94, p. 74&gameurl597=http://www.pcgamer.com&gamepub597=QQP&gamerating597=82&gamecategory597=Strategy&gamename598=Gravy Trader&gamehighs598=Coconut Monkey's magnum opus is a whiz-bang roller coaster ride of epic strategy mixed with real-time gravy combat. He who rules the gravy rules the world!&gamelows598=The control scheme only works for, hairless monkeys with no hands. Gravy Trader was in development for 21 years; who knows how long it'll take to make a sequel?&bottomline598=We have seen the face of God and there's gravy dribbling down His chin.&gameissue598=Smarch 2010 Pg. 843&gameurl598=http://www.pcgamer.com&gamepub598=PC Gamer&gamerating598=101&gamecategory598=Strategy&gamename599=Great Battles of Alexander&gamehighs599=Rich graphics; historical accuracy; a good manual; a real sense of spectacle.&gamelows599=Slow battle development due to animation; steep learning curve; somewhat messy interface.&bottomline599=If you're at all interested in this era of warfare, this is the only game in town.&gameissue599=September '97, p. 178&gameurl599=http://www.pcgamer.com&gamepub599=Interactive Magic&gamerating599=86&gamecategory599=Simulation&gamename600=Great Battles of Hannibal&gamehighs600=Nice graphics; a new and fascinating strategic layer of play.&gamelows600=Some scenes are still very slow to develop; Hannibal is a more specialized taste than Alexander.&bottomline600=Nicely captures the epic, ultimately tragic, curve of Hannibal's career.&gameissue600=February '98, p. 129&gameurl600=http://www.pcgamer.com&gamepub600=Interactive Magic&gamerating600=85&gamecategory600=Wargame&gamename601=Great Naval Battles II: Guadalcanal 1942 - 1943&gamehighs601=Sound; graphics; realism.&gamelows601=Steep learning curve.&bottomline601=A detailed, rich, and terrific-looking naval combat simulation. Good job, SSI!&gameissue601=July '94, p. 72&gameurl601=http://www.pcgamer.com&gamepub601=SSI&gamerating601=85&gamecategory601=Simulation&gamename602=Great Naval Battles IV&gamehighs602=Great graphics, sound; a fascinating range of historical might-have-beens.&gamelows602=It's still a very complicated sim, especially if you haven't played the previous installments.&bottomline602=If you're really into the subject, you'll have a great time changing history.&gameissue602=February '96, p. 159&gameurl602=http://www.pcgamer.com&gamepub602=SSI&gamerating602=79&gamecategory602=Simulation&gamename603=Great Naval Battles Vol. III&gamehighs603=Gripping intensity; great graphics/sound; exceptional complexity.&gamelows603=Definitely an advanced simulator; for newcomers, a steep learning curve.&bottomline603=The balance between epic sweep and war-movie detail is ideal. Simply the best WWII naval sim on the market.&gameissue603=June '95, p. 126&gameurl603=http://www.pcgamer.com&gamepub603=Strategic Simulations, Inc.&gamerating603=92&gamecategory603=Simulation&gamename604=Greg Norman Ultimate Challenge Golf&gamehighs604=Unique golfer profiles and great graphics.&gamelows604=Not enough features to make it competitive; looong load times.&bottomline604=An interesting new take on golf simulations, but one that needs something more to make it work.&gameissue604=March '96, p. 137&gameurl604=http://www.pcgamer.com&gamepub604=Grolier Electronic Publishing&gamerating604=78&gamecategory604=Sports&gamename605=Grid Runner&gamehighs605=Fast-paced action, good-looking graphics.&gamelows605=Network play would have been great, and the split-screen two-player mode wears on the eyes.&bottomline605=Grid Runner dares to be different, and succeeds, but where's the 'net-play?&gameissue605=March '97, p. 144&gameurl605=http://www.pcgamer.com&gamepub605=Virgin Interactive&gamerating605=77&gamecategory605=Arcade&gamename606=Grim Fandango&gamehighs606=Great story, soundtrack, voice actin, and graphics; good puzzles integration.&gamelows606=A few crash bugs; some puzzles are poorly designed.&bottomline606=A sure bet for the adventure crowd and anyone who appreciates a great story.&gameissue606=January '99, p. 186&gameurl606=http://www.pcgamer.com&gamepub606=LucasArts&gamerating606=91&gamecategory606=Adventure&gamename607=Gromada&gamehighs607=Easy to learn; modest system requirements; suitable for players of all ages.&gamelows607=Outdated game design; no story; horrible pathing AI; no music; no in-level saves. &bottomline607=Despite a few fun moments, Gramada's weaknesses are too many to forgive.&gameissue607=September '00, p.113 &gameurl607=http://www.pcgamer.com&gamepub607=Bethseda Softworks&gamerating607=39&gamecategory607=Arcade&gamename608=Ground Control&gamehighs608=Brillant 3D graphics and pyrotechnics, engaging tactical challenges; great multiplayer modes.&gamelows608=No mid-mission save; lack of speed settings; can't issue orders while game is paused; some dicey AI.&bottomline608=Any problems are brushed aside by the bent-for-hell mayhem and thrill of combat.&gameissue608=September '00, p.104&gameurl608=http://www.pcgamer.com&gamepub608=Sierra&gamerating608=85&gamecategory608=Strategy&gamename609=Gulf War&gamehighs609=Some entertaining mayhem; cool 3dfx boosted enemies and terrain.&gamelows609=Boring stretches; lousy AI; multiplayer won't hold your attention.&bottomline609=Goofy tank fun for the not-so-serious gamers in the family.&gameissue609=October '99, p. 128&gameurl609=http://www.pcgamer.com&gamepub609=3DO Company&gamerating609=68&gamecategory609=Action&gamename610=Gunman Chronicles&gamehighs610=Interesting modification of weapons; cool vehicles; HL scripting and AI.&gamelows610=Outdated graphics; poor audio; motley collection of story ideas; no multiplayer spark.&bottomline610=Better HL fixes can be downloaded for free.&gameissue610=February '01, p. 72&gameurl610=http://www.pcgamer.com&gamepub610=Sierra&gamerating610=52&gamecategory610=First Person Shooter&gamename611=H*E*D*Z&gamehighs611=Cool graphics and NASCAR theme; good ball physics.&gamelows611=Unchallenging tables; not enough table variety.&bottomline611=It's an original idea, but the lack of variety means this game won't last long on your hard drive.&gameissue611=March '99, p. 149&gameurl611=http://www.pcgamer.com&gamepub611=Hasbro Interactive&gamerating611=65&gamecategory611=Action&gamename612=H.U.R.L.&gamehighs612=The idea is there for a great, non-violent kids game with Doom-like qualities.&gamelows612=There isn't much challenge, satisfaction, or fun here.&bottomline612=It fills a void in the kids market, just not very well.&gameissue612=August '95, p. 110&gameurl612=http://www.pcgamer.com&gamepub612=Millennium Media&gamerating612=53&gamecategory612=Action&gamename613=Half-Life&gamehighs613=Superlative gameplay and outstanding content. Incredible atmoshere and suspense.&gamelows613=More variety among the friendly NPCs would have been nice.&bottomline613=This is The Big One, and it's even better than we could've hoped.&gameissue613=January '99, p. 166&gameurl613=http://www.pcgamer.com&gamepub613=Sierra&gamerating613=97&gamecategory613=Action&gamename614=Half-Life Opposing Force&gamehighs614=Solid level design; great squad combat; more Half-Life!&gamelows614=Minor inconsistencies with the original; a somewhat dull ending (but leaves the story wide open).&bottomline614=The best expansion pack ever, and a worthy sequel to Game of the Year.&gameissue614=February '00, p. 82&gameurl614=http://www.pcgamer.com&gamepub614=Sierra Studios&gamerating614=94&gamecategory614=Action&gamename615=Hammer of the Gods&gamehighs615=Vikings, this is your game.&gamelows615=If the whole Nordic thing turns you off, you probably won't get it.&bottomline615=A fresh and original concept, realized with energy and zest. The whole is decidedly better than its parts.&gameissue615=March '95, p. 104&gameurl615=http://www.pcgamer.com&gamepub615=New World Computing&gamerating615=83&gamecategory615=Strategy&gamename616=Hangism&gamehighs616=&gamelows616=&bottomline616=&gameissue616=May '00, p.105 &gameurl616=http://www.pcgamer.com&gamepub616=Wilco Publishing&gamerating616=57&gamecategory616=Simulation&gamename617=Hannibal&gamehighs617=Good strategic elements.&gamelows617=No real tactical component.&bottomline617=Beautifully detailed graphics, but it lacks the depth to make it great.&gameissue617=May/June '94, p. 88&gameurl617=http://www.pcgamer.com&gamepub617=MicroLeague&gamerating617=65&gamecategory617=Strategy&gamename618=Hardball 4&gamehighs618=Stunning SVGA graphics; more extensive statistics than previous HardBall games.&gamelows618=Unrealistic play on the field; disappointing sound effects.&bottomline618=If you're a HardBall fan, or more interested in fun than realism, this latest version will surely satisfy.&gameissue618=March '95, p. 113&gameurl618=http://www.pcgamer.com&gamepub618=Accolade&gamerating618=79&gamecategory618=Sports&gamename619=HardBall 5&gamehighs619=Excellent arcade play; improved league play and modem options make this the best HardBall yet.&gamelows619=Unrealistic replay statistics.&bottomline619=It's still weak on realism, but HardBall 5's the best action baseball game available.&gameissue619=January '96, p. 217&gameurl619=http://www.pcgamer.com&gamepub619=Accolade&gamerating619=86&gamecategory619=Sports&gamename620=HardBall 6&gamehighs620=Good arcade play over the Internet. Good customization options; decent AI.&gamelows620=Sub-par graphics and sound. Poor camera angles, missing stadiums, and skewed statistics.&bottomline620=If you've been looking for a dugout management game, check this out.&gameissue620=July '98, p. 135&gameurl620=http://www.pcgamer.com&gamepub620=Accolade&gamerating620=67&gamecategory620=Sports&gamename621=Hardline&gamehighs621=Video quality is good; the graphic sex scene is sure to tick off the busy-bodies in Washington.&gamelows621=Held together by the worst arcade sequences in recent memory.&bottomline621=Go watch a Troma movie instead.&gameissue621=May '97, p. 109&gameurl621=http://www.pcgamer.com&gamepub621=Virgin Interactive&gamerating621=24&gamecategory621=Action&gamename622=Harpoon 2&gamehighs622=Sleek interface; extraordinary realism; excellent scenarios; a massive database.&gamelows622=A tough game to learn and master; appeal is limited to those with an interest in modern naval warfare.&bottomline622=Simply the best modern warfare game ever. This is a classic made even better.&gameissue622=September '94, p. 70&gameurl622=http://www.pcgamer.com&gamepub622=Three-Sixty Pacific&gamerating622=93&gamecategory622=Simulation&gamename623=Harry and the Haunted House&gamehighs623=The well-written story stars four funny friends and a gang of deliciously ghastly ghouls.&gamelows623=The story's message is a bit confusing.&bottomline623=Harry and the Haunted House entertains children with an excellent story and surprising electronic embellishments.&gameissue623=December '94, p. 149&gameurl623=http://www.pcgamer.com&gamepub623=Living Books&gamerating623=95&gamecategory623=Adventure&gamename624=Harvester&gamehighs624=A serviceable adventure with an unflinching approash; delivers the gory goods as promised.&gamelows624=Outdated interface; unrelenting unpleasantness bound to offend some.&bottomline624=Definitely not for the squeamish.&gameissue624=December '96, p. 276&gameurl624=http://www.pcgamer.com&gamepub624=Merit Studios&gamerating624=82&gamecategory624=Roleplaying&gamename625=Haunted Casino&gamehighs625=Doesn't take much hard-drive space.&gamelows625=Casino games are ugly and poorly designed; adventure game element doesn't work.&bottomline625=Haunted Casino attempts to combine two wildly different game genres and succeeds in making both look bad.&gameissue625=October '97, p. 231&gameurl625=http://www.pcgamer.com&gamepub625=Micro Star&gamerating625=15&gamecategory625=Simulation&gamename626=Havoc&gamehighs626=Plentiful multi-player options.&gamelows626=Solo action is pretty humdrum, thanks to uninspired enemies.&bottomline626=Havoc can be fun over a network, but the one-player action just doesn't cut it.&gameissue626=July '96, p. 109&gameurl626=http://www.pcgamer.com&gamepub626=Reality Bytes&gamerating626=52&gamecategory626=Action&gamename627=HeadRush&gamehighs627=Fun, engaging trivia delivered with flare; lots of teenage humor.&gamelows627=Some borderline questions; animations aren't up to usual Jack quality.&bottomline627=Despite the fart and sex jokes, this is a great trivia game for teenagers.&gameissue627=December '98, p. 217&gameurl627=http://www.pcgamer.com&gamepub627=Sierra&gamerating627=82&gamecategory627=Trivia&gamename628=Heart of Darkness&gamehighs628=Good animation, audio; neat level design; back-to-basics gameplay.&gamelows628=The motion gets choppy; the game is mind-numbingly difficult.&bottomline628=This is a long-overdue action game. If you're a fan of classic side-scrolling adventure, Heart of Darkness is freaking hardcore.&gameissue628=November '98, p. 224&gameurl628=http://www.pcgamer.com&gamepub628=Interplay Productions&gamerating628=78&gamecategory628=Adventure&gamename629=Heavy Gear&gamehighs629=Custom features; good replay value and online support; interesting world.&gamelows629=The bugs and uneven coding aren't critical, but they are a nuisance. Some weak graphics.&bottomline629=Niggling bugs hurt good gameplay, but overall, this is a strong mech game.&gameissue629=March '98, p. 120&gameurl629=http://www.pcgamer.com&gamepub629=Activision&gamerating629=82&gamecategory629=Action&gamename630=Heavy Gear II&gamehighs630=Great blend of squad management and action; wonderful effects; variety of Gears; superb AI.&gamelows630=A few graphics hitches; tricky customization screen.&bottomline630=Heavy Gear II takes the robotic combat genre into new territory.&gameissue630=September '99, p. 118&gameurl630=http://www.pcgamer.com&gamepub630=Activision&gamerating630=92&gamecategory630=Action&gamename631=Heavy Metal F.A.K.K.2&gamehighs631=Great graphics; genuine fun; what an action game should be. &gamelows631=Ends too soon; you have to fight mosquitoes. Didn't Daikatana teach us anything?&bottomline631=This one goes right back to the roots of hardcore action gaming.&gameissue631=November '00, p. 118&gameurl631=http://www.pcgamer.com&gamepub631=Gathering Of Developers&gamerating631=90&gamecategory631=Adventure&gamename632=Helicops&gamehighs632=Nice arcade-like feel; solid (if antiseptic) graphics; interesting Japanese touches.&gamelows632=No real flight model to speak of; little replay value.&bottomline632=The lite beer of 3D shooters.&gameissue632=July '97, p. 201&gameurl632=http://www.pcgamer.com&gamepub632=7th Level&gamerating632=69&gamecategory632=Action&gamename633=Hell&gamehighs633=Great story, puzzles, graphics, and believable voice-acting.&gamelows633=The nudity, violence and strong language may be a bit too much for some folks.&bottomline633=Hell draws the latest line in the sand for other designers to cross.&gameissue633=March '95, p. 82&gameurl633=http://www.pcgamer.com&gamepub633=Take 2 Interactive&gamerating633=92&gamecategory633=Adventure&gamename634=Hellbender&gamehighs634=Nice accelerated graphics and, if you enjoyed Terminal Velocity, here's more of the same.&gamelows634=TV has been through enough incarnations. Big chunky graphics and nasty subterranean play equal frustration.&bottomline634=We've seen this before, and it really is time to move on...&gameissue634=December '96, p. 268&gameurl634=http://www.pcgamer.com&gamepub634=Microsoft Corporation&gamerating634=66&gamecategory634=Action&gamename635=Hello Kitty's Big Fun Piano&gamehighs635=A beautifully executed program with smooth graphics and clever options.&gamelows635=Limited scope might not hold a child's interest for long periods at a time.&bottomline635=Does one thing very well rather than spreading itself thinly across several activities.&gameissue635=December '94, p. 144&gameurl635=http://www.pcgamer.com&gamepub635=Big Top Productions&gamerating635=87&gamecategory635=Arcade&gamename636=Heretic&gamehighs636=Slick graphics; new enemies; and the chance to change your friends into chickens.&gamelows636=Heretic's mystic setting just doesn't equal Doom in bone-crushing atmosphere.&bottomline636=The same kick-in-the-teeth violence buffet as Doom, but with great new trimmings.&gameissue636=April '95, p. 103&gameurl636=http://www.pcgamer.com&gamepub636=id Software&gamerating636=88&gamecategory636=Action&gamename637=Heretic II&gamehighs637=New and interesting gameplay elements; funky magical visual effects.&gamelows637=Some annoying load times; Corvus gets stuck sometimes; and their arr lot's of typoes.&bottomline637=A great-looking action romp through the familiar world of Heretic.&gameissue637=February '99, p. 190&gameurl637=http://www.pcgamer.com&gamepub637=Activision&gamerating637=89&gamecategory637=Action&gamename638=Heroes of Might and Magic III&gamehighs638=Classic, satisfying strategy; improved graphics; replayability.&gamelows638=Gameply is not a huge leap beyond Heroes II; not a lot of depth.&bottomline638=Fans of this series will find new units, somewhat deeper strategy, and lots of pretty maps to sink their teeth into.&gameissue638=June '99, p. 132&gameurl638=http://www.pcgamer.com&gamepub638=3DO Company&gamerating638=86&gamecategory638=Strategy&gamename639=Heroes of Might %26 Magic&gamehighs639=Remarkably strong, simple strategy gaming. You won't stop playing!&gamelows639=It ain't flashy -- but that doesn't hurt the gameplay any.&bottomline639=One of the most enjoyable games of the year. This one will have a long life on your hard drive.&gameissue639=November '95, p. 153&gameurl639=http://www.pcgamer.com&gamepub639=New World Computing&gamerating639=88&gamecategory639=Strategy&gamename640=Heroes of Might %26 Magic II&gamehighs640=A very well-designed strategy game. Anything this hard to stop playing has to be good.&gamelows640=The wait-your-turn, multi-player option for network and modem play can be tedious without any type of time limit imposed.&bottomline640=If you enjoy strategy games, you simply must have this one.&gameissue640=February '97, p. 138&gameurl640=http://www.pcgamer.com&gamepub640=New World Computing&gamerating640=91&gamecategory640=Strategy&gamename641=Hexen: Beyond Heretic&gamehighs641=Beautifully executed, with a wide variety of weapons and non-stop action. Many novel twists.&gamelows641=Gameplay is limited to the same mindless slaughter found in previous shooters. Not many secrets or puzzles.&bottomline641=A solid action game with terrific fantasy trappings, but ultimately familiar gameplay.&gameissue641=February '96, p. 143&gameurl641=http://www.pcgamer.com&gamepub641=id Software/GT Interactive&gamerating641=85&gamecategory641=Action&gamename642=Hexen II&gamehighs642=Stunning level graphics, textures, monsters, and special effects.&gamelows642=Spotty level design. Too much running around. Some questionable puzzles. No automap. Long load times.&bottomline642=A visual treat with plenty of action and killing, but some frustrating gameplay elements.&gameissue642=December '97, p. 190&gameurl642=http://www.pcgamer.com&gamepub642=Activision&gamerating642=86&gamecategory642=Action&gamename643=Hexplore&gamehighs643=New voxel technology is interesting. Lots of gameplay, monsters, items, secrets, puzzles.&gamelows643=Poor graphics; interface is frustrating; story line is nothing special.&bottomline643=Hexplore does try something new, but comes up short in too many ways.&gameissue643=November '98, p. 226&gameurl643=http://www.pcgamer.com&gamepub643=Infogrames Entertainment&gamerating643=47&gamecategory643=Roleplaying&gamename644=Hexx: Heresy of the Wizard&gamehighs644=Nice atmosphere, fast action, and a cleaner interface than in most RPGs.&gamelows644=There may be too many puzzles and not enough variety to keep your interest alive.&bottomline644=A well-designed, straight-forward game, well worth considering if you crave a similar form of roleplaying.&gameissue644=July '94, p. 84&gameurl644=http://www.pcgamer.com&gamepub644=Psygnosis&gamerating644=79&gamecategory644=Roleplaying&gamename645=Hi-Octane&gamehighs645=Real sense of speed; great graphics; and plenty of gunplay.&gamelows645=The game just ends, and much too quickly.&bottomline645=A very good game--but it could have been a great one.&gameissue645=September '95, p. 87&gameurl645=http://www.pcgamer.com&gamepub645=Electronic Arts&gamerating645=82&gamecategory645=Action&gamename646=Hidden %26 Dangerous&gamehighs646=Great atmosphere, memorable missions, and a variety of firearms.&gamelows646=Dirt-stupid AI, atrocious controls, and glitch-o-rama collision.&bottomline646=A potentially solid game design desperately in need of a good patch-up job. TalonSoft, are you listening?&gameissue646=November '99, p. 180&gameurl646=http://www.pcgamer.com&gamepub646=Talonsoft&gamerating646=55&gamecategory646=Action&gamename647=High Heat Baseball&gamehighs647=Top-notch arcade play; the best baseball game AI; pretty stadiums; solid animations.&gamelows647=Hideous batter graphics; some bugs; lack of some options will disappoint stat freaks.&bottomline647=Even though it's a "no frills" game, the action alone will satisfy most gamers.&gameissue647=July '98, p. 122&gameurl647=http://www.pcgamer.com&gamepub647=3DO Company&gamerating647=86&gamecategory647=Sports&gamename648=High Heat Baseball 2000&gamehighs648=Brilliant pitcher-batter interface; the prettiest stadiums around; tremendous depth.&gamelows648=Many small but frustrating bugs; some speed issues need tweaking.&bottomline648=If you're into baseball games, you need to add this one to your collection.&gameissue648=July '99, p. 101&gameurl648=http://www.pcgamer.com&gamepub648=3DO Company&gamerating648=88&gamecategory648=Sports&gamename649=High Heat Baseball 2002&gamehighs649=Looks better than ever; tuned to near perfection; added features.&gamelows649=Those freakin' bugs; graphical glitches detract from the new, improved look.&bottomline649=The new features/graphics only enhance what was already the best baseball game ever.&gameissue649=June '01, p. 64&gameurl649=http://www.pcgamer.com&gamepub649=3DO&gamerating649=85&gamecategory649=Sports&gamename650=High Seas Trader&gamehighs650=A good, solid trading sim with enough variables to keep gameplay fresh.&gamelows650=There's just not much to do besides trading; too many still screens.&bottomline650=Plenty of fun if you're a big fan of economic sims, but not enough variety for most gamers.&gameissue650=June '95, p. 100&gameurl650=http://www.pcgamer.com&gamepub650=Impressions&gamerating650=68&gamecategory650=Simulation&gamename651=Hind&gamehighs651=A solid flight model with crisp graphics and a slew of gameplay options.&gamelows651=Dodgy joystick calibration and support. Explosions still chunky.&bottomline651=Just about everything a flight hack could want in a sim is here. Buy it.&gameissue651=December '96, p. 272&gameurl651=http://www.pcgamer.com&gamepub651=Interactive Magic&gamerating651=90&gamecategory651=Simulation&gamename652=History of the World&gamehighs652=Fans of the original will enjoy the multi-player options.&gamelows652=Solo play is predictable and routine, and the game quickly becomes boring.&bottomline652=Thisis for fans of the boardgame only.&gameissue652=September '97, p. 192&gameurl652=http://www.pcgamer.com&gamepub652=Avalon Hill&gamerating652=55&gamecategory652=Strategy&gamename653=Hitman: Codename 47&gamehighs653=Early missions are very open-ended; great graphics and physics; awesome premise.&gamelows653=Very difficult; most missions can be completed only through lengthy trial and error. &bottomline653=A fun game that gets fatally sidetracked. It coulda been a contender.&gameissue653=March '01, p. 96&gameurl653=http://www.pcgamer.com&gamepub653=Eidos Interactive&gamerating653=75&gamecategory653=Action&gamename654=Hive (The)&gamehighs654=Gorgeous visuals and lots of button-pushing action.&gamelows654=Thin gameplay, rail-shooter design restricts interaction.&bottomline654=Pretty to look at, occasionally fun, but ultimately repetitive.&gameissue654=May '96, p. 133&gameurl654=http://www.pcgamer.com&gamepub654=Trimark Interactive&gamerating654=66&gamecategory654=Action&gamename655=Hodj 'n' Podj&gamehighs655=A truly "G-rated" game that's fun for the entire family.&gamelows655=Veteran PC gamers have seen it all before and may not care to see it again.&bottomline655=Within its modest parameters, this is a solid and successful game design.&gameissue655=October '95, p. 132&gameurl655=http://www.pcgamer.com&gamepub655=Virgin Interactive Entertainment&gamerating655=80&gamecategory655=Puzzle&gamename656=Homeworld&gamehighs656=Slick, innovative design; unlimited cinematic views; strong multiplayer support.&gamelows656=Solo play time can be very short.&bottomline656=Engrossing real-time strategy matched to a vital and visually intense story make this a gaming experience like non other.&gameissue656=December '99, p. 122&gameurl656=http://www.pcgamer.com&gamepub656=Sierra&gamerating656=93&gamecategory656=Strategy&gamename657=Homeworld: Cataclysm&gamehighs657=Stellar visuals and camera control; slick interface; cool ship designs; atmosphere. &gamelows657=Steep learning curve, though not as steep as the original's.&bottomline657=A worthy follow-up to our Game of the Year for 1999.&gameissue657=November '00, p. 130&gameurl657=http://www.pcgamer.com&gamepub657=Sierra&gamerating657=91&gamecategory657=Real Time Strategy&gamename658=Hooves of Thunder&gamehighs658=Exhaustive simulation of a horse racing operation.&gamelows658=Not enough action for some gamers; better sound effects would help the track ambiance.&bottomline658=If the subject of world-class horse racing interests you, you'll love this game.&gameissue658=April '96, p. 129&gameurl658=http://www.pcgamer.com&gamepub658=MicroLeague&gamerating658=82&gamecategory658=Simulation&gamename659=Horde (The)&gamehighs659=Good acting in the video clips; a great soundtrack; and fast-paced gameplay.&gamelows659=The interface is somewhat clunky, and gameplay can get a little repetitive.&bottomline659=This is a solid mix of strategy and fun that anyone can start enjoying as soon as they pop it in their CD-ROM drive.&gameissue659=May/June '94, p. 84&gameurl659=http://www.pcgamer.com&gamepub659=Crystal Dynamics&gamerating659=80&gamecategory659=Strategy&gamename660=Horse %26 Musket&gamehighs660=A rare combination of historical authenticity and toy-soldier fin, H%26M illuminates an almost forgotten era of warfare.&gamelows660=The graphics are utilitarian at best.&bottomline660=A small but interesting niche in wargaming is well-filled.&gameissue660=June '00, p.103 &gameurl660=http://www.pcgamer.com&gamepub660=Shrapnel Games&gamerating660=86&gamecategory660=Strategy&gamename661=House of the Dead&gamehighs661=Awesome gameplay, dozens of gameplay branches, and solid Direct3D support.&gamelows661=Arcade fans will miss the sweat-inducing Sega Stunner light-gun.&bottomline661=House of the Dead is a horror buff's dream come true and is a blast to play.&gameissue661=December '98, p. 218&gameurl661=http://www.pcgamer.com&gamepub661=SegaSoft&gamerating661=88&gamecategory661=Arcade&gamename662=Hoyle Poker&gamehighs662=Many variations of poker, some you might not be familiear with; free access to SIGS.&gamelows662=The "attitude" gets tiresome real fast.&bottomline662=Sierra's put its experience to good use, with an attractive, easy-to-use, and fun poker simulation.&gameissue662=August '97, p. 125&gameurl662=http://www.pcgamer.com&gamepub662=Sierra&gamerating662=80&gamecategory662=Strategy&gamename663=Hunter Hunted&gamehighs663=It looks good, sounds great, and is easy to pick up and play.&gamelows663=Addictive while it lasts, but it won't last for long. The two-player mode isn't so compelling.&bottomline663=Impressive example of 2D action gaming, showing what the PC can do in this genre.&gameissue663=February '97, p. 155&gameurl663=http://www.pcgamer.com&gamepub663=Sierra&gamerating663=78&gamecategory663=Action&gamename664=Huygen's Disclosure&gamehighs664=Well designed interface; some challenging puzzles.&gamelows664=Some of the puzzles are of the abstract, 7th Guest variety. Bad voice acting, graphics and dialog.&bottomline664=A decent graphic adventure with a handful of significant flaws.&gameissue664=April '97, p. 153&gameurl664=http://www.pcgamer.com&gamepub664=Microforum&gamerating664=68&gamecategory664=Adventure&gamename665=Hyper 3-D Pinball&gamehighs665=Photo-realistic graphics; fantastic sound; plenty of great tables.&gamelows665=Steep system requirements; 3D perspective takes getting used to.&bottomline665=If you're a pinball fan with a fast computer, this one's a keeper.&gameissue665=April '96, p. 138&gameurl665=http://www.pcgamer.com&gamepub665=Virgin Interactive&gamerating665=90&gamecategory665=Arcade&gamename666=HyperBlade&gamehighs666=Fast action, smooth graphics, and built-in 3D accelerator support.&gamelows666=Odd controls, erratic artificial intelligence, and disorienting environments.&bottomline666=If you're willing to accept a few minor flaws, HyperBlade can make you a superstar in the sport of the future.&gameissue666=February '97, p. 120&gameurl666=http://www.pcgamer.com&gamepub666=Activision&gamerating666=78&gamecategory666=Action&gamename667=I Have No Mouth and I Must Scream&gamehighs667=Narrative elements that go deeper than any previous adventure game.&gamelows667=Extremely grim subject matter means the game isn't exactly fun.&bottomline667=An intriguing adult game that definitely won't be everyone's cup of entertainment.&gameissue667=January '96, p. 218&gameurl667=http://www.pcgamer.com&gamepub667=CyberDreams&gamerating667=87&gamecategory667=Adventure&gamename668=Icarus: Sanctuary of the Gods&gamehighs668=Turn-based combat is a breath of fresh air; characters look nice; easy interface.&gamelows668=Some combat encoutners are too long; no spoken dialog; minimal sound effects; bad soundtrack.&bottomline668=It won't win awards for originality, but it's fun if you're into turn-based gaming.&gameissue668=September '98, p. 133&gameurl668=http://www.pcgamer.com&gamepub668=JC Research, Inc.&gamerating668=79&gamecategory668=Roleplaying&gamename669=Icebreaker&gamehighs669=Lots of levels; good difficulty range; mildly fun.&gamelows669=Below average control and movement; becomes boring; no motivation to keep playing.&bottomline669=This is not the worst puzzle game out there, but it's certainly not the best, either.&gameissue669=August '96, p. 127&gameurl669=http://www.pcgamer.com&gamepub669=Twentieth Century Fox/Magnet Studios&gamerating669=55&gamecategory669=Puzzle&gamename670=Icewind Dale&gamehighs670=Beautiful; huge area to explore; updated Infinity Engine is smooth as silk.&gamelows670=It's just Baldur's Gate with more dungeons; the multiplayer doesn't add anything new.&bottomline670=A great game for those who loved the hack-and-slash parts of Baldur's Gate.&gameissue670=October '00, p. 110&gameurl670=http://www.pcgamer.com&gamepub670=Interplay Productions&gamerating670=85&gamecategory670=Roleplaying&gamename671=Icewind Dale: Heart of Winter&gamehighs671=Higher resolutions; new spells and items; character can achieve Level 30. &gamelows671=Hard for novice adventurers; demands some serious horsepower; short and very linear.&bottomline671=Some good fun to be had here; just don't expect an RPG revolution.&gameissue671=May '01, p. 80&gameurl671=http://www.pcgamer.com&gamepub671=Interplay&gamerating671=72&gamecategory671=RPG&gamename672=iF-16&gamehighs672=Good flight modeling and gameplay.&gamelows672=Poor frame-rates and medicore graphics. No Internet play.&bottomline672=An interesting, mostly realistic sim that doesn't quite measure up to the current state of the art.&gameissue672=March '98, p. 129&gameurl672=http://www.pcgamer.com&gamepub672=Interactive Magic&gamerating672=70&gamecategory672=Simulation&gamename673=iF-22&gamehighs673=First detailed simulation of F-22 Raptor; dynamic campaign engine.&gamelows673=Graphics aren't that great; huge hard-drive and hardware requirements; some significant design flaws.&bottomline673=The ideas behind it are sound; but lackluster execution keeps it from taking off.&gameissue673=October '97, p. 206&gameurl673=http://www.pcgamer.com&gamepub673=Interactive Magic&gamerating673=65&gamecategory673=Simulation&gamename674=iF/A-18E Carrier Strike Fighter&gamehighs674=Great flight model, good avionics; very strong campaign generator; mission options.&gamelows674=Very buggy. Terrain graphics are mediocre. Crashes are common. AI could be better.&bottomline674=The major crash bugs need to be fixed; then iF/A-18 may be a good sim.&gameissue674=December '98, p. 206&gameurl674=http://www.pcgamer.com&gamepub674=Interactive Magic&gamerating674=58&gamecategory674=Simulation&gamename675=IHRA Motorsports&gamehighs675=Huge collection of tweakable vehicles; exhaustive garage menu.&gamelows675=Unpatched release is riddled with bugs; moronic AI; unrealistic traction physics.&bottomline675=A rushed-to-market drag-racing sim that blows a tire on its unfinished code.&gameissue675=March '01, p. 76&gameurl675=http://www.pcgamer.com&gamepub675=Bethesda Softworks&gamerating675=51&gamecategory675=Racing&gamename676=iM1A2 Abrams&gamehighs676=An exciting and challenging game, with solid graphics, excellent sound, and plenty of battlefield action.&gamelows676=Graphic presentation has some rough edges.&bottomline676=An exceptional, heavyweight sim, and a worthy successor to its forebearer.&gameissue676=June '97, p. 100&gameurl676=http://www.pcgamer.com&gamepub676=Interactive Magic&gamerating676=89&gamecategory676=Simulation&gamename677=Imperialism&gamehighs677=Original, engrossing, and fun; for connoisseurs of raw strategy.&gamelows677=Artificial victory conditions; clumsy ocean maps; non-historical geography; no edit options.&bottomline677=Fresh, well-balanced gaming that serious strategy gamers shouldn't miss.&gameissue677=November '97, p. 297&gameurl677=http://www.pcgamer.com&gamepub677=SSI&gamerating677=87&gamecategory677=Strategy&gamename678=Imperialism II&gamehighs678=Refines a sharp and meaty game system. Endless hours of play.&gamelows678=Feels too similar to the original. The increased need for food can be tedious to manage.&bottomline678=A well-balanced, famliar-feeling conquest and resource management game.&gameissue678=June '99, p. 151&gameurl678=http://www.pcgamer.com&gamepub678=SSI&gamerating678=78&gamecategory678=Strategy&gamename679=Imperium Galactica&gamehighs679=It's an elegant, challenging, addictive take on the classic space-strategy themes.&gamelows679=The interface is burdensome, and the manual is almost as confusing as it is helpful.&bottomline679=A surprising and delightful product for fans of conquer-the-galaxy gaming.&gameissue679=July '97, p. 186&gameurl679=http://www.pcgamer.com&gamepub679=GT Interactive&gamerating679=87&gamecategory679=Strategy&gamename680=Imperium Galactica II&gamehighs680=Good strategic AI; handy command interface; strong game balance.&gamelows680=Simulated combat in multiplayer mode; inconsistant sound; limited variety.&bottomline680=A strong space strategy game in single player mode, but has poor multiplayer combat.&gameissue680=July '00, p.91 &gameurl680=http://www.pcgamer.com&gamepub680=GT Interactive&gamerating680=73&gamecategory680=Strategy&gamename681=In Cold Blood&gamehighs681=&gamelows681=&bottomline681=&gameissue681=May '01, p. 78&gameurl681=http://www.pcgamer.com&gamepub681=DreamCatcher&gamerating681=68&gamecategory681=Adventure&gamename682=In Pursuit of Greed&gamehighs682=A semi-interesting twist on the action game idea; fair head-to-head play.&gamelows682=Pre-Doom graphics; not really challenging.&bottomline682=Why bother? There are so many better games in this genre, this one is hardly worth a look.&gameissue682=August '96, p. 95&gameurl682=http://www.pcgamer.com&gamepub682=Softdisk Publishing&gamerating682=59&gamecategory682=Action&gamename683=In the First Degree&gamehighs683=A great idea; quality video segments; good acting and story line.&gamelows683=It would be more fun if there were other cases; slow access times; excessive sit-and-watch segments.&bottomline683=A quality game. If you don't mind lots of video clips and some repetition, you'll like it.&gameissue683=December '95, p. 255&gameurl683=http://www.pcgamer.com&gamepub683=Broderbund&gamerating683=82&gamecategory683=Adventure&gamename684=Inca II&gamehighs684=Great diversity of gameplay; and at $34.95, it's a real value.&gamelows684=Some of the gameplay is too simple, and the acting is pretty cheesy (not necessarily a bad thing!).&bottomline684=It's a weird mix, but Inca II is ultimately a winner. It's fun to play, easy on the wallet, and often stunning to look at.&gameissue684=July '94, p. 60&gameurl684=http://www.pcgamer.com&gamepub684=Sierra On-Line&gamerating684=81&gamecategory684=Adventure&gamename685=Incoming&gamehighs685=These are some of the best visual effects ever seen in a game.&gamelows685=The action gets repetitive fast in spite of the various vehicles; the top-down strategy game is an afterthought.&bottomline685=It's initially fun, but players looking for more substance will quickly tire of it.&gameissue685=September '98, p. 169&gameurl685=http://www.pcgamer.com&gamepub685=Rage Software&gamerating685=75&gamecategory685=Action&gamename686=Incredible Machine 2&gamehighs686=Dozens of clever puzzles; a do-it-yourself mode and near open-ended game play.&gamelows686=None, really, unless you consider a somewhat sensitive cursor and a bit of hunger for base memory to be fatal flaws.&bottomline686=How often can you say you really got what you paid for?&gameissue686=January '95, p. 123&gameurl686=http://www.pcgamer.com&gamepub686=Sierra&gamerating686=90&gamecategory686=Puzzle&gamename687=Incubation&gamehighs687=Good multi-player support; challenging gameplay; good use of the 3D graphics.&gamelows687=Infrequent cut-scenes are pretty cheesy; multi-player games could use more variety.&bottomline687=A refreshing, addictive strategy game with charm -- on the surface and underneath.&gameissue687=January '98, p. 281&gameurl687=http://www.pcgamer.com&gamepub687=Blue Byte Software&gamerating687=89&gamecategory687=Strategy&gamename688=Independence Day&gamehighs688=Looks great, and runs well on minimum ( though high) spec machine.&gamelows688=Insanely difficult, repetitive, uncontrollable with analog joystick.&bottomline688=Gamepad slingin' console freaks will love it, but true PC gamers will probably (and rightly) expect more.&gameissue688=July '97, p. 181&gameurl688=http://www.pcgamer.com&gamepub688=Fox Interactive&gamerating688=70&gamecategory688=Arcade&gamename689=Independence War&gamehighs689=Great graphics, excellent flight model, terrific missions, and nice story line.&gamelows689=No keyboard remapping. Curious method of playing opening cinematic.&bottomline689=If you're looking for a good, challenging space epic, I-War will float your boat.&gameissue689=November '98, p. 214&gameurl689=http://www.pcgamer.com&gamepub689=Infogrames Entertainment&gamerating689=90&gamecategory689=Action&gamename690=Indiana Jones and His Desktop Adventures&gamehighs690=Simple to play; low hardware requirements; and the price is right.&gamelows690=Repetitive structure means limited play life; poor graphics.&bottomline690=Desktop Adventures isn't spectacular, but it doesn't pretend to be. As time-killers go, it's a refreshing change from Solitaire.&gameissue690=September '96, p. 117&gameurl690=http://www.pcgamer.com&gamepub690=LucasArts&gamerating690=72&gamecategory690=Adventure&gamename691=Indiana Jones and the Infernal Machine&gamehighs691=Killer terrain and object graphics; challenging puzzles; a strong plot.&gamelows691=Uninspiring combat and decidedly derivative gameplay; achingly long load times.&bottomline691=Lara Croft gets paid back in her own coin for stealing Indy's thunder.&gameissue691=February '00, p. 114&gameurl691=http://www.pcgamer.com&gamepub691=LucasArts&gamerating691=76&gamecategory691=Adventure&gamename692=Industry Giant&gamehighs692=It's fun watching this world of yours grow as you nurture it.&gamelows692=Not very original. Keeping tabs on your transportation network becomes a chore.&bottomline692=It's an interesting idea, but it ends up to basic and sterile to remain compelling.&gameissue692=November '98, p. 271&gameurl692=http://www.pcgamer.com&gamepub692=Interactive Magic&gamerating692=58&gamecategory692=Strategy&gamename693=IndyCar Racing II&gamehighs693=Stunning graphics and sound; very detailed car physics. The replay mode is really excellent.&gamelows693=You'll still need a fast Pentium to enjoy the SVGA graphics mode.&bottomline693=Racing simulations don't get any better than this.&gameissue693=February '96, p. 127&gameurl693=http://www.pcgamer.com&gamepub693=Papyrus&gamerating693=95&gamecategory693=Simulation&gamename694=Inferno: The Odyssey Continues&gamehighs694=Impressive graphics and outstanding music.&gamelows694=Complex keyboard commands almost make a programmable controller a necessity.&bottomline694=If you're itching for something new, Inferno's worth the trouble.&gameissue694=May '95, p. 113&gameurl694=http://www.pcgamer.com&gamepub694=Ocean of America, Inc.&gamerating694=76&gamecategory694=Simulation&gamename695=Inherit the Earth&gamehighs695=Beautiful VGA graphics; good voice acting; and an exciting new game world.&gamelows695=Slow-paced, with tedious gameplay, and puzzles that just never seem to entertain.&bottomline695=It has everything going for it, except the thing that matters the most--enjoyable game play.&gameissue695=August '94, p. 54&gameurl695=http://www.pcgamer.com&gamepub695=New World Computing&gamerating695=63&gamecategory695=Adventure&gamename696=Innova Disc Golf&gamehighs696=&gamelows696=&bottomline696=&gameissue696=August '00, p.108 &gameurl696=http://www.pcgamer.com&gamepub696=Wizardworks&gamerating696=19&gamecategory696=Sports&gamename697=Insane&gamehighs697=&gamelows697=&bottomline697=&gameissue697=April '01, p. 91&gameurl697=http://www.pcgamer.com&gamepub697=Codemasters&gamerating697=76&gamecategory697=Racing&gamename698=International Soccer 2000&gamehighs698=Realistic gameplay; eyepopping animations; rock-bottom price.&gamelows698=No stats; fictional teams; intermittent control issues.&bottomline698=Microsoft will have EA Sports sweating with this fine "budget" soccer debut. With a little work, this could be a real contender.&gameissue698=May '00, p.88 &gameurl698=http://www.pcgamer.com&gamepub698=Microsoft&gamerating698=80&gamecategory698=Sports&gamename699=International Tennis Open&gamehighs699=Excellent animation and digitized speech, plus a good selection of difficulty options.&gamelows699=Doesn't save player statistics; no option for doubles play.&bottomline699=Terrific graphics and sound wrapped around a top-notch tennis sim make this game an ace.&gameissue699=December '94, p. 126&gameurl699=http://www.pcgamer.com&gamepub699=Philips Interactive Media&gamerating699=83&gamecategory699=Sports&gamename700=Interplay's 10 Year Anthology: Classic Collection&gamehighs700=A great collection for nostalgia fans with some surprisingly playable old titles.&gamelows700=If you already have the two newer titles, the rest might not be worth the asking price.&bottomline700=A solid collection, and one of special value to those with a serious interest in the history of PC gaming.&gameissue700=August '94, p. 82&gameurl700=http://www.pcgamer.com&gamepub700=Interplay&gamerating700=83&gamecategory700=Adventure&gamename701=Interstate '76&gamehighs701=Original premise; great gameplay, graphics; built-in Internet support.&gamelows701=Steep hardware requirements; some frustrating missions.&bottomline701=Full of 1970s atmosphere and attitude, I76 proves that Activision has more tricks up its sleeve than giant robots. It's a blast.&gameissue701=June '97, p. 76&gameurl701=http://www.pcgamer.com&gamepub701=Activision&gamerating701=93&gamecategory701=Action&gamename702=Interstate '82&gamehighs702=Robust multiplayer mode; loads of vehicles; twisting plot.&gamelows702=Average graphics; weak sound effects; too streamlined.&bottomline702=Interstate '82 definitely has its share of excitement, but falls short of what its predecessor delivered.&gameissue702=March '00, p.94&gameurl702=http://www.pcgamer.com&gamepub702=Activision&gamerating702=68&gamecategory702=Racing&gamename703=Invasion of the Mutant Space Bats of Doom&gamehighs703=Cheap, challenging, and runs on almost any system.&gamelows703=Gets very hard very fast.&bottomline703=If you're a shooter fan, there's no excuse not to get this one.&gameissue703=September '94, p. 90&gameurl703=http://www.pcgamer.com&gamepub703=Pop Software&gamerating703=80&gamecategory703=Arcade&gamename704=Invictus: In the Shadow of Olympus&gamehighs704=Some fun large-scale battles; replayability.&gamelows704=Misses with the setting; crap graphics; lame humor; convulted objectives.&bottomline704=Failing to take real advantage of the setting is its biggest crime. not polishing the features is its second.&gameissue704=May '00, p.80 &gameurl704=http://www.pcgamer.com&gamepub704=Interplay Productions &gamerating704=59&gamecategory704=Strategy&gamename705=iPanzer '44&gamehighs705=Tank interiors are realistic.&gamelows705=Ugly maps, dated graphics, laughable infantry, and the interface is almost as complex for these primitive chariots as it was for the Abrams sim.&bottomline705=What were the designers smoking when they worked on this?&gameissue705=August '98, p. 146&gameurl705=http://www.pcgamer.com&gamepub705=Interactive Magic&gamerating705=44&gamecategory705=Simulation&gamename706=Iron Assault&gamehighs706=Easy to manage; fun for two players in the city scenarios.&gamelows706=Primitive enemy animation and ill-conceived play areas.&bottomline706=Pretend it's an old Amiga game, and you'll love it.&gameissue706=August '95, p. 83&gameurl706=http://www.pcgamer.com&gamepub706=Virgin Interactive Entertainment&gamerating706=74&gamecategory706=Simulation&gamename707=Iron Cross&gamehighs707=Much more attractive than the real war.&gamelows707=But then again, it doesn't have anything to do with the real war.&bottomline707=A lightweight combat game packaged as a tactical simulation. Not as fun as The Perfect General.&gameissue707=January '95, p. 103&gameurl707=http://www.pcgamer.com&gamepub707=New World Computing&gamerating707=65&gamecategory707=Wargame&gamename708=Iron Man/X-O Manowar In Heavy Metal&gamehighs708=Umm, I'm thinking...&gamelows708=Poor graphics; sluggish control; no AI to speak of; lack of innovation; outdated comic book license.&bottomline708=Avoid this dog like it has rabies, and don't say we didn't warn you.&gameissue708=April '97, p. 129&gameurl708=http://www.pcgamer.com&gamepub708=Acclaim Entertainment&gamerating708=15&gamecategory708=Arcade&gamename709=Ishar 3: The Seven Gates of Infinity&gamehighs709=Thoughtful character development; sumptuous graphics; and a vast world to explore.&gamelows709=The combat system stinks, and the automapping function is frustratingly limited.&bottomline709=Hard-core FRPG fans will probably like it--novices will find it tedious, overwhelming, and frustrating.&gameissue709=March '95, p. 103&gameurl709=http://www.pcgamer.com&gamepub709=ReadySoft&gamerating709=74&gamecategory709=Roleplaying&gamename710=Island Peril&gamehighs710=It all fits in one subdirectory on your hard drive, so it's easy to delete.&gamelows710=Terrible graphics; anemic sound; appalling acting; thoroughly unoriginal and uninteresting gameplay.&bottomline710=What more can we say? Island Peril is an unmitigated dog.&gameissue710=August '96, p. 120&gameurl710=http://www.pcgamer.com&gamepub710=Atlantean Interactive Games&gamerating710=13&gamecategory710=Action&gamename711=Israeli Air Force&gamehighs711=Lots of planes, lots of missions; intriguing step outside usual East-vs.-West fare.&gamelows711=Some missions feel like puzzles; terrain graphics can be blocky; steep hardware requirements.&bottomline711=It doesn't have the detail of Jane's F-15 or Longbow 2, but IAF is just plain fun.-&gameissue711=December '98, p. 182&gameurl711=http://www.pcgamer.com&gamepub711=Jane's Combat Simulations&gamerating711=83&gamecategory711=Simulation&gamename712=Jack Nicklaus 4&gamehighs712=Much-improved graphics; superb play; marvelous course designer; your chance to play with the Golden Bear.&gamelows712=Some aspects of play are too easy.&bottomline712=Required equipment for computer golfers.&gameissue712=August '97, p. 100&gameurl712=http://www.pcgamer.com&gamepub712=Accolade&gamerating712=89&gamecategory712=Sports&gamename713=Jack Nicklaus 5&gamehighs713=Improved views and gameplay; course designer is better than ever.&gamelows713=Lack of difficulty levels; slow play by computer golfers.&bottomline713=Jack Nicklaus 5 is a worthy upgrade to Jack Nicklaus 4 and a great reason to take another look at this series.&gameissue713=March '98, p. 150&gameurl713=http://www.pcgamer.com&gamepub713=Accolade&gamerating713=90&gamecategory713=Sports&gamename714=Jack Nicklaus 6&gamehighs714=Seamless Internet play; stunning graphics; great ball physics; addicting course editor.&gamelows714=Glitchy long-distance putting; disappointing sand and rough effects.&bottomline714=One of the most complete sports packages and a must-own for golf fans.&gameissue714=July '99, p. 117&gameurl714=http://www.pcgamer.com&gamepub714=Activision&gamerating714=88&gamecategory714=Sports&gamename715=Jack the Ripper&gamehighs715=Good, traditional, Sherlock-Holmesian detective game.&gamelows715=May seem hum-drum to players weaned on high-velocity, graphics-intensive adventure games.&bottomline715=Nothin' fancy, but a solid addition to the ever-growing Ripper canon.&gameissue715=April '96, p. 133&gameurl715=http://www.pcgamer.com&gamepub715=GameTek Inc.&gamerating715=78&gamecategory715=Adventure&gamename716=Jagged Alliance&gamehighs716=An utterly engrossing experience, equal to the best fantasy RPGs.&gamelows716=As in a complex fantasy RPG, there are a zillion things to keep track of, which makes it frustrating.&bottomline716=Whatever you choose to call this hybrid genre, Jagged Alliance is right at the top of it.&gameissue716=July '95, p. 117&gameurl716=http://www.pcgamer.com&gamepub716=Sir-tech Software, Inc.&gamerating716=89&gamecategory716=Strategy&gamename717=Jagged Alliance 2&gamehighs717=Rich, humorous characters; engrossing business model; entertaining action.&gamelows717=Huge install; oversimplistic combat; occasionally muddy graphics.&bottomline717=A diverting mix of genres that will entertain fans of squad-level combat.&gameissue717=September '99, p. 138&gameurl717=http://www.pcgamer.com&gamepub717=Talonsoft&gamerating717=74&gamecategory717=Strategy&gamename718=Jagged Alliance 2: Unfinished Business&gamehighs718=Well-designed battles; good voiceover acting and amusing dialogue.&gamelows718=Aging graphics; very linear; many strategic and RPG elements jettisoned.&bottomline718=A faded shadow of Jagged Alliance 2, minus all the elements except combat.&gameissue718=May '01, p. 70&gameurl718=http://www.pcgamer.com&gamepub718=Interplay&gamerating718=45&gamecategory718=Turn-based Strategy&gamename719=Jane's F/A-18&gamehighs719=Very detailed; great flight model; convincing effects; full featureed mission builder; solid Internet play.&gamelows719=Limited accessibility; cryptic manual.&bottomline719=The finest naval aviation sim ever produced for the PC.&gameissue719=March '00, p.110 &gameurl719=http://www.pcgamer.com&gamepub719=Electronic Arts&gamerating719=93&gamecategory719=Simulation&gamename720=Jane's USAF&gamehighs720=Wide variety of planes and theaters; excellent quick mission options.&gamelows720=Some shaky terrain behavior; medium realism in flight and avionics.&bottomline720=This one will appeal to everyone but the extreme hardcore crowd.&gameissue720=December '99, p. 141&gameurl720=http://www.pcgamer.com&gamepub720=Jane's Combat Simulations&gamerating720=85&gamecategory720=Simulation&gamename721=Jazz Jackrabbit 2&gamehighs721=Nice animations; good control; even-handed dificulty; the level editor and multi-player adds oodles of replay value.&gamelows721=Side-scrolling formula means repetitive play.&bottomline721=Jazz Jackrabbit 2 proves that side-scrolling can still be fun when it's done right.&gameissue721=September '98, p. 128&gameurl721=http://www.pcgamer.com&gamepub721=Epic MegaGames&gamerating721=84&gamecategory721=Arcade&gamename722=Jazz Jackrabbit CD-ROM&gamehighs722=Beautiful graphics; great music; and high-speed action.&gamelows722=Control with a standard joystick can be a little awkward.&bottomline722=If you find yourself missing the simple excitement of your old Sega or Nintendo machine, you need this game.&gameissue722=June '95, p. 114&gameurl722=http://www.pcgamer.com&gamepub722=Epic Megagames Inc.&gamerating722=87&gamecategory722=Arcade&gamename723=Jedi Knight: Dark Forces II&gamehighs723=Exemplary designed; beautifully presented; incredibly fun to play.&gamelows723=It's over too quickly; those 20 levels leave you begging for more.&bottomline723=All-round, the best 3D action game to date, and LucasArts' best game since the excellent TIE Fighter.&gameissue723=December '97, p. 174&gameurl723=http://www.pcgamer.com&gamepub723=LucasArts&gamerating723=94&gamecategory723=Action&gamename724=Jeff Gordon XS Racing&gamehighs724=Flashy graphics; wings allow for momentary flights.&gamelows724=Incredibly short tracks; poor physics; hack AI.&bottomline724=Jeff Gordon fans will like the video clips and the chance to see him in action, but the game istelf is XS-ively monotonous.&gameissue724=September '99, p. 130&gameurl724=http://www.pcgamer.com&gamepub724=ASC Games&gamerating724=38&gamecategory724=Racing&gamename725=Jet Fighter IV&gamehighs725=Attractive terrain graphics and weapons pyrotechnics; Mission Generator extends gameplay.&gamelows725=Coin-op flight modeling avionics; graphics glitches; scripting campaign lacks immersion.&bottomline725=An Air Quake for the masses with no noteworthy features to speak of.&gameissue725=February '01, p. 79&gameurl725=http://www.pcgamer.com&gamepub725=Talonsoft&gamerating725=58&gamecategory725=Simulation&gamename726=Jet Moto&gamehighs726=Great sense of speed; lots of well-designed tracks.&gamelows726=Control is a little floaty; tracks are difficult to unlock; lots of annoying ads.&bottomline726=Jet Moto delivers unique and solid racing action.&gameissue726=April '98, p. 126&gameurl726=http://www.pcgamer.com&gamepub726=Sony Interactive&gamerating726=80&gamecategory726=Arcade&gamename727=JetFighter: Full Burn&gamehighs727=Extremely accessible; playable; downright addictive.&gamelows727=Virtually everything about this game feels old; non-intuitive controls.&bottomline727=JetFighter is still a good pick for the casual sim fans out there, but it's past time for a new game engine.&gameissue727=October '98, p. 220&gameurl727=http://www.pcgamer.com&gamepub727=Interplay Productions&gamerating727=74&gamecategory727=Simulation&gamename728=Jetfighter III&gamehighs728=Great action; impressive graphics, controls.&gamelows728=Fuzzy physics model, demanding system requirements. No multi-play.&bottomline728=If you can forgive the occasionally unrealistic action, you'll be rewarded with one of the most thrilling sims to date.&gameissue728=March '97, p. 142&gameurl728=http://www.pcgamer.com&gamepub728=Interplay&gamerating728=88&gamecategory728=Simulation&gamename729=Jewels of the Oracle&gamehighs729=A generous selection of good logic puzzles nicely integrated into SVGA scenes.&gamelows729=Some spotty graphics and choppy animations; action is minimal.&bottomline729=If you like puzzle games of the Myst variety, you'll certainly enjoy this.&gameissue729=July '95, p. 102&gameurl729=http://www.pcgamer.com&gamepub729=Discis&gamerating729=81&gamecategory729=Puzzle&gamename730=Jimmy Houston's Bass Tournament U.S.A. 97&gamehighs730=Tournament play makes for a challenging day on the lake.&gamelows730=Unimpressive graphics, limited fishing areas, touchy casting interface, dull multimedia elements.&bottomline730=Anglers who prive diversity and challenge should stick to Trophy Bass or Gone Fishin'.&gameissue730=November '97, p. 289&gameurl730=http://www.pcgamer.com&gamepub730=Sammy USA&gamerating730=55&gamecategory730=Simulation&gamename731=Johnny Herbert's Grand Prix World Champions&gamehighs731=Good for newbies; sharp graphics for 3Dfx owners; excellent force-feedback.&gamelows731=Despite its claims, this is not a realistic racing simulation; weak cockpits; low budget.&bottomline731=Inferior in many ways. Stick with Monaco Grand Prix 2.&gameissue731=April '99, p. 128&gameurl731=http://www.pcgamer.com&gamepub731=Intense Games&gamerating731=65&gamecategory731=Racing&gamename732=Johnny Mnemonic&gamehighs732=It's a step in the right direction for IM games.&gamelows732=Substantial system requirements; initially confusing; not much replay value.&bottomline732=An acquired taste; if you're a traditionalist who shuns the video movement or have a slow system, forget it!&gameissue732=September '95, p. 112&gameurl732=http://www.pcgamer.com&gamepub732=Sony Imagesoft&gamerating732=80&gamecategory732=Adventure&gamename733=Jonny Quest: Cover-Up At Roswell&gamehighs733=Excellent production value for animation and sound.&gamelows733=Entirely too easy. The puzzles are very childish in nature.&bottomline733=The colorful animations of the "Jonny Quest" universe aren't enough to propel this breeze of an adventure.&gameissue733=January '97, p. 240&gameurl733=http://www.pcgamer.com&gamepub733=Virgin Sound %26 Vision&gamerating733=60&gamecategory733=Adventure&gamename734=JSF: Joint Strike Fighter&gamehighs734=Pretty graphics with or without 3D hardware; good head-to-head options.&gamelows734=A shortage of data makes the campaign feel vague; touchy controls; no tutorial missions.&bottomline734=JSF is a lightweight sim with some heavyweight problems.&gameissue734=April '98, p. 111&gameurl734=http://www.pcgamer.com&gamepub734=Eidos Interactive&gamerating734=59&gamecategory734=Simulation&gamename735=Judge Dredd&gamehighs735=Cool concept borrowed from the film.&gamelows735=Boring graphics, fussy controls, and forgettable gameplay.&bottomline735=A cookie-cutter side-scroller that doesn't explore the potential excitement of its big-budget film license.&gameissue735=October '96, p. 187&gameurl735=http://www.pcgamer.com&gamepub735=Acclaim Entertainment&gamerating735=38&gamecategory735=Arcade&gamename736=Jugular Street Luge Racing&gamehighs736=&gamelows736=&bottomline736=&gameissue736=May '00, p.105 &gameurl736=http://www.pcgamer.com&gamepub736=HeadGames&gamerating736=61&gamecategory736=Racing&gamename737=Jumanji&gamehighs737=Sharp graphics; no violence; kids may enjoy the movie tie-in.&gamelows737=Too easy for skilled gamers; nothing to keep you coming back.&bottomline737=There are better arcade games out there for kids and adults.&gameissue737=February '97, p. 145&gameurl737=http://www.pcgamer.com&gamepub737=Philips Media&gamerating737=65&gamecategory737=Arcade&gamename738=Jump Raven&gamehighs738=Nice graphics and voice acting; a lot of work went into creating this game world.&gamelows738=Little variation in background graphics, in-flight dialogue, and gameplay.&bottomline738=Die-hard arcade fans will probably love it, but others may not feel they're getting their money's worth.&gameissue738=September '94, p. 67&gameurl738=http://www.pcgamer.com&gamepub738=Paramount Interactive&gamerating738=76&gamecategory738=Action&gamename739=Jungle Strike&gamehighs739=Good, solid, shoot-'em-up action.&gamelows739=The action can get repetitive, and the sound is pretty thin.&bottomline739=If you like shooters, this one's worth checking out.&gameissue739=June '95, p. 83&gameurl739=http://www.pcgamer.com&gamepub739=Gremlin Interactive&gamerating739=74&gamecategory739=Action&gamename740=Jurassic Park&gamehighs740=Solid graphics and two types of gameplay.&gamelows740=The action quickly becomes repetitive.&bottomline740=There are much better action games out there.&gameissue740=May/June '94, p. 90&gameurl740=http://www.pcgamer.com&gamepub740=Ocean&gamerating740=54&gamecategory740=Arcade&gamename741=Ka-52 Team Alligator&gamehighs741=Superb terrain graphics; comprehensive squad-based micro-management.&gamelows741=Short campaigns; simplistic flight model and avionics; poor pyrotechnics and aircraft modeling.&bottomline741=An attractive but simple sim with very limited depth. Wait for something better.&gameissue741=July '00, p.100 &gameurl741=http://www.pcgamer.com&gamepub741=GT Interactive&gamerating741=62&gamecategory741=Simulation&gamename742=Kick Off 97&gamehighs742=Simple and easy to get into; above average control.&gamelows742=Nonexistent AI; slow pace of play; some presentation bug problems.&bottomline742=Yet another mediocre soccer sim to gather dust in the bargain bins.&gameissue742=September '97, p. 148&gameurl742=http://www.pcgamer.com&gamepub742=Maxis&gamerating742=56&gamecategory742=Sports&gamename743=Killer Loop&gamehighs743=&gamelows743=&bottomline743=&gameissue743=April '00, p.109 &gameurl743=http://www.pcgamer.com&gamepub743=Crave Entertainment&gamerating743=79&gamecategory743=Racing&gamename744=King of the Hill&gamehighs744=&gamelows744=&bottomline744=&gameissue744=March '01, p. 94&gameurl744=http://www.pcgamer.com&gamepub744=Fox Interactive&gamerating744=20&gamecategory744=Arcade&gamename745=King's Quest: Mask of Eternity&gamehighs745=Good scenery graphics; excellent puzzle variety; large world.&gamelows745=Too much combat and not enough plot development; shamefully long load times; NPCs are just talking heads.&bottomline745=A fun game, but improving the interface and story would make it so much better.&gameissue745=March '99, p. 106&gameurl745=http://www.pcgamer.com&gamepub745=Sierra&gamerating745=66&gamecategory745=Adventure&gamename746=Kingdom O' Magic&gamehighs746=Funny dialogue; the unexpected is the only thing you can count on.&gamelows746=Non-linear gameplay can leave you lost; the need for lots of backtracking makes it tedious at times.&bottomline746=The quirky adventure has comedic flair. If you like off-beat games, pick it up.&gameissue746=June '96, p. 116&gameurl746=http://www.pcgamer.com&gamepub746=Philips Media, Inc.&gamerating746=71&gamecategory746=Adventure&gamename747=Kingdom: The Far Reaches&gamehighs747=Excellent sound and music. It'll make you nostalgic for Dragon's Lair.&gamelows747=It's repetitive, frustrating, and almost arbitrary in the many ways it kills you.&bottomline747=It just doesn't seem to have been made by people who play games.&gameissue747=September '95, p. 126&gameurl747=http://www.pcgamer.com&gamepub747=Interplay Productions&gamerating747=60&gamecategory747=Adventure&gamename748=Kingdom Under Fire&gamehighs748=It's just like a Blizzard game; combat special effects are spectacular; voice acting works.&gamelows748=No in-game save (10% off right there); it's just not a Blizzard game; Diablo-mode lacks auto-map.&bottomline748=Great for RTS newbies or serious WarCraft fans, but gaming vets will feel major deja-vu.&gameissue748=May '01, p. 72&gameurl748=http://www.pcgamer.com&gamepub748=G.O.D.&gamerating748=70&gamecategory748=Real-Time Strategy&gamename749=Kingdoms II: Shadoan&gamehighs749=The box has a neat moving label that will scare your cat. Great music score.&gamelows749=Stiff animation; gameplay isn't there.&bottomline749=After this pointlesss effort, it's time to flush any influences from Dragon's Lair out of the system. Permanently.&gameissue749=February '98, p. 134&gameurl749=http://www.pcgamer.com&gamepub749=TIG Publishing&gamerating749=35&gamecategory749=Adventure&gamename750=Kingdoms of Germany&gamehighs750=The game's easy-to-learn, easy-to-use interface gets you into the fray fast.&gamelows750=There's not much in the way of chrome, and the relative simplicity of gameplay limits overall complexity.&bottomline750=A good, solid wargame--although perhaps not as detailed as it could be.&gameissue750=August '94, p. 80&gameurl750=http://www.pcgamer.com&gamepub750=Realism Entertainment&gamerating750=77&gamecategory750=Wargame&gamename751=Kingmaker&gamehighs751=An historical soap opera in the best blood-and-guts tradition.&gamelows751=So-so graphics and steep base memory requirements; complex gameplay will frighten newcomers.&bottomline751=A great game for hard-core strategy fans that has the added value of unraveling a confusing historical era.&gameissue751=July '94, p. 89&gameurl751=http://www.pcgamer.com&gamepub751=Avalon Hill&gamerating751=81&gamecategory751=Simulation&gamename752=Kingpin: Life of Crime&gamehighs752=Stellar scenery; goriest wounds and deaths ever seen; puzzles.&gamelows752=Weak AI; glitchy 'net play; lengthy (and frequent) load times.&bottomline752=Blood's thicker than water -- but even an endless stream of it isn't enough to hide this game's problems.&gameissue752=October '99, p. 136&gameurl752=http://www.pcgamer.com&gamepub752=Interplay Productions&gamerating752=53&gamecategory752=Action&gamename753=Kings' Quest VII: The Princeless Bride&gamehighs753=Sierra always delivers pretty, enjoyable graphic adventures.&gamelows753=The interface doesn't leave much for the gamer to do, and the save-game method stinks.&bottomline753=It's not the best graphic adventure--or even the best in the KQ line--but it's fun and pretty and not too hard.&gameissue753=March '95, p. 72&gameurl753=http://www.pcgamer.com&gamepub753=Sierra On-Line&gamerating753=84&gamecategory753=Adventure&gamename754=KISS Pinball&gamehighs754=Now look here- I don't smoke your "wacky tobaccy," so don't ask me!&gamelows754=The fiery brimstone pits of Hades... and don't you forget it mister.&bottomline754=Satanists don't make better pinball games than non-Satanists.&gameissue754=April '01, p. 72&gameurl754=http://www.pcgamer.com&gamepub754=GOD&gamerating754=60&gamecategory754=Pinball&gamename755=KISS Psycho Circus&gamehighs755=Decent Doom-style gameplay with bajillions of monsters to slaughter; KISS license, maybe.&gamelows755=Unimaginative level design; engine not up to snuff, not enough actual KISS.&bottomline755=Not too shabby for fans of the comics, but there are better FPS games out there.&gameissue755=October '00, p. 114&gameurl755=http://www.pcgamer.com&gamepub755=Gathering of Developers&gamerating755=70&gamecategory755=First Person Shooter&gamename756=KKND2 Krossfire&gamehighs756=Plenty of depth, nice graphics, great documentation, and a rare lack of bugs.&gamelows756=It's all been done before; the different races aren't all that different.&bottomline756=Although KKND2 offers nothing new, it's still a solid title for new RTS fans.&gameissue756=February '99, p. 207&gameurl756=http://www.pcgamer.com&gamepub756=Beam Software&gamerating756=82&gamecategory756=Strategy&gamename757=Klingon Academy&gamehighs757=Cool combat interface; better control and action than Starfleet Academy.&gamelows757=Unimpressive graphics, generally poor voice acting, uninspired story; no honor.&bottomline757=Consider this a second strike for the Star Trek Academy line.&gameissue757=September '00, p. 42&gameurl757=http://www.pcgamer.com&gamepub757=Interplay&gamerating757=42&gamecategory757=Simulation&gamename758=Klingon Honor Guard&gamehighs758=A couple of interesting weapons and a few decent levels.&gamelows758=Mostly mediocre lefvel design. Laregely uninteresting visual style. Has a cheap, rushed feel.&bottomline758=This is not a terrible game, it's just not a particularly good one. For Trek fans only.&gameissue758=January '99, p. 196&gameurl758=http://www.pcgamer.com&gamepub758=Hasbro Interactive&gamerating758=60&gamecategory758=Action&gamename759=Knight Moves&gamehighs759=Interesting concept that mixes chess-style thinking with arcade reflexes.&gamelows759=The 3D interface is awkward; the no-frills manual and lack of features makes this as slim as some shareware releases.&bottomline759=More fun than Under Pressure, or Endorfun, but it's not Tetris.&gameissue759=March '96, p. 108&gameurl759=http://www.pcgamer.com&gamepub759=Spectrum HoloByte&gamerating759=65&gamecategory759=Puzzle&gamename760=Knight's Chase&gamehighs760=Graphically stunning; detailed and historical story line; simple interface.&gamelows760=Obscure puzzles require a lot of luck; bad camera angles; occasionally poor voice acting.&bottomline760=If the puzzles weren't so poorly done, it would be a fantastic adventure. As it is, it's probably best to wait for the next Time Gate game.&gameissue760=September '96, p. 129&gameurl760=http://www.pcgamer.com&gamepub760=I-Motion&gamerating760=60&gamecategory760=Adventure&gamename761=Knights and Merchants&gamehighs761=Will appeal to megalomaniacs who must play every god game. Graphics are okay.&gamelows761=Confusing mission goals. AI is pathetic. There's a frustrating lack of worker control.&bottomline761=There are many better "god-games" out there already, and more on the way.&gameissue761=January '99, p. 211&gameurl761=http://www.pcgamer.com&gamepub761=Interactive Magic&gamerating761=43&gamecategory761=Strategy&gamename762=Kohan: Immortal Sovereigns&gamehighs762=Terrific multiplay; beautiful 2D graphics; random map generator; deep strategy.&gamelows762=Weak voice-acting and music; pacing problems with single-player campaign.&bottomline762=First-time game develper TimeGate Studios has a winner on its hands.&gameissue762=June '01, p. 82&gameurl762=http://www.pcgamer.com&gamepub762=Strategy First&gamerating762=88&gamecategory762=Real-Time Strategy&gamename763=Konung: Legend of the North&gamehighs763=Good BioWare-style graphics; non-linear quests; large, well-stocked world to explore.&gamelows763=No pause control; mediocre interface; takes poor advantage of its unique milieu.&bottomline763=Some interesting ideas, but ultimately a non-starter.&gameissue763=May '01, p. 76&gameurl763=http://www.pcgamer.com&gamepub763=Strategy First&gamerating763=62&gamecategory763=Roleplaying&gamename764=Krazy Ivan&gamehighs764=Lots of weapons and power-ups; smooth gameplay; multi-player.&gamelows764=Easily finished in a few sittings; occasionally wonky controls.&bottomline764=Even as a PlayStation game, Krazy Ivan was a little too simplistic; most PC gamers will find it a hollow experience.&gameissue764=April '97, p. 154&gameurl764=http://www.pcgamer.com&gamepub764=Psygnosis&gamerating764=60&gamecategory764=Action&gamename765=Krush Kill 'N Destroy&gamehighs765=Polished graphics, nice variety, decent multiplayer options.&gamelows765=Weak artificial intelligence. Extremely difficult missions.&bottomline765=Like most me-too games, some of the touches that made the originals great aren't here, but KKND is still worth trying.&gameissue765=May '97, p. 112&gameurl765=http://www.pcgamer.com&gamepub765=Electronic Arts&gamerating765=82&gamecategory765=Strategy&gamename766=Kuba&gamehighs766=This little game is faithful to the board game version and will please its fans.&gamelows766=It lacks the magic ingredient to make it a classic; drags when only a few marbles left.&bottomline766=Kuba is exactly what it appears to be; fans of this type of game will enjoy it.&gameissue766=October '98, p. 208&gameurl766=http://www.pcgamer.com&gamepub766=Patch Products&gamerating766=78&gamecategory766=Strategy&gamename767=Lander&gamehighs767=&gamelows767=&bottomline767=&gameissue767=Novemeber '99, p. 182&gameurl767=http://www.pcgamer.com&gamepub767=Psygnosis&gamerating767=25&gamecategory767=Action&gamename768=Lands of Lore: Guardians of Destiny&gamehighs768=Huge, detailed world. Excellent story line. Good balance.&gamelows768=Dated 3D engine. Certain scene transitions can be jarring. Some performances are less than stellar.&bottomline768=Lands of Lore is a very good game, it is just a little behind the times.&gameissue768=January '98, p. 245&gameurl768=http://www.pcgamer.com&gamepub768=Virgin Interactive&gamerating768=87&gamecategory768=Roleplaying&gamename769=Lands of Lore III&gamehighs769=Lots of spells, items, weapons, and creatures; intriguing story line.&gamelows769=Bad graphics; awful voice acting; abysmally long load times.&bottomline769=A decent RPG clouded by lousy production values.&gameissue769=July '99, p. 106&gameurl769=http://www.pcgamer.com&gamepub769=Westwood Studios&gamerating769=64&gamecategory769=Roleplaying&gamename770=Last Bounty Hunter&gamehighs770=Fun arcade action, plenty of challenge, and lots of bad guys to shoot.&gamelows770=Some scenes are ridiculously difficult; the acting occasionally gets too cheesy.&bottomline770=If you're a fan of ALG shooters, or looking for some mindless arcade action, check it out.&gameissue770=November '95, p. 145&gameurl770=http://www.pcgamer.com&gamepub770=American Laser Games Inc.&gamerating770=72&gamecategory770=Arcade&gamename771=Last Bronx&gamehighs771=Great Virtua-style gameplay. Stunning graphics on fast machines like a Pentium II.&gamelows771=Agonizingly slow performance on any lower-end machine; no D3D support.&bottomline771=This is a good fighter, but the performance issues make it hard to recommend.&gameissue771=June '98, p. 100&gameurl771=http://www.pcgamer.com&gamepub771=Sega of America&gamerating771=67&gamecategory771=Arcade&gamename772=Last Dynasty&gamehighs772=It tries really, really hard to do something different and stylish.&gamelows772=Play is confusing, uneventful; sound, video are below par.&bottomline772=The story is just a mess; the action is nothing special; and the adventure game is a muddle.&gameissue772=November '95, p. 162&gameurl772=http://www.pcgamer.com&gamepub772=Sierra&gamerating772=60&gamecategory772=Adventure&gamename773=Last Express, The&gamehighs773=Lovely graphics and mood are complimented by good acting and a rich story line.&gamelows773=Puzzles are often quite difficult, and the save-game system is off-putting in the extreme.&bottomline773=A unique and polished adventure game with a strong, sustained, historical flavor.&gameissue773=June '97, p. 108&gameurl773=http://www.pcgamer.com&gamepub773=Broderbund&gamerating773=90&gamecategory773=Adventure&gamename774=Lawnmower Man&gamehighs774=Sounds great; lots of animation; addictive.&gamelows774=32-color palette; no save games--three strikes and you're out.&bottomline774=An intriguing, but flawed, first effort. You might want to wait for the 256-color sequel that'll be released later this year.&gameissue774=May/June '94, p. 62&gameurl774=http://www.pcgamer.com&gamepub774=Sony Electronic Publishing&gamerating774=67&gamecategory774=Action&gamename775=Legend of Kyrandia, Book Three: Malcolm's Revenge&gamehighs775=Great characterizations; simple interface.&gamelows775=So-so graphics except in the Windows Mode; interface can get in your way.&bottomline775=Tricky puzzles; hilarious dialogue; no single right way to win; provides a challenging and entertaining adventure.&gameissue775=January '95, p. 130&gameurl775=http://www.pcgamer.com&gamepub775=Virgin Interactive&gamerating775=88&gamecategory775=Adventure&gamename776=Legends '98&gamehighs776=Interesting slant. If you like to break the big plays, this will entertain you.&gamelows776=Unforgivable gameplay errors including lack of a hurry-up offense and poor AI.&bottomline776=This is a game more for Nintendo than a PC. Not for those who want realism.&gameissue776=December '97, p. 213&gameurl776=http://www.pcgamer.com&gamepub776=Accolade&gamerating776=73&gamecategory776=Sports&gamename777=Leisure Suit Larry in Love For Sail!&gamehighs777=Great graphics; Al Lowe's skewed humor; the return of the (optional) text-based interface.&gamelows777=Fairly high "been there, done that" factor; sometimes the tongue-in-cheek humor is tiresome.&bottomline777=If you can handle Adult Situations and Partial Nudity, this is a ship-shape winner.&gameissue777=April '97, p. 133&gameurl777=http://www.pcgamer.com&gamepub777=Sierra&gamerating777=84&gamecategory777=Adventure&gamename778=Lemmings Chronicles&gamehighs778=Challenging puzzles; lots of levels.&gamelows778=New interface doesn't measure up to the classic.&bottomline778=Fans of previous Lemmings will still want to add this to their collection. Newbies should try the earlier games.&gameissue778=March '95, p. 107&gameurl778=http://www.pcgamer.com&gamepub778=Psygnosis&gamerating778=77&gamecategory778=Puzzle&gamename779=Lemmings Paintball&gamehighs779=Colorful graphics, easy to use interface and addictive gameplay.&gamelows779=Difficult puzzles in later levels. Half-realized multi-player games.&bottomline779=Psygnosis creates a wonderful new dimension of Lemmings fun that's every bit as challenging as the original games.&gameissue779=September '96, p. 108&gameurl779=http://www.pcgamer.com&gamepub779=Psygnosis&gamerating779=80&gamecategory779=Action&gamename780=Lemmings Revolution&gamehighs780=Tons of levels; lots of alternate routes and solutions; a welcome return to the basics.&gamelows780=Graphics are far from state of the art; user options are virtually non existent; USB bug.&bottomline780=Not the hottest thing on the market, but Lemmings haven't been this fun in a decade.&gameissue780=August '00, p.74 &gameurl780=http://www.pcgamer.com&gamepub780=Take 2 Interactive&gamerating780=74&gamecategory780=Puzzle&gamename781=Liberation Day&gamehighs781=Good turn-based gaming that blends combat, city building, and unit improvements.&gamelows781=Missions feel puzzle-like; adequate graphics; screwy save game feature; no alien campaign.&bottomline781=It's not the sharpest turn-based wargame, but it's decent enough if the price is right.&gameissue781=September '98, p. 140&gameurl781=http://www.pcgamer.com&gamepub781=Interactive Magic&gamerating781=70&gamecategory781=Strategy&gamename782=Lighthouse&gamehighs782=Interesting world and story, many good puzzles with different solutions.&gamelows782=Some frustrating puzzles, pixel hunting, occasionally awkward interface.&bottomline782=A somewhat flawed but overall entertaining trip through a parallel world.&gameissue782=December '96, p. 290&gameurl782=http://www.pcgamer.com&gamepub782=Sierra&gamerating782=82&gamecategory782=Adventure&gamename783=LineWars II&gamehighs783=The use of light and shading is effective and eye-catching.&gamelows783=Controlling your ship is difficult, and the game screen is so dark that it becomes hard to even see the targets. Levels quickly become redundant.&bottomline783=With so much good shareware out there, there's no sense in bothering with this.&gameissue783=December '94, p. 128&gameurl783=http://www.pcgamer.com&gamepub783=Safari Software/Epic Megagames&gamerating783=50&gamecategory783=Arcade&gamename784=Links 2001&gamehighs784=Unmatched ball physics; superb new graphics engine; course designer; classic gameplay.&gamelows784=Not everyone likes the swing meter choices; computer players take forever.&bottomline784=Any one of the "Big Three" is a good choice. I'll chose this one, thanks you.&gameissue784=January '01, p. 165&gameurl784=http://www.pcgamer.com&gamepub784=Microsoft&gamerating784=91&gamecategory784=Sports&gamename785=Links Extreme&gamehighs785=The two courses look good; action is fun for a short while.&gamelows785=Once the novelty wears off, you're left with a shallow game.&bottomline785=A poorly thought-out and cynically executed notion that won't appeal to either golfers or "dudes".&gameissue785=September '99, p. 128&gameurl785=http://www.pcgamer.com&gamepub785=Microsoft&gamerating785=37&gamecategory785=Sports&gamename786=Links LS&gamehighs786=Stunning graphics, multiple perspectives, modem play, and much more challenging golf.&gamelows786=High system requirements; it could be time for that new computer.&bottomline786=Golf on a computer can't get much better.&gameissue786=November '96, p. 228&gameurl786=http://www.pcgamer.com&gamepub786=Access&gamerating786=96&gamecategory786=Simulation&gamename787=Links LS 1998 Edition&gamehighs787=Incredible visuals; stable Internet play; plenty of features and courses.&gamelows787=Some reports of bugs and video card problems; club selection quirks in off-line tourneys.&bottomline787=A small step forward for the best of golf sims, but a step forward nonetheless.&gameissue787=October '97, p. 240&gameurl787=http://www.pcgamer.com&gamepub787=Access&gamerating787=95&gamecategory787=Sports&gamename788=Links LS 1999&gamehighs788=Graphics; ball physics; unlimited play; smooth online features; new swing methods.&gamelows788=New sand play method is questionable; PowerStroke could be better.&bottomline788=Simulates golf on your PCD better than any other game out there.&gameissue788=January '99, p. 212&gameurl788=http://www.pcgamer.com&gamepub788=Access Software&gamerating788=94&gamecategory788=Sports&gamename789=Links LS 2000&gamehighs789=Strong gameplay and physics; beautiful backdrops; robust Internet support.&gamelows789=No noteworthy additions to the series; 2D graphics are showing seams.&bottomline789=Still a fine golf game, but there is no reason to upgrade from LS 99.&gameissue789=April '00, p.97 &gameurl789=http://www.pcgamer.com&gamepub789=Microsoft&gamerating789=79&gamecategory789=Sports&gamename790=Lion&gamehighs790=Another fine and intriguing simulation of predators in the wild.&gamelows790=There's still not much to do between meals.&bottomline790=As Doom II is to Doom, Lion is to Wolf. It's more of the same, but well worth playing.&gameissue790=March '96, p. 129&gameurl790=http://www.pcgamer.com&gamepub790=Sanctuary Woods&gamerating790=86&gamecategory790=Simulation&gamename791=Litil Divil&gamehighs791=A great title character; varied gameplay; and nice graphics and sound.&gamelows791=Meandering labyrinths can get tiring; some game elements are often repeated.&bottomline791=You'll love that cute litil divil despite what he may have done to end up in hell.&gameissue791=January '95, p. 107&gameurl791=http://www.pcgamer.com&gamepub791=Philips Interactive&gamerating791=86&gamecategory791=Adventure&gamename792=Little Monster at School&gamehighs792=Excellent graphics and music provide long-term interest for kids.&gamelows792=It doesn't make advances over previous Living Books; a little more educational content would be nice.&bottomline792=This is a program you'll really enjoy exploring along with your kids.&gameissue792=October '94, p. 72&gameurl792=http://www.pcgamer.com&gamepub792=Living Books&gamerating792=89&gamecategory792=Adventure&gamename793=Live Action Football&gamehighs793=A quick, pretty dose of NFL action; good video and excellent audio play-by-play.&gamelows793=Video plays quickly become repetitive.&bottomline793=Kids will love it, but serious football fans may lose interest.&gameissue793=April '95, p. 99&gameurl793=http://www.pcgamer.com&gamepub793=Accolade&gamerating793=77&gamecategory793=Sports&gamename794=Lode Runner: The Legend Returns&gamehighs794=Easy to learn but very tough to stop playing; perfect mood music and captivating character animations.&gamelows794=A modem-support option would give the head-to-head mode much more replay value.&bottomline794=Great fun for puzzle fans and arcade fiends alike--a real winner!&gameissue794=November '94, p. 60&gameurl794=http://www.pcgamer.com&gamepub794=Sierra On-Line&gamerating794=85&gamecategory794=Arcade&gamename795=Longbow 2&gamehighs795=Dynamic campaign, new choppers, multi-player action, great graphics.&gamelows795=Needs support for more players in multi-player; wingmen could be more independent; mission recorder is greatly missed.&bottomline795=Longbow 2 is a masterpiece created by sim experts at the top of their form.&gameissue795=February '98, p. 152&gameurl795=http://www.pcgamer.com&gamepub795=Jane's Combat Simulatuions&gamerating795=95&gamecategory795=Simulation&gamename796=Lords of Magic&gamehighs796=Great strategic depth; well-designed units; strong AI; epic scope.&gamelows796=Combat system is awkward; the interface has a few problems; initial release buggy.&bottomline796=Lords of Magic is a deep, fun game; it just needs some tweaking to be really great.&gameissue796=March '98, p. 134&gameurl796=http://www.pcgamer.com&gamepub796=Sierra&gamerating796=82&gamecategory796=Strategy&gamename797=Lords of Midnight&gamehighs797=Lords of Midnight does have an interesting idea or two.&gamelows797=Bad sound, bad graphics, bad interface, impenetrable gameplay.&bottomline797=An absolute mess.&gameissue797=February '96, p. 132&gameurl797=http://www.pcgamer.com&gamepub797=Eidos&gamerating797=40&gamecategory797=Roleplaying&gamename798=Lords of the Realm&gamehighs798=A good balance between micro and macro management.&gamelows798=The battlefield screens could stand a bit of enhancement. The happiness ratings also seem arbitrary.&bottomline798=Lords of the Realm has all the ingredients, and in the right proportions, to satisfy anyone interested in historical simulations.&gameissue798=November '94, p. 89&gameurl798=http://www.pcgamer.com&gamepub798=Impressions Software&gamerating798=91&gamecategory798=Simulation&gamename799=Lords of the Realm II&gamehighs799=Excellent balance of strategic and tactical play; fun combat; superb realm-building.&gamelows799=More charts would help. AI is sometimes either too easy or too hard. No custom castles!&bottomline799=LORII is immense fun for both the empire-builder and the medieval combatant, with all the intrigue and bloodletting you could want.&gameissue799=February '97, p. 148&gameurl799=http://www.pcgamer.com&gamepub799=Sierra Online&gamerating799=92&gamecategory799=Strategy&gamename800=Los Angeles Times Crossword Puzzles Vol. 1&gamehighs800=Super-friendly interface; tournament play option.&gamelows800=It is just a crossword game; non-abecedarians need not apply.&bottomline800=For crossword lovers, L.A. Times is a whole lot of entertainment at a great price.&gameissue800=May '95, p. 115&gameurl800=http://www.pcgamer.com&gamepub800=Random House Electronic Pub.&gamerating800=74&gamecategory800=Puzzle&gamename801=Lose Your Marbles&gamehighs801=Highly addictive gameplay; original concept; good graphics and sound effects.&gamelows801=Awkward keyboard configurations for multi-player games; no Internet mode.&bottomline801=Good clean fun that hooks you from the very start.&gameissue801=November '97, p. 241&gameurl801=http://www.pcgamer.com&gamepub801=SegaSoft&gamerating801=88&gamecategory801=Puzzle&gamename802=Lost Eden&gamehighs802=Beautiful graphics; wonderful music; and an original setting.&gamelows802=Lurking behind the innovative premise are some old adventure-game cliches.&bottomline802=If you're looking for something different and genuinely entertaining, Lost Eden is your paradise.&gameissue802=June '95, p. 117&gameurl802=http://www.pcgamer.com&gamepub802=Virgin Interactive Entertainment&gamerating802=89&gamecategory802=Adventure&gamename803=Luftwaffe Commander&gamehighs803=Detailed historically accurate; good general flight modeling; solid mission structure.&gamelows803=Unfinished feel; plenty of bugs; shoddy terrain graphics; weak AI on both sides.&bottomline803=With more care, this coulda been great; instead, it's just a bluebrint for a better game.&gameissue803=May '99, p. 128&gameurl803=http://www.pcgamer.com&gamepub803=SSI&gamerating803=60&gamecategory803=Simulation&gamename804=Lunicus&gamehighs804=Nice graphics, sound, and music with lots of explosions.&gamelows804=Incredibly repetitive combat sequences; doesn't coexist peacefully with QEMM memory manager.&bottomline804=The lack of variety in gameplay gives this one little replay value. If you do stick with it to the end, you'll be glad it's over.&gameissue804=December '94, p. 147&gameurl804=http://www.pcgamer.com&gamepub804=Paramount Interactive&gamerating804=55&gamecategory804=Action&gamename805=M.A.X. 2&gamehighs805=Varied missions, lots of interesting units.&gamelows805=No tutorial; countless bugs; this game simply was not finished when shipped.&bottomline805=This could have been a great game. But as it stands, Interplay's credibility has just taken another head shot.&gameissue805=November '98, p. 236&gameurl805=http://www.pcgamer.com&gamepub805=Interplay Productions&gamerating805=40&gamecategory805=Strategy&gamename806=M.A.X.: Mechanized Assault %26 Exploration&gamehighs806=Great balance among units and structures; tough AI; multi-player options; loads of replay value.&gamelows806=No Internet support; manual should have been better.&bottomline806=This could end up being the best turn-based strategy game of 1997.&gameissue806=April '97, p. 124&gameurl806=http://www.pcgamer.com&gamepub806=Interplay&gamerating806=90&gamecategory806=Strategy&gamename807=M1 Tank Platoon II&gamehighs807=A great blend of tactics and action, with graphics that bring it alive.&gamelows807=Crucial features are missing. There are some klutzy interface issues. Documentation is littered with errors.&bottomline807=If patched, this will be one of the great games of the year. But until then...&gameissue807=June '98, p. 106&gameurl807=http://www.pcgamer.com&gamepub807=MicroProse&gamerating807=82&gamecategory807=Simulation&gamename808=M4: Sherman Tank Simulator&gamehighs808=Combat and navigation are easy to master.&gamelows808=Gameplay is very repetitive, and the graphics and sound do nothing to suspend your disbelief.&bottomline808=There's a good game here somewhere, but it's crippled by lifeless graphics and repetitive gameplay.&gameissue808=July '94, p. 64&gameurl808=http://www.pcgamer.com&gamepub808=Deadly Games&gamerating808=48&gamecategory808=Simulation&gamename809=Maabus&gamehighs809=The graphics and animation aren't too bad.&gamelows809=A sluggish interface; vague documentation; and a zillion unavoidable deaths.&bottomline809=Buy it if you like flashy graphics and don't care about gameplay--otherwise, steer clear.&gameissue809=June '95, p. 136&gameurl809=http://www.pcgamer.com&gamepub809=Microforum Inc.&gamerating809=55&gamecategory809=Adventure&gamename810=Machiavelli the Prince&gamehighs810=One of the best powermonger games around.&gamelows810=It is a revamped, repackaged title.&bottomline810=Colorful, complex, addictive, and subversive! Play with a friend (while you still have one...).&gameissue810=July '95, p. 115&gameurl810=http://www.pcgamer.com&gamepub810=MicroProse Software, Inc.&gamerating810=84&gamecategory810=Strategy&gamename811=Machine Hunter&gamehighs811=Addictive action. Unique strategy makes for varied gameplay.&gamelows811=Unimpressive graphics; sluggish gameplay on some systems.&bottomline811=Despite the chunky graphics and clunky control, Machine Hunter delivers a nice blend of fast-paced fun and puzzling.&gameissue811=November '97, p. 232&gameurl811=http://www.pcgamer.com&gamepub811=MGM Interactive&gamerating811=72&gamecategory811=Action&gamename812=Machines&gamehighs812=Realistic 3D objects and terrain; easy-to-use, eficient interface.&gamelows812=Unwieldy base management; mediocre pathfinding routines for friendly units; slow pacing for construction.&bottomline812=Machines proves that "me too" games are sometimes worthwhile.&gameissue812=July '99, p. 120&gameurl812=http://www.pcgamer.com&gamepub812=Acclaim Entertainment&gamerating812=72&gamecategory812=Strategy&gamename813=Mad Dog McCree II: The Lost Gold&gamehighs813=Good video, good acting and music; you'll need a calculator to keep track of the body count.&gamelows813=It doesn't take long to finish even if you play all three games.&bottomline813=It doesn't have a lot of replay value, but it's a real kick while it lasts.&gameissue813=October '94, p. 65&gameurl813=http://www.pcgamer.com&gamepub813=American Laser Games&gamerating813=78&gamecategory813=Action&gamename814=Madden NFL 2000&gamehighs814=Great gameplay; features ensure longevity; customizable in nearly every way.&gamelows814=Clipping; poor interface; suspect CPU play-calling and clock management.&bottomline814=One of the best arcade football games to date -- on any platform.&gameissue814=November '99, p. 166&gameurl814=http://www.pcgamer.com&gamepub814=EA Sports&gamerating814=90&gamecategory814=Sports&gamename815=Madden NFL 2001&gamehighs815=Sweet graphics; CPU plays a smart game, at least until the end; smooth online experience.&gamelows815=Confusing interface; design and game-play gripes from last year.&bottomline815=It's the only choice for PC fans, but as luck would have it, it still gets the job done.&gameissue815=November '00, p. 128&gameurl815=http://www.pcgamer.com&gamepub815=Electronic Arts&gamerating815=83&gamecategory815=Sports&gamename816=Madden NFL 97&gamehighs816=Excellent graphics and animation; smooth interface; more than 100 teams.&gamelows816=The AI is suspect; questionable season simulation results; mediocre play-by-play commentary; numerous gameplay quirks.&bottomline816=There's a lot of fun to be had with Madden NFL 97, but not a lot of realism.&gameissue816=January '97, p. 216&gameurl816=http://www.pcgamer.com&gamepub816=Electronic Arts&gamerating816=74&gamecategory816=Sports&gamename817=Madden NFL 98&gamehighs817=Good AI; large team selection; easy to learn.&gamelows817=Fuzzy graphics; boring presentation and play-by-play; can't customize game.&bottomline817=If you can live with the sub-par graphics and enjoy arcade gameplay, this will give you a good fight.&gameissue817=January '98, p.278&gameurl817=http://www.pcgamer.com&gamepub817=Electronic Arts&gamerating817=77&gamecategory817=Sports&gamename818=Madden NFL 99&gamehighs818=Beautiful on high-end systems; loaded with features; franchise mode is great fun.&gamelows818=Needs some adjustments to both the on-field action and the difficulty levels.&bottomline818=Died-in-the-wool simmers will pass, but Madden fans will love the new look.&gameissue818=December '98, p. 172&gameurl818=http://www.pcgamer.com&gamepub818=Electronic Arts&gamerating818=85&gamecategory818=Sports&gamename819=Mageslayer&gamehighs819=Nice audiovisuals; strong multi-player modes.&gamelows819=The gameplay is just about the same as the original Gauntlet; single-computer co-op play would have been nice.&bottomline819=A cool throwback to a classic arcade game.&gameissue819=December '97, p. 176&gameurl819=http://www.pcgamer.com&gamepub819=GT Interactive&gamerating819=79&gamecategory819=Action&gamename820=Magic Carpet&gamehighs820=Amazing graphics; terrific sound and action.&gamelows820=No way to save a game in the middle of the level, which can take hours to complete.&bottomline820=There's a whole lot of game here, and it's all excellent. Magic Carpet may well become the talked-about game for 1995.&gameissue820=April '95, p. 75&gameurl820=http://www.pcgamer.com&gamepub820=Electronic Arts&gamerating820=95&gamecategory820=Action&gamename821=Magic Carpet 2&gamehighs821=A great game made better with new visual effects and loads of new spells.&gamelows821=Some of the visual effects get tiresome. The game doesn't forge as much new ground as it might have.&bottomline821=More of what you liked in the original - and then some.&gameissue821=December '95, p. 217&gameurl821=http://www.pcgamer.com&gamepub821=Electronic Arts&gamerating821=88&gamecategory821=Action&gamename822=Magic %26 Mayhem&gamehighs822=Good story and spell-creation system; nice strategic and tactical elements.&gamelows822=Questionable AI; awkward character control; average graphics; a few minor bugs.&bottomline822=A breath of fresh air in the me-too worlds of RTS and roleplaying.&gameissue822=August '99, p. 115&gameurl822=http://www.pcgamer.com&gamepub822=Bethesda Softworks&gamerating822=76&gamecategory822=Roleplaying&gamename823=Magic: The Gathering&gamehighs823=Stays true to the Wizards of the Coast card game; intelligent computer AI.&gamelows823=Adventure element is not very interesting; no multi-player support; high system requirements.&bottomline823=If you've played the card game, you'll like the PC version; it's also a good way to learn.&gameissue823=June '97, p. 86&gameurl823=http://www.pcgamer.com&gamepub823=Spectrum HoloByte&gamerating823=83&gamecategory823=Strategy&gamename824=Magic: The Gathering -- BattleMage&gamehighs824=It tries to capture the feel of playing Magic: The Gathering real-time.&gamelows824=It fails to achieve its goal with any sort of success.&bottomline824=A terrible game. If you want a Magic: The Gathering PC game, wait for MicroProse's turn-based version to come out.&gameissue824=May '97, p. 102&gameurl824=http://www.pcgamer.com&gamepub824=Acclaim&gamerating824=30&gamecategory824=Action&gamename825=Majestic&gamehighs825=Sharp graphics; nice sound effects; efficient interface.&gamelows825=Long CD accesses, short game time and weak puzzles.&bottomline825=A few peculiar puzzles add stamina to an otherwise uninspired game, but only if you're really bored.&gameissue825=July '96, p. 98&gameurl825=http://www.pcgamer.com&gamepub825=Piranha Interactive Publishing&gamerating825=52&gamecategory825=Adventure&gamename826=Majesty&gamehighs826=Entertaining strategy; attractive graphics; multiple games speeds and difficulty levels.&gamelows826=No linked scenarios; not enough keyboard shortcuts; may be too slow paced for some.&bottomline826=A challenging RTS/sim hybrid that's addictive and easy to play.&gameissue826=June '00, p.96 &gameurl826=http://www.pcgamer.com&gamepub826=MicroProse&gamerating826=82&gamecategory826=Strategy&gamename827=Man of War&gamehighs827=First-person view is beguiling; good scenario editor, campaign.&gamelows827=Inferior flagship graphics and vague command control.&bottomline827=A strong effort by a new company; its virtues far outweigh its flaws, and its good moments are very good indeed.&gameissue827=December '97, p. 220&gameurl827=http://www.pcgamer.com&gamepub827=Virgin Interactive&gamerating827=83&gamecategory827=Wargame&gamename828=Man of War II: Chains of Command&gamehighs828=Puts you in the thick of battle; immersive graphics and sound; intuitive interface.&gamelows828=Over-bearing music drowns out important voice cues; close-ups are pixelated.&bottomline828=A rousing experience for anyone who feels the allure of classic naval warfare.&gameissue828=September '99, p. 112&gameurl828=http://www.pcgamer.com&gamepub828=Strategy First&gamerating828=85&gamecategory828=Strategy&gamename829=Manic Karts&gamehighs829=Sharp graphics; upgrade system lets you improve your cart.&gamelows829=No crashes, no bounces. It's just high-speed graphics bumping into each other through impossible turns.&bottomline829=Unless you just can't live without another arcade racer, don't bother.&gameissue829=August '96, p. 124&gameurl829=http://www.pcgamer.com&gamepub829=Virgin Interactive&gamerating829=59&gamecategory829=Arcade&gamename830=Manx TT Superbike&gamehighs830=Pretty graphics; fun for the first few plays.&gamelows830=Lame control means that you'll be quickly frustrated; there's not too much to the game for what you're gonna pay.&bottomline830=Not even close to the high water mark set by Moto Racer GP.&gameissue830=February '98, p. 130&gameurl830=http://www.pcgamer.com&gamepub830=Sega Entertainment&gamerating830=53&gamecategory830=Arcade&gamename831=Marble Drop&gamehighs831=Gorgeous DaVinci-style graphics; low system requirements.&gamelows831=Tedious and repetitive gameplay; no level editor; not much fun.&bottomline831=Marble Drop is a love-it or loathe-it title. Proceed at your own risk.&gameissue831=July '97, p. 159&gameurl831=http://www.pcgamer.com&gamepub831=Maxis&gamerating831=48&gamecategory831=Puzzle&gamename832=Martian Chronicles&gamehighs832=The Ray Bradbury interviews are interesting and provide some appeal.&gamelows832=Stunningly boring, cliched, lifeless, and bland.&bottomline832=A tragic waste of brilliant source material.&gameissue832=February '96, p. 160&gameurl832=http://www.pcgamer.com&gamepub832=Simon %26 Schuster Interactive&gamerating832=49&gamecategory832=Adventure&gamename833=Martian Gothic: Unification&gamehighs833=intriguing storyline; atmostpheric music; and good voice acting.&gamelows833=Bad controls; annoying zombies; console-style save-game and inventory system.&bottomline833=A stylish, competent Resident Evil clone that lacks the scares and polish of its inspiration.&gameissue833=August '00, p.106 &gameurl833=http://www.pcgamer.com&gamepub833=Talonsoft&gamerating833=71&gamecategory833=Adventure&gamename834=Mass Destruction&gamehighs834=With moutains of objects to destroy, Mass Destruction equals addictive action.&gamelows834=No Internet play or 3D acceleration; can look pretty chunky.&bottomline834=If you can find this one on the cheap, go for it.&gameissue834=May '98, p. 114&gameurl834=http://www.pcgamer.com&gamepub834=ASC Games&gamerating834=76&gamecategory834=Action&gamename835=Master of Magic&gamehighs835=Fantasy world has a vast array of races, spells, and combat units.&gamelows835=Uninspired sound; graphics could be better; and the artificial intelligence routines are sub-par.&bottomline835=A powerful mix of empire building, wizardry, and combat.&gameissue835=January '95, p. 109&gameurl835=http://www.pcgamer.com&gamepub835=MicroProse&gamerating835=83&gamecategory835=Roleplaying&gamename836=Master of Orion: Battle at Antares&gamehighs836=Endless replay value, thanks to randomly generated universes and gameplay variables.&gamelows836=The amount of micromanaging required is almost overwhelming.&bottomline836=A great update of a classic game, even with the micromanaging.&gameissue836=March '97, p. 134&gameurl836=http://www.pcgamer.com&gamepub836=MicroProse&gamerating836=86&gamecategory836=Strategy&gamename837=Maui Mallard in Cold Shadow&gamehighs837=Smooth animation and Disney's attention to character design.&gamelows837=Reliance on traditional platform formula makes it predictable.&bottomline837=If you're nostalgic for a mindless action/platform thrill, this could be it, but there are much better action games for the PC.&gameissue837=April '97, p. 113&gameurl837=http://www.pcgamer.com&gamepub837=Disney Interactive&gamerating837=62&gamecategory837=Arcade&gamename838=Mavis Beacon Teaches Typing! for Kids&gamehighs838=Kids will easily identify with the charming main character.&gamelows838=The actual typing exercises are presented against an environment that can be distracting to kids.&bottomline838=Kids who respond well to the main character will learn to type, but there are better children's typing tutorials on the market.&gameissue838=December '94, p. 139&gameurl838=http://www.pcgamer.com&gamepub838=Mindscape&gamerating838=75&gamecategory838=Simulation&gamename839=Mayday: Conflict Earth&gamehighs839=&gamelows839=&bottomline839=&gameissue839=May '01, p. 78&gameurl839=http://www.pcgamer.com&gamepub839=JoWooD Productions&gamerating839=33&gamecategory839=Real-Time Strategy&gamename840=MDK&gamehighs840=Silky smooth performance; difficult levels; incredible graphics.&gamelows840=Complicated interface, vague puzzles and objectives; too short.&bottomline840=If you can warm to the console-style sensibilities of MDK, you'll find a brief but well-done action game.&gameissue840=July '97, p. 166&gameurl840=http://www.pcgamer.com&gamepub840=Playmates Interactive&gamerating840=86&gamecategory840=Action&gamename841=MDK2&gamehighs841=Psychedelic graphics; great characters; humor that never wears thin.&gamelows841=Too much platform-jumping; slightly clunky adventure-game interface.&bottomline841=A top-notch action-arcade game with a sly, dry sense of humor.&gameissue841=September '00, p. 93&gameurl841=http://www.pcgamer.com&gamepub841=Interplay&gamerating841=88&gamecategory841=Action&gamename842=Meat Puppet&gamehighs842=Impressive character animation. Great music and sound effects.&gamelows842=Controls are awful and make playing the game a chore. Puzzles are annoying. AI is baffling.&bottomline842=Watch "Aeon Flux" instead. You get great animation without carpal tunnel syndrome.&gameissue842=October '97, p. 244&gameurl842=http://www.pcgamer.com&gamepub842=Playmates Interactive Entertainment&gamerating842=45&gamecategory842=Action&gamename843=MechCommander&gamehighs843=Mech configurations and options immerse you in the BattleTech world; good graphics.&gamelows843=Tought battle management; linear campaign; no speed or difficulty settings; no in-game saves.&bottomline843=It definitely has its flaws, but there's still a lot of fun here.&gameissue843=September '98, p. 156&gameurl843=http://www.pcgamer.com&gamepub843=MicroProse&gamerating843=79&gamecategory843=Strategy&gamename844=MechWarrior 2&gamehighs844=Cinema-quality visuals and sounds; silky-smooth control; demanding missions.&gamelows844=Demanding system requirements for hi-res modes; full-fledged net gaming will have to wait for an expansion disk.&bottomline844=If you can only play one battling-robot game a year, make sure it's this one.&gameissue844=September '95, p. 78&gameurl844=http://www.pcgamer.com&gamepub844=Activision&gamerating844=93&gamecategory844=Simulation&gamename845=MechWarrior 3&gamehighs845=Classic mech mayhem; top-flight graphics and production values.&gamelows845=Some crashes; few new weapons and mech designs; really just MechWarrior 2 with a face lift.&bottomline845=The game remains much the same, but looks a lot better.&gameissue845=August '99, p. 101&gameurl845=http://www.pcgamer.com&gamepub845=MicroProse&gamerating845=86&gamecategory845=Action&gamename846=MechWarrior 4: Vengeance&gamehighs846=Awesome visuals; diverse missions and environments; engaging plot; badass Mechs.&gamelows846=Lame videos; lack of detailed missions briefings; useless tech updates.&bottomline846=Hands-down the best of the Mechwarrior series.&gameissue846=February '01, p. 52&gameurl846=http://www.pcgamer.com&gamepub846=Microsoft&gamerating846=88&gamecategory846=Action&gamename847=MechWarrior II: Mercenaries&gamehighs847=New business model, improved graphics make Mercs even more fun than Mech2.&gamelows847=New graphics options mean steeper hardware requirements.&bottomline847=If you liked MechWarrior 2, you'll love Mercenaries.&gameissue847=December '96, p. 252&gameurl847=http://www.pcgamer.com&gamepub847=Activision&gamerating847=95&gamecategory847=Action&gamename848=Medieval&gamehighs848=Solid production values; exciting scenarios; lots of smash-mouth action.&gamelows848=The editor sometimes deploys made-up archer units but forgets to give them arrows.&bottomline848=A colorful simulation of a neglected but fascinating period of history.&gameissue848=September '98, p. 163&gameurl848=http://www.pcgamer.com&gamepub848=Incredible Simulations&gamerating848=90&gamecategory848=Wargame&gamename849=MegaRace&gamehighs849=Psychedelic tracks alone are nearly worth the entry price.&gamelows849=The cars handle like motorized shopping carts; aside from different track designs, there's not much variety in gameplay.&bottomline849=If you like non-stop action and killer graphics, you'll love MegaRace.&gameissue849=July '94, p. 56&gameurl849=http://www.pcgamer.com&gamepub849=Mindscape&gamerating849=83&gamecategory849=Arcade&gamename850=MegaRace 2&gamehighs850=Gorgeous graphics and big, branching tracks.&gamelows850=Dodgy controls; long video segments; and underwhelming sense of speed.&bottomline850=Where the original MegaRace shined on the track, MegaRace 2 merely putts along at a leisurely pace, letting the world race by.&gameissue850=December '96, p. 254&gameurl850=http://www.pcgamer.com&gamepub850=Mindscape&gamerating850=65&gamecategory850=Arcade&gamename851=Men in Black&gamehighs851=The backgrounds look cool.&gamelows851=Really bad puzzles; nonsensical control; long load times; doesn't have much adventuring to offer gamers -- instead it's just combat, combat, and more combat.&bottomline851=Go rent the movie. This sucks.&gameissue851=March '98, p. 111&gameurl851=http://www.pcgamer.com&gamepub851=SouthPeak Interactive&gamerating851=34&gamecategory851=Action&gamename852=Menzoberranzan&gamehighs852=Good graphics and sound, and, eventually, a good plot.&gamelows852=Hack, slash, hack, slash. Are we having fun yet?&bottomline852=Features excellent production, a solid engine, and a good premise, but is combat oriented in early levels and takes its sweet time getting to the narrative elements.&gameissue852=February '95, p. 81&gameurl852=http://www.pcgamer.com&gamepub852=Strategic Simulations Inc.&gamerating852=85&gamecategory852=Roleplaying&gamename853=Merchant Prince&gamehighs853=If smooth, addictive gameplay packed with skull-duggery appeals to you, so will this.&gamelows853=The graphics aren't anything to write home about, and look rather dated.&bottomline853=With its balanced gameplay, Merchant Prince is one of the best new trading games around.&gameissue853=May/June '94, p. 76&gameurl853=http://www.pcgamer.com&gamepub853=QQP&gamerating853=85&gamecategory853=Strategy&gamename854=Messiah&gamehighs854=Outstanding graphics; possessing people is just plain cool and lots of fun.&gamelows854=Slow-paced platform sequences; tedious AI characters; pretty lame ending.&bottomline854=you won't be as excited near the end as you were at the beginning, but it's a fun title.&gameissue854=July '00, p.88 &gameurl854=http://www.pcgamer.com&gamepub854=Interplay Productions&gamerating854=77&gamecategory854=Adventure&gamename855=Metal Fatigue&gamehighs855=Awesome, anime-style robots you can tweak endlessly; pre-build phase does some grunt work.&gamelows855=The AI cheats; tediously long missions; bad pathfinding; sound bugs; small maps.&bottomline855=An intriguing take on the genre that should have paid more attention to the RTS basics.&gameissue855=October '00, p. 130&gameurl855=http://www.pcgamer.com&gamepub855=Talonsoft&gamerating855=67&gamecategory855=Real Time Strategy&gamename856=Metal Gear Solid&gamehighs856=Exact copy of the PlayStation hit- sweet cinematics, voice acting, and gameplay.&gamelows856=Exact copy of the PlayStation hit- all the clipping, low-res textures, and console controls.&bottomline856=A chance for PC gamers to experience the best of the last generation of console games.&gameissue856=December '00, p. 156&gameurl856=http://www.pcgamer.com&gamepub856=Microsoft&gamerating856=79&gamecategory856=Action&gamename857=Metal Marines&gamehighs857=Delightful graphics and animation; fast and furious action.&gamelows857=Solo play is too damn fast for you to enjoy all the details.&bottomline857=Excellent for modem play; a bit too frustrating in the solo mode.&gameissue857=May '95, p. 88&gameurl857=http://www.pcgamer.com&gamepub857=Mindscape&gamerating857=63&gamecategory857=Action&gamename858=Metaltech: Battledrome&gamehighs858=The ability to play over modem or network.&gamelows858=Mediocre graphics and shell; repetitive combat scenarios.&bottomline858=Rather uninspired and a sore disappointment after the terrific EarthSiege; head-to-head could sell this to dedicated modem players.&gameissue858=April '95, p. 110&gameurl858=http://www.pcgamer.com&gamepub858=Sierra On-Line&gamerating858=65&gamecategory858=Action&gamename859=Metaltech: EarthSiege&gamehighs859=Plenty of action and a wide degree of control.&gamelows859=Hard to master the controls; some overly difficult missions.&bottomline859=A super battling robots game; undoubtedly the best on the market; a challenging but rewarding game.&gameissue859=March '95, p. 85&gameurl859=http://www.pcgamer.com&gamepub859=Sierra On-Line&gamerating859=90&gamecategory859=Action&gamename860=Micro Machines 2&gamehighs860=Going against a friend in head-to-head competition is a blast; excellent track editor.&gamelows860=Lacks network options; all multi-player action has to be played off the same PC.&bottomline860=Good clean fun. That's the reason it's been around so long, it's a good game.&gameissue860=October '96, p. 180&gameurl860=http://www.pcgamer.com&gamepub860=GameTek&gamerating860=80&gamecategory860=Arcade&gamename861=Microcosm&gamehighs861=Fluid animation and a good soundtrack keep the game moving.&gamelows861=Frustration levels are high, and the gameplay value is low.&bottomline861=It could only appeal to the most hard-core arcade shooter fans, and even then there's not really enough gameplay on display for that crowd.&gameissue861=July '94, p. 65&gameurl861=http://www.pcgamer.com&gamepub861=Psygnosis&gamerating861=45&gamecategory861=Arcade&gamename862=Microsoft Baseball 2000&gamehighs862=Very pretty; improved fielding and much faster play; cheap.&gamelows862=Boring pitcher-batter confrontations; lack of options; poorly balanced gameplay.&bottomline862=It's only 20 bucks but should have been a free patch to last year's game.&gameissue862=August '99, p. 109&gameurl862=http://www.pcgamer.com&gamepub862=Microsoft&gamerating862=59&gamecategory862=Sports&gamename863=Microsoft Baseball 2001&gamehighs863=Microsoft was smart to get the Baseball Mogul technology- it is a good stats engine.&gamelows863=Boring gameplay; stuttering soud; tiny manual; no internet play; awful pitcher-batter interface.&bottomline863=Any baseball game is better than this. With Sammy Sosa out there, why play anything else?&gameissue863=August '00, p.97 &gameurl863=http://www.pcgamer.com&gamepub863=Microsoft&gamerating863=41&gamecategory863=Sports&gamename864=Microsoft Baseball 3D&gamehighs864=Nice ball-park atmosphere and graphics; good texture maps and animations.&gamelows864=Nearly impossible fielding; some realism lapses; takes too long to complete a game.&bottomline864=Multi-play is fun, but solo gamers are advised to look elsewhere.&gameissue864=August '98, p. 120&gameurl864=http://www.pcgamer.com&gamepub864=Microsoft&gamerating864=62&gamecategory864=Sports&gamename865=Microsoft Casino&gamehighs865=&gamelows865=&bottomline865=&gameissue865=March '01, p. 94&gameurl865=http://www.pcgamer.com&gamepub865=Microsoft&gamerating865=40&gamecategory865=Sports&gamename866=Microsoft Flight Simulator 98&gamehighs866=Spectacular graphics, depth of subject material, best helicopter simulaton available.&gamelows866=Lacks documentation. Some buggy lessons.&bottomline866=Both beginners and experts will find challenges and learn something new, but the hint book is a required purchase for beginners.&gameissue866=January '98, p. 273&gameurl866=http://www.pcgamer.com&gamepub866=Microsoft&gamerating866=85&gamecategory866=Simulation&gamename867=Microsoft Golf 1998&gamehighs867=Pretty graphics; good sound; nice selection of gameplay options.&gamelows867=Unrealistic physics; poor game interface.&bottomline867=This can't compete with the big boys. Whatever it is you look for in a golf game, you can find it done better elsewhere.&gameissue867=August '98, p. 113a&gameurl867=http://www.pcgamer.com&gamepub867=Microsoft&gamerating867=43&gamecategory867=Sports&gamename868=Microsoft Golf 3.0&gamehighs868=Easy multiplayer options for playing over the 'net.&gamelows868=The graphics should've been updated; the menu-driven interface is sorta clunky.&bottomline868=If Internet competition is your thing, MS Golf delivers a seamless entry onto the web; if you're a die-hard duffer, stick to Links LS.&gameissue868=April '97, p. 136&gameurl868=http://www.pcgamer.com&gamepub868=Microsoft&gamerating868=65&gamecategory868=Sports&gamename869=Microsoft Monster Truck Madness&gamehighs869=Great-looking trucks; outstanding racing; fun network play. The horn plays "Dixie."&gamelows869=Really needs a monster system to run. More tracks would have been nice.&bottomline869=More fun than you can have at the state fair arena.&gameissue869=December '96, p. 248&gameurl869=http://www.pcgamer.com&gamepub869=Microsoft Corporation&gamerating869=85&gamecategory869=Sports&gamename870=Microsoft Soccer&gamehighs870=Easy installation; network play.&gamelows870=Frustrating gameplay; average graphics; cheesy sound effects; only one view of on-field gameplay.&bottomline870=In the market for a great soccer sim? You won't find it here.&gameissue870=March '97, p. 129&gameurl870=http://www.pcgamer.com&gamepub870=Microsoft&gamerating870=58&gamecategory870=Sports&gamename871=Microsoft Space Simulator&gamehighs871=Stunning high-res graphics; realistic approach to space travel.&gamelows871=Poor or non-existent sound; the interface can be awkward and confusing.&bottomline871=Solid science combined with a sense of wonder equals an entertaining, educational way to explore the galaxy.&gameissue871=March '95, p. 80&gameurl871=http://www.pcgamer.com&gamepub871=Microsoft&gamerating871=84&gamecategory871=Simulation&gamename872=Midtown Madness&gamehighs872=Addictive Cruise mode; spiffy vehicle physics; rocking multiplayer modes.&gamelows872=Racing is tricky; a few odd physics bugs.&bottomline872=If you've ever wanted to plow through rush-hour traffic in a semi truck, you are strongly encouraged to buy this game.&gameissue872=August '99, p. 102&gameurl872=http://www.pcgamer.com&gamepub872=Microsoft&gamerating872=90&gamecategory872=Racing&gamename873=Midtown Madness 2&gamehighs873=Huge; deatiled cities; lots of cars to unlock;fun multiplayer modes.&gamelows873=Occasional bugs; some awkward controls; nothing new visually; some strange omissions.&bottomline873=It's not a vast improvement over the original but it's just as fun.&gameissue873=December '00, p. 168&gameurl873=http://www.pcgamer.com&gamepub873=Microsoft&gamerating873=81&gamecategory873=Racing&gamename874=MiG Alley&gamehighs874=Superb flight models; gorgeous graphics; immersive campaign.&gamelows874=Difficult waypoint system; weak manual; poorly optimized Internet code; shudder bug.&bottomline874=A tremendously enjoyable and well-crafted treatment of the pre-missile jet era.&gameissue874=December '99, p. 153&gameurl874=http://www.pcgamer.com&gamepub874=Empire Interactive&gamerating874=90&gamecategory874=Simulation&gamename875=Might and Magic VII: For Blood and Honor&gamehighs875=Tons of items; good monster variety; lots of quests and skills; huge gameworld.&gamelows875=Gameplay gets very old very quick; story isn't involving; mindless fetch-and-carry quests.&bottomline875=There are much better things for roleplayers to do with their valuable time.&gameissue875=September '99, p. 95&gameurl875=http://www.pcgamer.com&gamepub875=3DO Company&gamerating875=63&gamecategory875=Roleplaying&gamename876=Might %26 Magic VI: The Mandate of Heaven&gamehighs876=Tons of depth; vital, interesting world. Good old-school party-based exploration.&gamelows876=Some chunky graphics, some hokey monsters. Peasants often hamper movement in towns.&bottomline876=The best pure FRPG since Ultima VII.&gameissue876=August '98, p. 128&gameurl876=http://www.pcgamer.com&gamepub876=3DO Company&gamerating876=90&gamecategory876=Roleplaying&gamename877=Millennia: Altered Destinies&gamehighs877=Innovative approach combining time-travel, strategy, and narrative elements.&gamelows877=Some sense of frustration over how to deal with certain problems or dead ends. Awkward and unnecessary combat sequences.&bottomline877=A refreshingly different type of narrative science-fiction game.&gameissue877=January '96, p. 225&gameurl877=http://www.pcgamer.com&gamepub877=Take 2 Interactive&gamerating877=88&gamecategory877=Strategy&gamename878=Millennium Auction&gamehighs878=Lavishly rendered solid 3D characters, surreal animated sections, and lovely digitized photos flesh out this engaging sim.&gamelows878=Little variation from game to game.&bottomline878=A believable game world that's entertaining and (gasp!) educational; much fun for CD-ROM owners.&gameissue878=August '94, p. 60&gameurl878=http://www.pcgamer.com&gamepub878=Eidolon&gamerating878=79&gamecategory878=Strategy&gamename879=Mind Grind&gamehighs879=Ten categories and five playing arenas make for loads of possible questions.&gamelows879=No clear variation between easy and hard questions; mediocre graphics.&bottomline879=Unless you simply adore trivia games, don't bother with this one.&gameissue879=November '96, p. 264&gameurl879=http://www.pcgamer.com&gamepub879=Microforum&gamerating879=45&gamecategory879=Trivia&gamename880=MindRover&gamehighs880=&gamelows880=&bottomline880=&gameissue880=June '00, p.113&gameurl880=http://www.pcgamer.com&gamepub880=Cognitoys&gamerating880=89&gamecategory880=Strategy&gamename881=Mirage&gamehighs881=The graphics are pretty attractive.&gamelows881=Stilted video, puzzling transitions, bad acting, and clumsy interface make it almost painful to play.&bottomline881=Nice visuals aren't enough to save this disjointed, confusing game.&gameissue881=October '95, p. 131&gameurl881=http://www.pcgamer.com&gamepub881=Atlantis Interactive&gamerating881=47&gamecategory881=Adventure&gamename882=Mission Critical&gamehighs882=Fine graphics and sound, silky interface, good acting, exceptional script.&gamelows882=Inadequate online help, a bit too much corridor-prowling between the more intense sequences, and an anti-climatic ending.&bottomline882=A mature and thought-provoking adventure that plays the way a good science fiction novel reads.&gameissue882=February '96, p. 155&gameurl882=http://www.pcgamer.com&gamepub882=Legend Entertainment&gamerating882=85&gamecategory882=Adventure&gamename883=MissionForce: Cyberstorm&gamehighs883=Slick production value, no-nonsense mission structure, and lots of options.&gamelows883=Hex-based movement is a pain; steep learning curve; limited multi-player excitement.&bottomline883=A solid and demanding strategy game that's every bit as exciting as the real-time shoot-'em-ups.&gameissue883=October '96, p. 136&gameurl883=http://www.pcgamer.com&gamepub883=Sierra Online&gamerating883=82&gamecategory883=Strategy&gamename884=Mob Rule&gamehighs884=Diabolical sense of humor; rock-solid Sim-style gameplay.&gamelows884=Empire management can be tedious in stretches; some obstacles seem illogically random.&bottomline884=A good bet for anyone who ever envisioned a SimCity gone bad.&gameissue884=November '99, p. 168&gameurl884=http://www.pcgamer.com&gamepub884=Simon %26 Schuster Interactive&gamerating884=82&gamecategory884=Strategy&gamename885=Mobil 1 Rally&gamehighs885=Exquisite graphics; varied rally stages and licensed vehicles; responsive driving model.&gamelows885=Somewhat suspect off-track physics; relaxed damage modeling.&bottomline885=The most well-crafted and exhaustively detailed rally sim ont eh market.&gameissue885=June '00, p.106 &gameurl885=http://www.pcgamer.com&gamepub885=Electronic Arts&gamerating885=90&gamecategory885=Racing&gamename886=Mode&gamehighs886=Hitting the escape button gets you out of the game very quickly.&gamelows886=It exists. It takes up four CDs that would have been better used for John Tesh music.&bottomline886=The nadir of non-interactive video junk.&gameissue886=January '97, p. 248&gameurl886=http://www.pcgamer.com&gamepub886=Corel Corp.&gamerating886=10&gamecategory886=Adventure&gamename887=Monaco Grand Prix Racing Simulation 2&gamehighs887=Numerous features and settings will appeal to hardcore simers and newbies.&gamelows887=Frame rates drop seriously in a full field of competitors; still no graduated difficulty levels.&bottomline887=The overall improvements make this one of the best racing games on the market.&gameissue887=March '99, p. 148&gameurl887=http://www.pcgamer.com&gamepub887=Ubi Soft&gamerating887=91&gamecategory887=Sports&gamename888=Monday Night Football '98&gamehighs888=The manual is a pretty good read, albeit mostly fiction.&gamelows888=Tiny playbooks; poor graphics; and abysmal control.&bottomline888=It's a simulation without any of the qualities that make a simulation worthwhile; it's an arcade game that's hard to control.&gameissue888=December '97, p. 219&gameurl888=http://www.pcgamer.com&gamepub888=OT Sports&gamerating888=53&gamecategory888=Sports&gamename889=Monopoly CD-ROM&gamehighs889=Super smooth animations, Internet play, slick interface and plenty of options.&gamelows889=It is, after all, still a board game conversion, and so ultimately has a flat feel.&bottomline889=We bet that even Monopoly-haters will be charmed by this clever and well-executed game.&gameissue889=December '95, p. 275&gameurl889=http://www.pcgamer.com&gamepub889=Virgin Interactive&gamerating889=90&gamecategory889=Strategy&gamename890=Monopoly Deluxe&gamehighs890=Smooth VGA graphics and enchanting animations; change the rules to suit you.&gamelows890=Some of the animation is repetitive and merely slows down gameplay.&bottomline890=Enjoyment for gamers of all ages and skill levels.&gameissue890=November '94, p. 86&gameurl890=http://www.pcgamer.com&gamepub890=Virgin Interactive&gamerating890=85&gamecategory890=Strategy&gamename891=Monopoly: Star Wars CD-ROM Edition&gamehighs891=Tried-n-true gameplay combined with Star Wars multimedia flash.&gamelows891=The multimedia flash gets really old. It's just Monopoly in sci-fi garb.&bottomline891=Just like an aging Jedi, Star Wars Monopoly slowly but surely loses its fizz&gameissue891=February '98, p. 187&gameurl891=http://www.pcgamer.com&gamepub891=Hasbro Interactive&gamerating891=68&gamecategory891=Strategy&gamename892=Monster Truck Madness 2&gamehighs892=Graphically superior to any other monster truck game.&gamelows892=No career mode. Weak keyboard options and competition modes. Adequate AI drivers.&bottomline892=A fun romp through the mulch that should have had a few more features.&gameissue892=August '98, p. 138&gameurl892=http://www.pcgamer.com&gamepub892=Microsoft&gamerating892=85&gamecategory892=Action&gamename893=Montezuma's Return&gamehighs893=Sweet graphics and animation in 3Dfx version; great combo of action and puzzle-solving.&gamelows893=The lack of an in-game save makes for a high frustration factor.&bottomline893=If you've got a little patience, this one is definitely worth checking out.&gameissue893=December '98, p. 230&gameurl893=http://www.pcgamer.com&gamepub893=GT Interactive&gamerating893=78&gamecategory893=Action&gamename894=Monty Python and the Quest for the Holy Grail&gamehighs894=Lots of Python for the Python lover.&gamelows894=Not much game play. Finding necessary items is a pixel hunt on the screen.&bottomline894=Only the most dedicated Python fan would play this game. Otherwise, just rent the film.&gameissue894=October '96, p. 168&gameurl894=http://www.pcgamer.com&gamepub894=7th Level Inc.&gamerating894=47&gamecategory894=Adventure&gamename895=Mordor&gamehighs895=Plenty of stats-heavy roleplaying for gamers who miss the classics.&gamelows895=Almost no graphics or sound to speak of; very little gameplay apart from combat.&bottomline895=This is a dungeon crawl from the old school, but it's worth a look from the uninitiated.&gameissue895=November '95, p. 150&gameurl895=http://www.pcgamer.com&gamepub895=TDA&gamerating895=68&gamecategory895=Roleplaying&gamename896=Mortal Kombat&gamehighs896=Great fighting action; clever graphics; and near-perfect gameplay.&gamelows896=A little bit too violent for some people--but hey, it is a fighting game.&bottomline896=If you've been burned by watered-down IBM action games in the past, here's your chance to make up for it!&gameissue896=May/June '94, p. 83&gameurl896=http://www.pcgamer.com&gamepub896=Ultratech&gamerating896=91&gamecategory896=Arcade&gamename897=Mortal Kombat 3&gamehighs897=Network options; more special moves than you can shake a bloody spine at.&gamelows897=The look and feel of the Mortal Kombat series is getting a little stale.&bottomline897=Yet another excellent arcade experience from the king of fighting games.&gameissue897=October '95, p. 98&gameurl897=http://www.pcgamer.com&gamepub897=Acclaim Distribution Inc.&gamerating897=89&gamecategory897=Arcade&gamename898=Mortal Kombat 4&gamehighs898=Lightning-fast gameplay; amusing fatalities.&gamelows898=Board-stiff animation, cheesy special effects, and questionable depth.&bottomline898=Mortal Kombat 4 is a competent addition to a mediocre series, but there are better PC fighting games out there.&gameissue898=October '98, p. 224&gameurl898=http://www.pcgamer.com&gamepub898=Midway&gamerating898=66&gamecategory898=Arcade&gamename899=Mortal Kombat II&gamehighs899=All of the blood and gore and gameplay of the arcade version; excellent control with a gamepad.&gamelows899=If you've already spent a fortune in quarters playing MKII, you won't find anything new here.&bottomline899=A great arcade fighter that makes the transition to the PC with no compromises.&gameissue899=May '95, p. 71&gameurl899=http://www.pcgamer.com&gamepub899=Acclaim Distribution Inc.&gamerating899=86&gamecategory899=Arcade&gamename900=Mortal Kombat Trilogy&gamehighs900=Solid gameplay; plenty of of wild special moves; inclusion of every MK character.&gamelows900=Steep requirements to get full-screen action; no saved game feature for the tournament mode.&bottomline900=Though nothing new was added, Mortal Kombat Trilogy is timeless and addictive.&gameissue900=March '98, p. 117&gameurl900=http://www.pcgamer.com&gamepub900=GT Interactive&gamerating900=76&gamecategory900=Arcade&gamename901=Mortyr&gamehighs901=You get to kill Nazis. Lots of Nazis. Nazis everywhere, just waiting for you to kill them.&gamelows901=Takes the FPS genre a step backwards; bad sound, bad AI.&bottomline901=Wolfenstein 3D redone with new graphics, but with the same old gameplay.&gameissue901=April '00, p.95 &gameurl901=http://www.pcgamer.com&gamepub901=Interplay Productions&gamerating901=48&gamecategory901=Action&gamename902=Moto Racer GP&gamehighs902=Great graphics with or without 3D card; dead-on play; sensational multi-player racing.&gamelows902=There's an itsy bit of scenery pop-in on some courses.&bottomline902=A dynamite package that blows away the competition.&gameissue902=December '97, p. 181&gameurl902=http://www.pcgamer.com&gamepub902=Electronic Arts&gamerating902=91&gamecategory902=Racing&gamename903=Motocross Madness&gamehighs903=Feels like the real thing! Awesome graphics, sound; great control.&gamelows903=There could have been more terrain detail on the stunt and baja tracks; limited track editor.&bottomline903=No time to write bottom line. Must return to Motocross Madness. Now.&gameissue903=November '98, p. 222&gameurl903=http://www.pcgamer.com&gamepub903=Microsoft&gamerating903=92&gamecategory903=Action&gamename904=Motocross Madness 2&gamehighs904=Incredible graphics and animations, varied gameplay and environments; robust online play.&gamelows904=Inconsistent handling; no music during gameplay; no track editor as promised.&bottomline904=With considerable eye candy, depth, and replayability, expect this madness to last.&gameissue904=August '00, p.90 &gameurl904=http://www.pcgamer.com&gamepub904=Microsoft&gamerating904=87&gamecategory904=Racing&gamename905=Motorhead&gamehighs905=Graphics create a true sensation of speed; you can spawn many muliplayer versions.&gamelows905=Limited tracks and cares until you place high enough; no damage to cars during crashes.&bottomline905=Motorhead is satisfyingly hot arcade-style racing action for your PC.&gameissue905=October '98, p. 203&gameurl905=http://www.pcgamer.com&gamepub905=Fox Interactive&gamerating905=88&gamecategory905=Arcade&gamename906=Multimedia Celebrity Poker&gamehighs906=Nice full-motion video footage; simple and intuitive interface.&gamelows906=Motions and comments by the stars become repetitive very quickly, so there's not much replay value.&bottomline906=Don't expect to stay up late nights with this one.&gameissue906=September '95, p. 98&gameurl906=http://www.pcgamer.com&gamepub906=New World Computing, Inc.&gamerating906=58&gamecategory906=Simulation&gamename907=Mummy: Tomb of the Pharaoh&gamehighs907=The music and sound effects provide a wonderful atmosphere.&gamelows907=Plot and puzzles are ordinary, without anything new to offer the seasoned player.&bottomline907=A good introduction to the adventure game genre, but there's better out there.&gameissue907=April '97, p. 150&gameurl907=http://www.pcgamer.com&gamepub907=Interplay&gamerating907=65&gamecategory907=Adventure&gamename908=Muppets Inside&gamehighs908=Colorful, entertaining, and extremely user-friendly.&gamelows908=It's the same old song; the better your system, the better the game performs.&bottomline908=You'd have to be either Statler or Waldorf not to enjoy this game.&gameissue908=September '96, p. 125&gameurl908=http://www.pcgamer.com&gamepub908=Starwave Corporation&gamerating908=88&gamecategory908=Adventure&gamename909=Mutant Penguins&gamehighs909=Whimsical graphics, nice music, and tough puzzles.&gamelows909=Repeated access of the CD-ROM under Win95 will frustrate most players.&bottomline909=A new take on Lemmings with a budget price, Mutant Penguins is a wannabe winner.&gameissue909=June '97, p. 96&gameurl909=http://www.pcgamer.com&gamepub909=GameTek&gamerating909=68&gamecategory909=Arcade&gamename910=Myst&gamehighs910=Graphics, sounds, and gameplay that pull you in and never let go.&gamelows910=It's a crap shoot as to whether or not your particular hardware set up combo will bring even more woe to Myst Island.&bottomline910=Finally a game that validates the hype of CD-ROM. If you were looking for a reason to move up to those silvery little discs, this is it.&gameissue910=May/June '94, p. 64&gameurl910=http://www.pcgamer.com&gamepub910=Broderbund&gamerating910=95&gamecategory910=Adventure&gamename911=Mysteries of the Sith&gamehighs911=New weapons, enemies, levels, and Force powers; solid level design.&gamelows911=Some levels too puzzle heavy; colored lighting overdone at times.&bottomline911=This is a great expansion pack for an awesome game.&gameissue911=April '98, p. 96&gameurl911=http://www.pcgamer.com&gamepub911=LucasArts&gamerating911=87&gamecategory911=Action&gamename912=Myth II: Soulblighter&gamehighs912=Brutal graphics; great multi-player; solid physics model.&gamelows912=Weak pathfinding; many changes are cosmetic in nature.&bottomline912=Myth II has wanton carnage, great multi-player action, and killer graphics. What more could you want?&gameissue912=May '99, p. 101&gameurl912=http://www.pcgamer.com&gamepub912=Bungie Software&gamerating912=88&gamecategory912=Strategy&gamename913=Myth: The Fallen Lords&gamehighs913=Revolutionary engine and gorgeous graphics; true 3D terrain and realisitc physics.&gamelows913=Some troublesome unit AI; "friendly fire" a little too unfriendly; no in-game music; no level editor/map generator; need larger view of battlefield.&bottomline913=Myth is a melee of a good time.&gameissue913=February '98, p. 180&gameurl913=http://www.pcgamer.com&gamepub913=Bungie Software&gamerating913=90&gamecategory913=Strategy&gamename914=Nahan: The Ultimate 3D Puzzle Game&gamehighs914=A large assortment of puzzles, tilesets, and graphics.&gamelows914=Lacks that addictive quality to sustain interest; awful music unless you like that techno crap.&bottomline914=A Mahjong-like game that relies more heavily on style than substance.&gameissue914=June '98, p. 111&gameurl914=http://www.pcgamer.com&gamepub914=Global Star Software&gamerating914=60&gamecategory914=Puzzle&gamename915=NAM&gamehighs915=The multiplayer game can be pretty fun.&gamelows915=Awful hi-res graphics; the claim of "realistically bringing the Vietnam War to life" in asn out-and-out farce.&bottomline915=You might get your money's worth out of the multi-player game.&gameissue915=October '98, p. 225a&gameurl915=http://www.pcgamer.com&gamepub915=GT Interactive&gamerating915=53&gamecategory915=Action&gamename916=NASCAR 2000&gamehighs916=Cutting-edge graphics; conveys sense of speed; good selection of licensed tracks and drivers.&gamelows916=Severely flawed AI routines; unrealistic physics and damage modeling; velcro walls.&bottomline916=A huge improvement on Revolution, but not in the same league as Sierra's NASCAR titles.&gameissue916=July '00, p.97&gameurl916=http://www.pcgamer.com&gamepub916=Electronic Arts&gamerating916=70&gamecategory916=Racing&gamename917=NASCAR Heat&gamehighs917=Superb Winston Cup cars and tracks; impressive physics; addictive "senario" modes. &gamelows917=Forgiving damage modeling; idiot AI moments; poor 'net support; weak force- feedback.&bottomline917=Definitely flawed, but still a serious threat to Papyrus' stranglehold.&gameissue917=December '00, p. 145&gameurl917=http://www.pcgamer.com&gamepub917=Hasbro Interactive&gamerating917=80&gamecategory917=Racing&gamename918=NASCAR Legends&gamehighs918=High-res graphics; historically accuate cars and tracks; superb 3D positional sound.&gamelows918=Aging physics engine exhibits a few flaws; Significant AI "roadblock" bug.&bottomline918=A polished and tuned stock car racing sim with a unique historical spin.&gameissue918=April '00, p.88 &gameurl918=http://www.pcgamer.com&gamepub918=Sierra&gamerating918=83&gamecategory918=Racing&gamename919=NASCAR Racing&gamehighs919=Great graphics; stirring sound; hair-raising action.&gamelows919=A mid-range 486 is barely adequate to run the game, even in standard VGA mode.&bottomline919=If you're a race fan with a fast computer, your life simply isn't complete without NASCAR Racing.&gameissue919=February '95, p. 94&gameurl919=http://www.pcgamer.com&gamepub919=Papyrus&gamerating919=94&gamecategory919=Simulation&gamename920=NASCAR Racing 2&gamehighs920=Improved graphics, framerate, interface; great multi-player options.&gamelows920=Demanding system requirements. Occasionally fishy AI.&bottomline920=If you're a fan of the original, this is a worthwhile upgrade. If you never tried the original, here's your chance to catch the fever.&gameissue920=March '97, p. 116&gameurl920=http://www.pcgamer.com&gamepub920=Sierra&gamerating920=90&gamecategory920=Simulation&gamename921=NASCAR Racing 3&gamehighs921=High-resolution graphics; improved AI; superb 3D sound; force-feedback support.&gamelows921=Aging physics engine; 20 percent fewer tracks than before; significant AI bug.&bottomline921=A satisfying sim that's only missing the Grand Prix Legends engine.&gameissue921=December '99, p. 145&gameurl921=http://www.pcgamer.com&gamepub921=Sierra Sports&gamerating921=81&gamecategory921=Racing&gamename922=NASCAR Racing 4&gamehighs922=Jaw-dropping physics/graphics/sound; fits all skill levels; unparalleled multiplayer support.&gamelows922=You'll encounter some AI anomalies during caution periods and pace laps.&bottomline922=The finest racing simulation on the market today- bar none.&gameissue922=April '01, p. 70&gameurl922=http://www.pcgamer.com&gamepub922=Sierra Sports&gamerating922=95&gamecategory922=Racing&gamename923=NASCAR Revolution&gamehighs923=Some great animations and eye candy; outstanding car models and textures.&gamelows923=Horrible control; frustrating AI; a real system hog; and more!&bottomline923=Like racing games? Stay away from this one.&gameissue923=June '99, p. 128&gameurl923=http://www.pcgamer.com&gamepub923=Electronic Arts&gamerating923=34&gamecategory923=Racing&gamename924=National Lampoon's Blind Date&gamehighs924=Realistic depiction of the tribulations of strategic naval command.&gamelows924=Limited appeal, and the usual drawbacks of the Windows environment.&bottomline924=An entertaining revival of the "dating simulation" concept.&gameissue924=December '94, p. 150&gameurl924=http://www.pcgamer.com&gamepub924=Trimark Interactive&gamerating924=74&gamecategory924=Adventure&gamename925=Nations&gamehighs925=The manual has a nice layout and few typos.&gamelows925=Appaling AI; unrealistic even on "ultra-realistic" settings; muddy visuals; strange interface.&bottomline925=The last and by far the least of the WWII flight sims.&gameissue925=February '00, p. 107&gameurl925=http://www.pcgamer.com&gamepub925=Psygnosis&gamerating925=10&gamecategory925=Simulation&gamename926=Navy Strike&gamehighs926=Good graphics; campaign mode adds new dimension.&gamelows926=Bewildering keystrokes, menus; unrealistic flight models.&bottomline926=With its emphasis on fun air combat and the intriguing Command Module, Navy Strike is a good introductory sim.&gameissue926=February '96, p. 119&gameurl926=http://www.pcgamer.com&gamepub926=Empire Interactive&gamerating926=80&gamecategory926=Simulation&gamename927=NBA Action 98&gamehighs927=Players perform realistically; great motion-capture work; free throws!&gamelows927=High system requirements; a bit behind the technology curve all around.&bottomline927=If you can live without the glitz and glitter, the gameplay will win you over.&gameissue927=June '98, p. 88&gameurl927=http://www.pcgamer.com&gamepub927=Sega Entertainment&gamerating927=87&gamecategory927=Sports&gamename928=NBA Basketball 2000&gamehighs928=&gamelows928=&bottomline928=&gameissue928=March '00, p.121 &gameurl928=http://www.pcgamer.com&gamepub928=Fox Interactive&gamerating928=15&gamecategory928=Sports&gamename929=NBA Full Court Press&gamehighs929=Slick presentation; great commentary; what you'd expect from an NBA license.&gamelows929=Bland graphics; unsatisfying feel; doesn't pack the kind of attitude an NBA license suggests.&bottomline929=There have been better basketball games; there's better to come. Why buy this?&gameissue929=January '97, p. 247&gameurl929=http://www.pcgamer.com&gamepub929=Microsoft&gamerating929=60&gamecategory929=Sports&gamename930=NBA Inside Drive 2000&gamehighs930=Gorgeous player art and animations; good audio effects; affordable price.&gamelows930=Unrealistic pace to gameplay; virtually no defense; no career mode or network play.&bottomline930=A solid and inexpensive action-based alternative to NBA Live 2000.&gameissue930=November '99, p. 138&gameurl930=http://www.pcgamer.com&gamepub930=Microsoft&gamerating930=76&gamecategory930=Sports&gamename931=NBA Live 2000&gamehighs931=Smarter play; engrossing franchise mode; legends of the game; gorgeous graphics.&gamelows931=RAM is of the essence; simulation still has room for improvement; atrocious announcing.&bottomline931=Any basketball fan who passes this one up needs his/her hear examined.&gameissue931=January '00, p. 184&gameurl931=http://www.pcgamer.com&gamepub931=EA Sports&gamerating931=90&gamecategory931=Sports&gamename932=NBA Live 2001&gamehighs932=Still a pretty game to watch and fun to play; franchise mode is still one of the best around.&gamelows932=Promised features missing; some legacy features removed; new gameplay problems.&bottomline932=Not even close to being a worthy successor to NBA Live 2000.&gameissue932=May '01, p. 60&gameurl932=http://www.pcgamer.com&gamepub932=EA Sports&gamerating932=65&gamecategory932=Sports&gamename933=NBA Live 95&gamehighs933=You name it. Everything about NBA Live '95 is a treat for the eyes and ears.&gamelows933=You can't edit players, and coaching and strategy options are limited.&bottomline933=If you're a hoops fan, and you have a high-end machine, you shouldn't be without this game.&gameissue933=June '95, p. 85&gameurl933=http://www.pcgamer.com&gamepub933=Electronic Arts&gamerating933=90&gamecategory933=Sports&gamename934=NBA Live 96&gamehighs934=Brings expansion teams, a player-creation feature, on-the-fly play-calling, and multiple camera angles to an already great game.&gamelows934=Too many blocked shots and out-of-bounds passes; tricky to find a good camera angle; steep hardware requirements.&bottomline934=A great simulation that can be enjoyed on a variety of levels.&gameissue934=May '96, p. 97&gameurl934=http://www.pcgamer.com&gamepub934=Electronic Arts&gamerating934=88&gamecategory934=Simulation&gamename935=NBA Live 97&gamehighs935=Incredible graphics, full rosters, all the stats, and unequaled presentation.&gamelows935=Slippery control, poor frame-rate on slower systems, and some flaws as a sim.&bottomline935=The best-looking, best-playing, basketball game available, even with its flaws.&gameissue935=April '97, p. 98&gameurl935=http://www.pcgamer.com&gamepub935=Electronic Arts&gamerating935=84&gamecategory935=Sports&gamename936=NBA Live 98&gamehighs936=Awesome visuals, presentation, and interface; new features that enhance gameplay.&gamelows936=Lack of fouls called against the CPU. There are a few graphical glitches during replays.&bottomline936=For those who enjoy a great looking, great playing game, NBA Live 98 is the best.&gameissue936=January '98, p. 234&gameurl936=http://www.pcgamer.com&gamepub936=Electronic Arts&gamerating936=92&gamecategory936=Sports&gamename937=NBA Live 99&gamehighs937=Brilliant graphics and animations; exciting on-court play; improved AI.&gamelows937=Too many steals and blocks; career mode is poorly implemented; sports ticker bug.&bottomline937=The closest any of us may get to a real NBA game this year.&gameissue937=February '99, p. 219&gameurl937=http://www.pcgamer.com&gamepub937=Electronic Arts&gamerating937=92&gamecategory937=Sports&gamename938=NCAA Basketball Final Four '97&gamehighs938=Unprecedented variety of post-up moves.&gamelows938=Sloppy control; basketball is too big for the rim; speed is a little slow.&bottomline938=It's the best college hoops game on the PC, but, there isn't much competition out there, either.&gameissue938=July '97, p. 154&gameurl938=http://www.pcgamer.com&gamepub938=Mindscape&gamerating938=71&gamecategory938=Sports&gamename939=NCAA Championship Basketball&gamehighs939=Good oncourt gameplay; recruiting and multi-player optinos give it a good shelf life.&gamelows939=Results of simulated games are questionable; only one viewing perspective; no out-of-bounds; inaccurate physical stats and jersey numbers.&bottomline939=A fun college basketball sim, but one that can clearly stand some improvement.&gameissue939=December '96, p. 308&gameurl939=http://www.pcgamer.com&gamepub939=GTE Entertainment&gamerating939=65&gamecategory939=Simulation&gamename940=NCAA Footbal 98&gamehighs940=Great running game; smooth animation; lots of teams to choose from.&gamelows940=AI problems with the offense; no career mode.&bottomline940=If the offense problems don't bother you, you'll have a great deal of fun with this soild addition to EA Sports' lineup.&gameissue940=February '98, p. 168&gameurl940=http://www.pcgamer.com&gamepub940=Electronic Arts&gamerating940=86&gamecategory940=Sports&gamename941=NCAA Football 99&gamehighs941=Stunning graphics; perfect atmosphere; astounding game play; Dynasty Mode.&gamelows941=Save game problems seen in the first game still exist; no play editor.&bottomline941=Don't hesitate to add this to your sports collection -- it's da bomb.&gameissue941=November '98, p. 254&gameurl941=http://www.pcgamer.com&gamepub941=Electronic Arts&gamerating941=92&gamecategory941=Sports&gamename942=NCAA: Road to the Final Four 2&gamehighs942=Three seasons of NCAA tournament fields; handsome graphics and some exciting action.&gamelows942=Choppy animation; awkward coaching interface.&bottomline942=If you've been waiting for a good basketball sim, Road to the Final Four 2 is definitely worth a look.&gameissue942=February '95, p. 114&gameurl942=http://www.pcgamer.com&gamepub942=Bethesda Softworks&gamerating942=80&gamecategory942=Simulation&gamename943=Necrodome&gamehighs943=Many play options; Internet support; lots of things to smash and shoot.&gamelows943=Murky, circular levels; too many stops and starts.&bottomline943=Fun and playable, but not really remarkable.&gameissue943=February '97, p. 114&gameurl943=http://www.pcgamer.com&gamepub943=SSI&gamerating943=84&gamecategory943=Arcade&gamename944=Need for Speed&gamehighs944=Great hi-res graphics; cool videos of the cars.&gamelows944=Limited number of tracks; no crashes; the single-player mode gets old.&bottomline944=If you've been looking for a slick action game with the right mix of realism and arcade gameplay, look no further.&gameissue944=November '95, p. 112&gameurl944=http://www.pcgamer.com&gamepub944=Electronic Arts&gamerating944=84&gamecategory944=Action&gamename945=Need for Speed: High Stakes&gamehighs945=Multi-tier career mode; free 'net play; impressive stable of supercars; exquisite scenery.&gamelows945=Unsophisticated driving and damage modeling; screwy save game feature in career mode.&bottomline945=One of the most complete arcade racers on the market.&gameissue945=September '99, p. 111&gameurl945=http://www.pcgamer.com&gamepub945=Electronic Arts&gamerating945=82&gamecategory945=Racing&gamename946=Need for Speed II&gamehighs946=Pretty graphics, lots of cute touches; mucho multi-player options.&gamelows946=Short tracks; no cops; slower than molasses on low-end Pentiums.&bottomline946=Try as it might, this just can't touch the original.&gameissue946=July '97, p. 180&gameurl946=http://www.pcgamer.com&gamepub946=Electronic Arts&gamerating946=73&gamecategory946=Arcade&gamename947=Need for Speed III: Hot Pursuit&gamehighs947=The graphics are amazing at full detail; kick-ass cars; the cops are back!&gamelows947=Not enough variety in tracks; opponents' AI is shaky; steep system requirements.&bottomline947=If you like fast cars and outrunning Johnny Law, you can't do much better than this.&gameissue947=December '98, p. 177a&gameurl947=http://www.pcgamer.com&gamepub947=Electronic Arts&gamerating947=88&gamecategory947=Arcade&gamename948=Nemesis: The Wizardry Adventure&gamehighs948=Pretty graphics; unique puzzles; variety of creatures, dungeons.&gamelows948=Awkward combat interface; story line isn't involving.&bottomline948=A decent graphic adventure, but if you're dying to play more Wizardry games, you're bound to be disappointed.&gameissue948=February '97, p. 134&gameurl948=http://www.pcgamer.com&gamepub948=Sir-tech Software&gamerating948=73&gamecategory948=Adventure&gamename949=NetStorm: Islands at War&gamehighs949=Innovative design; good for both beginners and experts; easy set up for Internet play.&gamelows949=Susceptible to cheats and hacks; the usual Internet idiots can detract from the experience.&bottomline949=Activision's "quick and dirty" RTS game for the Internet is a winner.&gameissue949=March '98, p. 153&gameurl949=http://www.pcgamer.com&gamepub949=Activision&gamerating949=83&gamecategory949=Strategy&gamename950=netWAR&gamehighs950=Great visuals, balanced team-play, and it's a fun online game.&gamelows950=Control is a bit screwy. The frequent server outages can be extremely annoying.&bottomline950=If you want a quick-and-easy online blastfest, netWAR should do the trick.&gameissue950=July '98, p. 116&gameurl950=http://www.pcgamer.com&gamepub950=Headland Digital Media&gamerating950=71&gamecategory950=Action&gamename951=Neverhood Chronicles&gamehighs951=Wonderful claymation animations and backdrops.&gamelows951=Repetitive and pointless puzzling; almost no interaction.&bottomline951=The tiresome puzzles and limited interaction squash the life out of what could have been an amazing adventure.&gameissue951=December '96, p. 258&gameurl951=http://www.pcgamer.com&gamepub951=Dreamworks Interactive&gamerating951=40&gamecategory951=Adventure&gamename952=New Horizons&gamehighs952=Plenty of variety gives this one good replay value.&gamelows952=Way too cutesy, with cliched dialogue, videogame-looking graphics, and little real challenge.&bottomline952=Light, lively entertainment, but nothing new; not for the serious strategist.&gameissue952=July '95, p. 125&gameurl952=http://www.pcgamer.com&gamepub952=KOEI Corp.&gamerating952=68&gamecategory952=Simulation&gamename953=Newman/Haas Racing&gamehighs953=It looks nice; replay mode.&gamelows953=Bugs and more bugs; crashes constantly; baroque interface; unrealistic driving models, damage modes.&bottomline953=There's no reason to own this game with so many good, better driving games from Ubi Soft, EA, Microsoft, and Sierra.&gameissue953=May '99, p. 111&gameurl953=http://www.pcgamer.com&gamepub953=Psygnosis&gamerating953=22&gamecategory953=Racing&gamename954=NFL Blitz&gamehighs954=Late hits; killer graphics; great cheats; fun multi-player; non-stop action.&gamelows954=May turn off football purists; the arcade version's language has been toned down.&bottomline954=A fun, in your face, smack-talking football game that is simply a blast to play.&gameissue954=January '99, p. 192&gameurl954=http://www.pcgamer.com&gamepub954=Midway&gamerating954=89&gamecategory954=Sports&gamename955=NFL Blitz 2000&gamehighs955=Smooth graphics on 3DFX based systems; new playbook editor; lots of action.&gamelows955=Shallow gameplay; clumsy interface; lack of innovation.&bottomline955=Fun for a little while, but it quickly grows stale and monotonous.&gameissue955=May '00, p.87 &gameurl955=http://www.pcgamer.com&gamepub955=Infogrames Entertainment&gamerating955=48&gamecategory955=Sports&gamename956=NFL Fever 2000&gamehighs956=Retina-scorching graphics with astounding animations; solid controls; low price.&gamelows956=No player stats at all; unbalanced AI.&bottomline956=Almost worth buying for the graphics alone, but unless you have a friend to play against, don't expect much longevity.&gameissue956=Novemeber '99, p. 174&gameurl956=http://www.pcgamer.com&gamepub956=Microsoft&gamerating956=74&gamecategory956=Sports&gamename957=NFL Gameday 99&gamehighs957=Good sound, commentary; solid two-player arcade action; good 'net play as server.&gamelows957=Robotic player movement; poor clock management for AI teams; poor 'net play as client.&bottomline957=A decent action-oriented football game in need of a few major and minor repairs.&gameissue957=November '98, p. 242&gameurl957=http://www.pcgamer.com&gamepub957=989 Studios&gamerating957=68&gamecategory957=Sports&gamename958=NFL Pro League Football&gamehighs958=Lots of players, teams, and statistics; accurate and lightning-fast replay results.&gamelows958=Rough animation; sparse sound effects.&bottomline958=As a number cruncher, this is a solid football sim, but if you demand graphics as well, you can do better.&gameissue958=October '95, p. 104&gameurl958=http://www.pcgamer.com&gamepub958=MicroSports&gamerating958=76&gamecategory958=Sports&gamename959=NFL Quarterback Club 96&gamehighs959=Unprecedented degree of control on the field; great animations; an extensive playbook.&gamelows959=Lack of trades or a draft; simulations of historic games only support one player.&bottomline959=The best action-oriented football sim yet.&gameissue959=May '96, p. 121&gameurl959=http://www.pcgamer.com&gamepub959=Acclaim Entertainment&gamerating959=90&gamecategory959=Simulation&gamename960=NFL Quarterback Club 97&gamehighs960=Lots of pre-built plays, customizable camera views.&gamelows960=Annoying camera shifts during possession changes, confusing four-button gamepad controls, and chunky player graphics.&bottomline960=For fast, furious, football action QBC '97 delivers a rousing amount of playability, options, and fun.&gameissue960=November '96, p. 244&gameurl960=http://www.pcgamer.com&gamepub960=Acclaim Entertainment&gamerating960=80&gamecategory960=Sports&gamename961=NFS: Porsche Unleashed&gamehighs961=More than 80 models; excellent physics; deep career modes; stunning new tracks.&gamelows961=Nothing for Ferrari or Lamborghini fans; no Hot Pursuit police chase mode; some CD-access pauses.&bottomline961=The best Need for Speed game ever to roll out of EA's Garage.&gameissue961=July '00, p.82 &gameurl961=http://www.pcgamer.com&gamepub961=Electronic Arts&gamerating961=94&gamecategory961=Racing&gamename962=NHL 2000&gamehighs962=More realistic physics; importable player faces; clock scheme provides good stats.&gamelows962=Still lacks sim credibility; too many gimme goals; importing faces only kinda works.&bottomline962=The best of the NHL series and that still says something.&gameissue962=December '99, p. 163&gameurl962=http://www.pcgamer.com&gamepub962=EA Sports&gamerating962=89&gamecategory962=Sports&gamename963=NHL 2001&gamehighs963=Customizable in every way; momentum meter; lots of improvements, including the graphics.&gamelows963=Internet play is still hit-or-miss; frame rate on auto replays is very choppy on lower-end PCs.&bottomline963=Finally, a hockey game that should appeal to every level of fan.&gameissue963=December '00, p. 158&gameurl963=http://www.pcgamer.com&gamepub963=Electronic Arts&gamerating963=92&gamecategory963=Sports&gamename964=NHL 96&gamehighs964=Knockout graphics, thrilling sound effects, modem options and the best hockey action around.&gamelows964=Some camera angles don't give the optimum view of the rink; steep system requirements.&bottomline964=If you love hockey or sports games in general, be sure and add this one to your collection.&gameissue964=December '95, p. 227&gameurl964=http://www.pcgamer.com&gamepub964=Electronic Arts&gamerating964=90&gamecategory964=Simulation&gamename965=NHL 97&gamehighs965=Current high-water mark for sports sims, especially in its use of polygonal characters. Commendable AI.&gamelows965=No customizability, little management, sluggish fights, and some slanted scoring results.&bottomline965=If you've got the system and are even remotely interested in hockey, pick this one up!&gameissue965=December '96, p. 298&gameurl965=http://www.pcgamer.com&gamepub965=Electronic Arts&gamerating965=93&gamecategory965=Simulation&gamename966=NHL 98&gamehighs966=Jaw-dropping graphics, fast gameplay, and a better AI make this the best NHL to date.&gamelows966=The AI still needs work; experienced players can exploit game flaws with ease.&bottomline966=A no-holds-barred sports action game with sim-style options, NHL 98 is tops.&gameissue966=December '97, p. 250&gameurl966=http://www.pcgamer.com&gamepub966=Electronic Arts&gamerating966=90&gamecategory966=Sports&gamename967=NHL 99&gamehighs967=Presentation is second to none; tighter control and more realistic results.&gamelows967=Computer goalies are supermen; promised draft feature missing; sim crowd won't like it.&bottomline967=An already great game gets a minor face lift and some adjustments under the hood.&gameissue967=December '98, p. 187&gameurl967=http://www.pcgamer.com&gamepub967=Electronic Arts&gamerating967=91&gamecategory967=Sports&gamename968=NHL Championship 2000&gamehighs968=Strong positional play and AI; slick TV-style presentation.&gamelows968=horrific line change routine, extra-large players, jumpy animations, sporatically dumb AI opponents.&bottomline968=Radical's knocking on the door yet again, but EA Sports sitll won't let 'em in.&gameissue968=March '00, p.113 &gameurl968=http://www.pcgamer.com&gamepub968=FOX Interactive&gamerating968=70&gamecategory968=Sports&gamename969=NHL Hockey 95&gamehighs969=Professional presentation and great game play.&gamelows969=There's not much other than improved game presentation and stats to separate this from the original NHL Hockey.&bottomline969=If you don't own the original, this is as good as it gets. If you do, try before you buy.&gameissue969=January '95, p. 142&gameurl969=http://www.pcgamer.com&gamepub969=Electronic Arts&gamerating969=90&gamecategory969=Simulation&gamename970=NHL PowerPlay 96&gamehighs970=Fast-paced action; detailed player animations.&gamelows970=The look and feel of NHL PP 96 may seem a bit dated.&bottomline970=For accurate and controllable hockey without excessive extras, NHL PP 96 is one of the best hockey sims on the market.&gameissue970=August '96, p. 87&gameurl970=http://www.pcgamer.com&gamepub970=Virgin Interactive&gamerating970=86&gamecategory970=Sports&gamename971=NHL Powerplay 98&gamehighs971=Decent gamplay; low system requirements.&gamelows971=Poor player animations; slow pace; and skewed results.&bottomline971=NHL Powerplay 98 has lofty ambitions but simply cannot compete on any level with the far superior NHL 98.&gameissue971=February '98, p. 114&gameurl971=http://www.pcgamer.com&gamepub971=Virgin Interactive&gamerating971=62&gamecategory971=Sports&gamename972=NHRA Drag Racing&gamehighs972=Nice graphics; excellent racing interface.&gamelows972=Simplistic vehicle management drains the challenge and longevity out of this game; no multi-player options.&bottomline972=Died-in-the-wool drag racing fans should look elsewhere.&gameissue972=March '99, p. 140&gameurl972=http://www.pcgamer.com&gamepub972=Mind Magic&gamerating972=70&gamecategory972=Racing&gamename973=Nigel Mansell's World Championship&gamehighs973=Driving is a snap because you couldn't wreck if you tried.&gamelows973=There's no real challenge whatsoever; racing has never been this tedious.&bottomline973=There are much better driving sims around, especially at this price.&gameissue973=July '94, p. 86&gameurl973=http://www.pcgamer.com&gamepub973=Gremlin Graphics&gamerating973=40&gamecategory973=Simulation&gamename974=Nightmare Creatures&gamehighs974=Constant action, incredible graphics, and awesome atmosphere.&gamelows974=Poor control in certain situations; has a bad case of consolitis with no save game feature.&bottomline974=Even with a few unforgivable faults, this is a bloody blast to play.&gameissue974=April '98, p. 149&gameurl974=http://www.pcgamer.com&gamepub974=Activision&gamerating974=82&gamecategory974=Action&gamename975=Nihilist&gamehighs975=The soundtrack is vaguely rocking.&gamelows975=Shallow gameplay and generally mediocre design make this game a downer even in the bargain bin.&bottomline975=Flashy graphics mean little when a game is this bad.&gameissue975=March '97, p. 158&gameurl975=http://www.pcgamer.com&gamepub975=Philips Media&gamerating975=26&gamecategory975=Arcade&gamename976=No One Lives Forever&gamehighs976=Lots of action variety; great set-piece sequences; tons of toys; appealing atmosphere.&gamelows976=Might be too self-consciously wacky for hardcore FPS fans.&bottomline976=A very fresh action romp with tons of cheekiness- maybe too much.&gameissue976=January '01, p. 129&gameurl976=http://www.pcgamer.com&gamepub976=FOX Interactive&gamerating976=84&gamecategory976=Action&gamename977=Noctropolis&gamehighs977=Gorgeous SVGA graphics and challenging but fair puzzles.&gamelows977=The dialogue could have used another pass through the typewriter, and the acting is strictly amateur.&bottomline977=Noctropolis is a solid adventure set in an intriguing and visually stunning world.&gameissue977=February '95, p. 76&gameurl977=http://www.pcgamer.com&gamepub977=Electronic Arts&gamerating977=82&gamecategory977=Adventure&gamename978=Nocturne&gamehighs978=Original concept; really cool shadows.&gamelows978=Crap control, troublesome combat, uninspired puzzles, poor performance.&bottomline978=Though it's got a share of good scares and neat shadows, Nocturne is siimply too frustrating to bother with.&gameissue978=January '00, p. 176&gameurl978=http://www.pcgamer.com&gamepub978=Gathering of Developers&gamerating978=56&gamecategory978=Adventure&gamename979=Noir&gamehighs979=Well-chosen locations and music create the feeling of 1940s film noir.&gamelows979=Lack of interactivity; infuriatingly confusing movement interface.&bottomline979=Film buffs might appreciate what Cyberdreams achieved on a superficial level, but hard-core adventure gamers will be let down.&gameissue979=February '97, p. 126&gameurl979=http://www.pcgamer.com&gamepub979=Cyberdreams&gamerating979=58&gamecategory979=Adventure&gamename980=Normality&gamehighs980=Slick navigation interface and generally good puzzles.&gamelows980=Dialog falls flat at times; may be too easy for some gamers; annoying hero.&bottomline980=Some good fun in the "I want to be Sam %26 Max when I grow up" vein.&gameissue980=September '96, p. 111&gameurl980=http://www.pcgamer.com&gamepub980=Interplay&gamerating980=80&gamecategory980=Adventure&gamename981=Normandy '44&gamehighs981=It's so good, so big, and so solid that nobody ever needs to disgn another game about the subject.&gamelows981=Definitely a hardcore product- not for teh novice; alpine learning curve.&bottomline981=This is as close to 'definitive' as a historical simulation can get.&gameissue981=August '00, p.96 &gameurl981=http://www.pcgamer.com&gamepub981=HPS Simulations&gamerating981=86&gamecategory981=Strategy&gamename982=Norse by Norsewest&gamehighs982=It's more of the same for Lost Vikings buffs; nice presentation of cutscenes.&gamelows982=Sub-par graphics; very little improvement over the original.&bottomline982=Hardly a respectable follow-up, but it may keep fans of the series busy.&gameissue982=August '97, p. 122&gameurl982=http://www.pcgamer.com&gamepub982=Interplay&gamerating982=62&gamecategory982=Strategy&gamename983=North vs. South&gamehighs983=The complex command structure will appeal to hardcore wargamers.&gamelows983=Dated and non-intuitive interface intended for ancient battles. Cumbersome command implementation. Bugs.&bottomline983=Patient wargamers may like it, but there are better Civil War games out there.&gameissue983=June '99, p. 137&gameurl983=http://www.pcgamer.com&gamepub983=Interactive Magic&gamerating983=56&gamecategory983=Strategy&gamename984=Nothing But Net! Pro League Basketball&gamehighs984=The draft and playbook features are as good as you'll find.&gamelows984=Lack of a schedule creator makes for a lot of needless work; no real NBA players used; gameplay is slow.&bottomline984=Nothing But Net! is a good coaching simulation, but it's shortcomings are too serious to justify a recommendation.&gameissue984=November '94, p. 79&gameurl984=http://www.pcgamer.com&gamepub984=Strategic Gaming Designs&gamerating984=64&gamecategory984=Sports&gamename985=Novastorm&gamehighs985=A good shooter; Uses CD-ROM enhancements instead of being limited by them.&gamelows985=No save feature; not everyone likes shooters, and that's all this is.&bottomline985=A refreshingly simple and effective CD-ROM title.&gameissue985=February '95, p. 91&gameurl985=http://www.pcgamer.com&gamepub985=Psygnosis&gamerating985=85&gamecategory985=Action&gamename986=NOX&gamehighs986=Great multiplayer mode; impressive graphics and physics; lots of weapons and spells.&gamelows986=Repetitive single-player mechanics.&bottomline986=As a unique approach to the RPG genre, NOX is worth twice its weight in platinum pieces.&gameissue986=April '00, p.94 &gameurl986=http://www.pcgamer.com&gamepub986=Westwood Studios&gamerating986=89&gamecategory986=Roleplaying&gamename987=Nuclear Strike&gamehighs987=Great graphics; intense action; super-slick presentation.&gamelows987=Restricted field of vision can be annoying; difficulty level makes this less than ideal for beginners.&bottomline987=A great arcade blastfest with plenty of longevity and amazing intensity.&gameissue987=January '98, p. 256&gameurl987=http://www.pcgamer.com&gamepub987=Electronic Arts&gamerating987=88&gamecategory987=Arcade&gamename988=O.D.T.&gamehighs988=Combo of spells and weapons adds depth to gameplay; nice graphics effects; good story.&gamelows988=Frustrating control; primitive save-game feature; not enough combat; simplistic enemy AI.&bottomline988=Moderately interesting once the interface is mastered, but not much more.&gameissue988=March '99, p. 141&gameurl988=http://www.pcgamer.com&gamepub988=Psygnosis&gamerating988=51&gamecategory988=Action&gamename989=Obsidian&gamehighs989=Great graphics and sound, engaging story line.&gamelows989=Lots of CD swapping. Brief gameplay for experienced adventure fans.&bottomline989=Obsidian manages to distinguish itself as a truly different adventure, where traditional puzzling melds with abstract thought.&gameissue989=May '97, p. 124&gameurl989=http://www.pcgamer.com&gamepub989=SegaSoft&gamerating989=83&gamecategory989=Adventure&gamename990=Oddworld: Abe's Exoddus&gamehighs990=Innovative and beautiful videogame-style fun with some nicely designed puzzles.&gamelows990=Gets very difficult very fast.&bottomline990=Abe's Exoddus is a unique action-puzzle hybrid with plenty of character.&gameissue990=May '99, p. 127&gameurl990=http://www.pcgamer.com&gamepub990=GT Interactive&gamerating990=90&gamecategory990=Arcade&gamename991=Oddworld: Abe's Oddysee&gamehighs991=Loaded with personality; great level design; good sense of humor throughout.&gamelows991=Poor save game feature; some repetitive moments just like any side scroller.&bottomline991=For action fans, it's impossible to not be charmed by Abe and his friends.&gameissue991=April '98, p. 150&gameurl991=http://www.pcgamer.com&gamepub991=Gt Interactive&gamerating991=88&gamecategory991=Action&gamename992=Odium&gamehighs992=The fluid 3D figures are perfectly intergrated in the lovely backgrounds; some cool-looking mutant critters.&gamelows992=A combat system that utterly difies logic; horrendous dialogue scripting and acting.&bottomline992=Not a very enjoyable game.&gameissue992=April '00, p.108 &gameurl992=http://www.pcgamer.com&gamepub992=Monolith Productions&gamerating992=34&gamecategory992=Strategy&gamename993=Of Light and Darkness: The Prophecy&gamehighs993=Beautiful environments; some replay value.&gamelows993=Repetitive gameplay gets old quick; there's nothing unique about the game.&bottomline993=Although it has an attractive concept, this doesn't really contain enough variety or challenge to keep gamers coming back for more.&gameissue993=August '98, p. 140&gameurl993=http://www.pcgamer.com&gamepub993=Interplay Productions&gamerating993=67&gamecategory993=Adventure&gamename994=Official Formula 1 Racing&gamehighs994=Comprehensive teams and tracks; lots of modes and camera angles; good 'net multiplay.&gamelows994=Simple car physics and control; too easy to master; unnecessary car setup and pit stop features.&bottomline994=An amusing ride for entry-level racers, but semi-serious simmers won't like it.&gameissue994=September '99, p. 98&gameurl994=http://www.pcgamer.com&gamepub994=Eidos Interactive&gamerating994=69&gamecategory994=Racing&gamename995=Old Time Baseball&gamehighs995=Beautiful graphics, especially the stadiums.&gamelows995=A few bugs and some questionable statistical results.&bottomline995=A couple of errors keep this from being a perfect game.&gameissue995=February '96, p. 139&gameurl995=http://www.pcgamer.com&gamepub995=Stormfront Studios&gamerating995=82&gamecategory995=Simulation&gamename996=One Must Fall: 2097&gamehighs996=Excellent moves and variety; just the thing for bloodless carnage.&gamelows996=Repetitive commentary following each bout; the graphics aren't particularly exciting.&bottomline996=Grab your gamepad and buy yourself some Band-aids because your thumbs are gonna get sore!&gameissue996=February '95, p. 113&gameurl996=http://www.pcgamer.com&gamepub996=Epic MegaGames&gamerating996=84&gamecategory996=Arcade&gamename997=Oni&gamehighs997=Lots of head-crackin' action; groovy techno soundtrack; engaging anime story.&gamelows997=Begs for multiplayer mode; no in-game saves; repeated graphics and level designs.&bottomline997=A fun martial-arts romp that could have been a multiplayer classic.&gameissue997=April '01, p. 96&gameurl997=http://www.pcgamer.com&gamepub997=Take Two&gamerating997=72&gamecategory997=Action&gamename998=Operation Airstorm&gamehighs998=The computerized model-assembly instructions are kind of neat.&gamelows998=Stupid narrative context; crude flight models; awful explosion graphics; cretinous AI.&bottomline998=Experienced gamers beware; for the budget-conscious novice only.&gameissue998=April '95, p. 83&gameurl998=http://www.pcgamer.com&gamepub998=Expert Software&gamerating998=45&gamecategory998=Simulation&gamename999=Operation Body Count&gamehighs999=Having comrades that you control is nice, and one of the best ideas we've seen.&gamelows999=The flat, cardboard-cutout enemies are bad enough, but why does every floor have to look so much alike?&bottomline999=Check it out if you're a fan of the genre, but there's really nothing new here.&gameissue999=February '95, p. 72&gameurl999=http://www.pcgamer.com&gamepub999=Capstone&gamerating999=64&gamecategory999=Action&gamename1000=Operation Crusader&gamehighs1000=A superb and wonderfully playable war game. It rules.&gamelows1000=Disappointingly terse Tobruk scenario if you play the Allied side.&bottomline1000=There are few PC wargames, past or present, that are able to reach a comparable level of excellence.&gameissue1000=December '94, p. 123&gameurl1000=http://www.pcgamer.com&gamepub1000=Avalon Hill&gamerating1000=94&gamecategory1000=Strategy&gamename1001=Operation Europe: Path to Victory&gamehighs1001=The battlefield scenes are very good.&gamelows1001=Complex, arbitrary rules will discourage novice gamers while veteran grognards will find the game risable in the extreme.&bottomline1001=If you accept the game on its own terms, it can be quite entertaining; but it is not a serious simulation by any stretch.&gameissue1001=December '94, p. 118&gameurl1001=http://www.pcgamer.com&gamepub1001=KOEI Corp.&gamerating1001=64&gamecategory1001=Strategy&gamename1002=Origamo&gamehighs1002=One of the better Tetris-style games of late.&gamelows1002=If your mouse is sluggish, you'll be frustrated; limited number of puzzles.&bottomline1002=Plenty of options make it accessible to all skill ranges, and the backgrounds and music spice things up nicely. Fun for a few minutes or a few hours -- it's up to you.&gameissue1002=August '94, p. 74&gameurl1002=http://www.pcgamer.com&gamepub1002=QQP&gamerating1002=78&gamecategory1002=Puzzle&gamename1003=Orion Conspiracy&gamehighs1003=An intriguing plot, and a fairly good cast of characters.&gamelows1003=Sparse animation; lots of poorly written dialogue; and weak voice acting.&bottomline1003=If you can endure the game's slow pace, there is a good mystery to solve.&gameissue1003=September '95, p. 96&gameurl1003=http://www.pcgamer.com&gamepub1003=Eidos Interactive&gamerating1003=50&gamecategory1003=Adventure&gamename1004=Out of the Park&gamehighs1004=&gamelows1004=&bottomline1004=&gameissue1004=July '00, p.110 &gameurl1004=http://www.pcgamer.com&gamepub1004=Markus Heinsohn&gamerating1004=80&gamecategory1004=Sports&gamename1005=Outcast&gamehighs1005=Captivating blend of action and adventure set in a massive game world.&gamelows1005=Information overload early on; interface could use a little polish.&bottomline1005=Just about the best action-adventure game so far this year.&gameissue1005=September '99, p. 114&gameurl1005=http://www.pcgamer.com&gamepub1005=Infogrames&gamerating1005=90&gamecategory1005=Adventure&gamename1006=Outlaws&gamehighs1006=Nice graphics, cutscenes; very good multi-player action and musical score.&gamelows1006=In single-player mode, some levels are frustrating; enemy AI leaves much to be desired.&bottomline1006=Outlaws has more atmosphere than any ten other 3D shooters, but it's not perfect.&gameissue1006=July '97, p. 174&gameurl1006=http://www.pcgamer.com&gamepub1006=LucasArts&gamerating1006=82&gamecategory1006=Action&gamename1007=Outlive&gamehighs1007=It's technically an RTS game, if you just can't own enough of them.&gamelows1007=Boring; filled with horrible voice acting; uninspired from top to bottom.&bottomline1007=Enough StarCraft clones. Stop the madness and offer some innovation.&gameissue1007=June '01, p. 62&gameurl1007=http://www.pcgamer.com&gamepub1007=Take-Two Interactive&gamerating1007=47&gamecategory1007=Real-Time Strategy&gamename1008=Outpost&gamehighs1008=Unbelievable graphics; fantastic sound; addictive and ever-changing gameplay.&gamelows1008=Windows slows it down, and there isn't enough info in the manual to get you started on your first colony. Might be hard for first-timers.&bottomline1008=If you're a strategy fan, you simply must own Outpost. Period.&gameissue1008=September '94, p. 64&gameurl1008=http://www.pcgamer.com&gamepub1008=Sierra On-Line&gamerating1008=93&gamecategory1008=Strategy&gamename1009=Outpost 2&gamehighs1009=Variety spices up campaign missions; good multi-player action; free Internet play.&gamelows1009=Inadequate manual; offers little originality.&bottomline1009=A pretty enjoyable and solid game that doesn't deserve to be saddled with its predecessor's reputation.&gameissue1009=November '97, p. 225&gameurl1009=http://www.pcgamer.com&gamepub1009=Sierra&gamerating1009=75&gamecategory1009=Strategy&gamename1010=Outwars&gamehighs1010=Nice strategy elements; good mission variety.&gamelows1010=Huge clipping problem; bad AI; multi-player is laggy; poor control configuration.&bottomline1010=If you don't mind the problems, you'll have a lot of fun with this game, but don't shell out for it until it's fixed.&gameissue1010=July '98, p. 138&gameurl1010=http://www.pcgamer.com&gamepub1010=Microsoft&gamerating1010=45&gamecategory1010=Action&gamename1011=Over the Reich&gamehighs1011=Elegant interface; exciting battles; engrossing campaign play.&gamelows1011=High-tech sim-jockeys may find it too sedate, maybe too abstract.&bottomline1011=A unique and singularly intelligent game; should captivate anyone with an interest in the subject of WWII aerial combat.&gameissue1011=March '97, p. 165&gameurl1011=http://www.pcgamer.com&gamepub1011=Avalon Hill&gamerating1011=85&gamecategory1011=Wargame&gamename1012=Pacific Air War 1942&gamehighs1012=Great graphics; optional tactical control of carrier battles; lovely details.&gamelows1012=Demanding hardware requirements for high graphic settings; thin sound effects.&bottomline1012=A great simulation that both novice and veteran PC pilots can enjoy.&gameissue1012=May/June '94, p. 66&gameurl1012=http://www.pcgamer.com&gamepub1012=MicroProse&gamerating1012=95&gamecategory1012=Simulation&gamename1013=Pacific General&gamehighs1013=Many stand-alone scenarios are fun and historically interesting.&gamelows1013=Lots of bad changes to the interface; Battle Generator is a nightmare; can't save at the end of a campaign battle!&bottomline1013=One of the biggest disappointments I've ever experienced as a game reviewer.&gameissue1013=November '97, p. 312&gameurl1013=http://www.pcgamer.com&gamepub1013=SSI&gamerating1013=48&gamecategory1013=Strategy&gamename1014=Pacific Strike&gamehighs1014=The story setting makes for a great flight-sim environment, and there are tons of great planes to fly.&gamelows1014=Poor frame rate, touchy controls, and confusing setup instructions.&bottomline1014=Hold off until a CD-ROM version comes out. It's bound to be the best choice.&gameissue1014=August '94, p. 52&gameurl1014=http://www.pcgamer.com&gamepub1014=Origin&gamerating1014=70&gamecategory1014=Simulation&gamename1015=Pandemonium&gamehighs1015=Attractive graphics, 3Dfx support, and large game world.&gamelows1015=With a few exceptions, Pandemonium is full of repetitive, uninventive side-scrolling gameplay.&bottomline1015=Even the most dedicated side-scroller fans will grit their teeth on this one.&gameissue1015=November '97, p. 246&gameurl1015=http://www.pcgamer.com&gamepub1015=Crystal Dynamics&gamerating1015=58&gamecategory1015=Action&gamename1016=Pandora Directive&gamehighs1016=Deep, intricate plot; memorable characters; excellent acting all around.&gamelows1016=Some puzzles are exasperatingly far-fetched and require much repetitious travel to complete.&bottomline1016=This is a better game, in every respect, than its predecessor.&gameissue1016=October '96, p. 174&gameurl1016=http://www.pcgamer.com&gamepub1016=Access&gamerating1016=90&gamecategory1016=Adventure&gamename1017=Pandora's Box&gamehighs1017=&gamelows1017=&bottomline1017=&gameissue1017=November '99, p. 182&gameurl1017=http://www.pcgamer.com&gamepub1017=Microsoft&gamerating1017=75&gamecategory1017=Puzzle&gamename1018=Panthers in the Shadows&gamehighs1018=Unexcelled realism and detail. A serious tool for study and a formidable game.&gamelows1018=Drab graphics, wretched sound effects; demands a high level of commitment.&bottomline1018=Overwhelming for casual wargamers; hardcore gamers will love its complexities.&gameissue1018=December '95, p. 265&gameurl1018=http://www.pcgamer.com&gamepub1018=HPS Simulations&gamerating1018=78&gamecategory1018=Wargame&gamename1019=Panzer Commander&gamehighs1019=Plenty of tanks, good terrain engine, missions editor, and a wealth of engaging scenarios.&gamelows1019=Bad driver AI, poor map and waypointing system, few platoon orders, a few annoying bugs.&bottomline1019=Panzer Commander has all the elements of a good game, but its faults drag it down.&gameissue1019=August '98, p. 135&gameurl1019=http://www.pcgamer.com&gamepub1019=SSI&gamerating1019=75&gamecategory1019=Simulation&gamename1020=Panzer Dragoon&gamehighs1020=Great looking graphics (at a distance); more interaction than most rail-shooter games.&gamelows1020=Graphics get blocky at close range; frustrating delays on all but the fastest PCs.&bottomline1020=If you've already got the Edge 3D, Panzer Dragoon is a good addition to the lineup.&gameissue1020=May '96, p. 114&gameurl1020=http://www.pcgamer.com&gamepub1020=Sega of America&gamerating1020=70&gamecategory1020=Arcade&gamename1021=Panzer General&gamehighs1021=A beautiful, superbly balanced, hyper-addictive war game.&gamelows1021=May be deemed too populist by the crustier grognards.&bottomline1021=The best wargame since Empire--and we certainly can't think of any higher praise for a game.&gameissue1021=February '95, p. 100&gameurl1021=http://www.pcgamer.com&gamepub1021=Strategic Simulations Inc.&gamerating1021=93&gamecategory1021=Wargame&gamename1022=Panzer General 3D Assault&gamehighs1022=Nice tweaked command structure; impressive 3D graphics.&gamelows1022=Some blurriness; some design changes may seem fussy.&bottomline1022=Try the demo before you invest in the full game; some of the changes are bound to be very divisive.&gameissue1022=December '99, p. 129&gameurl1022=http://www.pcgamer.com&gamepub1022=SSI&gamerating1022=80&gamecategory1022=Strategy&gamename1023=Panzer General II&gamehighs1023=Stunning graphics; deeply satisfying gameplay; a spiffy scenario editor.&gamelows1023=You can't completely cut off the music. But who cares?&bottomline1023=It should be a sensational hit, and it deserves to be.&gameissue1023=January '98, p. 258&gameurl1023=http://www.pcgamer.com&gamepub1023=SSi&gamerating1023=93&gamecategory1023=Wargame&gamename1024=Panzer General III Scorched Earth&gamehighs1024=Pretty graphics; excellent Battle Generator; easy learning curve for the newbies.&gamelows1024=There's nothing new, fresh, or exciting in the whole game.&bottomline1024=This series is suffering from terminal weltschmertz; time to put this warhourse out to pasture.&gameissue1024=December '00, p. 167&gameurl1024=http://www.pcgamer.com&gamepub1024=Mattel Interactive&gamerating1024=65&gamecategory1024=Strategy&gamename1025=Paparazzi!&gamehighs1025=Original idea; some funny riffs about Hollywood.&gamelows1025=Tasteless jokes; repetitive gameplay; little interaction; not much challenge.&bottomline1025=It would be too nice to say that it's mind-numbingly entertaining--it's actually just plain mind-numbing.&gameissue1025=October '95, p. 126&gameurl1025=http://www.pcgamer.com&gamepub1025=Activision&gamerating1025=47&gamecategory1025=Adventure&gamename1026=Pax Imperia: Eminent Domain&gamehighs1026=Real-time translation of turn-based space strategy models is handled adequately.&gamelows1026=That's about all it does.&bottomline1026=Devoid of imagination and the awe of interstellar contact and conflict, Eminent Domain, though mildly intriguing, is merely adequate.&gameissue1026=March '98, p. 116&gameurl1026=http://www.pcgamer.com&gamepub1026=THQ&gamerating1026=60&gamecategory1026=Strategy&gamename1027=PBA Bowling&gamehighs1027=Great bowling action; intuitive interface, nice graphics.&gamelows1027=Lack of multi-player options or computerized opponents.&bottomline1027=PBA is a one-of-a-kind simulation, and great fun for fans of the sport -- but you may tire of the solo action before the beer frame.&gameissue1027=May '96, p. 125&gameurl1027=http://www.pcgamer.com&gamepub1027=Bethesda Softworks&gamerating1027=70&gamecategory1027=Sports&gamename1028=People's General&gamehighs1028=Lots of new and interesting features; marvelous graphics; plenty of exotic units.&gamelows1028=The chinese have perhaps too much of an advantage in the anti-aircraft department.&bottomline1028=This is the crowning title in the General series.&gameissue1028=December '98, p. 201&gameurl1028=http://www.pcgamer.com&gamepub1028=SSI&gamerating1028=94&gamecategory1028=Wargame&gamename1029=Perfect General II&gamehighs1029=A beautiful, addictive, smooth-playing game with terrific replay value.&gamelows1029=The manual is a disgrace and fails to explain adequately a number of elements.&bottomline1029=A sequel worth the wait! It will make you long for those days of playing with toy soldiers in the sandbox. A masterpiece.&gameissue1029=August '95, p. 107&gameurl1029=http://www.pcgamer.com&gamepub1029=Quantum Quality Productions&gamerating1029=91&gamecategory1029=Wargame&gamename1030=Perfect Weapon&gamehighs1030=Smooth animation and nice backgrounds.&gamelows1030=Plays crummy; annoying sound effects.&bottomline1030=Tedious, and for the most part unenjoyable. Perfect Weapon just doesn't live up to its name.&gameissue1030=July '97, p. 171&gameurl1030=http://www.pcgamer.com&gamepub1030=ASC Games&gamerating1030=54&gamecategory1030=Action&gamename1031=PGA Championship Golf&gamehighs1031=Improved in nearly every area over last year's exellent game. &gamelows1031=Occasionally odd collision detection; announcer can spoil the suspense.&bottomline1031=Even if you're a Nicklaus of Links fan, PGA 2000's swing method makes it a must buy.&gameissue1031=August '00, p.98 &gameurl1031=http://www.pcgamer.com&gamepub1031=Sierra Sports&gamerating1031=91&gamecategory1031=Sports&gamename1032=PGA Championship Golf 1999 Edition&gamehighs1032=Outstanding swing interface; uncanny physics model; good editor; strong online play.&gamelows1032=Useless announcers; weak off-line tournament play.&bottomline1032=This game's going to seriously cut into my Links LS 99 playing time.&gameissue1032=September '99, p. 135&gameurl1032=http://www.pcgamer.com&gamepub1032=Sierra&gamerating1032=90&gamecategory1032=Sports&gamename1033=PGA Tour 96&gamehighs1033=Spectacular graphics, sound, gameplay. Good difficulty levels.&gamelows1033=You'll need a Pentium to overcome the slow load times. More courses would be a welcome addition.&bottomline1033=If you love the game of golf, this is a duffer's delight.&gameissue1033=December '95, p. 241&gameurl1033=http://www.pcgamer.com&gamepub1033=Electronic Arts&gamerating1033=90&gamecategory1033=Sports&gamename1034=PGA Tour Golf 486&gamehighs1034=Outstanding graphics; real PGA pro playing partners; the best golf sounds yet.&gamelows1034=Runs slow on all but the fastest machines.&bottomline1034=PGA Tour Golf 486 is a serious contender--in fact, we'd say it's the current leader.&gameissue1034=December '94, p. 111&gameurl1034=http://www.pcgamer.com&gamepub1034=Electronic Arts&gamerating1034=90&gamecategory1034=Sports&gamename1035=PGA Tour Pro&gamehighs1035=Photo-realistic graphics and video-captured players; PIP windows are fun.&gamelows1035=Poor club suggestion; targeting arrow limits play; requuires a monster system to enjoy.&bottomline1035=PGA Tour Pro is great to look at, but the gameplay doesn't match the graphics.&gameissue1035=September '97, p. 184&gameurl1035=http://www.pcgamer.com&gamepub1035=EA Sports&gamerating1035=70&gamecategory1035=Sports&gamename1036=Phantasmagoria&gamehighs1036=Amazing graphics, a genuinely suspenseful ending, and a cat named Spazz.&gamelows1036=Generally poor acting, a little too easy for veteran adventurers.&bottomline1036=Phantasmagoria proves that a full-motion video extravaganza can be a good game.&gameissue1036=November '95, p. 156&gameurl1036=http://www.pcgamer.com&gamepub1036=Sierra&gamerating1036=88&gamecategory1036=Adventure&gamename1037=Phantasmagoria: A Puzzle of Flesh&gamehighs1037=Original premise; good acting; generally good special effects.&gamelows1037=Very little interactivity; far too easy; ending feels tacked-on.&bottomline1037=A Puzzle of Flesh has great production values and more shock value than any previous PC adventure, but as a game it falls flat.&gameissue1037=March '97, p. 122&gameurl1037=http://www.pcgamer.com&gamepub1037=Sierra&gamerating1037=63&gamecategory1037=Adventure&gamename1038=Pharaoh&gamehighs1038=Compelling new time period; challenging gameplay; engrossing pyramid construction.&gamelows1038=The graphics engine is a bit old; numerous slowdowns.&bottomline1038=A Caesar III redux, but with plenty of refreshing differences and gameplay depth.&gameissue1038=April '00, p.98 &gameurl1038=http://www.pcgamer.com&gamepub1038=Sierra&gamerating1038=83&gamecategory1038=Strategy&gamename1039=Philip Marlowe: Private Eye&gamehighs1039=Wonderful animation, superior voice action, very easy to complete.&gamelows1039=It's not much of a game; low interactivity; for novices only.&bottomline1039=If you're a fan of Marlowe, it might be worth checking out. But don't expect a lot of gaming goodness from your investment.&gameissue1039=October '96, p. 156&gameurl1039=http://www.pcgamer.com&gamepub1039=Byron Preiss Multimedia Co.&gamerating1039=60&gamecategory1039=Adventure&gamename1040=Pictionary&gamehighs1040=Fairly good expansion of original; good for families.&gamelows1040=Too easy for adult gamers; "witty banter" and "lively music" is "very annoying."&bottomline1040=You'll have more fun playing the original Pictionary. The PC is not the place for this social, party-oriented game.&gameissue1040=January '98, p. 306&gameurl1040=http://www.pcgamer.com&gamepub1040=Hasbro Interactive&gamerating1040=55&gamecategory1040=Puzzle&gamename1041=Pinball Illusions&gamehighs1041=New display options, great pinball action and controls; authentic sights and sounds.&gamelows1041=Can't change display options during gameplay; four tables may not be enough for some.&bottomline1041=If pinball is your thing, you can't go wrong with Pinball Illusions.&gameissue1041=January '96, p. 221&gameurl1041=http://www.pcgamer.com&gamepub1041=21st Century Entertainment Inc.&gamerating1041=87&gamecategory1041=Arcade&gamename1042=Pitfall: The Mayan Adventure&gamehighs1042=A solid arcade game that runs well under Windows 95.&gamelows1042=Jerky animation on slower machines; there are simply better games in this genre.&bottomline1042=A promising first outing for Windows 95 arcade games.&gameissue1042=November '95, p. 136&gameurl1042=http://www.pcgamer.com&gamepub1042=Activision&gamerating1042=75&gamecategory1042=Arcade&gamename1043=Pizza Tycoon&gamehighs1043=A detailed strategy/resource game graced with good graphics; it's practically an alternative career.&gamelows1043=It's practically an alternative career...&bottomline1043=If you like nano-management tasks and hanker to own a chain of restaurants, by all means go for it.&gameissue1043=June '95, p. 109&gameurl1043=http://www.pcgamer.com&gamepub1043=MicroProse Software, Inc.&gamerating1043=65&gamecategory1043=Strategy&gamename1044=Plane Crazy!&gamehighs1044=Pretty nice graphics, but only if you have a horse of a machine to run it on.&gamelows1044=Numbing gameplay, frustrating maps, and awkward controls.&bottomline1044=The perfect gift for the masochist who has everything.&gameissue1044=November '98, p. 225a&gameurl1044=http://www.pcgamer.com&gamepub1044=Segasoft&gamerating1044=35&gamecategory1044=Arcade&gamename1045=Planescape Torment&gamehighs1045=Fantastic well-written story; immersive graphics; refined interface; unique characters.&gamelows1045=The inventory system requires some micromanagement; pathfinding is a slight problem.&bottomline1045=Torment is one of the most inventive, entertaining RPG's every created.&gameissue1045=March '00, p.82 &gameurl1045=http://www.pcgamer.com&gamepub1045=Interplay Productions&gamerating1045=93&gamecategory1045=&gamename1046=Planet Soccer&gamehighs1046=Great graphics; full team rosters; and plenty of options.&gamelows1046=Bad documentation; awkward view of the action; and vague player control.&bottomline1046=With all its stats and options, it has plenty of strengths--but you have to contend with a lot to enjoy them.&gameissue1046=October '94, p. 52&gameurl1046=http://www.pcgamer.com&gamepub1046=Infogrammes&gamerating1046=70&gamecategory1046=Sports&gamename1047=Play This, Play That&gamehighs1047=Nnice presentation. Air Hockey and Memory Challenge are fun diversions.&gamelows1047=Most of the games have been done before and one better. Not much replay value.&bottomline1047=Low cost fun for youngsters, but not much value for regular gamers.&gameissue1047=November '98, p. 233&gameurl1047=http://www.pcgamer.com&gamepub1047=Patch Products&gamerating1047=37&gamecategory1047=Action&gamename1048=POD&gamehighs1048=Beautiful with MMX and 3D accelerator; tons of replay value with Internet connection.&gamelows1048=Control is imprecise; there's no real feeling of speed; high system requirements.&bottomline1048=It's pretty to look at but not that much fun to play. Nice Internet options.&gameissue1048=July '97, p. 155&gameurl1048=http://www.pcgamer.com&gamepub1048=Ubi Soft Entertainment&gamerating1048=65&gamecategory1048=Racing&gamename1049=Police Quest: S.W.A.T.&gamehighs1049=Good graphics, interface; the ability to choose multiple careers.&gamelows1049=Finishing a given scenario is tough.&bottomline1049=The emphasis on procedure over gameplay brings an intriguing idea to a halt. Only wannabe police officers need apply.&gameissue1049=March&gameurl1049=http://www.pcgamer.com&gamepub1049=Sierra On-Line&gamerating1049=70&gamecategory1049=Adventure&gamename1050=Police Quest: SWAT 2&gamehighs1050=Developing successful strategies and tactics is rewarding and fairly addictive.&gamelows1050=Convoluted interface; tiny graphics; terrorist missions feel lik ean afterthought.&bottomline1050=SWAT 2 falls short of realizing the potential of its thrilling subject matter.&gameissue1050=November '98, p. 249&gameurl1050=http://www.pcgamer.com&gamepub1050=Sierra&gamerating1050=52&gamecategory1050=Strategy&gamename1051=Police Tactical Training&gamehighs1051=&gamelows1051=&bottomline1051=&gameissue1051=May '01, p. 71&gameurl1051=http://www.pcgamer.com&gamepub1051=WizardWorks&gamerating1051=31&gamecategory1051=Action&gamename1052=Pool Champion&gamehighs1052=A unique adventure mode keeps it interesting.&gamelows1052=Stilted dialogue; an arcade-style interface.&bottomline1052=It's no Virtual Pool, but it's well worth a look.&gameissue1052=June '96, p. 101&gameurl1052=http://www.pcgamer.com&gamepub1052=Mindscape&gamerating1052=67&gamecategory1052=Sports&gamename1053=Populous: The Beginning&gamehighs1053=Wild, ever-changing game world; spells and bonus effects are interesting.&gamelows1053=Missions too puzzle-oriented; limited elements and units reduce this to a simple RTS game.&bottomline1053=Pretty to look at and fun to tinker with, butmissions are drab and not very challenging.&gameissue1053=March '99, p. 134&gameurl1053=http://www.pcgamer.com&gamepub1053=Electronic Arts&gamerating1053=70&gamecategory1053=Strategy&gamename1054=Power F1&gamehighs1054=Fun arcade-style racing in a realistic setting; impressive graphics and sound; Big Red Racing is thrown in as a bonus.&gamelows1054=Poor control; high system requirements.&bottomline1054=A decent, action-based racing game that isn't good enough to lead the pack.&gameissue1054=September '97, p. 150&gameurl1054=http://www.pcgamer.com&gamepub1054=Eidos Interactive&gamerating1054=73&gamecategory1054=Sports&gamename1055=Power Poker&gamehighs1055=Great new graphics and a million extra features add depth to a classic game.&gamelows1055=The graphics seem a little spartan, even while you play in SVGA mode.&bottomline1055=A great game if you're into playing all those crazy poker variations, but only fair to middlin' if you ain't.&gameissue1055=October '94, p. 61&gameurl1055=http://www.pcgamer.com&gamepub1055=Electronic Arts&gamerating1055=79&gamecategory1055=Simulation&gamename1056=Power: The Game&gamehighs1056=Good strategy game with simple rules; a potential for complex strategy.&gamelows1056=No "chrome" on this one; just bare-bones graphics and sound.&bottomline1056=As a player-vs.-computer strategy game it's OK, but the real strength is in modem, network, and internet play.&gameissue1056=August '95, p. 102&gameurl1056=http://www.pcgamer.com&gamepub1056=Power Games International&gamerating1056=75&gamecategory1056=Strategy&gamename1057=Powerhouse&gamehighs1057=Engaging mix of economics, strategy, and dirty deeds; good interface; detailed SVGA graphics.&gamelows1057=Long-term play seems redundant. Modest video quality adds little to game.&bottomline1057=A good game for business sim fans and SimCity aficionados, but others might find it a bit of a yawn.&gameissue1057=September '95, p. 105&gameurl1057=http://www.pcgamer.com&gamepub1057=Impressions&gamerating1057=80&gamecategory1057=Simulation&gamename1058=Powerslave&gamehighs1058=Good level-design, novel setting, nice music. Well intentioned...&gamelows1058=...But poorly executed, with a dated engine and inadequacies in everything from mouse support to modem play.&bottomline1058=Pick up Duke or Quake, or wait for Shadow Warrior, Blood, Jedi Knight, etc.&gameissue1058=May '97, p. 107&gameurl1058=http://www.pcgamer.com&gamepub1058=Playmates Interactive&gamerating1058=58&gamecategory1058=Action&gamename1059=Powerslide&gamehighs1059=Smooth visuals; immense racing worlds; off-the-wall physics.&gamelows1059=Super-naturally slippery tracks;controls are a little awkward; some tracks not that fun.&bottomline1059=If eye-candy and hellzapoppin' racing is your thing, Powerslide is a safe bet.&gameissue1059=April '99, p. 113a&gameurl1059=http://www.pcgamer.com&gamepub1059=GT Interactive&gamerating1059=78&gamecategory1059=Racing&gamename1060=Pray for Death&gamehighs1060=Lovely graphics and audio design.&gamelows1060=Everything else -- plays worse than Killer Instinct.&bottomline1060=With good looks and lousy gameplay, it's the Myst of fighting games.&gameissue1060=February '97, p. 163&gameurl1060=http://www.pcgamer.com&gamepub1060=Virgin Interactive Ent.&gamerating1060=24&gamecategory1060=Action&gamename1061=Primal Rage&gamehighs1061=Killer graphics and animation, cool soundtrack, and enough hidden moves and goodies to satisfy hard-core arcade fans.&gamelows1061=You need 16MB RAM and a 486/66 to see this game at its best; pulling off some of the special moves on a four-button pad is tough.&bottomline1061=If you like fighting games, buy this one.&gameissue1061=December '95, p. 281&gameurl1061=http://www.pcgamer.com&gamepub1061=Time Warner Interactive&gamerating1061=90&gamecategory1061=Action&gamename1062=Prince Interactive&gamehighs1062=Great full-motion videos and two new jams.&gamelows1062=The gaming is silly with sluggish movements and a total absence of interaction with the artist formerly known as Prince.&bottomline1062=If you are a true fan, you should consider waiting awhile for this baby to be reduced in price before purchasing it.&gameissue1062=September '94, p. 62&gameurl1062=http://www.pcgamer.com&gamepub1062=Compton's New Media&gamerating1062=49&gamecategory1062=Action&gamename1063=Prince of Persia 3D&gamehighs1063=Great graphics and level design; fun combat and acrobatics.&gamelows1063=Long load times; annoying glitches; animation slowdowns; occasional crashes.&bottomline1063=Not the groundbreaker that the first Prince of Persia was, but still good fun.&gameissue1063=December '99, p. 133&gameurl1063=http://www.pcgamer.com&gamepub1063=Mindscape&gamerating1063=70&gamecategory1063=Adventure&gamename1064=Prisoner of Ice&gamehighs1064=A good mix of challenging puzzles; some of the cinematic sequences are nice.&gamelows1064=Poor voice-acting; timed puzzles are unnecessarily frustrating.&bottomline1064=A quirky adventure game that's only for the die-hard Lovecraft fan.&gameissue1064=November '95, p. 120&gameurl1064=http://www.pcgamer.com&gamepub1064=I-Motion&gamerating1064=73&gamecategory1064=Adventure&gamename1065=Privateer 2: The Darkening&gamehighs1065=Great graphics; good acting; lots of weapons and ships.&gamelows1065=A few bugs apparently slipped by in the playtesting stages; joystick control doesn't support fancier features.&bottomline1065=A terrific space shoot 'em up that has more to do between missions than watch movies.&gameissue1065=March '97, p. 108&gameurl1065=http://www.pcgamer.com&gamepub1065=Origin&gamerating1065=92&gamecategory1065=Action&gamename1066=Pro 18 World Tour Golf&gamehighs1066=n/a&gamelows1066=n/a&bottomline1066=n/a&gameissue1066=October '99, p. 167&gameurl1066=http://www.pcgamer.com&gamepub1066=Psygnosis&gamerating1066=48&gamecategory1066=Sports&gamename1067=Pro Bass Fishing&gamehighs1067=You'll be fishing in five minutes or less.&gamelows1067=Totally bereft of options for stuff like hooks, line, temperature, and other variables; fictional lakes; bizarre casting animation.&bottomline1067=This one belongs at the bottom of a deep lake.&gameissue1067=September '98, p. 132&gameurl1067=http://www.pcgamer.com&gamepub1067=GT Interactive&gamerating1067=35&gamecategory1067=Sports&gamename1068=Pro League Baseball&gamehighs1068=A potentially solid combination of stats replay and action graphics.&gamelows1068=The game locks up a lot, and the thin manual isn't much help.&bottomline1068=Micro Sports supports their products, so there's a good chance this game could be excellent once they work out the kinks.&gameissue1068=September '94, p. 82&gameurl1068=http://www.pcgamer.com&gamepub1068=Micro Sports&gamerating1068=77&gamecategory1068=Sports&gamename1069=Pro League Baseball '97&gamehighs1069=Hands-off general manager feature does an adequate job.&gamelows1069=The game is buggy and the control interface is poorly designed. Practically useless manual.&bottomline1069=Problem-plagued graphics and an unplayable arcade control system.&gameissue1069=May '97, p. 106&gameurl1069=http://www.pcgamer.com&gamepub1069=Micro Sports Inc.&gamerating1069=30&gamecategory1069=Sports&gamename1070=Pro Pinball: Big Race USA&gamehighs1070=Realistic ball movement; detailed graphics; wonderful tweaking options.&gamelows1070=Only one table!&bottomline1070=Once again, Empire has created a great pinball game. But when are we going to get more than one table?&gameissue1070=April '99, p. 139&gameurl1070=http://www.pcgamer.com&gamepub1070=Empire Interactive&gamerating1070=88&gamecategory1070=Arcade&gamename1071=Pro Pinball: Fantastic Journey&gamehighs1071=World-class physics engine; loads of options.&gamelows1071=Blurry plot and objectives; non-thematic music; weak voice effects.&bottomline1071=A must for any follower of the series, though pinball novices might want to consider Timeshock instead.&gameissue1071=April '00, p.104 &gameurl1071=http://www.pcgamer.com&gamepub1071=Interplay Productions&gamerating1071=82&gamecategory1071=Arcade&gamename1072=Pro Pinball: The Web&gamehighs1072=A well designed table, sharp graphics, and detailed touches make it close to the real thing.&gamelows1072=There's just the one table to play on; sound effects are sparse.&bottomline1072=One of the best pinball games out there.&gameissue1072=August '96, p. 112&gameurl1072=http://www.pcgamer.com&gamepub1072=Empire Interactive&gamerating1072=81&gamecategory1072=Arcade&gamename1073=Pro-Pinball: Timeshock!&gamehighs1073=Great ball physics, superb realism, great table design.&gamelows1073=Only one table. Gets repetitive in a hurry.&bottomline1073=If you've got that itch to play some pinball, but can't get to the pub, this is the next best thing.&gameissue1073=October '97, p. 241&gameurl1073=http://www.pcgamer.com&gamepub1073=Empire&gamerating1073=82&gamecategory1073=Arcade&gamename1074=Project IGI&gamehighs1074=The sniping is great; huge levels with impressive viewing distances.&gamelows1074=Levels all look the same; not enough sniping; horrible enemy AI; cheating problems.&bottomline1074=A botched opportunity for what could have been a cool game.&gameissue1074=March '01, p. 91&gameurl1074=http://www.pcgamer.com&gamepub1074=Eidos Interactive&gamerating1074=49&gamecategory1074=Action&gamename1075=Psychic Detective&gamehighs1075=This is an effective interactive movie, with good acting and an intriguing plot.&gamelows1075=With its repetitive nature and low interactivity quotient, it's not much of a game.&bottomline1075=As PC games go, Psychic Detective is one heck of a movie.&gameissue1075=April '96, p. 113&gameurl1075=http://www.pcgamer.com&gamepub1075=Electronic Arts&gamerating1075=77&gamecategory1075=Adventure&gamename1076=Psychotron&gamehighs1076=The quality of the video is fairly good, as is the acting.&gamelows1076=Veterans will find little challenge in this very linear adventure. The save-game routine is clumsy.&bottomline1076=Another stab at "interactive movies" falls short of the hype.&gameissue1076=November '94, p. 68&gameurl1076=http://www.pcgamer.com&gamepub1076=Merit Studios&gamerating1076=57&gamecategory1076=Adventure&gamename1077=Pure Wargame&gamehighs1077=Good-looking; sweet-playing; drenched in authenticity.&gamelows1077=So-so replay value (only seven battles); shoddy-looking documentation.&bottomline1077=If you're at all interested in airborne operations, don't pass this one by.&gameissue1077=July '95, p. 123&gameurl1077=http://www.pcgamer.com&gamepub1077=Quantum Quality Productions&gamerating1077=82&gamecategory1077=Wargame&gamename1078=Pursue the Pennant&gamehighs1078=Full rosters, realistic results and stats--and all in a flexible, easy-to-play game.&gamelows1078=The company could have spruced up the display a bit. But nah, why bother?&bottomline1078=You can't ask for anything more from a text-only baseball sim.&gameissue1078=August '94, p. 84&gameurl1078=http://www.pcgamer.com&gamepub1078=Pursue the Pennant&gamerating1078=84&gamecategory1078=Sports&gamename1079=Puzzle Collection, The&gamehighs1079=Some engaging and fun puzzles; wide range of puzzles may satisfy whole family.&gamelows1079=Some real stinkers in the mix; wide range of difficulty may turn off whole family.&bottomline1079=A decent package for puzzle fiends, but none of the puzzles comes close to Tetris.&gameissue1079=November '97, p. 308&gameurl1079=http://www.pcgamer.com&gamepub1079=Microsoft&gamerating1079=52&gamecategory1079=Puzzle&gamename1080=Qin&gamehighs1080=Nice graphics, and it's an original setting...&gamelows1080=...but the gameplay is still the same old tile-dragging drivel, and the lack of an inventory system is a pain.&bottomline1080=It's Myst in a Chinese tomb. Take it or leave it.&gameissue1080=November '96, p. 275&gameurl1080=http://www.pcgamer.com&gamepub1080=Time Warner Electronic Pub.&gamerating1080=70&gamecategory1080=Adventure&gamename1081=Quake&gamehighs1081=Great graphics; animated 3D monsters; excellent multi-player options.&gamelows1081=Nothing really new in terms of gameplay or technology; unfriendly save feature; no automap.&bottomline1081=Quake isn't destined to revolutionize action games, but it's a very good first-person shooter from the guys who invented the genre.&gameissue1081=October '96, p. 150&gameurl1081=http://www.pcgamer.com&gamepub1081=GT Interactive&gamerating1081=90&gamecategory1081=Action&gamename1082=Quake II&gamehighs1082=Creepy single-player play; top-notch multi-player play; accelerated graphics.&gamelows1082=A few bugs affect multi-player; weak AI; some expected features didn't make the final version.&bottomline1082=Quake is dead. Long live Quake II.&gameissue1082=March '98, p. 102&gameurl1082=http://www.pcgamer.com&gamepub1082=Activision&gamerating1082=92&gamecategory1082=Action&gamename1083=Quake III Arena&gamehighs1083=Incredible graphics; great level designs; lightning fast gameplay.&gamelows1083=Limited multiplayer game types; painfully ineficient matchmaking interface; tossed- off manual.&bottomline1083=QIII is definitely a blast to play, but there's not much new gameplay.&gameissue1083=March '00, p.94 &gameurl1083=http://www.pcgamer.com&gamepub1083=Activision&gamerating1083=80&gamecategory1083=Action&gamename1084=Quake III: Team Arena&gamehighs1084=Interesting new CTF modes; new weapons; cool outdoor maps.&gamelows1084=There's not nearly enough stuff here to justify the $30 price tag.&bottomline1084=Hardcore Quake-aholics will dig it, but he rest of us should save out cash.&gameissue1084=March '01, p. 67&gameurl1084=http://www.pcgamer.com&gamepub1084=Activision&gamerating1084=68&gamecategory1084=First Person Shooter&gamename1085=Quarantine&gamehighs1085=Super-fast action; lots of cool weapons and plenty of enemies to use them on; nice sound effects.&gamelows1085=Some will think the action is repetitive; EMM386 compatibility problems can make it tough to get enough conventional RAM.&bottomline1085=A high-octane addition to anyone's gaming library--it rocks!&gameissue1085=December '94, p. 107&gameurl1085=http://www.pcgamer.com&gamepub1085=GameTek&gamerating1085=92&gamecategory1085=Action&gamename1086=Quarterback Attack&gamehighs1086=Decent video and a straightforward interface; learning to read defenses and time your passes provides a challenge.&gamelows1086=It doesn't take long to start seeing the same clips over and over; playing for and against the same teams means things get old fast.&bottomline1086=QBA provides a few kicks, but the video-based format kills any replay value.&gameissue1086=March '96, p. 104&gameurl1086=http://www.pcgamer.com&gamepub1086=Digital Pictures&gamerating1086=60&gamecategory1086=Sports&gamename1087=Queensryche's Promised Land&gamehighs1087=The rockumentary videos will be of interest to fans.&gamelows1087=Confusing world exploration, uninteresting puzzles.&bottomline1087=This is a bunch of New Age mumbo-jumbo wrapped in music videos and a crummy Myst clone.&gameissue1087=August '96, p. 102&gameurl1087=http://www.pcgamer.com&gamepub1087=Virgin/EMI&gamerating1087=45&gamecategory1087=Adventure&gamename1088=Qwirks&gamehighs1088=A good no-brainer; surprisingly addictive; cute little pieces will amuse youngsters.&gamelows1088=Useless story line; gameplay challenging only to young players; there's nothing new here.&bottomline1088=If you're looking for a good game for young kids, or a brainless time-killer for yourself, pick up a copy of Qwirks.&gameissue1088=November '95, p. 117&gameurl1088=http://www.pcgamer.com&gamepub1088=Spectrum HoloByte&gamerating1088=73&gamecategory1088=Puzzle&gamename1089=Rage of Mages&gamehighs1089=Nice graphics; trying to combine roleplaying and strategy is an original idea.&gamelows1089=No sense of roleplaying; boring quests; scripted character interaction; bad combat mode.&bottomline1089=There are far better RPGs and RTS games than this monstrosity.&gameissue1089=January '99, p. 200&gameurl1089=http://www.pcgamer.com&gamepub1089=Monolith Productions&gamerating1089=45&gamecategory1089=Roleplaying&gamename1090=Rage of Mages II: Necromancer&gamehighs1090=Lots of stuff to find; fairly non-linear quests; lots of levels; varied gameplay.&gamelows1090=Although there are lots of sub-quests, the main story is pretty linear; combat gets tedious.&bottomline1090=Serious RPG and real-time strategy players should skip this one.&gameissue1090=October '99, p. 159&gameurl1090=http://www.pcgamer.com&gamepub1090=Monolith Productions&gamerating1090=68&gamecategory1090=Strategy&gamename1091=Railroad Tycoon II&gamehighs1091=The pretty graphics and stellar interface enhance the already deep and entertaining gameplay.&gamelows1091=Difficult campaign scenarios; no tunnels.&bottomline1091=Strategy gaming at its finest -- minus all teh senseless violence.&gameissue1091=February '99, p. 172&gameurl1091=http://www.pcgamer.com&gamepub1091=Gathering of Developers&gamerating1091=92&gamecategory1091=Strategy&gamename1092=Rainbow Six: Covert Ops&gamehighs1092=Nine new missions; stand alone product; loads of resource material.&gamelows1092=Only three real campaign missions; hellishly difficult; resource info only so-so.&bottomline1092=For the money, it's a worthwhile investment, but it could have used more missions.&gameissue1092=January '01, p. 155&gameurl1092=http://www.pcgamer.com&gamepub1092=Red Storm Entertainment&gamerating1092=70&gamecategory1092=Action&gamename1093=Rally Championship&gamehighs1093=Looks, sounds, and feels like a driving game ought to look, sound, and feel.&gamelows1093=Once completed, you may be too exhausted to play it again. Some technical glitches.&bottomline1093=An outstanding racer that should please arcade and simulation fans alike.&gameissue1093=September '97, p. 188&gameurl1093=http://www.pcgamer.com&gamepub1093=Virgin Interactive&gamerating1093=89&gamecategory1093=Arcade&gamename1094=Rally Masters Michelin Race of Champions&gamehighs1094=Highly entertaining driving physics; tons of licensed cars and drivers; more than 45 tracks.&gamelows1094=Coarse graphic elements; weak damage modeling; minimalist setup menu; short races.&bottomline1094=Thoroughly enjoyable "IROC-style" rallying game.&gameissue1094=December '00, p. 172&gameurl1094=http://www.pcgamer.com&gamepub1094=Infogrames Entertainment&gamerating1094=78&gamecategory1094=Racing&gamename1095=Rama&gamehighs1095=A rich, faithful adaptation of the novels; lovely interface; gorgeous visuals.&gamelows1095=The most complicated, convoluted puzzles you've ever wrestled with.&bottomline1095=A monumental achievment; a landmark game that raises the bar several notches.&gameissue1095=February '97, p. 152&gameurl1095=http://www.pcgamer.com&gamepub1095=Sierra Online&gamerating1095=92&gamecategory1095=Adventure&gamename1096=Rampage: World Tour&gamehighs1096=It doesn't screw up the Rampage formula. And the three-player mode is fun, fun, fun!&gamelows1096=Graphics and some animations are chunky.&bottomline1096=Pretty good fodder for fans of the aging arcade game.&gameissue1096=October '98, p. 216&gameurl1096=http://www.pcgamer.com&gamepub1096=Midway&gamerating1096=69&gamecategory1096=Arcade&gamename1097=Raptor: Call of the Shadows&gamehighs1097=Satisfies the appetite for destruction and looks good doing it.&gamelows1097=Like all shooters, it gets a bit repetitive after a while.&bottomline1097=This one's among the best-looking PC shoot-'em ups around.&gameissue1097=September '94, p. 86&gameurl1097=http://www.pcgamer.com&gamepub1097=Apogee Software&gamerating1097=82&gamecategory1097=Arcade&gamename1098=Ravenloft&gamehighs1098=Great graphics; plenty of options; nice cut-scenes; new horror-setting adds much.&gamelows1098=Weapons, spells, attributes, etc. all getting very familiar now.&bottomline1098=One of SSI's best AD%26D-based releases; packed with character; featuring just enough novelty; very nicely put together.&gameissue1098=May/June '94, p. 72&gameurl1098=http://www.pcgamer.com&gamepub1098=Strategic Simulations Inc.&gamerating1098=82&gamecategory1098=Roleplaying&gamename1099=Ravenloft: Stone Prophet&gamehighs1099=The same great engine, sounds, graphics and design as in the other titles in this series.&gamelows1099=No surprises or innovations. Material is very familiar.&bottomline1099=This type of game seems almost retro now, but if you still like first-person RPGs, it's certainly a good one.&gameissue1099=July '95, p. 93&gameurl1099=http://www.pcgamer.com&gamepub1099=Strategic Simulations Inc.&gamerating1099=79&gamecategory1099=Roleplaying&gamename1100=Rayman&gamehighs1100=Great animation; lots of variety; precise play control.&gamelows1100=Could be too challenging at high levels; chances to save can be few and far between.&bottomline1100=Rayman is undoubtedly one of the best arcade-style games for the PC.&gameissue1100=June '96, p. 121&gameurl1100=http://www.pcgamer.com&gamepub1100=Ubi Soft Ltd.&gamerating1100=83&gamecategory1100=Arcade&gamename1101=Re-Volt&gamehighs1101=Detailed maps; phenomenal physics engine; competitive AI.&gamelows1101=The track editor, while a thoughtful addition, is pretty much useless; multiplayer support could be better.&bottomline1101=A delightful arcade racing game with limitless replay value.&gameissue1101=October '99, p. 144&gameurl1101=http://www.pcgamer.com&gamepub1101=Acclaim Entertainment&gamerating1101=88&gamecategory1101=Racing&gamename1102=Reach for the Stars&gamehighs1102=Great AI; unlimited replayability; excellent configuration options; strong scenario editor.&gamelows1102=Lack of atmosphere; unimpressive 2D graphcs; non- interactive combat.&bottomline1102=The game balance makes this a worthwhile space game, though nothing special.&gameissue1102=December '00, p. 171&gameurl1102=http://www.pcgamer.com&gamepub1102=SSI&gamerating1102=69&gamecategory1102=Strategy&gamename1103=Realms of Arkania: Star Trail&gamehighs1103=Incredibly detailed roleplaying; tons of options and a crisp interface.&gamelows1103=Complex play will most likely turn off newcomers to the genre; graphics can get a bit repetitive.&bottomline1103=A great title for those who're tired of adventure games masquerading as RPGs--but not for the uninitiated.&gameissue1103=February '95, p. 70&gameurl1103=http://www.pcgamer.com&gamepub1103=Sir-Tech&gamerating1103=88&gamecategory1103=Roleplaying&gamename1104=Realms of the Haunting&gamehighs1104=Large game world; devious puzzles; creepy atmosphere.&gamelows1104=Clunky interface; sluggish beginning; occasionally vague plot.&bottomline1104=If you've been looking for a good adventure yarn with genuine thrills, Realms awaits.&gameissue1104=April '97, p. 140&gameurl1104=http://www.pcgamer.com&gamepub1104=Interplay&gamerating1104=86&gamecategory1104=Adventure&gamename1105=Rebel Assault II&gamehighs1105=Great cutscenes, sound-track, effects; entertaining story.&gamelows1105=Almost no interactive fun; ridiculously short gameplay.&bottomline1105=If you want Star Wars, get X-Wing or TIE Fighter. If you want a challenging arcade game, look elsewhere.&gameissue1105=February '96, p. 131&gameurl1105=http://www.pcgamer.com&gamepub1105=LucasArts&gamerating1105=65&gamecategory1105=Arcade&gamename1106=Rebel Moon Rising&gamehighs1106=Interesting missions; cool lighting effects.&gamelows1106=Looks and feels very dated; boring level design makes play tedious.&bottomline1106=All of its interesting features can't save Rebel Moon Rising from its lackluster and tedious gameplay.&gameissue1106=December '97, p. 256&gameurl1106=http://www.pcgamer.com&gamepub1106=GT Interactive&gamerating1106=54&gamecategory1106=Action&gamename1107=Recoil&gamehighs1107=Amazing pyrotechnics; flexible interface.&gamelows1107=Smallish levels; fairly mediocre AI; single-player campaign too short; deathmatch-only multi-player mode.&bottomline1107=By the time you start to tire of it, you'll probably be almost finished anyway.&gameissue1107=June '99, p. 129&gameurl1107=http://www.pcgamer.com&gamepub1107=Electronic Arts&gamerating1107=76&gamecategory1107=Action&gamename1108=Red Baron II&gamehighs1108=Good sound effects; damage is modeled in great detail.&gamelows1108=No 3D support; flaky multi-player; loads of bugs.&bottomline1108=Maybe a patch can make this game worthwhile; until then, you're better off with Empire's Flying Corps Gold or the original Red Baron.&gameissue1108=April '98, p. 119&gameurl1108=http://www.pcgamer.com&gamepub1108=Sierra&gamerating1108=59&gamecategory1108=Simulation&gamename1109=Red Crystal&gamehighs1109=Your goals are clear, the interface is simple, and you'll be ready to play in no time.&gamelows1109=The game won't blow you away with innovations.&bottomline1109=It's fun, fast and addictive, but not particularly complex.&gameissue1109=May/June '94, p. 68&gameurl1109=http://www.pcgamer.com&gamepub1109=QQP&gamerating1109=75&gamecategory1109=Roleplaying&gamename1110=Red Ghost&gamehighs1110=Diverse gameplay; many options; the chance to step in when things get tough.&gamelows1110=Coarse terrain graphics. Limited to single-player action.&bottomline1110=A competent, enjoyable game, especially if you liked Midwinter and its sequels.&gameissue1110=June '96, p. 128&gameurl1110=http://www.pcgamer.com&gamepub1110=Empire Interactive&gamerating1110=71&gamecategory1110=Strategy&gamename1111=Red Sky at Morning&gamehighs1111=Realistic depiction of the tribulations of strategic naval command.&gamelows1111=Poor documentation; minimalist graphics; can be off-putting.&bottomline1111=Naval combat buffs might get their money's worth--but all others should steer clear of this anachronism.&gameissue1111=July '94, p. 83&gameurl1111=http://www.pcgamer.com&gamepub1111=Simulations Canada&gamerating1111=62&gamecategory1111=Wargame&gamename1112=Redguard&gamehighs1112=An enormous gaming world with dozens of characters and brain-bending puzzles.&gamelows1112=Combat and physics are a bit fishy; monsters can attack during cut-scenes.&bottomline1112=Reguard successfully merges action and adventure into one tasty package.&gameissue1112=March '99, p. 122&gameurl1112=http://www.pcgamer.com&gamepub1112=Bethesda Softworks&gamerating1112=88&gamecategory1112=Adventure&gamename1113=Redjack: Revenge of the Brethren&gamehighs1113=Real adventure-game elements; well-realized locations; nice graphics.&gamelows1113=Puzzles are too easy; action sequences are far too hard.&bottomline1113=Without the poorly designed arcade bits shoehorned in, Redjack could've been a decent adventure.&gameissue1113=September '98, p. 144&gameurl1113=http://www.pcgamer.com&gamepub1113=THQ&gamerating1113=58&gamecategory1113=Adventure&gamename1114=Redline&gamehighs1114=Great visuals and carnage aplenty.&gamelows1114=Control can be a little over-whelming; the on-foot mode is weaker than the driving; not for the kiddies.&bottomline1114=More "War Wagon" action than an entire season's worth of "The A-Team".&gameissue1114=June '99, p. 152&gameurl1114=http://www.pcgamer.com&gamepub1114=Accolade&gamerating1114=81&gamecategory1114=Action&gamename1115=Redline Racer&gamehighs1115=Attractive graphics, nice controls, decent track selection. Good multi-player options.&gamelows1115=Easy tracks and easy opponents.&bottomline1115=Redline Racer is a lot like a donut... it satisfies when the urge hits, but you'll still be hungry for something more substantial.&gameissue1115=November '98, p. 252&gameurl1115=http://www.pcgamer.com&gamepub1115=Ubi Soft&gamerating1115=69&gamecategory1115=Arcade&gamename1116=Redneck Rampage&gamehighs1116=Wonderful audio/visual presentation; redneck humor.&gamelows1116=Requires massive hard disk space. Offensive language may be rough for young ears.&bottomline1116=If you bought a PC just so you could play this game, you might be a... oh, never mind.&gameissue1116=July '97, p. 162&gameurl1116=http://www.pcgamer.com&gamepub1116=Interplay&gamerating1116=87&gamecategory1116=Action&gamename1117=Redneck Rampage Rides Again&gamehighs1117=I'll give up my beer and pork rinds if you can show me a shooters as funny as this one.&gamelows1117=Lack of hardware support; several levels are too dark; animations stutter on lower-end PCs.&bottomline1117=If you like your gorefests seasoned with a helpin' of humor, this is your game.&gameissue1117=August '98, p. 118&gameurl1117=http://www.pcgamer.com&gamepub1117=Interplay Productions&gamerating1117=78&gamecategory1117=Action&gamename1118=Relentless: Twinsen's Adventure&gamehighs1118=Great look; extremely easy to use interface; and nice sound effects.&gamelows1118=Cartoonish storyline; poor voice acting; and a clumsy save-game feature.&bottomline1118=Beyond the few flaws, Relentless: Twinsen's Adventure is a pretty unique--and enjoyable-- adventure game.&gameissue1118=January '95, p. 138&gameurl1118=http://www.pcgamer.com&gamepub1118=Electronic Arts&gamerating1118=82&gamecategory1118=Adventure&gamename1119=Renegade&gamehighs1119=Great-looking graphics and some interesting roleplaying elements.&gamelows1119=Long waits for data to load are frustrating; much of the in-flight speech is meaningless.&bottomline1119=It has some nice touches, but lots of little flaws weaken the overall package.&gameissue1119=May '95, p. 107&gameurl1119=http://www.pcgamer.com&gamepub1119=Strategic Simulations Inc.&gamerating1119=75&gamecategory1119=Action&gamename1120=Renegade II&gamehighs1120=Attractive SVGA graphics, multi-player features.&gamelows1120=Confusing interface, poor wingman control, and not enough mission variety.&bottomline1120=A nice game if you're looking for some multi-player space combat action, but a forgettable single-player experience.&gameissue1120=June '96, p. 77&gameurl1120=http://www.pcgamer.com&gamepub1120=Strategic Simulations Inc.&gamerating1120=71&gamecategory1120=Action&gamename1121=Renju&gamehighs1121=Simple to learn, but its tough AI makes it a challenge to master.&gamelows1121=Minimal graphics and sound; nothing here will attract anyone other than hard-core strategy gamers.&bottomline1121=Proves that simple and easy don't always go hand-in-hand.&gameissue1121=December '94, p. 145&gameurl1121=http://www.pcgamer.com&gamepub1121=Denver Software Development Company&gamerating1121=71&gamecategory1121=Strategy&gamename1122=Requiem: Avenging Angel&gamehighs1122=Well-animated models; lots of pyrotechnics; awesome Angelic powers.&gamelows1122=Generic weapons; levels are low on interactivity; graphical glitches.&bottomline1122=Requiem might tide you over until Quake III arrives, but don't expect too much.&gameissue1122=July '99, p. 96&gameurl1122=http://www.pcgamer.com&gamepub1122=3DO Company&gamerating1122=72&gamecategory1122=Action&gamename1123=Resident Evil&gamehighs1123=Terrific graphics, great atmosphere, loads of blood and guts to satisfy splatter fans.&gamelows1123=Some silly control, inventory and save-game flubs mar an otherwise excellent game.&bottomline1123=If you can overlook the minor niggles, Resident Evil comes highly recommended.&gameissue1123=November '97, p. 215&gameurl1123=http://www.pcgamer.com&gamepub1123=Virgin Interactive&gamerating1123=87&gamecategory1123=Adventure&gamename1124=Resident Evil 2&gamehighs1124=Whacking the undead is always fun; good graphics; creepy atmosphere.&gamelows1124=Suffers from consolitis; some of the puzzles are too abstract.&bottomline1124=If you're looking for a zombie-killing good time, you can't do any better than this.&gameissue1124=June '99, p. 149&gameurl1124=http://www.pcgamer.com&gamepub1124=Capcom&gamerating1124=79&gamecategory1124=Action&gamename1125=Retribution&gamehighs1125=Good graphics; high degree of challenge and action.&gamelows1125=Missions get very hard very fast; narrative pretext is vapid; interactive scenes are ludicrous.&bottomline1125=It's a good, solid shooter--no frills, but lots and lots of intense bang-bang.&gameissue1125=April '95, p. 107&gameurl1125=http://www.pcgamer.com&gamepub1125=Gremlin Interactive&gamerating1125=71&gamecategory1125=Action&gamename1126=Return Fire&gamehighs1126=Enough strategic elements to keep it interesting.&gamelows1126=Cartoony graphics; lack of modem or network support.&bottomline1126=The single-player game is good; the split-screen two-player game is a real throwback.&gameissue1126=July '96, p. 89&gameurl1126=http://www.pcgamer.com&gamepub1126=Time Warner Interactive&gamerating1126=64&gamecategory1126=Action&gamename1127=Return Fire 2&gamehighs1127=Great game design; wonderful visual effects and music score.&gamelows1127=Bewildering setup screens and a poor manual; controlling some vehicles can be tricky.&bottomline1127=Kudos to Silent for turning an arcade game into a compelling strategy affair.&gameissue1127=December '98, p. 195&gameurl1127=http://www.pcgamer.com&gamepub1127=Ripcord Games&gamerating1127=88&gamecategory1127=Action&gamename1128=Return of Arcade&gamehighs1128=Dead-on representations of classic arcade games.&gamelows1128=Four classics just aren't enough; these games don't stand up to today's best titles.&bottomline1128=If you just want a quick break in between printing spreadsheets, RTA is great.&gameissue1128=May '96, p. 119&gameurl1128=http://www.pcgamer.com&gamepub1128=Microsoft&gamerating1128=69&gamecategory1128=Arcade&gamename1129=Return to Krondor&gamehighs1129=Exciting story line; lots of items, spells, weapons, potions; great combat system.&gamelows1129=Too short; camera angles make it difficult to navigate; inventory managment gets tedious.&bottomline1129=If you're looking for a fun, quick, RPG with a good story, this is one to get.&gameissue1129=March '99, p. 115&gameurl1129=http://www.pcgamer.com&gamepub1129=Sierra&gamerating1129=80&gamecategory1129=Roleplaying&gamename1130=Return to Ringworld&gamehighs1130=An expansive game-world; challenging gameplay; all true to Niven's works.&gamelows1130=The Ringworld landscape is a bit overwhelming, and the graphics could be better.&bottomline1130=True Niven fans--and anyone looking for an enormous new world to explore--will enjoy this one tremendously.&gameissue1130=October '94, p. 54&gameurl1130=http://www.pcgamer.com&gamepub1130=Tsunami Media, Inc.&gamerating1130=88&gamecategory1130=Adventure&gamename1131=Reunion&gamehighs1131=Reunion's exploration, colony building, and military strategy provide its depth.&gamelows1131=Takes a loooong time to get to the good stuff. Too much time is spent with busy work.&bottomline1131=An interesting, accessible game undermined somewhat by a slow beginning and too much micro-management.&gameissue1131=November '94, p. 94&gameurl1131=http://www.pcgamer.com&gamepub1131=Merit Studios&gamerating1131=72&gamecategory1131=Strategy&gamename1132=Revenge of Arcade&gamehighs1132=Ms. PacMan still holds her own as an arcade diva.&gamelows1132=The entire collection of games is fairly weak; screen mode is too small to do each game justice.&bottomline1132=The modest collection of arcade hits and misses is only for nostalgia buffs.&gameissue1132=October '98, p. 208&gameurl1132=http://www.pcgamer.com&gamepub1132=Microsoft&gamerating1132=68&gamecategory1132=Arcade&gamename1133=Revolution X&gamehighs1133=The soundtrack is done by Aerosmith, the head villainess is named Headmistress Helga--who can resist a name like that?&gamelows1133=Just about everything else.&bottomline1133=If you buy it, don't blame us.&gameissue1133=October '96, p. 191&gameurl1133=http://www.pcgamer.com&gamepub1133=Acclaim Entertainment&gamerating1133=25&gamecategory1133=Arcade&gamename1134=Richard Scarry's Best Neighborhood Ever&gamehighs1134=The programs are true to Richard Scarry's style and are very nicely animated.&gamelows1134=The graphics are so-so with the kind of jaggies we used to see years ago; little depth.&bottomline1134=Both neighborhoods will engage children through words and pictures, but parents will wish each disc had more activities.&gameissue1134=September '94, p. 76&gameurl1134=http://www.pcgamer.com&gamepub1134=Activision&gamerating1134=73&gamecategory1134=Puzzle&gamename1135=Riddle of Master Lu&gamehighs1135=Great graphics, great puzzles, and a fantastic story that most gamers will love to spend time with.&gamelows1135=No real deviation from standard graphic adventure format.&bottomline1135=If you love graphic adventure, you'll find your heart's desire here.&gameissue1135=December '95, p. 244&gameurl1135=http://www.pcgamer.com&gamepub1135=Sanctuary Woods&gamerating1135=91&gamecategory1135=Adventure&gamename1136=Ring: The Legend of Nibelungen&gamehighs1136=n/a&gamelows1136=n/a&bottomline1136=n/a&gameissue1136=October '99, p. 168&gameurl1136=http://www.pcgamer.com&gamepub1136=Red Orb&gamerating1136=55&gamecategory1136=Adventure&gamename1137=Ripper&gamehighs1137=Great graphics, a challenging variety of puzzles, and a simple interface.&gamelows1137=Puzzles can be too tough; there's a lot of over-acting, even from the professionals; it takes forever to get from one place to another.&bottomline1137=If you've got tones of patience and love tough puzzles, you'll probably have fun with this one. Otherwise, make sure you pick up a hint book when you buy the game.&gameissue1137=May '96, p. 109&gameurl1137=http://www.pcgamer.com&gamepub1137=Take 2 Interactive&gamerating1137=72&gamecategory1137=Adventure&gamename1138=Rise and Rule of Ancient Empires&gamehighs1138=Easy to use sliding buttons; luscious animated cutscenes; network play.&gamelows1138=No map editor, less than informative unit status bar.&bottomline1138=A decent, playable simulation of ancient empires.&gameissue1138=July '96, p. 102&gameurl1138=http://www.pcgamer.com&gamepub1138=CyberDreams&gamerating1138=70&gamecategory1138=Adventure&gamename1139=Rise of the Triad&gamehighs1139=Huge, complex levels; rich multi-player features; the option to tone down the violence for the kiddies.&gamelows1139=Mediocre graphics and a distinct 2D feel. There's nothing new here.&bottomline1139=It's not a knockout, but it'll more than satisfy your most violent urges until something better comes along.&gameissue1139=June '95, p. 131&gameurl1139=http://www.pcgamer.com&gamepub1139=Apogee Software, Ltd.&gamerating1139=81&gamecategory1139=Action&gamename1140=Risk II&gamehighs1140=&gamelows1140=&bottomline1140=&gameissue1140=July '00, p.111 &gameurl1140=http://www.pcgamer.com&gamepub1140=Hasbro Interactive&gamerating1140=48&gamecategory1140=Strategy&gamename1141=Rites of War&gamehighs1141=Fine art-work; exotic units; clean interface.&gamelows1141=The game gets horribly difffiuclt during the sixth scenario, even on Easy setting.&bottomline1141=For fans of Fantasy General. An agreeable marriage of the Warhammer license and SSI's tried-and-true concepts.&gameissue1141=October '99, p. 129a&gameurl1141=http://www.pcgamer.com&gamepub1141=SSI&gamerating1141=75&gamecategory1141=Strategy&gamename1142=Riven&gamehighs1142=Gorgeous graphics, good sound.&gamelows1142=Puzzles make no sense; virtually no replay value; lots of disc swapping; frustrating gameplay.&bottomline1142=Even if you loved Myst, you'll have a frustrating time time with this sequel. If you do buy it, get your hands on the strategy guide ASAP.&gameissue1142=January '98, p. 289&gameurl1142=http://www.pcgamer.com&gamepub1142=Red Orb&gamerating1142=40&gamecategory1142=Puzzle&gamename1143=Road Rash&gamehighs1143=Nice graphics; great action; multi-player support.&gamelows1143=It gets dull, since it's basically the same old Road Rash that appeared on the 3DO.&bottomline1143=It's repetitive and campy, but it's a chance to relive those irreverent days of youth.&gameissue1143=December '96, p. 310&gameurl1143=http://www.pcgamer.com&gamepub1143=Electronic Arts&gamerating1143=79&gamecategory1143=Arcade&gamename1144=Road Warrior&gamehighs1144=Superior graphics and sound plus a great story line set this one apart from the crowd.&gamelows1144=Vehicle control can be awkward; too many missions end too early; inaccurate manual.&bottomline1144=Mile-a-minute action with a snot-nosed attitude - I like it!&gameissue1144=March '96, p. 133&gameurl1144=http://www.pcgamer.com&gamepub1144=GameTek&gamerating1144=89&gamecategory1144=Action&gamename1145=Robert E. Lee: Civil War General&gamehighs1145=Easy to learn; excellent you-are-there video reenactments.&gamelows1145=Simplified command structure forces player to control each unit; may be too easy for veteran wargamers.&bottomline1145=A serious wargame, wrapped in a friendly multimedia package.&gameissue1145=December '96, p. 301&gameurl1145=http://www.pcgamer.com&gamepub1145=Sierra Online&gamerating1145=84&gamecategory1145=Simulation&gamename1146=Robinson's Requiem&gamehighs1146=A well-thought-out world that might have been interesting in another game.&gamelows1146=Pixel lovers will find a lot to cherish here. These are big juicy pixels you can really sink your teeth into. It's pixelicious!&bottomline1146=The meaningless wandering puts this one high on the frustration index.&gameissue1146=October '94, p. 67&gameurl1146=http://www.pcgamer.com&gamepub1146=ReadySoft&gamerating1146=49&gamecategory1146=Roleplaying&gamename1147=RoboQuest&gamehighs1147=Since it doesn't include an uninstall program, you'll get some practice in deleting files.&gamelows1147=Construction kit is linear and pointless; the sub-par Doom-clone doesn't make up for it.&bottomline1147=Two poorly designed segments can't hope to make a good game.&gameissue1147=April '97, p. 145&gameurl1147=http://www.pcgamer.com&gamepub1147=Philips Media&gamerating1147=12&gamecategory1147=Action&gamename1148=Robot City&gamehighs1148=Straight-forward and intensely atmospheric; wall-to-wall sound.&gamelows1148=Sometimes slow; no way to skip conversations or animations you've already seen.&bottomline1148=An original and entertaining adventure, but not for puzzle fanatics.&gameissue1148=November '95, p. 165&gameurl1148=http://www.pcgamer.com&gamepub1148=Byron Preiss Multimedia Co.&gamerating1148=82&gamecategory1148=Adventure&gamename1149=Rocket Jockey&gamehighs1149=Addictive action, intuitive controls, loads of variety.&gamelows1149=Demanding requirements, annoying time limits, no sign of the touted multi-player features.&bottomline1149=Rocket Jockey is a raucous action game that pulls off a truly inventive theme with loads of style, humor, and addictive gameplay.&gameissue1149=February '97, p. 130&gameurl1149=http://www.pcgamer.com&gamepub1149=SegaSoft&gamerating1149=85&gamecategory1149=Action&gamename1150=RogueSquadron 3D&gamehighs1150=Great graphics; fast action; lots of cool little touches.&gamelows1150=Short; no multi-play; some gamers won't like console action.&bottomline1150=If you like your Star Wars action quick and to the point, Rogue Squadron 3D belongs in your collection.&gameissue1150=March '99, p. 102&gameurl1150=http://www.pcgamer.com&gamepub1150=LucasArts&gamerating1150=88&gamecategory1150=Arcade&gamename1151=Rollcage&gamehighs1151=Exhilarating gameplay and hella-smooth graphics.&gamelows1151=Some collision niggles, especially when you're lined up against walls.&bottomline1151=A solid successor to the Wipeout series.&gameissue1151=July '99, p. 118&gameurl1151=http://www.pcgamer.com&gamepub1151=Psygnosis&gamerating1151=77&gamecategory1151=Action&gamename1152=Roller Coaster Tycoon: Loopy Landscapes&gamehighs1152=Lots of design options; good research tree; 30 new scenarios; includes Corkscrew Follies add on.&gamelows1152=Amateurish graphics; locked scenarios; still no sandbox mode.&bottomline1152=More scenarios for fans of the breakout theme park sim.&gameissue1152=January '01, p. 162&gameurl1152=http://www.pcgamer.com&gamepub1152=MicroProse&gamerating1152=74&gamecategory1152=Simulation&gamename1153=RollerCoaster Tycoon&gamehighs1153=Lots of tools to design theme parks and rides; finances don't bog you down.&gamelows1153=Irritating progression; minor interface problems; no discrete terrain or coaster editors.&bottomline1153=Though not without annoyances, this game is entertaining and addictive.&gameissue1153=July '99, p. 102&gameurl1153=http://www.pcgamer.com&gamepub1153=MicroProse&gamerating1153=89&gamecategory1153=Strategy&gamename1154=Romance of the Three Kingdoms IV: Wall of Fire&gamehighs1154=The best graphics yet in the series; sieges are beautifully rendered.&gamelows1154=Confusing interface; sad air of ennui hangs over the whole thing.&bottomline1154=Koei should have stopped while they were ahead; this new version adds no luster to a classic series.&gameissue1154=May '96, p. 143&gameurl1154=http://www.pcgamer.com&gamepub1154=Koei Corp.&gamerating1154=60&gamecategory1154=Strategy&gamename1155=Rune&gamehighs1155=Massive amounts of land to explore; great melee combat.&gamelows1155=Monotonous design; magic takes too long to recharge; minimal plot involvement. &bottomline1155=Offers a lot of game time for your money, buy not much stimulation.&gameissue1155=January '01, p. 142&gameurl1155=http://www.pcgamer.com&gamepub1155=Gathering of Developers&gamerating1155=67&gamecategory1155=Action&gamename1156=Russian Six-Pak&gamehighs1156=Six games in one; Windows environment makes for easy access.&gamelows1156=Only two of the six are worth playing.&bottomline1156=It may be from Russia, but Tetris it ain't. This collection will appeal to only especially dedicated puzzle gamers.&gameissue1156=July '94, p. 86&gameurl1156=http://www.pcgamer.com&gamepub1156=Interplay&gamerating1156=54&gamecategory1156=Puzzle&gamename1157=Sabre Ace&gamehighs1157=Great subject matter. Some good graphic effects. Interesting missions.&gamelows1157=Zero flight model. Sporadic graphical annoyances. Fatal view modes.&bottomline1157=An adequate arcade sim, but that's not what Virgin claims it is.&gameissue1157=February '98, p. 184&gameurl1157=http://www.pcgamer.com&gamepub1157=Virgin Interactive&gamerating1157=45&gamecategory1157=Simulation&gamename1158=Sabre Team&gamehighs1158=Easy to get into; novices may enjoy it for a brief period of time.&gamelows1158=Serious design flaws and impossibly jerky game-play; why should it cost 3 Action Points to turn my head?&bottomline1158=This simulation simply does not measure up to the competition.&gameissue1158=November '94, p. 84&gameurl1158=http://www.pcgamer.com&gamepub1158=MicroLeague Interactive Software&gamerating1158=49&gamecategory1158=Simulation&gamename1159=Sacrifice&gamehighs1159=Amazing graphics; fast action; blackly comic story; well balanced units; tons of atmosphere.&gamelows1159=Control and view difficulties; some unbalanced multiplayer maps.&bottomline1159=The best fully 3D real time strategy game yet.&gameissue1159=February '01, p. 96&gameurl1159=http://www.pcgamer.com&gamepub1159=Interplay Productions&gamerating1159=90&gamecategory1159=Real Time Strategy&gamename1160=Safecracker&gamehighs1160=Easy to get into and good pacing.&gamelows1160=Contents of safes should be automatically included into inventory.&bottomline1160=It's nothing fancy, nor does it try to be. If you're looking for puzzles but hate Myst-clones, Safecracker is for you.&gameissue1160=November '98, p. 235&gameurl1160=http://www.pcgamer.com&gamepub1160=PXL Computers&gamerating1160=75&gamecategory1160=Puzzle&gamename1161=Sail Simulator 2.1&gamehighs1161=Accurately depicts all aspects of sailing...&gamelows1161=...except for most of the fun. Other lows are rudimentary 16-color graphics and no sound card support.&bottomline1161=An excellent instructional aid, but there's not much of a game here.&gameissue1161=October '95, p. 121&gameurl1161=http://www.pcgamer.com&gamepub1161=Amtex Software Corp.&gamerating1161=63&gamecategory1161=Simulation&gamename1162=Sammy Sosa's High Heat 2001&gamehighs1162=Unsurpassed arcade play; statistical realism and managerial depth.&gamelows1162=A couple of buys slipped through, but there's already one patch and more to follow, we're sure.&bottomline1162=You've played the rest- now try the best. High Heat 2001 just flat-out gets it done.&gameissue1162=June '00, p.78 &gameurl1162=http://www.pcgamer.com&gamepub1162=3DO Company&gamerating1162=93&gamecategory1162=Sports&gamename1163=Sanitarium&gamehighs1163=Wonderful puzzle integration; compelling story line; dozens of characters to interact with.&gamelows1163=Lackluster voice acting; clunky movement interface; long load times on slower CD drives.&bottomline1163=If you're a fan of traditional graphic adventures, this is a must have.&gameissue1163=August '98, p. 125&gameurl1163=http://www.pcgamer.com&gamepub1163=ASC Games&gamerating1163=89&gamecategory1163=Adventure&gamename1164=Sanity: Aiken's Artifact&gamehighs1164=Big environments; great variety of combat options; mile-a-minute multiplayer.&gamelows1164=The perspective and interface can make combat and exploration more difficult than need be.&bottomline1164=Not as groundbreaking as it could have been, but still an excellent game.&gameissue1164=November '00, p. 138&gameurl1164=http://www.pcgamer.com&gamepub1164=Fox Interactive&gamerating1164=81&gamecategory1164=Action&gamename1165=Savage&gamehighs1165=Video sequences are informative; levels get progressively harder.&gamelows1165=Unrealistic; choppy graphics; boring and repetitive gameplay.&bottomline1165=If you want a realistic and fun animal sim, go buy Lion or Wolf and leave Savage on the Serengeti.&gameissue1165=November '96, p. 276&gameurl1165=http://www.pcgamer.com&gamepub1165=Discovery Channel Multimedia&gamerating1165=40&gamecategory1165=Simulation&gamename1166=Savage Warriors&gamehighs1166=High-quality soundtrack; good variety of fighters; colorful backgrounds.&gamelows1166=Blocky graphics and unconvincing animation; no way to reconfigure keyboard commands.&bottomline1166=It just doesn't stand up to the current crop of fighting games.&gameissue1166=October '95, p. 125&gameurl1166=http://www.pcgamer.com&gamepub1166=Mindscape&gamerating1166=65&gamecategory1166=Arcade&gamename1167=SCARAB&gamehighs1167=Internet play is good fun; an okay title for fans of Powerslave and Mechwarrior 2.&gamelows1167=Poor graphics; you have to admit that Powerslave and Mech2 did it much better.&bottomline1167=Unless you're extremely desperate for a different style of Deathmatch, skip it.&gameissue1167=June '97, p. 116&gameurl1167=http://www.pcgamer.com&gamepub1167=Electronic Arts&gamerating1167=58&gamecategory1167=Action&gamename1168=SCARS&gamehighs1168=Nice visuals; no-holds-barred, screw-yer-buddy gameplay.&gamelows1168=Lackluster multi-player support; too many features are console throwbacks.&bottomline1168=SCARS is entertaining, but it doesn't hold up against other PC racing games.&gameissue1168=May '99, p. 136&gameurl1168=http://www.pcgamer.com&gamepub1168=Ubi Soft&gamerating1168=68&gamecategory1168=Racing&gamename1169=Sci-Fi Pinball&gamehighs1169=Five unique tables; crisp sound clips; value priced; works well on slower systems.&gamelows1169=Poor screen real estate; questionable ball physics; no music.&bottomline1169=Sci-Fi Pinball is entertaining but suffers from a few inadequacies.&gameissue1169=July '99, p. 107&gameurl1169=http://www.pcgamer.com&gamepub1169=Fox Arcade&gamerating1169=68&gamecategory1169=Arcade&gamename1170=Scorched Planet&gamehighs1170=Splendid graphics; good gameplay, and a slick morphing vehicle to control.&gamelows1170=Music isn't great; full-motion video is only so-so.&bottomline1170=This has the fun, creative spark that too many other games aim for and miss.&gameissue1170=April '97, p. 146&gameurl1170=http://www.pcgamer.com&gamepub1170=Virgin Interactive&gamerating1170=85&gamecategory1170=Action&gamename1171=Scrabble&gamehighs1171=Handy help features; multi-player options; plenty of challenge.&gamelows1171=Takes some effort to find a suitable difficulty level; some of the boardgame's charm is lost.&bottomline1171=Scrabble is best played on a board and not on a PC, but this comes really close.&gameissue1171=October '97, p. 230&gameurl1171=http://www.pcgamer.com&gamepub1171=Hasbro Interactive&gamerating1171=75&gamecategory1171=Strategy&gamename1172=Screamer&gamehighs1172=Fast-paced action that never gets bogged down; rocketing these cares around the gorgeous VGA tracks is a blast.&gamelows1172=There's little realism, few custom options, and no modem play; some veteran PC drivers may find it too easy.&bottomline1172=If you just want to drive fast and not worry about the details, this is for you.&gameissue1172=April '96, p. 121&gameurl1172=http://www.pcgamer.com&gamepub1172=Virgin&gamerating1172=83&gamecategory1172=Racing&gamename1173=Screamer 2&gamehighs1173=Astonishing graphics; great arcade driving "feel" puts Ridge Racer to shame.&gamelows1173=Needs more tracks and more cars.&bottomline1173=Pull this out when your Playstation-owning friends come over for tea, and be sure to wipe up the drool afterwards.&gameissue1173=January '97, p. 256&gameurl1173=http://www.pcgamer.com&gamepub1173=Virgin Interactive&gamerating1173=88&gamecategory1173=Arcade&gamename1174=Scud: Industrial Revolution&gamehighs1174=The graphics are nice and the frame rates are fast.&gamelows1174=Repetitive gameplay. Dreadful music. Insanely difficult.&bottomline1174=If you have the patience and the skills to beat this one, you are The Man. But you still won't enjoy it much.&gameissue1174=April '98, p. 96a&gameurl1174=http://www.pcgamer.com&gamepub1174=SegaSoft&gamerating1174=39&gamecategory1174=Action&gamename1175=Sea Legends&gamehighs1175=Good naval combat and dueling scenes; story has some charm.&gamelows1175=Cartoony graphics; absurd save function; obnoxious interface.&bottomline1175=A derivative game with a cumbersome interface, but with enough going for it to make it marginally competitive.&gameissue1175=October '96, p. 179&gameurl1175=http://www.pcgamer.com&gamepub1175=Ocean of America, Inc.&gamerating1175=61&gamecategory1175=Strategy&gamename1176=Search For the Golden Dolphin&gamehighs1176=IQ loss is minimal and temporary; you get to embarrass the French.&gamelows1176=Dreadful graphics; confusing layout; terrible inventory systeml awful voice acting.&bottomline1176=This game sleeps with the fishes in Davey Jones' locker.&gameissue1176=May '00, p.101 &gameurl1176=http://www.pcgamer.com&gamepub1176=Digitial Treasures&gamerating1176=15&gamecategory1176=Adventure&gamename1177=Seaworthy&gamehighs1177=These games should run fine on just about any machine. The simulations are fairly deep in historical data and play options.&gamelows1177=Graphics are just too dated, and the games weren't top-of-the-line even when new.&bottomline1177=Unless you just can't afford better, don't waste your money on these.&gameissue1177=August '94, p. 56&gameurl1177=http://www.pcgamer.com&gamepub1177=Alliance Interactive Software&gamerating1177=55&gamecategory1177=Simulation&gamename1178=Sega Rally 2 Championship&gamehighs1178=Short learning curve; healthy selection of gameplay modes; 19 licensed rally vehicles.&gamelows1178=Floaty driving model; limited track variety; archaic graphics; poor force feedback; no damage.&bottomline1178=More like bumper-bowling than driving, this arcade port's thoroughly underwhelming.&gameissue1178=March '01, p. 77&gameurl1178=http://www.pcgamer.com&gamepub1178=Mattel Interactive&gamerating1178=32&gamecategory1178=Racing&gamename1179=Sega Rally PC&gamehighs1179=Great graphics; smooth control; excellent Internet play.&gamelows1179=May leave you craving more tracks and cars; some pretty high system requirements.&bottomline1179=This great conversion is a must-have for arcade racing fans.&gameissue1179=May '97, p. 140&gameurl1179=http://www.pcgamer.com&gamepub1179=Sega&gamerating1179=88&gamecategory1179=Arcade&gamename1180=Sega Touring Car Championship&gamehighs1180=Graphics look good, and the requirements for full details aren't too steep.&gamelows1180=It's cookie=cutter arcade racing. There simply aren't enough cars, tracks, or options.&bottomline1180=There are better arcade racers. Sega's own Daytona USA Deluxe is one of them.&gameissue1180=August '98, p. 122&gameurl1180=http://www.pcgamer.com&gamepub1180=Sega of America&gamerating1180=48&gamecategory1180=Arcade&gamename1181=Semper Fi&gamehighs1181=Mouse interface is easy to use; lots of games for one price.&gamelows1181=Impenetrable interface, ambiguous manual, limited number of scenarios.&bottomline1181=Experienced wargamers may love it, but the timid need not apply.&gameissue1181=June '98, p. 96&gameurl1181=http://www.pcgamer.com&gamepub1181=Interactive Magic&gamerating1181=75&gamecategory1181=Wargame&gamename1182=Sensible Soccer&gamehighs1182=Good control and fast action combine for fun gameplay.&gamelows1182=Sub-par graphics and a lack of options may have you shelving this one before long.&bottomline1182=A semi-realistic soccer simulation that's relatively easy to learn, but lacks replay value.&gameissue1182=October '94, p. 57&gameurl1182=http://www.pcgamer.com&gamepub1182=Everyware&gamerating1182=62&gamecategory1182=Sports&gamename1183=Sentient&gamehighs1183=A genuinely large gaming world; lots of characters to interact with.&gamelows1183=Spotty Direct3D support; interface from Hell; dialog that reads like a third generation translation.&bottomline1183=Those who are able to cope with its cumbersome shortcomings may like Sentient.&gameissue1183=August '97, p. 118&gameurl1183=http://www.pcgamer.com&gamepub1183=Psygnosis&gamerating1183=56&gamecategory1183=Adventure&gamename1184=Sentinel Returns&gamehighs1184=Simple design and interface makes it accessible for all ages.&gamelows1184=Repetitive gameplay is boring, and the lack of Direct3D support or an auto-save feature is irritating.&bottomline1184=For very gamer who gets hooked, another will be left asking if that's all there is.&gameissue1184=January '99, p. 208&gameurl1184=http://www.pcgamer.com&gamepub1184=Psygnosis&gamerating1184=76&gamecategory1184=Strategy&gamename1185=Septerra Core&gamehighs1185=Inventive and historically deep universe; lots of characters to interact with; above-average voice acting; simple interface.&gamelows1185=Combat can get tedious; looks a bit dated.&bottomline1185=An involving adventure through an inventive universe.&gameissue1185=January '00, p. 191&gameurl1185=http://www.pcgamer.com&gamepub1185=Monolith Productions&gamerating1185=86&gamecategory1185=Roleplaying&gamename1186=Serf City&gamehighs1186=Good landscapes and engaging gameplay.&gamelows1186=So-so character graphics; cluttered interface; only moderate depth.&bottomline1186=Fun if you're unfamiliar with kingdom-building, but it needs more variety.&gameissue1186=August '94, p. 58&gameurl1186=http://www.pcgamer.com&gamepub1186=Strategic Simulations Inc.&gamerating1186=75&gamecategory1186=Strategy&gamename1187=Serious Sam&gamehighs1187=Tons of enemies ont he screen at once; wide outdoor areas; co-op play.&gamelows1187=Only one environment; standard weapons; no brainpower required.&bottomline1187=A decent interactive shooting gallery at a bargain price.&gameissue1187=June '01, p. 56&gameurl1187=http://www.pcgamer.com&gamepub1187=G.O.D.&gamerating1187=75&gamecategory1187=Action&gamename1188=Settlers II&gamehighs1188=Charming graphics; some clever variations on a classic theme.&gamelows1188=One-dimensional micro-management invites fatigue, frustration.&bottomline1188=If you've got a passion for resource-management, you could do worse; you could also do a lot better.&gameissue1188=September '96, p. 133&gameurl1188=http://www.pcgamer.com&gamepub1188=Blue Byte Software&gamerating1188=65&gamecategory1188=Strategy&gamename1189=Seven Kingdoms&gamehighs1189=Deep and subtle strategy. Spies. Fresh multi-player gaming.&gamelows1189=Cartoony graphics. Unimaginative AI opponents; single-player game lacks energetic gameplay of multi-player.&bottomline1189=An all around terrific game lacking only a solid single-player mode.&gameissue1189=March '98, p. 143&gameurl1189=http://www.pcgamer.com&gamepub1189=Interactive Magic&gamerating1189=90&gamecategory1189=Strategy&gamename1190=Seven Kingdoms II&gamehighs1190=Complex civilization-building elements in a manageable real-time format.&gamelows1190=Maps could be larger; economics model requires some time to fully grasp.&bottomline1190=Seven Kingdoms II improves mightily upon an overlooked strategy sleeper.&gameissue1190=December '99, p. 159&gameurl1190=http://www.pcgamer.com&gamepub1190=UBI-SOFT&gamerating1190=90&gamecategory1190=Strategy&gamename1191=Shadow Company: Left for Dead&gamehighs1191=Good arsenal and nice terrain graphics.&gamelows1191=Problems caused by an awkward interface and countless AI glitches are exarcerbated by excruciatingly slow gameplay.&bottomline1191=Yet another promising idea flushed down the drain.&gameissue1191=January '00, p. 190&gameurl1191=http://www.pcgamer.com&gamepub1191=Sinister Games&gamerating1191=53&gamecategory1191=Strategy&gamename1192=Shadow Man&gamehighs1192=Impressive graphics; cool baddies; plenty of acrobatics.&gamelows1192=Endlessly respawning enemies can lead to frustration; sniper view is almost worthless.&bottomline1192=Not the kind of game you'll play for hours on end, but one you'll go back to.&gameissue1192=October '99, p. 151&gameurl1192=http://www.pcgamer.com&gamepub1192=Acclaim Entertainment&gamerating1192=74&gamecategory1192=Adventure&gamename1193=Shadow Master&gamehighs1193=Pretty lens flare. Great animation and monster design.&gamelows1193=Claustrophobic gameplay, spazzy controls, and dead-end idea.&bottomline1193=It's fun to look at, but Shadow Master just ain't got it where it counts.&gameissue1193=July '98, p. 144&gameurl1193=http://www.pcgamer.com&gamepub1193=Psygnosis&gamerating1193=47&gamecategory1193=Action&gamename1194=Shadow of the Comet&gamehighs1194=It can be a lot of fun to play, especially if you're a Lovecraft fan.&gamelows1194=Primitive interface; the game never really delivers on its horror premise.&bottomline1194=Steadfastly average gaming. It's not bad, though, and you might enjoy it. There are a lot better games available.&gameissue1194=August '94, p. 64&gameurl1194=http://www.pcgamer.com&gamepub1194=I-Motion&gamerating1194=59&gamecategory1194=Adventure&gamename1195=Shadow Warrior&gamehighs1195=Great level design, lots of personality.&gamelows1195=It's still basically Duke 3D; and the limited number of single-player levels mean it's pretty short.&bottomline1195=It's not revolutionary, but it's worth a gander for anyone who enjoyed Duke 3D.&gameissue1195=December '97, p. 199&gameurl1195=http://www.pcgamer.com&gamepub1195=GT Interactive&gamerating1195=75&gamecategory1195=Action&gamename1196=Shadow Watch&gamehighs1196=Hip, comic book-style graphics; simple controls, well-written storyline.&gamelows1196=Limited unit functionality; no multiplayer mode in a game that screams for it.&bottomline1196=Never overcomplicated, this offers user-friendly turn-based action.&gameissue1196=May '00, p.82 &gameurl1196=http://www.pcgamer.com&gamepub1196=Red Storm Entertainment&gamerating1196=71&gamecategory1196=Strategy&gamename1197=Shadows of Cairn&gamehighs1197=The graphics are nice.&gamelows1197=What little there is to do in this game is extremely frustrating.&bottomline1197=This one fails on just about every level--there's no story to speak of, and the action is slow and repetitive.&gameissue1197=June '95, p. 98&gameurl1197=http://www.pcgamer.com&gamepub1197=Masque Publishing, Inc.&gamerating1197=40&gamecategory1197=Action&gamename1198=Shadows of the Empire&gamehighs1198=Some of the mini-games are really hot...&gamelows1198=... but the rest of them are pretty tepid.&bottomline1198=Shadows of the Empire is a better game than the N64 version -- but that's not much of a recommendation.&gameissue1198=December '97, p. 244&gameurl1198=http://www.pcgamer.com&gamepub1198=LucasArts&gamerating1198=62&gamecategory1198=Action&gamename1199=Shadows Over Riva&gamehighs1199=Engrossing story line; lots of NPCs, items, subquests, and stats for hard-core gamers.&gamelows1199=Dated graphics; clumsy interface at times; annoying combat views.&bottomline1199=It's a worthy sequel to Star Trail, and the old engine is still fun to play with.&gameissue1199=August '97, p. 130&gameurl1199=http://www.pcgamer.com&gamepub1199=Sir-tech Software&gamerating1199=88&gamecategory1199=Roleplaying&gamename1200=Shanghai: Great Moments&gamehighs1200=Beautiful graphics, entertaining animations, challenging play.&gamelows1200=Resource-hungry; long decompress time before new games.&bottomline1200=The deluxe version of a popular puzzle game, it has something for everyone.&gameissue1200=July '95, p. 126&gameurl1200=http://www.pcgamer.com&gamepub1200=Activision&gamerating1200=81&gamecategory1200=Puzzle&gamename1201=Shanghai II: Dragon's Eye&gamehighs1201=A faithful Windows adaptation of an old favorite means a whole new audience can enjoy this classic.&gamelows1201=We would like to have seen a few more tile sets included.&bottomline1201=The perfect nerve tonic for burned-out arcade freaks.&gameissue1201=December '94, p. 136&gameurl1201=http://www.pcgamer.com&gamepub1201=Activision&gamerating1201=79&gamecategory1201=Puzzle&gamename1202=Shannara&gamehighs1202=Sharp, hi-res graphics; a few challenging puzzles; solid interface and inventory system.&gamelows1202=Frustrating combat interface, far too many easy puzzles.&bottomline1202=Fans of the books won't like the simplified story, and gamers will find it too easy.&gameissue1202=April '96, p. 125&gameurl1202=http://www.pcgamer.com&gamepub1202=Legend Entertainment&gamerating1202=72&gamecategory1202=Adventure&gamename1203=Shattered Steel&gamehighs1203=Nice, fast graphics; great network play; more big-robot action than you can shake a joystick at.&gamelows1203=A bit lacking on the strategy side.&bottomline1203=For no-fault mech combat, Shattered Steel is a blast.&gameissue1203=January '97, p. 239&gameurl1203=http://www.pcgamer.com&gamepub1203=Interplay&gamerating1203=87&gamecategory1203=Action&gamename1204=Sheep&gamehighs1204=Tricky, inventive puzzles; adorable; unique theme and concept; solid level design.&gamelows1204=Some hair-pulling frustration; distracting audio; cheap, plastic feel.&bottomline1204=Definitely not a classic; but it's a fun way to kill time- and sheep.&gameissue1204=February '01, p. 54&gameurl1204=http://www.pcgamer.com&gamepub1204=Empire Interactive&gamerating1204=79&gamecategory1204=Puzzle&gamename1205=Shellshock&gamehighs1205=Plenty of stuff to destroy; network support gives it good replay value.&gamelows1205=Poor joystick support; limited weaponry; too few save-game slots; and annoying in-game chatter.&bottomline1205=Not the slickest game, but it has enough strategy and action to make it worth a look.&gameissue1205=June '96, p. 87&gameurl1205=http://www.pcgamer.com&gamepub1205=U.S. Gold&gamerating1205=74&gamecategory1205=Arcade&gamename1206=Shipwreckers!&gamehighs1206=Goofy animations; chipper music; fun, console-style action.&gamelows1206=Unreasonably high system requirements.&bottomline1206=A fun little game, especially for kids, but only if their parents have the horsepower to run it.&gameissue1206=March '98, p. 158&gameurl1206=http://www.pcgamer.com&gamepub1206=Psygnosis&gamerating1206=80&gamecategory1206=Action&gamename1207=Shivers&gamehighs1207=Stunning graphics; good sound; well-conceived plot; a good variety of puzzles.&gamelows1207=Doesn't deliver any real horror; lots of backtracking; not much character interaction.&bottomline1207=Puzzle fans who enjoyed Myst have a new one to add to their collection.&gameissue1207=March '96, p. 118&gameurl1207=http://www.pcgamer.com&gamepub1207=Sierra On-Line&gamerating1207=84&gamecategory1207=Adventure&gamename1208=Shivers II: Harvest of Souls&gamehighs1208=Intricate plot that will use all your detective and puzzle-solving skills.&gamelows1208=The plot's vague early on, and loses momentum at the end.&bottomline1208=A pretty good game with a little bit of everything that makes graphic adventures worthwhile.&gameissue1208=July '97, p. 170&gameurl1208=http://www.pcgamer.com&gamepub1208=Sierra&gamerating1208=79&gamecategory1208=Puzzle&gamename1209=Shogo&gamehighs1209=Gorgeous accelerated graphics, fast paced levels, and excellent production values.&gamelows1209=No DeathMatch-only maps. Short single-player game.&bottomline1209=If you like your action games fast and furious, Shogo is your one-way ticket to nirvana.&gameissue1209=December '98, p. 176&gameurl1209=http://www.pcgamer.com&gamepub1209=Monolith Productions&gamerating1209=90&gamecategory1209=Action&gamename1210=Shogun&gamehighs1210=Wonderful graphics; solid RTS play; great battles; fantastic setting for turn-based elements.&gamelows1210=Control difficulties at times; general idea is too derivative of Koei's classics.&bottomline1210=A very satisfying wargame, if not the end-all-beat-all game we'd hoped for.&gameissue1210=August '00, p.88 &gameurl1210=http://www.pcgamer.com&gamepub1210=Electronic Arts&gamerating1210=84&gamecategory1210=Strategy&gamename1211=Sid Meier's Alpha Centauri&gamehighs1211=Extremely addictive gameplay and enormous depth.&gamelows1211=Minor bugs here and there; fairly steep learning curve.&bottomline1211=An incredible strategy game, Alpha Centauri is destined to go down as one of the best ever made.&gameissue1211=April '99, p. 92&gameurl1211=http://www.pcgamer.com&gamepub1211=Electronic Arts&gamerating1211=98&gamecategory1211=Strategy&gamename1212=Sid Meier's Antietam!&gamehighs1212=Improvements to the old engine; extensive documentation; scenario generator.&gamelows1212=Lacks a dynamic campaign; additions to game engine are largely subtle.&bottomline1212=A boon to hard-core fans of the original -- but probably no one else.&gameissue1212=February '00, p. 122&gameurl1212=http://www.pcgamer.com&gamepub1212=Firaxis&gamerating1212=75&gamecategory1212=Strategy&gamename1213=Sid Meier's Colonization&gamehighs1213=An effective interface for gaming complexity to satisfy the most exacting player.&gamelows1213=Graphics could be a lot better, and a decent campaign mode would be welcome too.&bottomline1213=Strategic simulations as only Sid can do it. Need we say more?&gameissue1213=January '95, p. 132&gameurl1213=http://www.pcgamer.com&gamepub1213=MicroProse&gamerating1213=85&gamecategory1213=Simulation&gamename1214=Sid Meier's Gettysburg&gamehighs1214=The gameplay, graphics, AI, and engine are meticulous models of strategy gaming.&gamelows1214=Terrain popping during scrolling can be annoying. A couple of infrequent bugs.&bottomline1214=A cross-over wargame that has depth, beauty, smarts, and replayability.&gameissue1214=January '98, p. 218&gameurl1214=http://www.pcgamer.com&gamepub1214=Electronic Arts&gamerating1214=91&gamecategory1214=Wargame&gamename1215=Sierra Pro Pilot&gamehighs1215=Beautiful cockpit panels with plenty of functionality; good nav and comm tools.&gamelows1215=Very buggy; graphics are pixelated; accuracy of aircraft handling is questionable.&bottomline1215=Pro Pilot had plenty of potential but is an incomplete, average simulation.&gameissue1215=May '98, p. 113&gameurl1215=http://www.pcgamer.com&gamepub1215=Sierra&gamerating1215=53&gamecategory1215=Simulation&gamename1216=Silent Hunter&gamehighs1216=Slick graphics, great gameplay, realistic control.&gamelows1216=You can't play from the other side. Not enough diversity in the missions.&bottomline1216=Simply a blast for anyone, from the dabbler to the true submariine buff.&gameissue1216=June '96, p. 106&gameurl1216=http://www.pcgamer.com&gamepub1216=Strategic Simulations Inc.&gamerating1216=91&gamecategory1216=Simulation&gamename1217=Silent Steel&gamehighs1217=Excellent video (with MPEG hardware), acting, and writing make drama work well.&gamelows1217=Wafer-thin game elements and very little replayability.&bottomline1217=A surprisingly entertaining game, despite its lack of substance.&gameissue1217=December '95, p. 284&gameurl1217=http://www.pcgamer.com&gamepub1217=Sigma Realmagic Interactive&gamerating1217=75&gamecategory1217=Adventure&gamename1218=Silent Thunder&gamehighs1218=Gorgeous terrain graphics; lots of action.&gamelows1218=Grossly inaccurate flight model; sluggish controls; and no printed manual. Ground-based targets can be very diffcult to locate in some terrain.&bottomline1218=As an action game, Silent Thunder's all right, as a simulation, it's a bust.&gameissue1218=June '96, p. 97&gameurl1218=http://www.pcgamer.com&gamepub1218=Sierra&gamerating1218=70&gamecategory1218=Action&gamename1219=Silver&gamehighs1219=Pretty graphics; fun real-time combat; entertaining story.&gamelows1219=Controlling multiple characters can be frustrating.&bottomline1219=It's like a date with Sanfra Bernhardt -- Silver is a lot of fun, but you won't want to spend the rest of your life with it.&gameissue1219=December '99, p. 173&gameurl1219=http://www.pcgamer.com&gamepub1219=Infogrames&gamerating1219=81&gamecategory1219=Roleplaying&gamename1220=Sim Theme Park&gamehighs1220=Riding the rides; pretty graphics and immersive sound; building coasters is great fun.&gamelows1220=Every game tends to play out the same way; confined area to build in; the help is dumb.&bottomline1220=Recommended as an introductory game for the meatier RollerCoaster Tycoon.&gameissue1220=February '00, p. 106&gameurl1220=http://www.pcgamer.com&gamepub1220=Electronic Arts&gamerating1220=73&gamecategory1220=Strategy&gamename1221=SimCity 2000&gamehighs1221=Great new graphics and a ton of extra features add depth to a classic game.&gamelows1221=It can take an awfully long time to get to a stage where you can enjoy some of the game's new options.&bottomline1221=One of those rare games that presents a different challenge each time you play.&gameissue1221=May/June '94, p. 75&gameurl1221=http://www.pcgamer.com&gamepub1221=Maxis&gamerating1221=95&gamecategory1221=Simulation&gamename1222=SimCity 3000&gamehighs1222=All the novel concepts and depth that have made the SimCity games legendary...&gamelows1222=...along with some system-guzzling specs and a few mildly irritating new features.&bottomline1222=It's not quite as fresh as it was, but this SimCity still delivers fun where it counts.&gameissue1222=May '99, p. 98&gameurl1222=http://www.pcgamer.com&gamepub1222=Electronic Arts&gamerating1222=89&gamecategory1222=Strategy&gamename1223=SimCoaster&gamehighs1223=Great 3D graphics and ride animations; useful camera controls; awesome rides.&gamelows1223=Some of the challenges are awfully tough; not a major advancement over Sim Theme Park.&bottomline1223=A frenetic, eye-pleasing simulation of theme park- building.&gameissue1223=April '01, p. 80&gameurl1223=http://www.pcgamer.com&gamepub1223=EA Games&gamerating1223=75&gamecategory1223=Simulation&gamename1224=SimCopter&gamehighs1224=Swooping around skyscrapers is a blast.&gamelows1224=Control is too simplistic; and not all of the bugs have been cleaned up.&bottomline1224=Think of it as a modern day Choplifter, and you'll be fine, think of it as a sim, and you're doomed.&gameissue1224=March '97, p. 150&gameurl1224=http://www.pcgamer.com&gamepub1224=Maxis&gamerating1224=76&gamecategory1224=Simulation&gamename1225=SimGolf&gamehighs1225=Robert Trent Jones, Jr., does the video tips. The profile view is well done.&gamelows1225=Poor controls, ancient graphics, bad interface.&bottomline1225=There are much better golf games out there.&gameissue1225=April '97, p. 107&gameurl1225=http://www.pcgamer.com&gamepub1225=Maxis&gamerating1225=52&gamecategory1225=Sports&gamename1226=SimIsle&gamehighs1226=Challenging mix of economic and environmental concerns.&gamelows1226=Graphics and animations are dated; not enough action to keep the game engaging.&bottomline1226=If you're a fan of Maxis sims, this is worth adding to your collection.&gameissue1226=January '96, p. 199&gameurl1226=http://www.pcgamer.com&gamepub1226=Maxis&gamerating1226=82&gamecategory1226=Simulation&gamename1227=SimTower&gamehighs1227=Good-looking SVGA graphics, and an interesting concept. Oh yeah, and little people to lord over.&gamelows1227=Not enough to do, and not enough real challenge.&bottomline1227=At first, you'll play it a lot. But then you'll figure out the strategy and find yourself just watching the thing.&gameissue1227=August '95, p. 95&gameurl1227=http://www.pcgamer.com&gamepub1227=Maxis&gamerating1227=74&gamecategory1227=Simulation&gamename1228=SimTown&gamehighs1228=There's a lot to explore and plenty of variety.&gamelows1228=It can get boring if you don't take advantage of all the extra touches the program has to offer.&bottomline1228=You learn valuable management lessons and have fun at the same time.&gameissue1228=September '95, p. 108&gameurl1228=http://www.pcgamer.com&gamepub1228=Maxis&gamerating1228=76&gamecategory1228=Simulation&gamename1229=Sin&gamehighs1229=Good looking graphics; cool weapons; multi-player is fun and stable.&gamelows1229=Long load and save times; a few AI problems; some graphic bugs; disappointing ending.&bottomline1229=If you're looking for a non-stop action ride, you can't do much better than Sin.&gameissue1229=January '99, p. 164&gameurl1229=http://www.pcgamer.com&gamepub1229=Activision&gamerating1229=91&gamecategory1229=Action&gamename1230=Sinistar: Unleashed&gamehighs1230=Beautiful graphics; nostalgic value, I guess.&gamelows1230=Redundant, dull gameplay; no plot; a low of wasted time waiting around.&bottomline1230=A graphically stunning game that lacks any personality except for the connection to its honored namesake.&gameissue1230=January '00, p. 208&gameurl1230=http://www.pcgamer.com&gamepub1230=THQ&gamerating1230=55&gamecategory1230=Action&gamename1231=Skiing 1999 Edition&gamehighs1231=Fairly convincing down-hilling sensation.&gamelows1231=It's a still-buggy-even-though-it's-been-patched follow-up to a recent game!&bottomline1231=If you bought the other one, don't buy this. If you didn't buy the other one, don't buy this either.&gameissue1231=December '98, p. 220&gameurl1231=http://www.pcgamer.com&gamepub1231=Sierra&gamerating1231=43&gamecategory1231=Sports&gamename1232=Skins Game at Bighorn&gamehighs1232=Simple interface; decent sound effects.&gamelows1232=Limited perspectives; incredibly easy to shoot low scores.&bottomline1232=Unless you demand unrealistic scores from your golf games, don't bother with The Skins Game.&gameissue1232=December '95, p. 224&gameurl1232=http://www.pcgamer.com&gamepub1232=Interplay&gamerating1232=45&gamecategory1232=Sports&gamename1233=Sky Realms of Jorune: Alien Logic&gamehighs1233=Beautiful graphics and intriguing plotline.&gamelows1233=Real-time combat and a so-so side view will turn off cerebral RPG veterans.&bottomline1233=If you're tired of "more of the same" in RPGs, then you'll agree--Alien Logic is a breath of fresh air in a stale genre.&gameissue1233=March '95, p. 77&gameurl1233=http://www.pcgamer.com&gamepub1233=Strategic Simulations Inc.&gamerating1233=83&gamecategory1233=Roleplaying&gamename1234=Skydive!&gamehighs1234=n/a&gamelows1234=n/a&bottomline1234=n/a&gameissue1234=October '99, p. 168&gameurl1234=http://www.pcgamer.com&gamepub1234=Electronic Arts&gamerating1234=5&gamecategory1234=Sports&gamename1235=SkyNET&gamehighs1235=Clean SVGA graphics; slick interface; expansive mission areas; new multi-player options.&gamelows1235=Extremely difficult at times; poor control layout for Hunter/Killer.&bottomline1235=If you're into multi-player games or looking for something different, this is hard to beat.&gameissue1235=February '97, p. 108&gameurl1235=http://www.pcgamer.com&gamepub1235=Bethesda Softworks&gamerating1235=88&gamecategory1235=Action&gamename1236=Slam City with Scotty Pippen&gamehighs1236=The full-motion video is high quality stuff.&gamelows1236=Little interaction; lame acting; stereotypes straight out of "Sanford and Son."&bottomline1236=It's just plain bad; even if you've got the hardware for the Pentium version, you'll want to stay out of Slam City.&gameissue1236=May '95, p. 75&gameurl1236=http://www.pcgamer.com&gamepub1236=Digital Pictures&gamerating1236=46&gamecategory1236=Arcade&gamename1237=Slamscape&gamehighs1237=Uh, well, God Lives Underwater did do the soundtrack.&gamelows1237=Overall lousy game play, no networking, audio design still sucks.&bottomline1237=This sucks, Beavis -- even a dill-hole can figure that much out!&gameissue1237=February '97, p. 146&gameurl1237=http://www.pcgamer.com&gamepub1237=Viacom NewMedia&gamerating1237=53&gamecategory1237=Action&gamename1238=Slave Zero&gamehighs1238=Good visual effects and beacoup mayhem...&gamelows1238=...but there's no sensation of immense size; absence of multiplayer options.&bottomline1238=A nice exercise in arcade style mayhem that unfortunately wears thin just a little fast.&gameissue1238=April '00, p.90 &gameurl1238=http://www.pcgamer.com&gamepub1238=Infogrames Entertainment&gamerating1238=68&gamecategory1238=Action&gamename1239=Slipstream 5000&gamehighs1239=Fast-paced action and absolutely beautiful graphics.&gamelows1239=Pretty steep hardware requirements; unfriendly game-saving feature.&bottomline1239=Gremlin isn't known for knockout games, but they've got a real winner in this one.&gameissue1239=July '95, p. 110&gameurl1239=http://www.pcgamer.com&gamepub1239=Gremlin Interactive&gamerating1239=89&gamecategory1239=Action&gamename1240=Smart Games Challenge 1&gamehighs1240=Pleny of variety; good puzzles.&gamelows1240=Not every-one's cup of tea; limited replay value; no multi-player options; some puzzles are real stinkers.&bottomline1240=Only brainiacs with time on their hands need apply.&gameissue1240=September '96, p. 137&gameurl1240=http://www.pcgamer.com&gamepub1240=Grolier Electronic Publishing&gamerating1240=68&gamecategory1240=Puzzle&gamename1241=Smart Games Challenge 2&gamehighs1241=Terrific gameplay; great puzzle variety; nice bells and whistles; good for the whole family.&gamelows1241=Minor gameplay glitches; no multi-player options.&bottomline1241=Fans of the puzzle genre are in for a good time with Smart Games Challenge 2.&gameissue1241=February '98, p. 178&gameurl1241=http://www.pcgamer.com&gamepub1241=Smart Games, Inc.&gamerating1241=80&gamecategory1241=Puzzle&gamename1242=Snow Wave Avalanche&gamehighs1242=Good arcade-style fun; nice 3D graphics.&gamelows1242=You'll need a beefy system to take advantage of all the accelerated visuals.&bottomline1242=A fun little arcade game that should keep you amused for at least a couple of weeks; good for the kiddies to play.&gameissue1242=April '99, p. 108&gameurl1242=http://www.pcgamer.com&gamepub1242=Intense Entertainment Interactive&gamerating1242=80&gamecategory1242=Arcade&gamename1243=Snowmobile Racing&gamehighs1243=Not many games let you put a "Goat" between your legs.&gamelows1243=Ho-hum gameplay and boring graphics; zero control options.&bottomline1243=If there's any thrill to be had from real-life snowmobile racing, it certainly isn't reflected in this game.&gameissue1243=April '99, p. 129&gameurl1243=http://www.pcgamer.com&gamepub1243=GT Interactive&gamerating1243=27&gamecategory1243=Racing&gamename1244=Soccer Kid&gamehighs1244=Sharp graphic detail; smooth animation; pleasant soundtrack.&gamelows1244=Somewhat repetitive gameplay; may be a little difficult for beginners.&bottomline1244=A good platform title if you're looking for some pretty mindless gaming.&gameissue1244=October '94, p. 77&gameurl1244=http://www.pcgamer.com&gamepub1244=MicroLeague&gamerating1244=75&gamecategory1244=Arcade&gamename1245=SODA Off-Road Racing&gamehighs1245=Attractive accelerated graphics; track editor; multi-player options.&gamelows1245=Rendition-only acceleration. Steep system requirements for software rendering. Sluggish gameplay; touchy controls.&bottomline1245=SODA is good for some off-roading fun, but it's far from perfect.&gameissue1245=February '98, p. 112&gameurl1245=http://www.pcgamer.com&gamepub1245=Sierra&gamerating1245=67&gamecategory1245=Simulation&gamename1246=Soldier Boyz&gamehighs1246=Uh, um, let me think... you can kill people and not get arrested.&gamelows1246=Sloppy video; nonexistent control; most definitely not a polically correct game by any stretch of the imagination.&bottomline1246=Soldier Boyz is bad newz.&gameissue1246=September '97, p. 156&gameurl1246=http://www.pcgamer.com&gamepub1246=DreamCatcher Interactive&gamerating1246=21&gamecategory1246=Arcade&gamename1247=Soldier of Fortune&gamehighs1247=Ground-breaking level of violence; a few great levels; fun at the most base, visceral level.&gamelows1247=Novelty fades fast; last few levels get tedious; lots of "find the switch" puzzles.&bottomline1247=A violent, gritty game with eyepopping appeal, but doesn't revolutionize the genre.&gameissue1247=June '00, p.82 &gameurl1247=http://www.pcgamer.com&gamepub1247=Activision&gamerating1247=87&gamecategory1247=Action&gamename1248=Soldiers at War&gamehighs1248=Lots of weapons; plenty of scenarios; engrossing.&gamelows1248=Feels very dated; tough-to-learn interface; limited multiplayer support.&bottomline1248=Though Soldiers is a solid game, it could have been much better.&gameissue1248=August '98, p. 143&gameurl1248=http://www.pcgamer.com&gamepub1248=SSI&gamerating1248=70&gamecategory1248=Strategy&gamename1249=Solid Ice&gamehighs1249=Flexible player editor; you can design uniforms.&gamelows1249=Gameplay is slow, and the artificial intelligence is merely average.&bottomline1249=There are better hockey games out there, and until this undergoes some serious revisions, customizability is its only saving grace.&gameissue1249=February '97, p. 124&gameurl1249=http://www.pcgamer.com&gamepub1249=Empire Interactive&gamerating1249=30&gamecategory1249=Sports&gamename1250=Solitaire Deluxe for Windows&gamehighs1250=It's an easy-to-use adaption of the classic card game.&gamelows1250=If you've never cared for solitaire, there's nothing here that'll change your mind.&bottomline1250=If you want to play a whole slew of variations on solitaire, this is for you.&gameissue1250=December '95, p. 243&gameurl1250=http://www.pcgamer.com&gamepub1250=Interplay&gamerating1250=75&gamecategory1250=Strategy&gamename1251=Sonic CD&gamehighs1251=A great conversion, every bit as fast and colorful as the Sega Genesis originals.&gamelows1251=Formless gameplay; limited re-play value.&bottomline1251=Tried and tested fun for kids, but just an MTV-style high-speed headache for the rest of us.&gameissue1251=December '96, p. 267&gameurl1251=http://www.pcgamer.com&gamepub1251=Sega Entertainment&gamerating1251=65&gamecategory1251=Arcade&gamename1252=Soulbringer&gamehighs1252=Beautiful graphics; many combat moves; groovy magic system; cool combat macros.&gamelows1252=Linear in the way; massive install necessary for voicceovers and music; predictable story.&bottomline1252=Diablo fans will love the combat options, sophisticated magic, and quality graphics.&gameissue1252=November '00, p. 159&gameurl1252=http://www.pcgamer.com&gamepub1252=Interplay Productions&gamerating1252=72&gamecategory1252=Action&gamename1253=Soultrap&gamehighs1253=Funky graphics and a unique play system.&gamelows1253=Frustratingly narrow levels cause you to die more often than not; a stinker of an ending.&bottomline1253=3D platformer fans may dig it, but the rest of us may find it too frustrating.&gameissue1253=May '97, p. 113&gameurl1253=http://www.pcgamer.com&gamepub1253=Microforum&gamerating1253=69&gamecategory1253=Action&gamename1254=South Park&gamehighs1254=Cartman will make you laugh once or twice.&gamelows1254=Mind-numbingly repetitive gameplay; boring levels; unfunny dialogue; bugs.&bottomline1254=It's more mega-licensed cheese from a company that, by now, should know better.&gameissue1254=June '99, p. 144&gameurl1254=http://www.pcgamer.com&gamepub1254=Acclaim Entertainment&gamerating1254=40&gamecategory1254=Action&gamename1255=South Park Rally&gamehighs1255=&gamelows1255=&bottomline1255=&gameissue1255=April '00, p.107 &gameurl1255=http://www.pcgamer.com&gamepub1255=Acclaim Entertainment&gamerating1255=20&gamecategory1255=Racing&gamename1256=Space Bar, The&gamehighs1256=Hilarious dialog; engaging story. Good puzzles. Excellent interface.&gamelows1256=Frequent CD swapping. Some of the voice acting is poor. Some difficult puzzles.&bottomline1256=A return to the older style of adventure gaming, reminiscent of Infocom at its best.&gameissue1256=October '97, p. 254&gameurl1256=http://www.pcgamer.com&gamepub1256=SegaSoft&gamerating1256=90&gamecategory1256=Adventure&gamename1257=Space Bucks&gamehighs1257=Good concept; clean, high-res graphics.&gamelows1257=Economics model too basic for serious fans; puzzling interface takes getting used to.&bottomline1257=Sim fans who demand detail, customizable options, and realistic economics, will be greatly disappointed.&gameissue1257=May '96, p. 126&gameurl1257=http://www.pcgamer.com&gamepub1257=Sierra&gamerating1257=59&gamecategory1257=Simulation&gamename1258=Space Bunnies Must Die&gamehighs1258=Pokes fun at trailer trash.&gamelows1258=Boring scenery, boring weapons, frustrating levels, bad control bugs, and foolish save game method make this a maddening experience.&bottomline1258=Space Bunnies Must not be purchased. Trust us.&gameissue1258=February '99, p. 198&gameurl1258=http://www.pcgamer.com&gamepub1258=Ripcord Games&gamerating1258=23&gamecategory1258=&gamename1259=Space Dude&gamehighs1259=The box has one of those funny moving pictures that changes as you tilt it.&gamelows1259=Installation, graphics, gameplay, music...&bottomline1259=I hate to knock a family effort, but it must be done: This game stinks.&gameissue1259=October '96, p. 149&gameurl1259=http://www.pcgamer.com&gamepub1259=FormGen&gamerating1259=19&gamecategory1259=Arcade&gamename1260=Space Empires IV&gamehighs1260=Most configurable space-strategy around; strong AI; unlimited replayability; huge research tree.&gamelows1260=No animated graphics; poor manual; no networked or Internet play.&bottomline1260=Not for everyone, but turn-based space sim fans will be hooked.&gameissue1260=March '01, p. 92&gameurl1260=http://www.pcgamer.com&gamepub1260=Shrapnel Games&gamerating1260=80&gamecategory1260=Strategy&gamename1261=Space Hulk: Vengeance of the Blood Angles&gamehighs1261=Sharp graphics, menacing atmosphere, and challenging squad-level excitement.&gamelows1261=Damanding system requirements; occasionally tricky planning interface.&bottomline1261=If you're a Doom fan looking for something with a lot more depth, look no further than Space Hulk.&gameissue1261=September '96, p. 103&gameurl1261=http://www.pcgamer.com&gamepub1261=Electronic Arts&gamerating1261=87&gamecategory1261=Action&gamename1262=Space Quest 6&gamehighs1262=Plenty of the puzzles and sci-fi jabs you've come to expect from the SQ series.&gamelows1262=Annoying narration; the animation feels too cute for the subject matter.&bottomline1262=It's not the best of the series, but it's something fans of the previous Space Quest games will want to check out.&gameissue1262=September '95, p. 93&gameurl1262=http://www.pcgamer.com&gamepub1262=Sierra On-Line&gamerating1262=82&gamecategory1262=Adventure&gamename1263=Spaceship Warlock&gamehighs1263=It doesn't take up any hard drive space; graphics are OK.&gamelows1263=Boring, slow, and bereft of imagination; the lack of an install program costs this one about 15 points right off the bat.&bottomline1263=It's a drag, man, a real drag.&gameissue1263=September '94, p. 89&gameurl1263=http://www.pcgamer.com&gamepub1263=Reactor&gamerating1263=40&gamecategory1263=Adventure&gamename1264=Spaceward Ho! IV&gamehighs1264=Easy to learn, but with hidden depth; tenacious AI opponents; multi-player options.&gamelows1264=A few gamers who insist on micro-managing all the fiddly bits won't go for it.&bottomline1264=A great little strategy game with a street price that should be less than $30, it's a bargain.&gameissue1264=February '97, p. 118&gameurl1264=http://www.pcgamer.com&gamepub1264=New World Computing&gamerating1264=89&gamecategory1264=Strategy&gamename1265=Spec Ops II: Green Berets&gamehighs1265=Decent sound; overhead map view is pretty; albeit useless.&gamelows1265=Horribly buggy; clunky interface; terrible AI; copycat.&bottomline1265=If you want to play a low-rent Rainbow Six clone, download a Quake or Half-Life mod. They are indefinitely better.&gameissue1265=January '00, p. 197&gameurl1265=http://www.pcgamer.com&gamepub1265=Ripcord&gamerating1265=26&gamecategory1265=Action&gamename1266=Spec Ops: Rangers Lead the Way&gamehighs1266=Great atmosphere; sharp accelerated graphics; challenging missions.&gamelows1266=Stupid AI Rangers. Ugly, sluggish software mode. No multi-player. Infuriating mouse bug.&bottomline1266=Once all the patches are released, this could easily be a classic. Until then...&gameissue1266=July '98, p. 142&gameurl1266=http://www.pcgamer.com&gamepub1266=Ripcord Games&gamerating1266=55&gamecategory1266=Action&gamename1267=Spectre VR&gamehighs1267=Can be mucho fun when a lot of players compete on a network.&gamelows1267=Weak graphics, and the one- and two-player games get tiresome pretty quickly.&bottomline1267=If this is Virtual Reality, I'm in no big hurry to "jack in."&gameissue1267=May/June '94, p. 81&gameurl1267=http://www.pcgamer.com&gamepub1267=Velocity&gamerating1267=68&gamecategory1267=Arcade&gamename1268=Speed Busters&gamehighs1268=Fantastic visuals; relentless speed; out-of-control and fun gameplay.&gamelows1268=Physics need a little work; some controller configuration problems.&bottomline1268=One of the best pure arcade-style racing games for the PC.&gameissue1268=March '99, p. 112&gameurl1268=http://www.pcgamer.com&gamepub1268=Ubi Soft&gamerating1268=85&gamecategory1268=Racing&gamename1269=Sports Car GT&gamehighs1269=Killer tracks and cars; a wide range of difficulty levels.&gamelows1269=Interface glitches; weak manual;p no support for modem or Internet play; too many locked cars and tracks.&bottomline1269=Not a hardcore sim, but it sure feels real enough -- and that's what counts.&gameissue1269=August '99, p. 106&gameurl1269=http://www.pcgamer.com&gamepub1269=Electronic Arts&gamerating1269=83&gamecategory1269=Racing&gamename1270=Spycraft: The Great Game&gamehighs1270=Innovative puzzles and top-notch video put Spycraft ahead of the pack.&gamelows1270=A few of the puzzles fall flat; Internet-based content could be better.&bottomline1270=An engrossing, unique adventure with top-flight production values.&gameissue1270=June '96, p. 125&gameurl1270=http://www.pcgamer.com&gamepub1270=Activision&gamerating1270=89&gamecategory1270=Adventure&gamename1271=Squad Leader&gamehighs1271=&gamelows1271=&bottomline1271=&gameissue1271=February '01, p. 92&gameurl1271=http://www.pcgamer.com&gamepub1271=Hasbro Interactive&gamerating1271=12&gamecategory1271=Strategy&gamename1272=SSN-21 Seawolf&gamehighs1272=Sweet graphics and sound; modem play gives it life beyond its 32 scenarios.&gamelows1272=Stupid interface decisions; spotty AI; bad campaign mode; and some unrealistic elements.&bottomline1272=An entertaining game, but one that could have been so much better.&gameissue1272=August '94, p. 70&gameurl1272=http://www.pcgamer.com&gamepub1272=Electronic Arts&gamerating1272=75&gamecategory1272=Wargame&gamename1273=ST:TNG: A Final Unity&gamehighs1273=The familiar faces, familiar voices--even familiar sound effects--ought to please any Trek fan.&gamelows1273=The adventure game elements are a little too familiar, and at times this game is slow going.&bottomline1273=If you loved the Next Generation, you'll want A Final Unity--just don't expect anything extraordinary.&gameissue1273=September '95, p. 81&gameurl1273=http://www.pcgamer.com&gamepub1273=Spectrum HoloByte&gamerating1273=74&gamecategory1273=Adventure&gamename1274=Stalingrad&gamehighs1274=The beautiful "World at War" engine has been refined even further.&gamelows1274=Play balance is a problem in some scenarios, with the German forces placed in no-win situations.&bottomline1274=It's got every feature seasoned wargamers want; also lets beginners jump right in.&gameissue1274=May '95, p. 99&gameurl1274=http://www.pcgamer.com&gamepub1274=Avalon Hill&gamerating1274=95&gamecategory1274=Wargame&gamename1275=Star Command: Revolution&gamehighs1275=Many units; some new gameplay concepts; long, non-linear campaign.&gamelows1275=Low-key action; ho-hum graphics; token space environment.&bottomline1275=There are some new twists here, but nothing really compelling.&gameissue1275=June '97, p. 94&gameurl1275=http://www.pcgamer.com&gamepub1275=GT Interactive&gamerating1275=75&gamecategory1275=Strategy&gamename1276=Star Control 3&gamehighs1276=Epic story line; wide variety of aliens; professional voice acting; tons of things to do.&gamelows1276=Alien animatronics aren't as impressive as expected; lots of traveling time between star systems; strategic colony element gets boring.&bottomline1276=Even with its few faults, Star Control 3 is a worthy successor, and a blast to play.&gameissue1276=December '96, p. 260&gameurl1276=http://www.pcgamer.com&gamepub1276=Accolade&gamerating1276=90&gamecategory1276=Adventure&gamename1277=Star Crusader&gamehighs1277=A seductive, involving storyline; Unequalled degree of campaign control.&gamelows1277=The space combat--the very core of the game--could be more satisfying.&bottomline1277=This promising first title from Take 2 is a terrific and innovative addition to your sci-fi collection.&gameissue1277=November '94, p. 75&gameurl1277=http://www.pcgamer.com&gamepub1277=Take 2 Interactive&gamerating1277=86&gamecategory1277=Action&gamename1278=Star General&gamehighs1278=Good, jump-right-in gameplay with time-tested Panzer General play style.&gamelows1278=Mediocre and often confusing graphics. Some scenario goals are far-fetched. Long waiting times when late in the game during multi-play.&bottomline1278=A good beer-n-pretzels space wargame for those who like their combat without a lot of micro-management.&gameissue1278=March '97, p. 113&gameurl1278=http://www.pcgamer.com&gamepub1278=SSI&gamerating1278=86&gamecategory1278=Strategy&gamename1279=Star Rangers&gamehighs1279=An exciting mix of strategy and combat keeps things cooking.&gamelows1279=The linear nature of the campaign game robs the game of realism, as does the lack of character development.&bottomline1279=If you're into space-combat games, check this one out.&gameissue1279=January '96, p. 176&gameurl1279=http://www.pcgamer.com&gamepub1279=Interactive Magic&gamerating1279=85&gamecategory1279=Simulation&gamename1280=Star Reach&gamehighs1280=Fairly challenging and varied computer opponents; nice two-player mode.&gamelows1280=Graphics and sound effects are mediocre, and there are very few things to build.&bottomline1280=A simple space-strategy game, but without the depth to keep you interested in the long run.&gameissue1280=November '94, p. 92&gameurl1280=http://www.pcgamer.com&gamepub1280=Interplay&gamerating1280=70&gamecategory1280=Strategy&gamename1281=Star Trek: Armada&gamehighs1281=Graphically rich Star Trek action using tried and true RTS design.&gamelows1281=Unstable and buggy gameplay; poor pathfinding; unoriginal storylines; bad AI.&bottomline1281=Standard, if attactive, strategy game that will appeal only to hardcore Trekkers.&gameissue1281=July '00, p.96 &gameurl1281=http://www.pcgamer.com&gamepub1281=Activision&gamerating1281=69&gamecategory1281=Strategy&gamename1282=Star Trek: Away Team&gamehighs1282=Clean, crisp graphics; diverse locations; it's the only squad-based RTS set in the Trek universe.&gamelows1282=Limited gameplay; simplistic AI; lacks personality; shoots for mediocrity and succeeds.&bottomline1282=Given the material, Away Team fails to reach its potential- or even come close.&gameissue1282=June '01, p. 69&gameurl1282=http://www.pcgamer.com&gamepub1282=Activision&gamerating1282=49&gamecategory1282=Squad-based strategy&gamename1283=Star Trek: Birth of the Federation&gamehighs1283=Intriguing diplomacy features; some nice interaction between the different races.&gamelows1283=Basic, uninspiring strategy; makes little use of its powerful license; dull combat.&bottomline1283=A ho-hum space conquest game that doesn't capitalize on the Star Trek universe.&gameissue1283=September '99, p. 121&gameurl1283=http://www.pcgamer.com&gamepub1283=Hasbro Interactive&gamerating1283=64&gamecategory1283=Strategy&gamename1284=Star Trek ConQuest&gamehighs1284=&gamelows1284=&bottomline1284=&gameissue1284=October '00, p. 142&gameurl1284=http://www.pcgamer.com&gamepub1284=Activision&gamerating1284=35&gamecategory1284=Strategy&gamename1285=Star Trek DS9 - Harbinger&gamehighs1285=Good story line, sharp graphics; full-speech from TV cast.&gamelows1285=There's not much gaming going on; annoying arcade sequences and uninventive puzzles add nothing to experience.&bottomline1285=A good license only counts for so much; if a game isn't fun to play, what's the point?&gameissue1285=June '96, p. 118&gameurl1285=http://www.pcgamer.com&gamepub1285=Viacom New Media&gamerating1285=66&gamecategory1285=Adventure&gamename1286=Star Trek: DS9- The Fallen&gamehighs1286=Faithful level design; great soundtrack; inventive use of the DS9 license.&gamelows1286=Wasted opportunities; tedium may set in after multi-character novelty wears off.&bottomline1286=A must buy for diehard DS9 fans, and a decent game otherwise.&gameissue1286=February '01, p. 87&gameurl1286=http://www.pcgamer.com&gamepub1286=Simon %26 Schuster&gamerating1286=72&gamecategory1286=Adventure&gamename1287=Star Trek: Generations&gamehighs1287=Some Trek fans will enjoy playing as crew; good use of film footage.&gamelows1287=Virtually worthless save-game feature; awkward controls; all the problems of the movie.&bottomline1287=Pass this one up, unless you're an absolutely rabid Trek fan.&gameissue1287=August '97, p. 96&gameurl1287=http://www.pcgamer.com&gamepub1287=MicroProse&gamerating1287=64&gamecategory1287=Adventure&gamename1288=Star Trek: Hidden Evil&gamehighs1288=It looks decent enough; Data and Jean-Luc are aboard; the Vulcan Nerve Pinch is nice.&gamelows1288=It would have been nicer if there were people to Nerve PInch; easy gameplay, lame control.&bottomline1288=A clever child could solve this in the time it takes to watch two trek movies. 'Nuff said.&gameissue1288=March '00, p.122 &gameurl1288=http://www.pcgamer.com&gamepub1288=Activision&gamerating1288=35&gamecategory1288=Adventure&gamename1289=Star Trek: Judgement Rites&gamehighs1289=Smooth play; excellent characters; clever storylines; a real Star Trek feel.&gamelows1289=The space-combat scenes could be more realistic, and installing the game can be pretty time consuming.&bottomline1289=Whether you're a true Trekker or a casual fan, you're going to enjoy this game.&gameissue1289=May/June '94, p. 77&gameurl1289=http://www.pcgamer.com&gamepub1289=Interplay&gamerating1289=90&gamecategory1289=Adventure&gamename1290=Star Trek: Klingon&gamehighs1290=Surprisingly good production quality, and a curiously amusing storyline...&gamelows1290=...for an hour or so, until you've reached the end or are just plain bored of it all.&bottomline1290=Even die-hard Trekkers will find their faith tested by this sorry cash-in.&gameissue1290=July '96, p. 97&gameurl1290=http://www.pcgamer.com&gamepub1290=Simon %26 Schuster Interactive&gamerating1290=35&gamecategory1290=Adventure&gamename1291=Star Trek: New Worlds&gamehighs1291=Star Trek finally stages an insurrection into the StarCraft style RTS genre; nice planet variety.&gamelows1291=Not as simple, diverse, or Trek-ky as it should be; weak tutorial.&bottomline1291=If you don't have high expectations for a Trek RTS, then you won't be disappointed.&gameissue1291=November '00, p. 160&gameurl1291=http://www.pcgamer.com&gamepub1291=Interplay Productions&gamerating1291=55&gamecategory1291=Real Time Strategy&gamename1292=Star Trek Pinball&gamehighs1292=The sounds and images from the original Star Trek are cool.&gamelows1292=Weak flippers; no options to make adjustments ot the table.&bottomline1292=All this feeble-flippery makes for a very quiet and lifeless game -- and that ain't what pinball's about.&gameissue1292=June '98, p. 101&gameurl1292=http://www.pcgamer.com&gamepub1292=Interplay Productions&gamerating1292=39&gamecategory1292=Arcade&gamename1293=Star Trek: Starfleet Academy&gamehighs1293=Lots for Trek fans to like; decent multi-player mode adds longevity.&gamelows1293=Unsuitable overall approach; uninpsired FMV; simplistic combat.&bottomline1293=A promising idea that's inadequately executed -- budding Starfleet captains won't find the challenge they crave here.&gameissue1293=November '97, p. 255&gameurl1293=http://www.pcgamer.com&gamepub1293=Interplay&gamerating1293=67&gamecategory1293=Action&gamename1294=Star Trek Voyager Elite Force&gamehighs1294=Excellent story; greeat bot AI; beautiful graphics perfetly capture Star Trek environments.&gamelows1294=May be too short for some; not enough interactive scripting in the second half of the game.&bottomline1294=The best Star Trek game ever; and a first-rate FPS in its own right.&gameissue1294=December '00, p. 138&gameurl1294=http://www.pcgamer.com&gamepub1294=Activision&gamerating1294=93&gamecategory1294=First Person Shooter&gamename1295=Star Wars: Battle for Naboo&gamehighs1295=So bad it's funny; opportunities to hear dialogue like "You're blaster fodder!"&gamelows1295=It's not free. (Trust me, this is a serious strike against it.) Just about everything else.&bottomline1295=Only suitable from the most forgiving, or perhaps younger, Star Wars fans.&gameissue1295=May '01, p. 62&gameurl1295=http://www.pcgamer.com&gamepub1295=LucasArts&gamerating1295=15&gamecategory1295=Action&gamename1296=Star Wars: Episode 1 -- Racer&gamehighs1296=Incredible speed; great track design; impressive graphics.&gamelows1296=Too easy; unrealized gameplay elements; weak multi-play options.&bottomline1296=A good, fast racing game that fails to live up to its full potential.&gameissue1296=August '99, p. 96&gameurl1296=http://www.pcgamer.com&gamepub1296=LucasArts&gamerating1296=76&gamecategory1296=Racing&gamename1297=Star Wars: Episode 1 -- The Phantom Menace&gamehighs1297=It's Star Wars; cool movie sounds; lightsaber aerobics.&gamelows1297=Console-centric gameplay; uninvolving story line that apes the movie's.&bottomline1297=Save the 40 bucks and go see the movie eight more times.&gameissue1297=August '99, p. 97&gameurl1297=http://www.pcgamer.com&gamepub1297=LucasArts&gamerating1297=71&gamecategory1297=Adventure&gamename1298=Star Wars: Force Commander&gamehighs1298=Movie-quality storyline.&gamelows1298=Obtrusive interface, problematic camera controls; suspect AI and pathfinding routines; awful musical score; much more.&bottomline1298=LucasArts drops the ball on yet another strategy game.&gameissue1298=June '00, p.86 &gameurl1298=http://www.pcgamer.com&gamepub1298=LucasArts&gamerating1298=43&gamecategory1298=Strategy&gamename1299=Star Wars: Rebellion&gamehighs1299=Nice use of Star Wars characters as strategic assets.&gamelows1299=The interface is monstrous; it never, ever becomes intuitive.&bottomline1299=Star Wars fanatics and micro-management freaks might like it; all others should try before they buy.&gameissue1299=June '98, p. 83&gameurl1299=http://www.pcgamer.com&gamepub1299=LucasArts&gamerating1299=60&gamecategory1299=Strategy&gamename1300=Starball&gamehighs1300=Whimsical and action-packed.&gamelows1300=One, low-res table, and three balls per game.&bottomline1300=Moderately entertaining, but it's not the best or most complete PC pinball game you can get.&gameissue1300=July '96, p. 109&gameurl1300=http://www.pcgamer.com&gamepub1300=GameTek&gamerating1300=58&gamecategory1300=Arcade&gamename1301=StarCraft&gamehighs1301=Diverse Races, strong, interesting game world, and the classic WarCraft gameplay.&gamelows1301=The few improvements to the fundamental WarCraft engine may not be enough for some gamers.&bottomline1301=Strong strategy, great graphics, and variety makes this one of the year's best.&gameissue1301=July '98, p. 114&gameurl1301=http://www.pcgamer.com&gamepub1301=Blizzard Entertainment&gamerating1301=92&gamecategory1301=Strategy&gamename1302=Starfighter&gamehighs1302=Smooth graphics; plenty of missions; the explosions are really cool.&gamelows1302=Control is on the jumpy side; cruddy mission map; loads of scenery pop-up.&bottomline1302=It's a clone of Terminal Velocity, but at least it's remotely enjoyable.&gameissue1302=March '97, p. 166&gameurl1302=http://www.pcgamer.com&gamepub1302=3DO&gamerating1302=70&gamecategory1302=Arcade&gamename1303=Starfleet Command&gamehighs1303=Methodical simulation of starship stations and function; beautiful 3D models.&gamelows1303=Far too tough to control; vague misssion briefings; poor AI and collision detection.&bottomline1303=There are some strong strategy elements here, but many serious flaws.&gameissue1303=Novemeber '99, p. 176&gameurl1303=http://www.pcgamer.com&gamepub1303=Interplay&gamerating1303=65&gamecategory1303=Strategy&gamename1304=Starfleet Command Vol. II: Empires at War&gamehighs1304=Better graphics; more races/campaigns; more ships; gameplay still deep and fun.&gamelows1304=Tiresome campaign progression; online multiplay incomplete; bugs; some cool SFC features gone.&bottomline1304=Like SFC, an ultimately rewarding game that may demand a bit too much patience.&gameissue1304=March '01, p. 70&gameurl1304=http://www.pcgamer.com&gamepub1304=Interplay Productions&gamerating1304=73&gamecategory1304=Strategy&gamename1305=Stargunner&gamehighs1305=A good, pure, arcade-shooter; clean, crisp graphics.&gamelows1305=The game may be too hard, even on the easy settings.&bottomline1305=If you're in the mood for an arcade-shooter, this is one of the best -- it may be as good as Apogee's own Raptor.&gameissue1305=June '97, p. 91&gameurl1305=http://www.pcgamer.com&gamepub1305=Apogee&gamerating1305=80&gamecategory1305=Arcade&gamename1306=Starlancer&gamehighs1306=Great graphics; cool cut-scenes; high production value; some good missions.&gamelows1306=Uninspired design;repetitive gameplay; seems to be just laying the groundwork for Freelancer.&bottomline1306=Lots of flash, low substance. Try Freespace or Tachyon for a more fulfilling experience.&gameissue1306=July '00, p.84 &gameurl1306=http://www.pcgamer.com&gamepub1306=Microsoft&gamerating1306=75&gamecategory1306=Action&gamename1307=Stars!&gamehighs1307=Rich in depth and flexibilty, intuitive interface, excellent manual, unmatched turorial.&gamelows1307=The number of command windows can be confusing. May not interest casual gamers.&bottomline1307=Proves there can be more to games than cute characters and big explosions.&gameissue1307=April '97, p. 106&gameurl1307=http://www.pcgamer.com&gamepub1307=Empire Interactive&gamerating1307=88&gamecategory1307=Strategy&gamename1308=Starship Titanic&gamehighs1308=Infocom fans will like these brain-teasing puzzles.&gamelows1308=Story doesn't evolve; not enough charactesr; the "revolutionary" text parser sucks.&bottomline1308=The recipe for great adventuring includes more ingredients than good puzzles, and this game is woefully short on them.&gameissue1308=July '98, p. 120&gameurl1308=http://www.pcgamer.com&gamepub1308=Simon %26 Schuster&gamerating1308=64&gamecategory1308=Adventure&gamename1309=Starship Troopers&gamehighs1309=Very pretty; bugs are hardcore; stays true to Starship Troopers lore; nukes. &gamelows1309=Camera is frustrating; AI is easily tricked; troops get lost in the environments.&bottomline1309=Mediocre. Fans of the setting may enjoy it, but not too many other folks will.&gameissue1309=February '01, p. 81&gameurl1309=http://www.pcgamer.com&gamepub1309=MicroProse&gamerating1309=60&gamecategory1309=Real Time Strategy&gamename1310=Starsiege&gamehighs1310=Graphics; detailed manual; vehicle customization options.&gamelows1310=Control scheme is somewhat confusing; some suspect AI; latency detracts from multi-play.&bottomline1310=Learn the controls, and you'll get your money's worth out of this one.&gameissue1310=June '99, p. 140&gameurl1310=http://www.pcgamer.com&gamepub1310=Sierra&gamerating1310=80&gamecategory1310=Action&gamename1311=Starsiege: Tribes&gamehighs1311=Eye-popping graphics, smooth Internet play, furious combat.&gamelows1311=Comand interface is a little complicated; no support for Direct3D; some Internet latency problems.&bottomline1311=First-person combat might never be the same again. The new high-water mark.&gameissue1311=April '99, p. 100&gameurl1311=http://www.pcgamer.com&gamepub1311=Sierra&gamerating1311=92&gamecategory1311=&gamename1312=Start-Up 2000&gamehighs1312=Excellent economic model; real-world flavor; replayable; smart, creative graphics.&gamelows1312=Only three product scenarios; each scenario can only be played for five years.&bottomline1312=A visually attractive financial sim that puts the fun back into being a multimillionaire.&gameissue1312=October '00, p. 122&gameurl1312=http://www.pcgamer.com&gamepub1312=Monte Cristo&gamerating1312=78&gamecategory1312=Simulation&gamename1313=Steel Beasts&gamehighs1313=Fantastic degree of realism; including numerous features never attempted before. &gamelows1313=Dated graphics engine; no campaign mode; no air power simulation.&bottomline1313=This is the best tank simulation you can buy, and maybe the best one ever.&gameissue1313=December '00, p. 170&gameurl1313=http://www.pcgamer.com&gamepub1313=Shrapnel Games&gamerating1313=90&gamecategory1313=Simulation&gamename1314=Steel Panthers&gamehighs1314=Beautiful to behold, easy to learn, and full of drama.&gamelows1314=Inadequate manual (you'll definitely want to print out the READ.ME file!); artillery support system can be a little tricky to master.&bottomline1314=One of the best tactical-level wargames ever designed for the PC.&gameissue1314=December '95, p. 257&gameurl1314=http://www.pcgamer.com&gamepub1314=SSI&gamerating1314=90&gamecategory1314=Wargame&gamename1315=Steel Panthers II&gamehighs1315=Great graphics, silky-smooth interface, tremendous variety of scenarios.&gamelows1315=Lots of niggling little flaws that indicate a premature release.&bottomline1315=When and if the bugs are fixed with a patch, this'll be a helluva wargame.&gameissue1315=February '97, p. 158&gameurl1315=http://www.pcgamer.com&gamepub1315=SSI&gamerating1315=80&gamecategory1315=Wargame&gamename1316=Steel Panthers III: Brigade Command 1939-1999&gamehighs1316=The same great core gameplay, with an interesting new layer of command.&gamelows1316=Graphics, interface and DOS-only coding are showing their age.&bottomline1316=An interesting twist for SP fans, but it doesn't feel like a whole new game.&gameissue1316=February '98, p. 122&gameurl1316=http://www.pcgamer.com&gamepub1316=SSI&gamerating1316=79&gamecategory1316=Wargame&gamename1317=Stonekeep&gamehighs1317=Fantastic sound effects, nice graphics, intuitive and simple interface.&gamelows1317=It's just not fun in the long term, and the graphics and sound can't carry it.&bottomline1317=It's certainly not the best RPG out there, but if you're a roleplaying fanatic, it might be worth your while.&gameissue1317=February '96, p. 147&gameurl1317=http://www.pcgamer.com&gamepub1317=Interplay&gamerating1317=77&gamecategory1317=Roleplaying&gamename1318=Stratosphere&gamehighs1318=Great concept; neat fortress-building feature; broad unit library; high replay value.&gamelows1318=Steep system requirements; buggy; unrefined multi-player support; weak combat.&bottomline1318=A challenging, unique real-time strategy with some annoying imperfections.&gameissue1318=November '98, p. 263&gameurl1318=http://www.pcgamer.com&gamepub1318=Ripcord Games&gamerating1318=77&gamecategory1318=Strategy&gamename1319=Streets of Sim City&gamehighs1319=Uninstalls easily. Bluegrass fiddle legend Darol Anger plays on some of the music tracks.&gamelows1319=No sense of speed; unacceptable frame-rate; nasty control; high system requirements.&bottomline1319=Great concept; atrocious execution. Even SimCity fans will be disappointed.&gameissue1319=March '98, p. 125&gameurl1319=http://www.pcgamer.com&gamepub1319=Electronic Arts&gamerating1319=37&gamecategory1319=Action&gamename1320=Strife&gamehighs1320=Mission-based structure requires thought; good story line; nice modifications to the Doom engine.&gamelows1320=Graphically inferior to other current first-person shooters; RPG elements are scarce.&bottomline1320=Strife offers a lot in the way of a thinking-gamer's shooter.&gameissue1320=August '96, p. 104&gameurl1320=http://www.pcgamer.com&gamepub1320=Velocity Inc.&gamerating1320=82&gamecategory1320=Action&gamename1321=Striker 96&gamehighs1321=Straight-forward, unmuddled, and pleasant to look at.&gamelows1321=Annoying sound effects, frustrating control, and bad AI.&bottomline1321=Another failed attempt at an authentic and playable PC soccer sim. It's just not very much fun to play.&gameissue1321=December '96, p. 257&gameurl1321=http://www.pcgamer.com&gamepub1321=Acclaim Entertainment&gamerating1321=40&gamecategory1321=Sports&gamename1322=Stupid Invaders&gamehighs1322=&gamelows1322=&bottomline1322=&gameissue1322=March '01, p. 88&gameurl1322=http://www.pcgamer.com&gamepub1322=Ubi Soft&gamerating1322=52&gamecategory1322=Adventure&gamename1323=SU-27 Flanker&gamehighs1323=Dynamic flight model, excellent missions and mission builder, challenging opponents, deep play.&gamelows1323=Bugs, confusing interface, zero chrome.&bottomline1323=If SSI does the proper patches for it, SU-27 might just be the next classic air combat sim.&gameissue1323=February '96, p. 163&gameurl1323=http://www.pcgamer.com&gamepub1323=SSI&gamerating1323=78&gamecategory1323=Simulation&gamename1324=Sub Culture&gamehighs1324=Note-worthy graphics and incredible atmosphere.&gamelows1324=A few bugs might get in the way. More missions would have been nice.&bottomline1324=An innovative entry in a once-deserted genre.&gameissue1324=May '98, p. 123&gameurl1324=http://www.pcgamer.com&gamepub1324=Ubi Soft&gamerating1324=87&gamecategory1324=Action&gamename1325=Submarine Titans&gamehighs1325=Great value, with 30 campaign missions and free 'net play; excellent editor; good AI in skirmishes.&gamelows1325=Problesm with unit ID and selection; sprawling bases make control difficult; heavy micromanagement.&bottomline1325=Action hounds needn't apply, but if you're into strategy, there's a lot to like here.&gameissue1325=October '00, p. 132&gameurl1325=http://www.pcgamer.com&gamepub1325=Strategy First&gamerating1325=79&gamecategory1325=Real Time Strategy&gamename1326=Subspace&gamehighs1326=Fast-paced; low lag; good pricing model.&gamelows1326=Gameplay is simplistic; graphics are a throwback to the days of Asteroids; player population should be higher.&bottomline1326=Subspace is a simplisct (but stable) Internet twitch game.&gameissue1326=June '98, p. 112&gameurl1326=http://www.pcgamer.com&gamepub1326=Virgin Interactive&gamerating1326=70&gamecategory1326=Action&gamename1327=Sudden Strike&gamehighs1327=Tons of campaign missions; good unit variety; up to 12 players in multiplay.&gamelows1327=Highly unrealistic; enemy AI is either real dumb or impossibly effective; unbalanced units.&bottomline1327=There's fun to be had here so long as you aren't expecting a serious WWII sim.&gameissue1327=February '01, p. 64&gameurl1327=http://www.pcgamer.com&gamepub1327=CDV Software&gamerating1327=62&gamecategory1327=Real Time Strategy&gamename1328=Super Hornet&gamehighs1328=Nice object detail, mission variety, adn system performance; gully clickable cockpit.&gamelows1328=Meager radio traffic; touchy flight model; non- intuitive key layouts; uninspired campaign.&bottomline1328=Not bad, but the few clever innovations don't help actual gameplay.&gameissue1328=June '00, p.97 &gameurl1328=http://www.pcgamer.com&gamepub1328=Titus Software&gamerating1328=68&gamecategory1328=Simulation&gamename1329=Super Street Fighter II Turbo&gamehighs1329=Great graphics; solid control; white-knuckle fighting action.&gamelows1329=All of this still isn't enough to bring a very old, 2D fighting game up to today's standards.&bottomline1329=A great translation of the arcade game, if you're still interested in trying it.&gameissue1329=August '95, p. 86&gameurl1329=http://www.pcgamer.com&gamepub1329=GameTek Inc.&gamerating1329=78&gamecategory1329=Arcade&gamename1330=Superbike 2000&gamehighs1330=Jaw-dropping graphics; a plethora of options; authentic tracks; and realistic AI.&gamelows1330=Steep system requirements; may be hard for newbies; poor 'net matchmaking support.&bottomline1330=If you've got some time to practice your skills, you're in for big-time thrills.&gameissue1330=May '00, p.81 &gameurl1330=http://www.pcgamer.com&gamepub1330=Electronic Arts&gamerating1330=89&gamecategory1330=Racing&gamename1331=Superbike 2001&gamehighs1331=Decent controls; more than enough tracks; brilliant pileups; good animation.&gamelows1331=Some odd collision-related bugs; crap online play; oddly reminiscent of last year's version.&bottomline1331=If you're into this stuff, there's no need to look anywhere else.&gameissue1331=December '00, p. 174&gameurl1331=http://www.pcgamer.com&gamepub1331=Electronic Arts&gamerating1331=83&gamecategory1331=Racing&gamename1332=Superbike World Championship&gamehighs1332=Remarkable realism; excellent graphics.&gamelows1332=Uncompromising focus on realism saps the high-speed thrill out of cycle racing; weak sound.&bottomline1332=A very well crafted sim, but slightly overbearing.&gameissue1332=June '99, p. 150&gameurl1332=http://www.pcgamer.com&gamepub1332=Electronic Arts&gamerating1332=73&gamecategory1332=Racing&gamename1333=Superhero League of Hoboken&gamehighs1333=Good, solid gameplay with a high level of difficulty and plenty of humor.&gamelows1333=Mediocre graphics and sound; movement can become irritating during exploration.&bottomline1333=An exciting mix of adventure and roleplaying; perfect for the gamer who's more concerned with gameplay than graphics.&gameissue1333=October '94, p. 62&gameurl1333=http://www.pcgamer.com&gamepub1333=Legend Entertainment&gamerating1333=84&gamecategory1333=Roleplaying&gamename1334=SuperKarts&gamehighs1334=Lots of tracks with clever hazards; good modem and network options.&gamelows1334=On tough settings, you'll have a hard time keeping your cart on track; single-player mode gets repetitive.&bottomline1334=If you're frustrated by the demands of NASCAR, SuperKarts is a sure-fire way to driving excitement.&gameissue1334=August '95, p. 111&gameurl1334=http://www.pcgamer.com&gamepub1334=Williams Entertainment&gamerating1334=83&gamecategory1334=Arcade&gamename1335=Surface Tension&gamehighs1335=Mission maps are large, and there are plenty of missions to fly...&gamelows1335=Still, you have to put up with a crummy flight model, shabby acting, and sub-par graphics.&bottomline1335=It's basically a sci-fi rehash of Commanche, but it may interest die-hards.&gameissue1335=February '97, p. 156&gameurl1335=http://www.pcgamer.com&gamepub1335=Gametek Inc.&gamerating1335=62&gamecategory1335=Action&gamename1336=Swamp Buggy Racing&gamehighs1336=Swamp enthusiasts may like the swamps.&gamelows1336=Graphics; sound; music; physics; gameplay; tracks; cars; cutscenes.&bottomline1336=Photocopy this review, and Scotch-tape it to all the Swamp Buggy Racing boxes you can find within a 50-mile radius.&gameissue1336=May '00, p.89 &gameurl1336=http://www.pcgamer.com&gamepub1336=WizardWorks&gamerating1336= 6&gamecategory1336=Racing&gamename1337=SWAT 3: Close Quaters Battle&gamehighs1337=Excellent graphics, effects and AI make this one of the most intensely realistic squad-level action games ever.&gamelows1337=Poor manual; lack of multiplayer means there's not much replay value.&bottomline1337=An out-and-out winner.&gameissue1337=February '00, p. 104&gameurl1337=http://www.pcgamer.com&gamepub1337=Sierra&gamerating1337=88&gamecategory1337=Action&gamename1338=SWIV 3D Assualt&gamehighs1338=The jewel case can be recycled, and the game CD fits very nicely into a grabage can.&gamelows1338=Horrible graphics; no variation in game play; missions become very tedious.&bottomline1338=This game blows chunks. Go play Nuclear Strike instead.&gameissue1338=May '98, p. 138&gameurl1338=http://www.pcgamer.com&gamepub1338=Interplay&gamerating1338=20&gamecategory1338=Action&gamename1339=Sydney 2000&gamehighs1339=Some of the mini-games are good, solid fun. Note: some of them are fun.&gamelows1339=Button-mashing isn't as much fun as it used to be, and the repetition gets old quick.&bottomline1339=Well, there's always the 2004 edition to look forward to.&gameissue1339=November '00, p. 151&gameurl1339=http://www.pcgamer.com&gamepub1339=Eidos Interactive&gamerating1339=52&gamecategory1339=Sports&gamename1340=Syndicate Wars&gamehighs1340=Demanding real-time action; wonderfully dark and moody feel.&gamelows1340=Dark graphics occasionally make details hard to spot; missions could use more variety.&bottomline1340=If you liked the destruction and carnage of the original Syndicate, prepare to create a new world order all over again.&gameissue1340=January '97, p. 221&gameurl1340=http://www.pcgamer.com&gamepub1340=Electronic Arts&gamerating1340=88&gamecategory1340=Action&gamename1341=System Shock&gamehighs1341=The most astonishing movement control in any game anywhere ever.&gamelows1341=Some of the puzzles aren't very inspired; steep system requirements.&bottomline1341=One of the finest, best-executed, and most enjoyable first-person RPG shooters ever; a landmark achievement.&gameissue1341=January '95, p. 93&gameurl1341=http://www.pcgamer.com&gamepub1341=Origin&gamerating1341=96&gamecategory1341=Roleplaying&gamename1342=System Shock 2&gamehighs1342=Incredibly detailed story; great atmosphere; terrifying gameplay.&gamelows1342=Long load times; difficult at times; steep system requirements.&bottomline1342=One of the most immersive, emotive, addictive, and just plain fun computer games we've ever played.&gameissue1342=October '99, p. 122&gameurl1342=http://www.pcgamer.com&gamepub1342=Electronic Arts&gamerating1342=95&gamecategory1342=Roleplaying&gamename1343=T-MEK&gamehighs1343=Two modes of play, good frame rate.&gamelows1343=Poor graphics even in High Detail mode, limited gameplay.&bottomline1343=The promise of a decent 'mech fighter is lost in the reality of this lackluster shooter.&gameissue1343=June '97, p. 90&gameurl1343=http://www.pcgamer.com&gamepub1343=WizardWorks Software&gamerating1343=36&gamecategory1343=Arcade&gamename1344=Tachyon: The Fringe&gamehighs1344=Terrific atmosphere; personality; engaging story elements; various original mission ideas.&gamelows1344=Bad save-game system and interface; a little too linear. Inter-stellar travel is tedious.&bottomline1344=An enjoyable game that will hopefully get the recognition it deservers.&gameissue1344=July '00, p.92 &gameurl1344=http://www.pcgamer.com&gamepub1344=Novalogic&gamerating1344=82&gamecategory1344=Action&gamename1345=TacOps&gamehighs1345=Good enough to be played by professional warriors.&gamelows1345=Homely graphics may be a turn-off, and some gamers may find it overwhelming at first.&bottomline1345=All the detail and authenticity you could ask for, plus tremendous replayability.&gameissue1345=July '96, p. 118&gameurl1345=http://www.pcgamer.com&gamepub1345=Arsenal Publishing, Inc.&gamerating1345=90&gamecategory1345=Wargame&gamename1346=Take No Prisoners&gamehighs1346=Good sound and graphics (especially with a 3D card); nifty weapons.&gamelows1346=Steep hardware requirements; perspective makes it difficult.&bottomline1346=This isn't a bad action game, but its experiment with a new perspective isn't very successful.&gameissue1346=December '97, p. 206&gameurl1346=http://www.pcgamer.com&gamepub1346=Red Orb&gamerating1346=70&gamecategory1346=Action&gamename1347=Tanarus&gamehighs1347=Good graphics; low latency connection; strong gameplay; good replay value.&gamelows1347=No in-game music; very limited offline training; steep learning curve.&bottomline1347=This has better balance between eye-candy and substance than most online-only games.&gameissue1347=July '98, p. 153&gameurl1347=http://www.pcgamer.com&gamepub1347=Sony Interactive&gamerating1347=87&gamecategory1347=Action&gamename1348=Tank Commander&gamehighs1348=Some good features (way points, helicopter views), and multi-player action.&gamelows1348=Inconsistent graphics and sound quality; thick headed crews; awkward controls.&bottomline1348=A fair action game, but certainly not a sim or strategy title.&gameissue1348=August '95, p. 88&gameurl1348=http://www.pcgamer.com&gamepub1348=Eidos Interactive&gamerating1348=69&gamecategory1348=Arcade&gamename1349=Tanks! War Game Construction Set II&gamehighs1349=Incredibly friendly interface; virtually infinite replay value.&gamelows1349=If you're not naturally fond of board wargames, this computerized adaptation isn't likely to convert you.&bottomline1349=An old and honorable style of wargame, and loads of fun.&gameissue1349=July '94, p. 68&gameurl1349=http://www.pcgamer.com&gamepub1349=Strategic Simulations Inc.&gamerating1349=84&gamecategory1349=Wargame&gamename1350=Tarzan Action Game&gamehighs1350=Nice graphics adn simple control scheme are perfect for the target audience.&gamelows1350=Doesn't bring anythign new to the platform genre; pretty formulaic.&bottomline1350=Fun for the kiddie set, and even an adult can get a little kick out of it.&gameissue1350=September '99, p. 127&gameurl1350=http://www.pcgamer.com&gamepub1350=Disney Interactive&gamerating1350=73&gamecategory1350=Action&gamename1351=Team Apache&gamehighs1351=Unique flight command element; relaxed flight model. High frame rates; strong visuals.&gamelows1351=Targetting and sighting is a bit odd. Cockpits take some getting used to.&bottomline1351=Lots of fun; emhasizes human dynamics over twitching and hand-eye skill.&gameissue1351=October '98, p. 228&gameurl1351=http://www.pcgamer.com&gamepub1351=Mindscape&gamerating1351=80&gamecategory1351=Simulation&gamename1352=Teen Digital Diva II&gamehighs1352=Rachel Leigh Cook is on the cover of the manual, and she was good in She's all that.&gamelows1352=Every one of the game's mini-applications.&bottomline1352=If this is what it means to be a teen girl in the year 2000, then let's go back to jacks and hopscotch.&gameissue1352=May '00, p.95 &gameurl1352=http://www.pcgamer.com&gamepub1352=Activision&gamerating1352=16&gamecategory1352=Simulation&gamename1353=TekWar&gamehighs1353=Sharp, living game world with moving vehicles and innocent civilians.&gamelows1353=Unsophisticated combat, inaccurate manual, tedious searches, and flat special effects.&bottomline1353=It's a fun game to play on a high-end machine - at least for a little while - but it's no Doom-killer.&gameissue1353=February '96, p. 151&gameurl1353=http://www.pcgamer.com&gamepub1353=Capstone&gamerating1353=74&gamecategory1353=Action&gamename1354=Tempest 2000&gamehighs1354=It's still Tempest -- a classic.&gamelows1354=The graphics are dated, and it's no fun to control.&bottomline1354=If you're looking for a PC version of Tempest, this is it -- but if you're looking for something to take Tempest to the next level, keep waiting.&gameissue1354=April '96, p. 138&gameurl1354=http://www.pcgamer.com&gamepub1354=Atari Interactive&gamerating1354=59&gamecategory1354=Arcade&gamename1355=Temujin&gamehighs1355=Good and messy mystery plot; well acted; beautiful environment.&gamelows1355=Tricky navigation; may be too serious for some gamers.&bottomline1355=Great game if you like a sober whodunit, but not so great if you like your games frivolous.&gameissue1355=January '98, p. 305&gameurl1355=http://www.pcgamer.com&gamepub1355=SouthPeak Interactive&gamerating1355=75&gamecategory1355=Adventure&gamename1356=Ten Pin Alley&gamehighs1356=Good use of humor to mock the very sport it's based on.&gamelows1356=Limited control over the action of the game Too much time is spent watching the action.&bottomline1356=A great party game, and a nice relaxing time-killer even if you don't like bowling.&gameissue1356=July '97, p. 163&gameurl1356=http://www.pcgamer.com&gamepub1356=ASC Games&gamerating1356=82&gamecategory1356=Sports&gamename1357=Terminal Velocity&gamehighs1357=Highly playable, fast, and addictive with almost no learning curve.&gamelows1357=Not much depth, but that's hardly a negative in this kind of game.&bottomline1357=This is a great shoot-'em-up with lots of new worlds to destroy.&gameissue1357=October '95, p. 103&gameurl1357=http://www.pcgamer.com&gamepub1357=Apogee Software, Ltd.&gamerating1357=86&gamecategory1357=Arcade&gamename1358=Terminator: Future Shock&gamehighs1358=Lots of action and a large environment to explore; killer sound effects.&gamelows1358=Occasionally clumsy controls when driving. Poor automapping. No multi-player mode.&bottomline1358=A solid action game with sharp graphics and an exciting and familiar world that gamers will love.&gameissue1358=April '96, p. 99&gameurl1358=http://www.pcgamer.com&gamepub1358=Bethesda Softworks&gamerating1358=84&gamecategory1358=Action&gamename1359=Terminus&gamehighs1359=Elaborate story; multiple professions; extensive array of sihpboard devices; lots of detail.&gamelows1359=Terrible graphics; poor sound; design flaws; seems like it wasn't finished before it shipped.&bottomline1359=Epic scope and imaginative vision are consistently undercut by all its problems.&gameissue1359=October '00, p. 136&gameurl1359=http://www.pcgamer.com&gamepub1359=Vatical Entertainment&gamerating1359=41&gamecategory1359=Roleplaying&gamename1360=Terra Nova&gamehighs1360=Multi-faceted gameplay, slick interface, and built-in mission builder.&gamelows1360=Occasionally chunky graphics; some missions are extremely tough.&bottomline1360=If you've got a thirst for first-person combat in a different vein, Terra Nova really delilvers.&gameissue1360=May '96, p. 104&gameurl1360=http://www.pcgamer.com&gamepub1360=Looking Glass Technologies&gamerating1360=90&gamecategory1360=Action&gamename1361=Terrace&gamehighs1361=The rules are simple and the play is lively.&gamelows1361=Finding an equal opponent might be a challenge in itself.&bottomline1361=A game for all ages. Even with the Star Trek tie-in, it may not be enough to beat the Chess-Checkers- Backgammon barrier.&gameissue1361=November '94, p. 87&gameurl1361=http://www.pcgamer.com&gamepub1361=Siler/Siler Ventures&gamerating1361=75&gamecategory1361=Strategy&gamename1362=Terracide&gamehighs1362=Nice explosions and colored lighting effects, cool box.&gamelows1362=Dificult controls; zero fun; boring level designs.&bottomline1362=If you absolutely must have colored lighting and transparent effects, go buy a lava lamp.&gameissue1362=December '97, p. 262&gameurl1362=http://www.pcgamer.com&gamepub1362=Eidos Interactive&gamerating1362=27&gamecategory1362=Action&gamename1363=Terror T.R.A.X.: Track of the Vampire&gamehighs1363=There's some genuinely creepy material here...&gamelows1363=...but it's far too brief, with little interaction and even less replay value.&bottomline1363=Wait for the TV movie and spare your A and B keys.&gameissue1363=September '96, p. 135&gameurl1363=http://www.pcgamer.com&gamepub1363=Grolier Electronic Publishing&gamerating1363=38&gamecategory1363=Adventure&gamename1364=Terry Bradshaw Fantasy Football&gamehighs1364=Simple and flexible menu interface; plenty of options.&gamelows1364=Few bells and whistles; Bradshaw only adds his name and expertise in the reference manual.&bottomline1364=If you're into fantasy football, this is a top-notch league manager.&gameissue1364=November '96, p. 263&gameurl1364=http://www.pcgamer.com&gamepub1364=Fantasy Sports Properties, Inc.&gamerating1364=88&gamecategory1364=Simulation&gamename1365=Test Drive 4&gamehighs1365=Great 3Dfx support; cool tracks; cooler cars.&gamelows1365=Lousy software-only perfomance; terrible interface; canned AI competition.&bottomline1365=Test Drive 4 is a slap in the face to all of those who aren't on the cutting edge of technology.&gameissue1365=April '98, p. 143&gameurl1365=http://www.pcgamer.com&gamepub1365=Accolade&gamerating1365=63&gamecategory1365=Arcade&gamename1366=Test Drive 5&gamehighs1366=Mind-blowing terrain graphics on a variety of real-world tracks; cars look fantastic.&gamelows1366=Weak sound effects; no options for tweaking car set-ups; sensation of speed isn't convincing.&bottomline1366=Lots of fun, but check out the demo before buying to see if it's what you're after.&gameissue1366=March '99, p. 132&gameurl1366=http://www.pcgamer.com&gamepub1366=Accolade&gamerating1366=81&gamecategory1366=Arcade&gamename1367=Test Drive 6&gamehighs1367=Attractive course designs; tons of licensed vehicles.&gamelows1367=Horrific control; laughable physics; no damage modeling.&bottomline1367=The worst excuse for a driving game to come out of the Test Drive factory in years.&gameissue1367=March '00, p.118 &gameurl1367=http://www.pcgamer.com&gamepub1367=Infogrames Entertainment&gamerating1367=11&gamecategory1367=Racing&gamename1368=Test Drive Le Mans&gamehighs1368=Great graphics; good mission-creation systeml ability to play as pilor or gunner.&gamelows1368=Poor pilot AI; keyboard commands don't always work; poor manual; hideous waypoint system.&bottomline1368=A truly disappointing way for MicroProse to cap off its military sim line.&gameissue1368=July '00, p.98 &gameurl1368=http://www.pcgamer.com&gamepub1368=Infogrames Entertainment&gamerating1368=53&gamecategory1368=Racing&gamename1369=Test Drive Off Road&gamehighs1369=Network play is okay; groovy thrash soundtrack.&gamelows1369=Scenery pop-in from hell; bizarre physics; chunck-a-licious graphics.&bottomline1369=It would be better to find an Apple IIe emulator and get your hands on the original Test Drive.&gameissue1369=June '97, p. 112&gameurl1369=http://www.pcgamer.com&gamepub1369=Accolade&gamerating1369=64&gamecategory1369=Racing&gamename1370=Test Drive Off-Road 2&gamehighs1370=My 9-month old son like the bright colors.&gamelows1370=No Direct3D support; horrible driving physics; dated graphics; relentless, out of place soundtrack.&bottomline1370=Somebody please bury this game in the mud.&gameissue1370=March '99, p. 147&gameurl1370=http://www.pcgamer.com&gamepub1370=Accolade&gamerating1370=27&gamecategory1370=&gamename1371=Tex Murphy: Overseer&gamehighs1371=Consumer-friendly, with online hints; film-noir feel and story.&gamelows1371=Crashes and lock-ups almost ruin the fun; bloated narrative and world-weary puzzles don't help, either.&bottomline1371=Series newcomers will like it; old fans will be disappointed. You can't win 'em all.&gameissue1371=June '98, p. 118&gameurl1371=http://www.pcgamer.com&gamepub1371=Access Software&gamerating1371=69&gamecategory1371=Adventure&gamename1372=The Abyss&gamehighs1372=A reasonably fun game for the whole family; playable on a Pentium 75&gamelows1372=Retro graphics and interface will alienate many; not exactly an original.&bottomline1372=A decent, solid, adventure game that's refreshingly unpretentious.&gameissue1372=January '99, p. 207&gameurl1372=http://www.pcgamer.com&gamepub1372=Sound Source&gamerating1372=68&gamecategory1372=Adventure&gamename1373=The Blair Witch Project: Rustin Parr&gamehighs1373=Awesome lighting and shadow rendering; some good scares; it's cheap.&gamelows1373=Lousy combat; you'll get lost more times that you'll care to.&bottomline1373=Not a bad way to spend 20 bucks- especially if you were big on the feature film.&gameissue1373=January '01, p. 146&gameurl1373=http://www.pcgamer.com&gamepub1373=Gathering of Developers&gamerating1373=70&gamecategory1373=Adventure&gamename1374=The Corporate Machine&gamehighs1374=Excellent AI; strong multiplayer mode; well-balanced; cool Direct Action cards.&gamelows1374=Truly abominable graphics; poorly chosen music; impenetrable info screens.&bottomline1374=Fun corporate-themed RTS, but about as attractive as a quarterly report.&gameissue1374=May '01, p. 73&gameurl1374=http://www.pcgamer.com&gamepub1374=Stardock Systems&gamerating1374=62&gamecategory1374=Real-Time Strategy&gamename1375=The Devil Inside&gamehighs1375=Excellent animations; intriguing dual characters; great camera angles; low learning curve.&gamelows1375=Poor polygonal figures and texturing; environmental bugs. &bottomline1375=A compelling action shooter with plenty of options and challenges, plus a dry wit.&gameissue1375=January '01, p. 158&gameurl1375=http://www.pcgamer.com&gamepub1375=Take Two Interactive&gamerating1375=79&gamecategory1375=Adventure&gamename1376=The Elder Scrolls: Daggerfall&gamehighs1376=A huge world with tons of dungeons, monsters, characters, spells.&gamelows1376=Bugs that should've been smoked out before release. Some of the generic dungeons are boring to explore.&bottomline1376=Without a doubt, one of the most realistic, involved, and impressive RPGs on the market. A definite must for any roleplaying fan.&gameissue1376=December '96, p. 242&gameurl1376=http://www.pcgamer.com&gamepub1376=Bethesda Softworks&gamerating1376=90&gamecategory1376=Roleplaying&gamename1377=The Golf Pro&gamehighs1377=Great feel-based gameplay; stunning course graphics.&gamelows1377=Only two courses; some mice can be difficult to calibrate.&bottomline1377=Despite the meager course selection, real and virtual golfers will appreciate the good gameplay.&gameissue1377=June '98, p. 102&gameurl1377=http://www.pcgamer.com&gamepub1377=Empire Interactive&gamerating1377=81&gamecategory1377=Sports&gamename1378=The Journeyman Project 3: Legacy of Time&gamehighs1378=Graphics; puzzles well integrated with story line; great story and historical information.&gamelows1378=Poorly written dialogue; unchallenging, easy puzzles.&bottomline1378=Legacy of Time is a good game that could have been much more.&gameissue1378=April '98, p. 114&gameurl1378=http://www.pcgamer.com&gamepub1378=Red Orb&gamerating1378=75&gamecategory1378=Adventure&gamename1379=The Longest Journey&gamehighs1379=Mature and magical storytelling; sumptuous graphics; logical, rewarding puzzles.&gamelows1379=It may be a bit too edgy in parts for younger audiences.&bottomline1379=The pinnacle of classic, point and click adventure gaming.&gameissue1379=February '01, p. 97&gameurl1379=http://www.pcgamer.com&gamepub1379=Funcom&gamerating1379=90&gamecategory1379=Adventure&gamename1380=The Lost Files of Sherlock Holmes: Case of the Rose Tattoo&gamehighs1380=Great story; gorgeous graphics; good puzzles.&gamelows1380=Typical graphic adventure complaints; jarring lapses in realism; snail-like pace except on fast machines.&bottomline1380=A must-have for Sherlock Holmes fans and anyone who enjoys a good mystery.&gameissue1380=December '96, p. 282&gameurl1380=http://www.pcgamer.com&gamepub1380=Electronic Arts&gamerating1380=80&gamecategory1380=Adventure&gamename1381=The Messenger&gamehighs1381=&gamelows1381=&bottomline1381=&gameissue1381=May '01, p. 81&gameurl1381=http://www.pcgamer.com&gamepub1381=Dreamcatcher&gamerating1381=64&gamecategory1381=Adventure&gamename1382=The Moon Project&gamehighs1382=Awesome visuals and good performance; interesting campaigns; good side story to Earth 2150.&gamelows1382=Very few new units; manual remains poor, as does unit path-finding; steep learning curve.&bottomline1382=Owners of Earth 2150 may want to wait for Earth III. But this is still a very deep RTS.&gameissue1382=May '01, p. 83&gameurl1382=http://www.pcgamer.com&gamepub1382=GAME Studios&gamerating1382=78&gamecategory1382=Real-Time Strategy&gamename1383=The Operational Art of War II: Modern Battles, 1956-2000&gamehighs1383=Scenarios are well balanced and dramatic; editor is still a thing of beauty and wonder.&gamelows1383=Airmobile operations are buggy; naval code remains as feeble as it was in the original.&bottomline1383=It's a wargamer's dream come true in every way that truly matters.&gameissue1383=August '99, p. 98&gameurl1383=http://www.pcgamer.com&gamepub1383=TalonSoft&gamerating1383=93&gamecategory1383=Wargame&gamename1384=The Operational Art of War Vol. 1 (1939-1955)&gamehighs1384=The battles are exciting and often unique; the scenario editor is a thing of beauty and wonder.&gamelows1384=The naval model is weak; watch out for that air-forces bug!&bottomline1384=TOAW is a great wargame!&gameissue1384=September '98, p. 126&gameurl1384=http://www.pcgamer.com&gamepub1384=TalonSoft&gamerating1384=95&gamecategory1384=Wargame&gamename1385=The Settlers III&gamehighs1385=Sharp new graphics and animations; diverse inter-dependent settlements.&gamelows1385=Control over workers and soldiers is not great; gets tedious waiting for goods to produce.&bottomline1385=There's enough to watch and build to keep a real-time strategy fan amused.&gameissue1385=March '99, p. 108&gameurl1385=http://www.pcgamer.com&gamepub1385=Blue Byte Software&gamerating1385=85&gamecategory1385=Strategy&gamename1386=The Sims&gamehighs1386=Insanely addictive; potentially infinite replay value; gorgeous to look at and listen to.&gamelows1386=Some logical quirks and omissions.&bottomline1386=A sublime piece of interactive art, The Sims is the first serious contender for Y2K's game of the year.&gameissue1386=April '00, p.82 &gameurl1386=http://www.pcgamer.com&gamepub1386=Electronic Arts&gamerating1386=96&gamecategory1386=Simulation&gamename1387=The Sims House Party&gamehighs1387=Good idea for a Sims expansion pack; plenty of wacky objects; excellent music.&gamelows1387=Too pricey for an add-on that doesn't offer anything significantly new. And where are the kegs?&bottomline1387=A fine purchase for Simholics, but don't expect too much bang for your buck.&gameissue1387=June '01, p. 58&gameurl1387=http://www.pcgamer.com&gamepub1387=Electronic Arts&gamerating1387=73&gamecategory1387=Simulation&gamename1388=The Sims Livin' Large&gamehighs1388=Tons of new objects; great new careers; the space, medieval, and jungle themes are cool.&gamelows1388=There's not much new int he way of gameplay; can get repetitive.&bottomline1388=A great buy for Sims junkies; and if you missed the first one, go out and buy both. &gameissue1388=November '00, p. 137&gameurl1388=http://www.pcgamer.com&gamepub1388=Electronic Arts&gamerating1388=85&gamecategory1388=Simulation&gamename1389=The Ward&gamehighs1389=Solid puzzles; decent plot; a point-and-click adventure, if that's your bag.&gamelows1389=Bottom-of-the-barrel production values; lousy inventory system; tedious pixel hunts.&bottomline1389=Essentially a B-movie game. Worth buying if you're hard up for an adventure game.&gameissue1389=May '01, p. 65&gameurl1389=http://www.pcgamer.com&gamepub1389=G.O.D.&gamerating1389=60&gamecategory1389=Adventure&gamename1390=The Wheel of Time&gamehighs1390=Staggering atmosphere; satisfying magic combat system; terrific multiplayer.&gamelows1390=Some of the event and monster AI script is too rigidly coded.&bottomline1390=A rare game that mixes action with a good story, amazing scenery, and more.&gameissue1390=February '00, p. 96&gameurl1390=http://www.pcgamer.com&gamepub1390=GT Interactive&gamerating1390=90&gamecategory1390=Action&gamename1391=The X-Files&gamehighs1391=Good acting; beautiful packaging and interface; original (but dated) story line.&gamelows1391=Non-challenging gameplay; lots of pointless pixel hunting; not enough Scully or Mulder.&bottomline1391=Less unpleasant than having an alien probe stuck up your butt -- but not by much.&gameissue1391=September '98, p. 129a&gameurl1391=http://www.pcgamer.com&gamepub1391=Fox Interactive&gamerating1391=35&gamecategory1391=Adventure&gamename1392=Theme Hospital&gamehighs1392=Very original, deeply absorbing, and lots of fun to watch.&gamelows1392=Intense micro-management can become daunting.&bottomline1392=Oodles of gameplay and lots of laughs, for those who have plenty of patience and concentration.&gameissue1392=June '97, p. 104&gameurl1392=http://www.pcgamer.com&gamepub1392=Electronic Arts&gamerating1392=86&gamecategory1392=Simulation&gamename1393=Theme Park&gamehighs1393=Terrific premise; great sound and graphics; more resource management than most strategy fans could hope for.&gamelows1393=Annoying movement interface; control of the park is unreliable; little long-term play value.&bottomline1393=A first-rate strategy game with some let-downs. Fans of SimCity will like it.&gameissue1393=September '94, p. 72&gameurl1393=http://www.pcgamer.com&gamepub1393=Electronic Arts&gamerating1393=79&gamecategory1393=Strategy&gamename1394=Thexder&gamehighs1394=Good weapons variety; network and multi-player options.&gamelows1394=Slow graphics, lackluster gameplay, confusing multiple windows.&bottomline1394=If you're a side-scrolling fan, stick to Earthworm Jim or Pitfall.&gameissue1394=April '96, p. 115&gameurl1394=http://www.pcgamer.com&gamepub1394=Sierra&gamerating1394=55&gamecategory1394=Arcade&gamename1395=Thief II: The Metal Age&gamehighs1395=More ingenious gameplay; strong level design; excellent new weapons and items.&gamelows1395=Second-rate graphics; minor AI glitches.&bottomline1395=More focused and polished than the original, it's a game to get for any fan of the FPS genre looking for something a bit different.&gameissue1395=June '00, p.90 &gameurl1395=http://www.pcgamer.com&gamepub1395=Eidos interactive&gamerating1395=89&gamecategory1395=Action&gamename1396=Thief: The Dark Project&gamehighs1396=Innovative blend of RPG and action elements; excellent world creation; solid visuals.&gamelows1396=Long load times; game can be very hard; can't carry objects and gold from level to level.&bottomline1396=A completely original, utterly captivating riff on the first-person action game.&gameissue1396=April '99, p. 114&gameurl1396=http://www.pcgamer.com&gamepub1396=Eidos Interactive&gamerating1396=90&gamecategory1396=Action&gamename1397=Third Reich PC&gamehighs1397=It's a solid, faithful adaptation of the boardgame.&gamelows1397=But that's all it is -- there's no multi-play, no what-if scenarios -- just a conversion of the board game.&bottomline1397=If it had come out five or six years ago, it coulda been a contender.&gameissue1397=February '97, p. 168&gameurl1397=http://www.pcgamer.com&gamepub1397=Avalon Hill&gamerating1397=72&gamecategory1397=Wargame&gamename1398=This Means War!&gamehighs1398=Some of the explosion graphics are kinda neat...&gamelows1398=Manual omits necessary information; interface is a muddle, graphics are primitive.&bottomline1398=Go buy yourself a copy of Command %26 Conquer instead. You'll thank us.&gameissue1398=April '96, p. 142&gameurl1398=http://www.pcgamer.com&gamepub1398=MicroProse Software, Inc.&gamerating1398=49&gamecategory1398=Wargame&gamename1399=Thunder Brigade&gamehighs1399=Lotsa missions; colorful voxel landscapes.&gamelows1399=Unless you've got a fast Pentium II, graphics are ugly; stuck-to-the-ground physics and repetition hamper the experience.&bottomline1399=Thunder Brigade offers little to hold your interest for long.&gameissue1399=May '99, p. 112&gameurl1399=http://www.pcgamer.com&gamepub1399=Interactive Magic&gamerating1399=40&gamecategory1399=Action&gamename1400=Thunder Truck Rally&gamehighs1400=Cool character designs; the trucks are animated nicely.&gamelows1400=Circa-1995 graphics; gummy control; annoying sound effects; bouncing trucks just aren't fun.&bottomline1400=Keep on truckin' until you find a better game.&gameissue1400=January '98, p. 240&gameurl1400=http://www.pcgamer.com&gamepub1400=Psygnosis&gamerating1400=55&gamecategory1400=Racing&gamename1401=Thunderscape&gamehighs1401=A new, innovative design with engaging gameplay.&gamelows1401=Sound and graphics could have used a little more polish.&bottomline1401=A fresh approach and a good start to SSI's new line. Considering the shortage of good RPGs, fans won't want to pass this one up.&gameissue1401=November '95, p. 146&gameurl1401=http://www.pcgamer.com&gamepub1401=SSI&gamerating1401=84&gamecategory1401=Roleplaying&gamename1402=TIE Fighter&gamehighs1402=This is one of the most absorbing and satisfying PC games ever designed.&gamelows1402=There are no add-on disks available--yet.&bottomline1402=If I were stuck on a desert island (with electricity and a PC) and could only have one game to play, I'd choose TIE Fighter.&gameissue1402=October '94, p. 46&gameurl1402=http://www.pcgamer.com&gamepub1402=LucasArts&gamerating1402=96&gamecategory1402=Simulation&gamename1403=Tiger Woods 99&gamehighs1403=Pristine presentation; many options; great graphics; easy gameplay.&gamelows1403=Sub-par performance on low-end PCs; inadequate analog swing; Internet play can be too slow for comfort.&bottomline1403=A solid all-around golf game, but Tiger can't dethrone the might Links series just yet.&gameissue1403=November '98, p. 216&gameurl1403=http://www.pcgamer.com&gamepub1403=Electronic Arts&gamerating1403=84&gamecategory1403=Sports&gamename1404=Tiger Woods PGA Tour 2000&gamehighs1404=Tiger and His Airness are in the game; face import; decent 'net play.&gamelows1404=Gameplay is frusting; steep system requirements; awful frame rates.&bottomline1404=There are much better golf games out there than this, especially for you die-hards.&gameissue1404=June '00, p.98 &gameurl1404=http://www.pcgamer.com&gamepub1404=Electronic Arts&gamerating1404=48&gamecategory1404=Sports&gamename1405=Tiger Woods PGA Tour 2001&gamehighs1405=Tones of courses and gameplay options; solid online play; be like Mike and Tiger.&gamelows1405=Laughable physics model; poor use of 3D graphics; just not much fun to play.&bottomline1405=If the competition were par; this would be a double bogey.&gameissue1405=February '01, p. 57&gameurl1405=http://www.pcgamer.com&gamepub1405=Electronic Arts&gamerating1405=38&gamecategory1405=Sports&gamename1406=Tigers On the Prowl&gamehighs1406=More guns and tanks than you can shake a panzerfaust at.&gamelows1406=Let's face it -- even Zhukov might get frustrated trying to move these units.&bottomline1406=A wealth of detail, but badly in need of plastic surgery. Game play is too cumbersome for all but hard-core war-gamers.&gameissue1406=August '94, p. 83&gameurl1406=http://www.pcgamer.com&gamepub1406=HPS Simulations&gamerating1406=65&gamecategory1406=Wargame&gamename1407=Time Commando&gamehighs1407=Wonderfully cinematic gameplay, sleek controls, and detailed animations.&gamelows1407=Restrictive game environment, horrendous ending, and brief gameplay.&bottomline1407=This is a brief but enjoyable action game that delivers plenty of multimedia oohs and aahs with loads of interaction.&gameissue1407=November '96, p. 258&gameurl1407=http://www.pcgamer.com&gamepub1407=Activision&gamerating1407=78&gamecategory1407=Action&gamename1408=Time Out Sports Baseball&gamehighs1408=Great graphics; games are quick, clever, and easy to learn.&gamelows1408=Lacks depth, but that's to be expected from a product like this; the ump-baiting game is pretty silly.&bottomline1408=A nice time-out from work.&gameissue1408=August '94, p. 57&gameurl1408=http://www.pcgamer.com&gamepub1408=MicroLeague&gamerating1408=75&gamecategory1408=Sports&gamename1409=Time Warriors&gamehighs1409=It's funny to hear the announcer say "Dong Wins."&gamelows1409=Crap control; bad animation; playing on different difficulty levels doesn't change gameplay that much.&bottomline1409=Buy this if you want to learn how not to do a 3D fighter.&gameissue1409=November '97, p. 238&gameurl1409=http://www.pcgamer.com&gamepub1409=Malofilm Interactive&gamerating1409=34&gamecategory1409=Arcade&gamename1410=Timelapse&gamehighs1410=Beautiful graphics; intriguing story line; some interesting puzzles.&gamelows1410=Too many meaningless puzzles; restricted movement; linear gameplay; standard point-and-click affair.&bottomline1410=The graphics and story line aren't enough to save Timelapse.&gameissue1410=April '97, p. 110&gameurl1410=http://www.pcgamer.com&gamepub1410=GTE Interactive Media&gamerating1410=60&gamecategory1410=Puzzle&gamename1411=Timeline&gamehighs1411=Good graphics; historical value; comes with the book; shiny foil on the box.&gamelows1411=Easy, pointless puzzles; terrible sound; your sidekick plays the game for you.&bottomline1411=We'll always love him for his books, movies, and TV shows.&gameissue1411=February '01, p. 58&gameurl1411=http://www.pcgamer.com&gamepub1411=Eidos Interactive&gamerating1411=36&gamecategory1411=Adventure&gamename1412=Titanic&gamehighs1412=The gme does hint at the excitement of undersea exploration. However...&gamelows1412=...bugs, bad graphics, poor interface, and monotony ruin the effect.&bottomline1412=Maybe someday there will be a good gameon this topic; this ain't it.&gameissue1412=December '98, p. 210&gameurl1412=http://www.pcgamer.com&gamepub1412=Panasonic Int. Media&gamerating1412=23&gamecategory1412=Adventure&gamename1413=Title Fight Pro Boxing for Windows&gamehighs1413=Lots of boxers; historically accurate; runs on just about any PC.&gamelows1413=Canned commentary seems random and often inappropriate.&bottomline1413=Title Fight is a realistic and comprehensive simulation for boxing fans who can live without flashy graphics.&gameissue1413=February '96, p. 135&gameurl1413=http://www.pcgamer.com&gamepub1413=Comp-U-Sports&gamerating1413=79&gamecategory1413=Sports&gamename1414=TNN Outdoors Pro Hunter&gamehighs1414=This is the best hunting sim yet...&gamelows1414=...but that's not saying much. It's choppy, unrealistic, and no fun.&bottomline1414=If you want the thrill of hunting, get a license, grab your 16-gauge, and go stand in a field somewhere.&gameissue1414=March '99, p. 110&gameurl1414=http://www.pcgamer.com&gamepub1414=ASC Games&gamerating1414=67&gamecategory1414=Sports&gamename1415=TOCA 2&gamehighs1415=Sparkling graphics; aggressive AI; terrific weather effects; good variety of cars and tracks.&gamelows1415=Weak physics modeling; arcade-style championship progression.&bottomline1415=A hybrid sim/arcade racer that delivers the best of both genres.&gameissue1415=February '00, p. 120&gameurl1415=http://www.pcgamer.com&gamepub1415=Activision&gamerating1415=83&gamecategory1415=Simulation&gamename1416=TOCA Championship Racing&gamehighs1416=Realistic car handling; nice car graphics and weather effects.&gamelows1416=Restricted access to tracks; some graphic pop-in; damage has no effect on car performance.&bottomline1416=If you stick with it and develop your skills, you'l find some great racing.&gameissue1416=October '98, p. 241&gameurl1416=http://www.pcgamer.com&gamepub1416=3DO Company&gamerating1416=88&gamecategory1416=Simulation&gamename1417=Tom Clancy SSN&gamehighs1417=Great atmosphere, terrific sound, and plenty of gameplay to get your teeth into.&gamelows1417=Missions can become repetitive; no facility to save the game within a mission.&bottomline1417=Too flashy for the real experts, but one of the most fun and playable sub games around.&gameissue1417=March '97, p. 130&gameurl1417=http://www.pcgamer.com&gamepub1417=Simon %26 Schuster&gamerating1417=84&gamecategory1417=Simulation&gamename1418=Tom Clancy's Politika&gamehighs1418=Gives you a chance to see what a Java-based game looks like; free paperback.&gamelows1418=Inert, tedious gameplay coupled with a yo-heave-ho interface and cruddy graphics.&bottomline1418=To experience Politika properly, buy the boardgame.&gameissue1418=May '98, p. 105&gameurl1418=http://www.pcgamer.com&gamepub1418=Mindscape&gamerating1418=40&gamecategory1418=Strategy&gamename1419=Tom Clancy's Rainbow Six&gamehighs1419=Great premise with spot-on presentation. Sharp graphics, excellent control, nice tactical phase, and thrilling gameplay.&gamelows1419=A few bugs need to be worked out.&bottomline1419=Rainbow Six is undoubtedly one of the most original and best games of the year.&gameissue1419=October '98, p. 198&gameurl1419=http://www.pcgamer.com&gamepub1419=Red Storm Entertainment&gamerating1419=93&gamecategory1419=Action&gamename1420=Tom Clancy's Rainbow Six: Rogue Spear&gamehighs1420=Amazing tactical combat gameplay; improved graphics; new weapons.&gamelows1420=Annoying bugs; enormous system requirements.&bottomline1420=Proving that Rainbow Six was no fluke, Red Storm delivers the best tactial action game yet seen.&gameissue1420=November '99, p. 130&gameurl1420=http://www.pcgamer.com&gamepub1420=Red Storm Entertainment&gamerating1420=90&gamecategory1420=Action&gamename1421=Tom Clancy's ruthless.com&gamehighs1421=Be as unethical and treacherous as you please.&gamelows1421=Feeble tutorial and steep learning curve make it seem more complicated than it is.&bottomline1421=It all adds up to good, wicked, fun; there's certainly no other business sim remotely like it.&gameissue1421=March '99, p. 113a&gameurl1421=http://www.pcgamer.com&gamepub1421=Red Storm Entertainment&gamerating1421=85&gamecategory1421=Strategy&gamename1422=Tomb Raider&gamehighs1422=Terrific puzzle design, nail-biting action, sumptuous environments.&gamelows1422=Very rare and minor though they are, some clipping or polygon-cracking bugs crop up from time to time.&bottomline1422=Tomb Raider is one of the most addictive, original, and atmospheric games the PC has ever seen.&gameissue1422=February '97, p. 104&gameurl1422=http://www.pcgamer.com&gamepub1422=Eidos Interactive&gamerating1422=95&gamecategory1422=Action&gamename1423=Tomb Raider Chronicles&gamehighs1423=Inspired final episodes; Lara crawling in latex; adds a level editor to the series.&gamelows1423=Outdated graphics; same old gameplay; dead sound; major case of the blahs.&bottomline1423=This franchise is as stale as a holiday fruitcake. The new engine is needed now. &gameissue1423=March '01, p. 86&gameurl1423=http://www.pcgamer.com&gamepub1423=Eidos Interactive&gamerating1423=59&gamecategory1423=Action&gamename1424=Tomb Raider II&gamehighs1424=Beautiful visuals; better locales; awesome vehicle action!&gamelows1424=Clipping problems; poor camera manipulation; too many bad guys; annoying overly-complex puzzles.&bottomline1424=While this is definitely worth a look, it's not as good as the first game.&gameissue1424=February '98, p. 132&gameurl1424=http://www.pcgamer.com&gamepub1424=Eidos Interactive&gamerating1424=86&gamecategory1424=Action&gamename1425=Tomb Raider III&gamehighs1425=New moves and vehicles and an interesting plot add some spice.&gamelows1425=Dated graphics; poor camera management; pointless puzzles; unresponsive control; way too difficult.&bottomline1425=It's way past time for Eidos and Core to take a new look at Lara&gameissue1425=March '99, p. 130&gameurl1425=http://www.pcgamer.com&gamepub1425=Eidos Interactive&gamerating1425=49&gamecategory1425=Action&gamename1426=Tomb Raider: The Last Revelation&gamehighs1426=Slightly improved graphics; a solid story; good atmosphere; some memorable moments.&gamelows1426=Controls still a problem; same ol' game engine with minor facelift; no real innovations.&bottomline1426=An above-average Tomb Rider expierence, but it's the same old game.&gameissue1426=March '00, p.105 &gameurl1426=http://www.pcgamer.com&gamepub1426=Eidos Interactive&gamerating1426=70&gamecategory1426=Action&gamename1427=Tone Rebellion, The&gamehighs1427=Interesting visual style. The way the floaters' legs wiggle is cool.&gamelows1427=Tedious, confusing, flawed gameplay.&bottomline1427=There are some really interesting elements in Tone Rebellion, but they never get into a satisfying game.&gameissue1427=May '98, p. 93&gameurl1427=http://www.pcgamer.com&gamepub1427=Virgin&gamerating1427=35&gamecategory1427=Strategy&gamename1428=Tony Hawk's Pro Skater 2&gamehighs1428=Excellent control; ingenious maps; truckloads of replayability features. &gamelows1428=Low resolution graphics ported from consoleland; laggy multiplayer.&bottomline1428=Great for anyone with good reflexes and an appreciation for air-sailing stunts.&gameissue1428=January '01, p. 167&gameurl1428=http://www.pcgamer.com&gamepub1428=Activision&gamerating1428=83&gamecategory1428=Sports&gamename1429=Tony La Russa Baseball 3&gamehighs1429=Outstanding graphics; solid stats; and dynamite career and league play.&gamelows1429=CD-ROM access can be slow during menu transitions; the flow of action is not as fluid as it could be.&bottomline1429=All negatives aside, this is a crowning achievement in sports sims.&gameissue1429=July '95, p. 87&gameurl1429=http://www.pcgamer.com&gamepub1429=Electronic Arts&gamerating1429=95&gamecategory1429=Sports&gamename1430=Tony LaRussa Baseball 4&gamehighs1430=Pitcher/batter animations are slick; management and sim options are still solid.&gamelows1430=Worse stadium graphics than in the previous game; sluggish; few improvements.&bottomline1430=Not a very impressive outing from one of the giants of the sport.&gameissue1430=September '97, p. 196&gameurl1430=http://www.pcgamer.com&gamepub1430=Maxis&gamerating1430=62&gamecategory1430=Sports&gamename1431=Toonstruck&gamehighs1431=Great presentation wrapped around a solid, playable adventure.&gamelows1431=Tiresome interaction, predictable humor, and neverending cliches grind down the player's will to live.&bottomline1431=Cartoon freaks will have some fun, but for everyone else, Toonstruck simply tries way too hard to amuse.&gameissue1431=January '97, p. 254&gameurl1431=http://www.pcgamer.com&gamepub1431=Virgin Interactive Entertainment&gamerating1431=70&gamecategory1431=Adventure&gamename1432=Top Gun&gamehighs1432=Nice full-motion videos; slick tutorial missions; novice-friendly manual.&gamelows1432=Hardware requirements are pretty steep; full-on graphic detail requires a premium computer; pixelicious terrain graphics.&bottomline1432=A gentile introduction to flight sims that can still provide some punch for veteran flight jocks.&gameissue1432=May '96, p. 101&gameurl1432=http://www.pcgamer.com&gamepub1432=Spectrum HoloByte&gamerating1432=87&gamecategory1432=Simulation&gamename1433=Top Gun: Hornet's Nest&gamehighs1433=Terrain graphics aren't bad; James Tolkan is cool.&gamelows1433=Extremely sluggish handling; wingmen and enemy pilots are brain-dead.&bottomline1433=The faintest glimmer of fun may lurk somewhere in this morass, but even the most diligent and forgiving gamer won't find it.&gameissue1433=May '99, p. 108&gameurl1433=http://www.pcgamer.com&gamepub1433=MicroProse&gamerating1433=25&gamecategory1433=Action&gamename1434=Torin's Passage&gamehighs1434=Wonderful graphics; simple control; hint button for tough puzzles.&gamelows1434=Only a few tough puzzles. Seasoned players will finish it quickly.&bottomline1434=It's great if you're looking for a game to share with your kid, but experienced gamers should find something more challenging.&gameissue1434=April '96, p. 116&gameurl1434=http://www.pcgamer.com&gamepub1434=Sierra&gamerating1434=79&gamecategory1434=Adventure&gamename1435=Total Air War&gamehighs1435=Real-time, dynamic campaign engine and mission planner add depth to an already good sim.&gamelows1435=No multi-player options in campaign; some bugs and design flaws cast a pall on the fun.&bottomline1435=It has its shortcomings, but TAW is still a beautiful, engaging, and entertaining sim.&gameissue1435=January '99, p. 191&gameurl1435=http://www.pcgamer.com&gamepub1435=Infogrames Entertainment&gamerating1435=89&gamecategory1435=Simulation&gamename1436=Total Annihilation&gamehighs1436=Beautiful graphics; 50 single-player missions; smart AI; funky music.&gamelows1436=AI could have been better; needs better rotation of music tracks.&bottomline1436=A significant improvement in the genre, but it's not quite all it could have been.&gameissue1436=January '98, p. 295&gameurl1436=http://www.pcgamer.com&gamepub1436=GT Interactive&gamerating1436=85&gamecategory1436=Strategy&gamename1437=Total Annihilation: Kingdoms&gamehighs1437=Improved AI; immensely satisfying single-player experience; lots of missions.&gamelows1437=Multiplayer features are nothing new; greaphics haven't progressed beyond original's.&bottomline1437=An excellent single-player RTS, but not a multiplayer classic.&gameissue1437=September '99, p. 92&gameurl1437=http://www.pcgamer.com&gamepub1437=Cavedog Entertainment&gamerating1437=82&gamecategory1437=Strategy&gamename1438=Total Control Football&gamehighs1438=This team management sim is comprehensive and unique.&gamelows1438=On-field action doesn't measure up to currently available gridiron games.&bottomline1438=If a suit and tie is your idea of a football uniform, this is your game.&gameissue1438=December '96, p. 294&gameurl1438=http://www.pcgamer.com&gamepub1438=Philips Media&gamerating1438=82&gamecategory1438=Sports&gamename1439=Total Distortion&gamehighs1439=Nice graphics, outstanding sound, and an offbeat sense of humor.&gamelows1439=Some long loading time; bizarre premise and humor won't appeal to everyone.&bottomline1439=Total Distortion is an entertaining and unusual rock-and-roll adventure.&gameissue1439=March '96, p. 130&gameurl1439=http://www.pcgamer.com&gamepub1439=Pop Rocket&gamerating1439=80&gamecategory1439=Adventure&gamename1440=Total Knockout Championship Female Boxing&gamehighs1440=Genuine arcade-style action at a bargain price.&gamelows1440=The presentation is just a little outdated, and the juvenile theme wasn't really necessary.&bottomline1440=While it's far from a true boxing sim, there's really nothing else like it for the PC.&gameissue1440=August '96, p. 109&gameurl1440=http://www.pcgamer.com&gamepub1440=Digital Lobster Co.&gamerating1440=62&gamecategory1440=Arcade&gamename1441=Total Mayhem&gamehighs1441=Nice graphics; good music; multi-player options (with Windows 95).&gamelows1441=Extremely frustrating control problems; early and middle levels are too easy.&bottomline1441=More than anything, the vexation factor drags Mayhem into the mediocrity zone.&gameissue1441=August '96, p. 92&gameurl1441=http://www.pcgamer.com&gamepub1441=Eidos&gamerating1441=58&gamecategory1441=Action&gamename1442=Touche&gamehighs1442=Nice graphics, good voice-acting, and a humorous story line.&gamelows1442=Long-winded dialog, a few obscure puzzles, and a finicky interface.&bottomline1442=Touche is a satisfying adventure game that doesn't take itself too seriously.&gameissue1442=April '96, p. 119&gameurl1442=http://www.pcgamer.com&gamepub1442=U.S. Gold&gamerating1442=77&gamecategory1442=Adventure&gamename1443=Toy Story&gamehighs1443=Those cute Toy Story characters.&gamelows1443=Sluggish control; children will find it overly difficult and frustrating.&bottomline1443=This is just a lackluster side-scroller game; Toy Story doesn't come close to recapturing the magic of the film.&gameissue1443=April '97, p. 149&gameurl1443=http://www.pcgamer.com&gamepub1443=Disney Interactive&gamerating1443=27&gamecategory1443=Arcade&gamename1444=Tracer&gamehighs1444=Decent graphics; good music; net multi-player add-on could add excitement.&gamelows1444=Stark, bland playing field; tedious gameplay; nothing new.&bottomline1444=After it's all said and done, it's just not addicting enough to hold your attention.&gameissue1444=October '96, p. 184&gameurl1444=http://www.pcgamer.com&gamepub1444=7th Level Inc.&gamerating1444=55&gamecategory1444=Puzzle&gamename1445=Traffic Giant&gamehighs1445=Colorful, complex, and intelligent&gamelows1445=The inability to sell ad space on your vehicles is a mojor bummer.&bottomline1445=The subject matter severly limits TG's appeal, but if that's not a drawback for you, you'll get your money's worth.&gameissue1445=May '01, p. 64&gameurl1445=http://www.pcgamer.com&gamepub1445=Infogrames&gamerating1445=74&gamecategory1445=Simulation&gamename1446=Transport Tycoon&gamehighs1446=You name it--beautiful graphics, a near-perfect interface, and a chance to play god (or at least Andrew Carnegie).&gamelows1446=The inadequate documentation is the game's only big drawback.&bottomline1446=Buy it. Classic games like this don't come around often.&gameissue1446=March '95, p. 88&gameurl1446=http://www.pcgamer.com&gamepub1446=MicroProse&gamerating1446=91&gamecategory1446=Simulation&gamename1447=Trespasser&gamehighs1447=Atmosphere, innovative control. Impressive AI, when it works.&gamelows1447=Ultra-demanding system requirements, bugs, and oddball artiricial intelligence at times.&bottomline1447=If you have the patience and horsepower, this can be a memorable, if flawed, game.&gameissue1447=January '99, p. 172&gameurl1447=http://www.pcgamer.com&gamepub1447=Dreamworks Interactive&gamerating1447=62&gamecategory1447=Action&gamename1448=Tribes 2&gamehighs1448=Huge, crowded environments; vehicular combat; sophisticated team play.&gamelows1448=Hardware-intensive; reliance on Net rabble for great gameplay; weak single-player training mode.&bottomline1448=An addictive and challenging step forward for team-oriented shooters.&gameissue1448=June '01, p. 87&gameurl1448=http://www.pcgamer.com&gamepub1448=Sierra&gamerating1448=89&gamecategory1448=First-person shooter&gamename1449=Triple Play 2000&gamehighs1449=Well-modeled stadiums; improved pitcher-batter interface; neat special effects.&gamelows1449=Woefully inept AI; dodgy fielding control; not much depth.&bottomline1449=Two-player slugfests can be fun, but don't expect a real game of baseball.&gameissue1449=July '99, p. 111&gameurl1449=http://www.pcgamer.com&gamepub1449=Electronic Arts&gamerating1449=67&gamecategory1449=Sports&gamename1450=Triple Play 2001&gamehighs1450=&gamelows1450=&bottomline1450=&gameissue1450=July '00, p.110 &gameurl1450=http://www.pcgamer.com&gamepub1450=Electronic Arts&gamerating1450=52&gamecategory1450=Sports&gamename1451=Triple Play 97&gamehighs1451=Fantastic graphics; generous multi-player options; great fun.&gamelows1451=Video plays quickly become repetitive.&bottomline1451=If you're looking for action that captures the fun of baseball, you can't do better than Triple Play 97.&gameissue1451=November '96, p. 241&gameurl1451=http://www.pcgamer.com&gamepub1451=Electronic Arts&gamerating1451=92&gamecategory1451=Sports&gamename1452=Triple Play 98&gamehighs1452=Awesome atmosphere; fast, instinctive play; oodles of options.&gamelows1452=Requires a monster machine and a monster install for peak performance of the game.&bottomline1452=Baseball on the PC doesn't get any more fun than this. Unreservedly recommended.&gameissue1452=August '97, p. 106&gameurl1452=http://www.pcgamer.com&gamepub1452=Electronic Arts&gamerating1452=92&gamecategory1452=Sports&gamename1453=Triple Play 99&gamehighs1453=Still the best graphics and sound around; tons of options.&gamelows1453=Buggy as hell; game speed is totally unbalanced.&bottomline1453=The potential for a great game is here, but it's going to take a lot of extra work before it is achieved.&gameissue1453=July '98, p. 128a&gameurl1453=http://www.pcgamer.com&gamepub1453=Electronic Arts&gamerating1453=63&gamecategory1453=Sports&gamename1454=Triple Play Baseball&gamehighs1454=Funny ads during the game; multiplay can be entertaining with the right opponent.&gamelows1454=Almost the exact same game as last year's version, with all its problems still intact.&bottomline1454=If you have last year's game and like it, just find some updated rosters on the Internet.&gameissue1454=June '01, p. 66&gameurl1454=http://www.pcgamer.com&gamepub1454=EA Sports&gamerating1454=40&gamecategory1454=Sports&gamename1455=TriTryst&gamehighs1455=Good variety and challenging puzzle gameplay.&gamelows1455=Replay value depends on what you want; puzzle games just don't have a lot of depth.&bottomline1455=TriTryst is a fun little puzzle game that's every bit as addictive as Tetris.&gameissue1455=April '96, p. 134&gameurl1455=http://www.pcgamer.com&gamepub1455=Virgin&gamerating1455=83&gamecategory1455=Puzzle&gamename1456=Trivial Pursuit Interactive&gamehighs1456=It has potential for being a party game.&gamelows1456=Not very interactive; too many missing pieces.&bottomline1456=A flawed attempt to bring Trivial Pursuit into the 1990s.&gameissue1456=May '95, p. 115&gameurl1456=http://www.pcgamer.com&gamepub1456=Virgin Interactive Entertainment&gamerating1456=65&gamecategory1456=Trivia&gamename1457=Trophy Bass&gamehighs1457=Great graphics, plenty of options, and good fish AI.&gamelows1457=The odd, "omnipotent fisherman" perspective isn't very realistic.&bottomline1457=A great simulation, and a hell of a lot of fun.&gameissue1457=February '96, p. 123&gameurl1457=http://www.pcgamer.com&gamepub1457=Sierra&gamerating1457=90&gamecategory1457=Simulation&gamename1458=Tubular Worlds&gamehighs1458=A good-looking, good-sounding shooter.&gamelows1458=If you don't like shooters, there's not much here for you.&bottomline1458=A lot of fun, but it seems pretty pricey for what you actually get.&gameissue1458=October '94, p. 74&gameurl1458=http://www.pcgamer.com&gamepub1458=Dongelware Publishing&gamerating1458=75&gamecategory1458=Action&gamename1459=TuneLand&gamehighs1459=The sound and graphics are very well crafted.&gamelows1459=There's not a whole lot to do in the program, and some of the voices are pretty hard to understand.&bottomline1459=In spite of the admirably creative presentation, TuneLand could be more engaging than it is.&gameissue1459=July '94, p. 87&gameurl1459=http://www.pcgamer.com&gamepub1459=7th Level&gamerating1459=80&gamecategory1459=Puzzle&gamename1460=Turok 2: Seeds of Evil&gamehighs1460=Excellent enemy models; area-specific damage model; lots of cool weapons.&gamelows1460=Short draw distance and horrible fog; sludgy controls; poor multi-player balance.&bottomline1460=Only console gamers and die-hard Turok fans will like this game.&gameissue1460=May '99, p. 107&gameurl1460=http://www.pcgamer.com&gamepub1460=Acclaim Entertainment&gamerating1460=64&gamecategory1460=Action&gamename1461=Turok: Dinosaur Hunter&gamehighs1461=Slick enemy designs; weapons kick some major ass.&gamelows1461=No multi-player; repetitive textures; pea-soup fogging; lame jumping puzzles.&bottomline1461=A straight port of a slightly flawed game that lacks features PC gamers expect.&gameissue1461=March '98, p. 149&gameurl1461=http://www.pcgamer.com&gamepub1461=Acclaim&gamerating1461=68&gamecategory1461=Action&gamename1462=TV Guide Multimedia Crosswords&gamehighs1462=170 crosswords; handy hint features.&gamelows1462=Confusing clues; lack of difficulty levels; poor use of multimedia; little challenge.&bottomline1462=If you want to do a good crossword puzzle, why not pick up a newspaper?&gameissue1462=April '96, p. 134&gameurl1462=http://www.pcgamer.com&gamepub1462=InterMedia&gamerating1462=53&gamecategory1462=Puzzle&gamename1463=Twinsen's Odyssey&gamehighs1463=Bizarre environments, characters; massive game world; tasty graphics.&gamelows1463=Frustrating controls; crummy voice-acting; some difficult puzzles.&bottomline1463=Fans of the original should line up and snag a copy, but newcomers should be aware of the game's flaws.&gameissue1463=October '97, p. 220&gameurl1463=http://www.pcgamer.com&gamepub1463=Activision&gamerating1463=80&gamecategory1463=Adventure&gamename1464=Twisted Metal 2&gamehighs1464=Good control; impressive level design; destruction galore.&gamelows1464=Replay value is limited after blasting through it a few times.&bottomline1464=Cranking up the Carnage-O-Meter, Twisted Metal 2 is a must-have game for combative car freaks.&gameissue1464=March '98, p. 154&gameurl1464=http://www.pcgamer.com&gamepub1464=Sony Interactive&gamerating1464=80&gamecategory1464=Action&gamename1465=Tyrian&gamehighs1465=Great looking graphics; non-stop action.&gamelows1465=It's an excellent shooter, but there's no great depth hiding under the surface.&bottomline1465=Gamers looking for a break from complex RPGs and simulations will welcome this fast-paced challenge.&gameissue1465=October '95, p. 96&gameurl1465=http://www.pcgamer.com&gamepub1465=Epic Megagames, Inc.&gamerating1465=87&gamecategory1465=Action&gamename1466=Tzar&gamehighs1466=Strategically complex; interesting Guild structure; very smart AI.&gamelows1466=Graphics are bland and unoriginal; terrible manual will leave gamers guessing.&bottomline1466=Despite its rough edges, a deep and entertaining reat-time strategy game.&gameissue1466=July '00, p.109 &gameurl1466=http://www.pcgamer.com&gamepub1466=Talonsoft&gamerating1466=78&gamecategory1466=Strategy&gamename1467=U.S. Navy Fighters&gamehighs1467=Great attention to the details of naval flight operations.&gamelows1467=A couple of minor techno-gaffes, plus a dire need for the latest CPU in existence.&bottomline1467=If you've got the horses, this sim will really show you what being a naval aviator is really all about.&gameissue1467=February '95, p. 108&gameurl1467=http://www.pcgamer.com&gamepub1467=Electronic Arts&gamerating1467=82&gamecategory1467=Simulation&gamename1468=U.S.S. Ticonderoga&gamehighs1468=Super graphics provide a "you are there" feel as no other naval game has.&gamelows1468=Game play is flawed, buggy, and confusing.&bottomline1468=Harpoon 2 it ain't, but users looking for a warm, fuzzy naval warfare game might enjoy it.&gameissue1468=June '95, p. 135&gameurl1468=http://www.pcgamer.com&gamepub1468=Mindscape&gamerating1468=64&gamecategory1468=Wargame&gamename1469=Ultim@te Race Pro&gamehighs1469=Fantastic visual effects; multiplayer support; excellent arcade physics model.&gamelows1469=Buggy; really only four tracks; long load times; cars are only visually different.&bottomline1469=It's the best arcade racing game you can get on the PC. URP II, anyone?&gameissue1469=June '98, p. 123&gameurl1469=http://www.pcgamer.com&gamepub1469=MicroProse&gamerating1469=88&gamecategory1469=Arcade&gamename1470=Ultima IX: Ascension&gamehighs1470=Gorgeous; epic storyline; great spell effects; lots of NPC interaction.&gamelows1470=Runs horribly on anything but a Voodoo card; bug-infested; monster AI could be better.&bottomline1470=It would've been best RPG ever -- if not for the bugs and video problems.&gameissue1470=February '00, p. 88&gameurl1470=http://www.pcgamer.com&gamepub1470=Electronic Arts&gamerating1470=80&gamecategory1470=Roleplaying&gamename1471=Ultima Online&gamehighs1471=Gorgeous graphics; simple interface; huge world to explore; lots of people to meet.&gamelows1471=Lag; poor documentation; lag; characters start with low skills; lag; lots of bugs; more lag.&bottomline1471=Ultima fanatics might stick with it, but most players will give up in frustration.&gameissue1471=January '98, p. 262&gameurl1471=http://www.pcgamer.com&gamepub1471=Origin&gamerating1471=55&gamecategory1471=Roleplaying&gamename1472=Ultima VIII: Pagan&gamehighs1472=Great graphics, sound, storyline, and special effects.&gamelows1472=The arcade emphasis is likely to turn off role-playing fans, and the role-playing elements will turn off arcade fans.&bottomline1472=A really strange mix of gameplay that doesn't quite pay off.&gameissue1472=May/June '94, p. 56&gameurl1472=http://www.pcgamer.com&gamepub1472=Origin&gamerating1472=78&gamecategory1472=Roleplaying&gamename1473=Ultimate 8 Ball&gamehighs1473=Lots of different game types, instructive School of Pool.&gamelows1473=Lots of crash bugs; unrealistic ball physics; aggrivating mouse stroke.&bottomline1473=Virtual Pool 2 is a much better way to spend your money and time.&gameissue1473=September '99, p. 97a&gameurl1473=http://www.pcgamer.com&gamepub1473=THQ&gamerating1473=24&gamecategory1473=Sports&gamename1474=Ultimate Backgammon&gamehighs1474=The easy-to-use interface allows for a quick game without a lot of setting up.&gamelows1474=No way for two players to compete at the same computer.&bottomline1474=No hoopla here, just a solid game. Capstone took a simple concept and kept it that way.&gameissue1474=May '95, p. 88&gameurl1474=http://www.pcgamer.com&gamepub1474=Capstone&gamerating1474=77&gamecategory1474=Strategy&gamename1475=Ultimate Domain&gamehighs1475=It has some of everything--great graphics, great strategy, and AI that will give even experienced gamers a run for their money.&gamelows1475=The game tends to get unbalanced towards the end, and a few more sound effects would have been nice.&bottomline1475=An all-round excellent title.&gameissue1475=July '94, p. 76&gameurl1475=http://www.pcgamer.com&gamepub1475=Mindscape&gamerating1475=91&gamecategory1475=Strategy&gamename1476=Ultimate Football 95&gamehighs1476=Modem play; fairly low hardware requirements.&gamelows1476=Dated-looking menus; it's too easy to beat the computer coach.&bottomline1476=Perhaps the most complete package among football sims. You won't be disappointed.&gameissue1476=November '95, p. 166&gameurl1476=http://www.pcgamer.com&gamepub1476=MicroProse Software&gamerating1476=84&gamecategory1476=Sports&gamename1477=Ultimate NFL Coaches Club Football&gamehighs1477=Great-looking graphics, modem play; super playbook editor.&gamelows1477=Choppy animation on all but the fastest machines; questionable statistical results.&bottomline1477=A solid effort, but this isn't quite the ultimate football simulation.&gameissue1477=December '94, p. 141&gameurl1477=http://www.pcgamer.com&gamepub1477=MicroProse&gamerating1477=83&gamecategory1477=Sports&gamename1478=Under A Killing Moon&gamehighs1478=Truly interactive video with great characters, script, and puzzles.&gamelows1478=Low frame rates for slower computers and all-but-forgotten art of disc swapping.&bottomline1478=It's a game that challenges and entertains; it leaves you wanting more of this believable virtual world.&gameissue1478=January '95, p. 89&gameurl1478=http://www.pcgamer.com&gamepub1478=Access&gamerating1478=92&gamecategory1478=Adventure&gamename1479=Under Pressure&gamehighs1479=Intriguing puzzles, super graphics.&gamelows1479=Slow and unwieldy, unless you have some considerable horsepower in your computer.&bottomline1479=Only high-end Windows 95 users who love puzzles need apply.&gameissue1479=December '95, p. 279&gameurl1479=http://www.pcgamer.com&gamepub1479=Starhil Productions&gamerating1479=68&gamecategory1479=Puzzle&gamename1480=Unnecessary Roughness&gamehighs1480=Great graphics; an NFLPA license, and easy-to-use tools for creating custom leagues.&gamelows1480=The football action is so unrealistic that it all but cripples the game.&bottomline1480=Unless you just don't care about realism, pass this one up. Although it looks great, it just ain't football.&gameissue1480=May/June '94, p. 85&gameurl1480=http://www.pcgamer.com&gamepub1480=Accolade&gamerating1480=64&gamecategory1480=Sports&gamename1481=Unnecessary Roughness '96&gamehighs1481=Excellent arcade action and play design; good sound effects and graphics.&gamelows1481=Steep hardware requirements.&bottomline1481=Definitely a Super Bowl contender, and a nice alternative for action-oriented gamers who want to do more than coach.&gameissue1481=March '96, p. 134&gameurl1481=http://www.pcgamer.com&gamepub1481=Accolade&gamerating1481=84&gamecategory1481=Sports&gamename1482=Unreal&gamehighs1482=Superlative graphics and sound, lots of things to kill.&gamelows1482=Multi-player mode (and weapons balance) need work; high system requirements; plot drags halfway through.&bottomline1482=While it's got a few problems, Unreal is this years most vivid first-person shooter.&gameissue1482=August '98, p. 104&gameurl1482=http://www.pcgamer.com&gamepub1482=GT Interactive&gamerating1482=92&gamecategory1482=Action&gamename1483=Unreal Tournament&gamehighs1483=The best first-person shooter AI ever; enviable network code; exceptional design.&gamelows1483=Some of the levels are designed more for look than gameplay.&bottomline1483=One of the most enjoyable single-player and multiplayer action games ever.&gameissue1483=February '00, p. 92&gameurl1483=http://www.pcgamer.com&gamepub1483=GT Interactive&gamerating1483=90&gamecategory1483=Action&gamename1484=Uprising&gamehighs1484=Fast-paced, original, and absorbing; great graphics, controls, and sound.&gamelows1484=You''ll need a fast PC and a 3Dfx card to get the full experience.&bottomline1484=Uprising combines two crowded genres and manages to be a very refreshing break from both.&gameissue1484=February '98, p. 144&gameurl1484=http://www.pcgamer.com&gamepub1484=3DO Company&gamerating1484=90&gamecategory1484=Strategy&gamename1485=Uprising 2: Lead and Destroy&gamehighs1485=Excellent graphics; nifty looking ships and structures; streamlined interface.&gamelows1485=Too much micro-management; poor unit AI.&bottomline1485=A decent but flawed follow-up to the original game, Uprising 2 could have been much better.&gameissue1485=May '99, p. 118&gameurl1485=http://www.pcgamer.com&gamepub1485=3DO Company&gamerating1485=79&gamecategory1485=Action&gamename1486=Urban Assault&gamehighs1486=Well-crafted and Interesting world, opponents, and missions. Easy interface&gamelows1486=Some faulty "base rush" tactics. High penalty for not controlling units. Average AI.&bottomline1486=A good balance between action and strategy elements.&gameissue1486=October '98, p. 192&gameurl1486=http://www.pcgamer.com&gamepub1486=Microsoft&gamerating1486=80&gamecategory1486=Action&gamename1487=Urban Chaos&gamehighs1487=Good looking city enviorments; good platforming sequences.&gamelows1487=Lousy fighting controls, repetitive gameplay.&bottomline1487=Once you get past the initial "wow" factor, Urban Chaos becomes a tedious exercise in perp-busting.&gameissue1487=April '00, p.101 &gameurl1487=http://www.pcgamer.com&gamepub1487=Eidos Interactive&gamerating1487=58&gamecategory1487=Action&gamename1488=USCF Chess&gamehighs1488=It's got good AI, which is the heart and soul of any chess program.&gamelows1488=The 3D graphics are useless; no Internet access.&bottomline1488=Not worthless; after all, it does offer a challenging game, but it pales in comparision to most current chess games.&gameissue1488=May '98, p. 96&gameurl1488=http://www.pcgamer.com&gamepub1488=Interplay&gamerating1488=56&gamecategory1488=Strategy&gamename1489=Vampire: The Masquerade Redemption&gamehighs1489=Innovative multiplayer mode; gorgeous graphics; intuitive interface; deep storyline.&gamelows1489=Buggy; bad character AI; lacks promised features; inability to save at any time.&bottomline1489=Fresh out of the box, it's disappointing- but with patches, it could be the king of RPGs.&gameissue1489=September '00, p. 95&gameurl1489=http://www.pcgamer.com&gamepub1489=Activision&gamerating1489=76&gamecategory1489=Roleplaying&gamename1490=Vangers&gamehighs1490=Superior terrain graphics; complex game world.&gamelows1490=Driving over terrain is more frustrating than fun, and too-funny-for-its-own-good manual iand interface is confusing.&bottomline1490=There's a decent game buried here somewhere, but only a few will want to find it.&gameissue1490=October '98, p. 194&gameurl1490=http://www.pcgamer.com&gamepub1490=Interactive Magic&gamerating1490=64&gamecategory1490=Strategy&gamename1491=Vegas Fever: High Roller Edition&gamehighs1491=n/a&gamelows1491=n/a&bottomline1491=n/a&gameissue1491=October '99, p. 168&gameurl1491=http://www.pcgamer.com&gamepub1491=Encore Software&gamerating1491=20&gamecategory1491=Strategy&gamename1492=Vigilance&gamehighs1492=Cool premise; lots of weapons and enjoyable gameplay...&gamelows1492=...spoiled by a lack of a mid-level save, bad code, and lots of bugs.&bottomline1492=If Segasoft actually finishes this game, it may be worth a look.&gameissue1492=February '99, p. 184&gameurl1492=http://www.pcgamer.com&gamepub1492=Segasoft&gamerating1492=45&gamecategory1492=Action&gamename1493=Viper Racing&gamehighs1493=Excellent graphics; smooth Internet play; nice balance between arcade and sim.&gamelows1493=Curious damage results; only eight cars per race; hope you like driving a Viper!&bottomline1493=All the elements needed to make a quality racer come together beautifully.&gameissue1493=March '99, p. 146&gameurl1493=http://www.pcgamer.com&gamepub1493=Sierra&gamerating1493=89&gamecategory1493=Racing&gamename1494=Virtua Chess&gamehighs1494=A powerful chess engine; sharp graphics and plenty of extras.&gamelows1494=Players eager to gain insight into advanced techniques will be disappointed by the lack of a tutorial.&bottomline1494=If you like a challenge, Virtua Chess is a surprisingly strong entry into the computer chess arena.&gameissue1494=September '95, p. 99&gameurl1494=http://www.pcgamer.com&gamepub1494=Titus Software Corp.&gamerating1494=86&gamecategory1494=Strategy&gamename1495=Virtua Fighter 2&gamehighs1495=Mind-boggling animation; good control; packed with goodies.&gamelows1495=Steep system requirements; no 3D card support; braindead AI.&bottomline1495=Virtua fans with powerful systems will eat it up, but the rest of us should hold out for the promised 3D patch.&gameissue1495=December '97, p. 214&gameurl1495=http://www.pcgamer.com&gamepub1495=Sega of America&gamerating1495=82&gamecategory1495=Arcade&gamename1496=Virtua Fighter PC&gamehighs1496=Remarkable graphics; sound, music; super-tight control, lots of special moves.&gamelows1496=Very high system requirements.&bottomline1496=The best fighting game on the PC, bar none-- as long as you've got the hardware to get it running.&gameissue1496=November '96, p. 254&gameurl1496=http://www.pcgamer.com&gamepub1496=Sega Entertainment&gamerating1496=90&gamecategory1496=Arcade&gamename1497=Virtua Squad&gamehighs1497=Spectacular to look at, and intense fun to play in the early stages.&gamelows1497=Only three levels, which are over all too quickly.&bottomline1497=An entertaining diversion and competent "twitch" game, but one that will likely be gathering dust a few weeks after purchase.&gameissue1497=January '97, p. 226&gameurl1497=http://www.pcgamer.com&gamepub1497=Sega Entertainment&gamerating1497=70&gamecategory1497=Arcade&gamename1498=Virtua Squad 2&gamehighs1498=Gunplay and destruction galore; solid D3D support.&gamelows1498=Longevity is questionable, even with new "Random Enemies" feature.&bottomline1498=Virtua Squad 2 is a blast -- while it lasts anyway.&gameissue1498=May '98, p. 98&gameurl1498=http://www.pcgamer.com&gamepub1498=Sega Entertainment&gamerating1498=80&gamecategory1498=Action&gamename1499=Virtual Karts&gamehighs1499=Menus are straightforward, network play can be fun.&gamelows1499=Dodgy controls, high system requirements, oddball physics.&bottomline1499=Even if you're a fan of go-cart racing, you'll probably be disappointed with Virutal Karts.&gameissue1499=March '96, p. 116&gameurl1499=http://www.pcgamer.com&gamepub1499=MicroProse&gamerating1499=59&gamecategory1499=Arcade&gamename1500=Virtual Pool&gamehighs1500=One of the most realistic and addictive sims ever.&gamelows1500=Some of the multimedia stuff is bad and feels tacked on.&bottomline1500=The basic pool engine is so impressive that everything else you get is just gravy. It will make you a better pool player.&gameissue1500=July '95, p. 90&gameurl1500=http://www.pcgamer.com&gamepub1500=Interplay Productions&gamerating1500=93&gamecategory1500=Simulation&gamename1501=Virtual Pool 2&gamehighs1501=Excellent graphics; slick interface; informative tutorials; options galore.&gamelows1501=Nothing to speak of.&bottomline1501=Virtual Pool 2 is easily one of the best representations of any sport and a can't-miss for billiars fans.&gameissue1501=January '98, p. 239&gameurl1501=http://www.pcgamer.com&gamepub1501=Interplay&gamerating1501=90&gamecategory1501=Sports&gamename1502=Virtual Pool 3&gamehighs1502=Impeccable physics; huge number of gameplay options; excellent Internet play.&gamelows1502=AI players lack personality; interface could use a major overhaul; career mode could've been better.&bottomline1502=The box says it's guaranteed to improve your real game. I believe it!&gameissue1502=March '01, p. 83&gameurl1502=http://www.pcgamer.com&gamepub1502=Interplay&gamerating1502=85&gamecategory1502=Sports&gamename1503=Virtual Pool Hall&gamehighs1503=Great physics; numerous game types. &gamelows1503=Four-year-old game; just terrible music; spurious guarantees.&bottomline1503=Dig out that old copy of VP2, because there's nowhere near enough here to warrant a repurchase.&gameissue1503=May '00, p.96 &gameurl1503=http://www.pcgamer.com&gamepub1503=Interplay Productions&gamerating1503=46&gamecategory1503=Sports&gamename1504=Virtual Snooker&gamehighs1504=A great simulation of a fantastic pool challenge.&gamelows1504=Getting down the basics takes a while; minimalist sounds and music.&bottomline1504=A ball-breaking good time for pool fans everywhere.&gameissue1504=June '96, p. 78&gameurl1504=http://www.pcgamer.com&gamepub1504=Interplay&gamerating1504=82&gamecategory1504=Sports&gamename1505=Virus&gamehighs1505=Comes with McAfee Anti-Virus; the concept is great.&gamelows1505=Poor graphics, horrendous computer AI; difficlut control; frustrating gameplay; long load times.&bottomline1505=Despite the clever idea behind it, Virus simply doesn't live up to its potential.&gameissue1505=May '98, p. 96a&gameurl1505=http://www.pcgamer.com&gamepub1505=Sir-Tech&gamerating1505=30&gamecategory1505=Strategy&gamename1506=Vortex: Quantum Gate II&gamehighs1506=Good concept, impressive acting; some strong visual ideas.&gamelows1506=An embarrassingly gooey script; total "playing" time is two or three hours max, which ain't much.&bottomline1506=If I want a sermon, thank you, I'll go to church.&gameissue1506=April '95, p. 100&gameurl1506=http://www.pcgamer.com&gamepub1506=Hyperbole Studios&gamerating1506=59&gamecategory1506=Adventure&gamename1507=Voyeur II&gamehighs1507=Soap-opera quality acting (which ain't saying much).&gamelows1507=Little interaction; repetitive gameplay is frustrating; cheesy acting and storyline; lots of niggling little flaws that indicate a premature release.&bottomline1507=TV offers plenty of trash, you don't need to waste your time on Voyeur II.&gameissue1507=October '96, p. 166&gameurl1507=http://www.pcgamer.com&gamepub1507=Philips Media&gamerating1507=40&gamecategory1507=Adventure&gamename1508=VR Baseball 2000&gamehighs1508=Pitcher-batter interface is well done; computer AI is failry good, comparatively.&gamelows1508=Poor animations; bleak graphics; lame simulation features; high system requirements.&bottomline1508=Not a bad performer on the field, but there's not much else to hold your interest.&gameissue1508=January '99, p. 193a&gameurl1508=http://www.pcgamer.com&gamepub1508=Interplay Productions&gamerating1508=58&gamecategory1508=Sports&gamename1509=VR Powerboat Racing&gamehighs1509=Good track design; cool concept.&gamelows1509=Control, audio, and interface need some major improvements, especially in the four-player split-screen mode.&bottomline1509=It's unlikely that this one will flat anyone's (power)boat.&gameissue1509=July '98, p. 136&gameurl1509=http://www.pcgamer.com&gamepub1509=Interplay Productions&gamerating1509=41&gamecategory1509=Arcade&gamename1510=VR Soccer 96&gamehighs1510=It looks great, sounds good and has gallons of options.&gamelows1510=Annoying control, inconsistent AI, and unhelplful camera views combine to frustrate rather than compel.&bottomline1510=Under the glossy presentation, there's not enough to engage the would-be soccer fan.&gameissue1510=August '96, p. 114&gameurl1510=http://www.pcgamer.com&gamepub1510=Virgin Interactiv&gamerating1510=58&gamecategory1510=Sports&gamename1511=Wages of War: The Business of Battle&gamehighs1511=The trimmings aren't much, but the basic game is a solid and rewarding effort.&gamelows1511=Graphics are a little bland and dated; thin manual could've been better.&bottomline1511=A few quirks don't keep this from being a good squad-level combat game.&gameissue1511=March '97, p. 106&gameurl1511=http://www.pcgamer.com&gamepub1511=New World Computing&gamerating1511=78&gamecategory1511=Strategy&gamename1512=Wall Street Trader 2000&gamehighs1512=Compact and efficient interface; finely paced gameplay; and a host of tutorials.&gamelows1512=The single-player mode grows tiresome; lack of any official match-making support.&bottomline1512=Draws you quickly into the world of finance and stocks, but gets old fast.&gameissue1512=May '00, p.93 &gameurl1512=http://www.pcgamer.com&gamepub1512=Interplay Productions&gamerating1512=75&gamecategory1512=Simulation&gamename1513=Wall Street Trader 2001&gamehighs1513=Unlimited replayability; good multiplayer and Internet options.&gamelows1513=Sub-standard graphics; no AI opposition in single-player mode; no backgorund or financial info.&bottomline1513=An unnecessary dumbing down of Wall Street Trader 2000.&gameissue1513=November '00, p. 157&gameurl1513=http://www.pcgamer.com&gamepub1513=Monte Cristo&gamerating1513=35&gamecategory1513=Simulation&gamename1514=War Along the Mohawk&gamehighs1514=It's unique, refreshing, and doesn't take itself too seriously.&gamelows1514=It cannot, for one moment, be considered a serious simulation of the French and Indian Wars.&bottomline1514=There's no other game quite like it, so try before you buy, if possible.&gameissue1514=January '99, p. 214&gameurl1514=http://www.pcgamer.com&gamepub1514=Empire Interactive&gamerating1514=78&gamecategory1514=Strategy&gamename1515=War College&gamehighs1515=Hyper-accurate and fascinating battle sims; detailed online reference library.&gamelows1515=Only for serious military history students.&bottomline1515=A deep, richly-textured program that makes a unique, provocative break from genre traditions.&gameissue1515=July '96, p. 110&gameurl1515=http://www.pcgamer.com&gamepub1515=GameTek, Inc.&gamerating1515=82&gamecategory1515=Strategy&gamename1516=War, Inc.&gamehighs1516=Challenging, well-balanced elements combined with lots of action.&gamelows1516=Some campaigns are too hard to win; disgraceful manual.&bottomline1516=If you have the patience to figure it out, it's one of the better C%26C clones currently available -- but not the best.&gameissue1516=December '97, p. 261&gameurl1516=http://www.pcgamer.com&gamepub1516=Interactive Magic&gamerating1516=67&gamecategory1516=Strategy&gamename1517=War Wind&gamehighs1517=A detailed approach to real-time strategy gaming, with complex units and a rich background.&gamelows1517=Some goals are not clearly defined.&bottomline1517=A strong, fulfilling strategy title; a good bet for people who want to move on to more complex gaming than WarCraft II.&gameissue1517=January '97, p. 230&gameurl1517=http://www.pcgamer.com&gamepub1517=SSI&gamerating1517=90&gamecategory1517=Strategy&gamename1518=WarBirds&gamehighs1518=Top 'net technology; human opponents; realistic flight-modeling; 100 plus player arenas.&gamelows1518=Poor graphics; lack of official documentation; high cost; tough online competitors.&bottomline1518=Highly recommended to serious flight sim fans with time and money to spare.&gameissue1518=October '97, p. 234&gameurl1518=http://www.pcgamer.com&gamepub1518=iMagic Online&gamerating1518=78&gamecategory1518=Simulation&gamename1519=Warbreeds&gamehighs1519=The zoom mode and gene collectiong elements are interesting...&gamelows1519=...but not that interesting. The rest of the game is a half-hearted retread of better games.&bottomline1519=A competent game with some novel features, but hardly enough to compete.&gameissue1519=July '98, p. 128&gameurl1519=http://www.pcgamer.com&gamepub1519=Red Orb&gamerating1519=50&gamecategory1519=Strategy&gamename1520=WarCraft&gamehighs1520=Good graphics, two-player options, and unbeatable play value.&gamelows1520=It's so addictive, it belongs on the FDA's controlled-substance list with Civilization and SimCity 2000.&bottomline1520=If you like action, strategy or fantasy games, check out Warcraft. It doesn't get much better than this, folks.&gameissue1520=March '95, p. 93&gameurl1520=http://www.pcgamer.com&gamepub1520=Blizzard Entertainment&gamerating1520=92&gamecategory1520=Action&gamename1521=WarCraft II: Tides of Darkness&gamehighs1521=Diverse and challenging play; excellent mission editor; technically superb head-to-head play.&gamelows1521=There's the usual occasional holes in AI, but nothing serious.&bottomline1521=Engrossing strategy fun for the whole family.&gameissue1521=March '96, p. 96&gameurl1521=http://www.pcgamer.com&gamepub1521=Blizzard&gamerating1521=96&gamecategory1521=Strategy&gamename1522=WarGames&gamehighs1522=Effective 3D engine. Large maps with shifting mission goals.&gamelows1522=Poor pathfinding abilities for the units. Not overly interesting. No single missions or editor.&bottomline1522=Strong gameplay and visuals, but suffers from a lack of mission options.&gameissue1522=October '98, p. 204&gameurl1522=http://www.pcgamer.com&gamepub1522=MGM Interactive&gamerating1522=81&gamecategory1522=Strategy&gamename1523=Wargasm&gamehighs1523=Superb graphics and a really classy soundtrack.&gamelows1523=Dreadful interface in both strategic and simulation modes; inadequate documentation and tutorials.&bottomline1523=Battlezone doesn't have anything to worry about.&gameissue1523=May '99, p. 124&gameurl1523=http://www.pcgamer.com&gamepub1523=DID&gamerating1523=54&gamecategory1523=Action&gamename1524=Warhammer: Dark Crusaders&gamehighs1524=Quality full-motion video; attractive SVGA graphics, intriguing squad-based combat.&gamelows1524=Weak companion AI; sluggish controls; crude sound effects; no multi-player support.&bottomline1524=Warhammer is a modest value, but it lacks the punch to set itself apart.&gameissue1524=July '96, p. 85&gameurl1524=http://www.pcgamer.com&gamepub1524=Mindscape&gamerating1524=65&gamecategory1524=Action&gamename1525=Warhammer: Dark Omen&gamehighs1525=Superb graphics, fresh gameplay; a faithful translation of the miniatures game.&gamelows1525=Linear campaign; occasionally over-whelming tactical play.&bottomline1525=Dark Omen is definitely one of the better strategy games on the market.&gameissue1525=July '98, p. 145&gameurl1525=http://www.pcgamer.com&gamepub1525=Electronic Arts&gamerating1525=86&gamecategory1525=Strategy&gamename1526=Warhammer: Shadow of the Horned Rat&gamehighs1526=A solid wargame with a good fantasy background.&gamelows1526=Fuzzy interface, no difficulty options, and sluggish gameplay on anything less than a Pentium.&bottomline1526=Some of the best fantasy wargaming out today, but only if you have the system and the patience to make the most of it.&gameissue1526=May '96, p. 137&gameurl1526=http://www.pcgamer.com&gamepub1526=Mindscape&gamerating1526=86&gamecategory1526=Strategy&gamename1527=Warlords Battlecry&gamehighs1527=Streamlined interface; challenging AI opponents; good character development.&gamelows1527=Overlong scenarios; formations are difficult to use; no scenario briefings.&bottomline1527=Expect this one to take up a hunk of your hard drive for many moons.&gameissue1527=October '00, p. 119&gameurl1527=http://www.pcgamer.com&gamepub1527=SSI&gamerating1527=88&gamecategory1527=Real Time Strategy&gamename1528=Warlords III&gamehighs1528=Stable program; lovely art; solid AI and scenarios; new TCP/IP and IPX support.&gamelows1528=Little customizability; middling maps; no economics or tactical combat; lack of charisma.&bottomline1528=Demanding and interesting, Warlords III offers a no-frills, focused challenge.&gameissue1528=October '97, p. 248&gameurl1528=http://www.pcgamer.com&gamepub1528=Broderbund/Red Orb&gamerating1528=85&gamecategory1528=Strategy&gamename1529=WarWind II: Human Onslaught&gamehighs1529=Interesting, challenging missions with a real sense of roleplaying and story.&gamelows1529=Visually somewhat dated and cluttered. Some annoying interface quirks.&bottomline1529=WarWind II proves again that real-time strategy is more than slash and burn.&gameissue1529=April '98, p. 101&gameurl1529=http://www.pcgamer.com&gamepub1529=SSI&gamerating1529=81&gamecategory1529=Strategy&gamename1530=Warzone 2100&gamehighs1530=Engaging story; brilliant interface; ability to design units; free Internet play.&gamelows1530=Missions seem alike; hard to juggle design and research; okay vehicle graphics.&bottomline1530=Still a blast to play even if the missions do seem a little same-y.&gameissue1530=July '99, p. 110&gameurl1530=http://www.pcgamer.com&gamepub1530=Eidos Interactive&gamerating1530=82&gamecategory1530=Strategy&gamename1531=Waterworld: The Quest for Dry Land&gamehighs1531=If you liked the movie, there are a lot of cut-scenes for your viewing pleasure.&gamelows1531=Outdated graphics; poor artificial intelligence; no network support; sucky save game feature.&bottomline1531=Waterworld falls short in almost every aspect of the RTS game genre.&gameissue1531=April '98, p. 131&gameurl1531=http://www.pcgamer.com&gamepub1531=Interplay&gamerating1531=43&gamecategory1531=Strategy&gamename1532=Werewolf vs. Comanche&gamehighs1532=Network and modem gameplay, challenging if unrealistic missions.&gamelows1532=Flight model and missions are simplistic, games a little too similar.&bottomline1532=An excellent value for people looking to play a helicopter game head-to-head.&gameissue1532=December '95, p. 268&gameurl1532=http://www.pcgamer.com&gamepub1532=NovaLogic&gamerating1532=78&gamecategory1532=Simulation&gamename1533=West Front&gamehighs1533=Excellent graphics; interesting scenarios; high replay value due to scenario editor, online options.&gamelows1533=Arcane formulae in the maual may prove baffling to novices.&bottomline1533=This is a substantial improvement over East Front and a thrilling combat sim.&gameissue1533=March '99, p. 124&gameurl1533=http://www.pcgamer.com&gamepub1533=TalonSoft&gamerating1533=90&gamecategory1533=Wargame&gamename1534=Wetlands&gamehighs1534=Gritty animation and graphic novel-style story-telling.&gamelows1534=Touchy controls and action sequences that could've used some work.&bottomline1534=If you really want arcade action with a story line, wait for Rebel Assault II.&gameissue1534=January '96, p. 185&gameurl1534=http://www.pcgamer.com&gamepub1534=New World Computing&gamerating1534=73&gamecategory1534=Arcade&gamename1535=Whiplash&gamehighs1535=Varied, challenging, fun tracks; beautiful high-res graphics; network play.&gamelows1535=Too slow in high-res; control is sometimes jumpy.&bottomline1535=If you're a fan of arcade racing, you definitely want to pick up Whiplash.&gameissue1535=June '96, p. 122&gameurl1535=http://www.pcgamer.com&gamepub1535=Interplay&gamerating1535=81&gamecategory1535=Arcade&gamename1536=Who Killed Brett Penance?&gamehighs1536=Armchair detectives may be entertained for an hour or two.&gamelows1536=No replay value; it's disappointing that suspect and witness stories remain constant for all three cases.&bottomline1536=Good multimedia elements, but there's not enough meat in this mystery title for experienced crime-solvers.&gameissue1536=November '94, p. 66&gameurl1536=http://www.pcgamer.com&gamepub1536=Creative Multimedia&gamerating1536=68&gamecategory1536=Adventure&gamename1537=Who Shot Johnny Rock?&gamehighs1537=You couldn't ask for a simpler interface, and there's lots of bang-bang.&gamelows1537=A game like this needs good graphics--and Johnny Rock doesn't have 'em. Video-card compatibility problems don't help, either.&bottomline1537=If you want a CD-ROM shooter with live-action video, pass this one up.&gameissue1537=September '94, p. 74&gameurl1537=http://www.pcgamer.com&gamepub1537=American Laser Games&gamerating1537=59&gamecategory1537=Arcade&gamename1538=Who Wants to Be a Millionaire&gamehighs1538=Captures the fun and tension of the TV show well.&gamelows1538=Production values are basic; we need more Regis! Questions won't last forever.&bottomline1538=Fans of the show will love this opportunity to sit in the hotseat, so grab some buds (and some Buds) and enjoy!&gameissue1538=February '00, p. 123&gameurl1538=http://www.pcgamer.com&gamepub1538=Disney Interactive&gamerating1538=78&gamecategory1538=Trivia&gamename1539=Who Wants to Be a Millionaire: Sports Edition&gamehighs1539=&gamelows1539=&bottomline1539=&gameissue1539=April '01, p. 89&gameurl1539=http://www.pcgamer.com&gamepub1539=Buena Vista Interactive&gamerating1539=66&gamecategory1539=Trivia&gamename1540=Who Wants to Beat Up a Millionaire?&gamehighs1540=Potential for a millisecond's humor value when you look at the box.&gamelows1540=Everything thereafter, including laborious one-joke humor and sub-mediocre graphics.&bottomline1540=We'd pay 20 bucks for a good gag game, but this one ain't worth a single dollar.&gameissue1540=December '00, p. 173&gameurl1540=http://www.pcgamer.com&gamepub1540=Simon %26 Schuster&gamerating1540=15&gamecategory1540=Trivia&gamename1541=Wild Wild West: Steel Assassin&gamehighs1541=A balanced mix of action and adventure; a decent plot; some good puzzles.&gamelows1541=Terrible graphics; thin on gameplay depth.&bottomline1541=As a straightforward adventure game, you could do worse, but that's hardly a ringing endorsement.&gameissue1541=April '00, p.105 &gameurl1541=http://www.pcgamer.com&gamepub1541=SouthPeak Interactive&gamerating1541=60&gamecategory1541=Adventure&gamename1542=Wing Commander Armada&gamehighs1542=Solid arcade-like strategy and action. Outstanding multi-player options.&gamelows1542=In combat against the computer, the battles start to feel all too similar.&bottomline1542=Wing Commander nuts will find a lot to like about Armada, everyone will enjoy battling friends head-to-head via modem.&gameissue1542=September '94, p. 60&gameurl1542=http://www.pcgamer.com&gamepub1542=Origin Systems&gamerating1542=88&gamecategory1542=Simulation&gamename1543=Wing Commander III: Heart of the Tiger&gamehighs1543=A stunning visual and aural feast; good acting.&gamelows1543=Requires the ultimate PC to work properly, and on a dream machine, it features a long wait during mission loading.&bottomline1543=A fantastic interactive experience blending drama and action so skillfully that it will redefine multimedia standards.&gameissue1543=March '95, p. 78&gameurl1543=http://www.pcgamer.com&gamepub1543=Origin Systems&gamerating1543=96&gamecategory1543=Action&gamename1544=Wing Commander IV&gamehighs1544=Incredible video sequences with Hollywood production values; greater variety in combat sequences.&gamelows1544=Not much new in terms of gameplay; very demanding hardware requirements.&bottomline1544=WCIV is a great science fiction movie that also happens to be fun to play.&gameissue1544=May '96, p. 92&gameurl1544=http://www.pcgamer.com&gamepub1544=Origin Systems&gamerating1544=90&gamecategory1544=Action&gamename1545=Wing Commander Prophecy&gamehighs1545=Graphics; gameplay; more missions, less story; new weapons and ships.&gamelows1545=Bad acting; no multi-player; simplistic flight physics; a few bugs.&bottomline1545=Prophecy is a welcome step back to what made the Wing Commander series great -- gameplay over cinematic grandeur.&gameissue1545=March '98, p. 106&gameurl1545=http://www.pcgamer.com&gamepub1545=Origin&gamerating1545=89&gamecategory1545=Action&gamename1546=Wingnuts&gamehighs1546=Wonderfully goofy Easter eggs; a decent shooter with some interesting features.&gamelows1546=Needs meat in gameplay; fuzzy controls.&bottomline1546=If you're looking for the ultimate shooter, pass on Wingnuts, but if you enjoy fun surprises, pick it up.&gameissue1546=December '95, p. 213&gameurl1546=http://www.pcgamer.com&gamepub1546=Rocket Science Games&gamerating1546=71&gamecategory1546=Arcade&gamename1547=Wings of Glory&gamehighs1547=Wonderful graphics; superb sound; believable flight models; a corny-but-lovable narrative.&gamelows1547=The primitive aircraft may be too ornery for some players.&bottomline1547=The best WWI simulation ever; this one flies with the eagles.&gameissue1547=May '95, p. 67&gameurl1547=http://www.pcgamer.com&gamepub1547=Origin Systems&gamerating1547=92&gamecategory1547=Action&gamename1548=Wipeout&gamehighs1548=Nice graphics and a pumping techno soundtrack.&gamelows1548=Steep system requirements; no multi-player capabilities.&bottomline1548=Not bad for hover-racing junkies with high-end systems, but serious gamers should look elsewhere.&gameissue1548=July '96, p. 117&gameurl1548=http://www.pcgamer.com&gamepub1548=Psygnosis&gamerating1548=55&gamecategory1548=Arcade&gamename1549=Wipeout XL&gamehighs1549=Graphically stunning; excellent control.&gamelows1549=No Internet or multi-player play (although it's promised in a future patch); requires a 3D card; limited replay value.&bottomline1549=An adrenaline-soaked showcase of PC polygon-pushing prowess.&gameissue1549=September '97, p. 161&gameurl1549=http://www.pcgamer.com&gamepub1549=Psygnosis&gamerating1549=84&gamecategory1549=Racing&gamename1550=Witchaven&gamehighs1550=A good engine at work here; multi-player options greatly extend gameplay.&gamelows1550=Limited character animations; close-quarters combat gets old pretty quickly.&bottomline1550=Not a bad entry into the shooter arena, but it could've been better.&gameissue1550=November '95, p. 149&gameurl1550=http://www.pcgamer.com&gamepub1550=Capstone&gamerating1550=82&gamecategory1550=Action&gamename1551=Witchaven II&gamehighs1551=Medieval hack-and-slash action in a setting that hasn't been done to death.&gamelows1551=Awkward contols; poor enemy intelligence.&bottomline1551=This game is bargain-bin bound, so if you must have it, do yourself a favor and wait a little while.&gameissue1551=November '96, p. 253&gameurl1551=http://www.pcgamer.com&gamepub1551=Capstone&gamerating1551=58&gamecategory1551=Action&gamename1552=Wizards %26 Warriors&gamehighs1552=Excellent game balance; good 3D graphics; mild learning curve; strong AI.&gamelows1552=Midiocre interface; poor dialogue display; annoying soundtrack.&bottomline1552=A bit clunky, but provides a good RPG experience over the long run.&gameissue1552=December '00, p. 144&gameurl1552=http://www.pcgamer.com&gamepub1552=Activision&gamerating1552=74&gamecategory1552=Roleplaying&gamename1553=Wolf&gamehighs1553=Hours pass like minutes in this fascinating RPG for nature lovers.&gamelows1553=In simulation mode, the game can get a little slow.&bottomline1553=An unusual, entertaining game that gives genuine insight into one of nature's most magnificent and misunderstood creatures.&gameissue1553=November '94, p. 81&gameurl1553=http://www.pcgamer.com&gamepub1553=Sanctuary Woods&gamerating1553=88&gamecategory1553=Simulation&gamename1554=Wooden Ships and Iron Men&gamehighs1554=Snappy graphics; marvelously intuitive interface; a good scenario generator.&gamelows1554=The Campaign element is a bit thin, and those log entries grow tiresome rather quickly.&bottomline1554=This game is easy to like if you have any interest in the subject matter.&gameissue1554=January '97, p. 262&gameurl1554=http://www.pcgamer.com&gamepub1554=Avalon Hill&gamerating1554=80&gamecategory1554=Wargame&gamename1555=Woodruff %26 Schnibble&gamehighs1555=Looks great; fun and detailed storyline; solid, logical challenges.&gamelows1555=Some characters are tough to understand; inability to skip through dialogues and animations gets tiresome.&bottomline1555=A great graphic adventure, and further reason to praise Coktel Vision.&gameissue1555=August '95, p. 113&gameurl1555=http://www.pcgamer.com&gamepub1555=Sierra On-Line&gamerating1555=90&gamecategory1555=Adventure&gamename1556=Word Puzzles, Vol. 1&gamehighs1556=Good range of puzzles for a little bit of cash.&gamelows1556=Once you've done each of the puzzles, there's really no replay value.&bottomline1556=Lots o' puzzles; lots o' fun--at least for a limited time period.&gameissue1556=July '94, p. 92&gameurl1556=http://www.pcgamer.com&gamepub1556=Villa Crespo&gamerating1556=79&gamecategory1556=Puzzle&gamename1557=World Cup Golf&gamehighs1557=It's pretty, and match-play options add variety.&gamelows1557=There are so many little flaws, idiosyncrasies, and odd design choices that playing seems like a chore.&bottomline1557=Not the best golf sim out there. Not even close.&gameissue1557=April '95, p. 113&gameurl1557=http://www.pcgamer.com&gamepub1557=U.S. Gold&gamerating1557=61&gamecategory1557=Simulation&gamename1558=World Hockey 95&gamehighs1558=Training mode and penalty shots are welcome additions.&gamelows1558=Retina-burning graphics; sluggish controls; and very weak AI.&bottomline1558=Unless you're a die-hard fan of international hockey, steer clear of this one.&gameissue1558=September '95, p. 88&gameurl1558=http://www.pcgamer.com&gamepub1558=Merit Studios&gamerating1558=53&gamecategory1558=Arcade&gamename1559=World Series of Poker&gamehighs1559=The strongest poker AI to date, plus you get to sit in on the World Series.&gamelows1559=No tutorial option included; poor segue graphics.&bottomline1559=One of the best poker sims on the market, and a true Las Vegas experience.&gameissue1559=July '94, p. 91&gameurl1559=http://www.pcgamer.com&gamepub1559=Masque Publishing&gamerating1559=86&gamecategory1559=Simulation&gamename1560=World Wide Soccer&gamehighs1560=Excellent player animations; simple and fun to play; lots of action.&gamelows1560=Framerate is choppy; some minor presentation glitches; doesn't live up to the FIFA series.&bottomline1560=A good bet for arcade soccer fans, but it falls short of the Sega Saturn original.&gameissue1560=December '97, p. 267&gameurl1560=http://www.pcgamer.com&gamepub1560=Sega&gamerating1560=79&gamecategory1560=Sports&gamename1561=Worms&gamehighs1561=Clever design, cute graphics, and loads of fun with more than one player.&gamelows1561=Turn-based action is a bit slow against computer opponents.&bottomline1561=Worms is a humorous and enjoyable take on strategy games, and fun for the whole family.&gameissue1561=March '96, p. 107&gameurl1561=http://www.pcgamer.com&gamepub1561=Ocean of America&gamerating1561=82&gamecategory1561=Strategy&gamename1562=Worms 2&gamehighs1562=Simple, fun, well-balanced combat; many excellent weapons; great multi-player.&gamelows1562=The computer player's erratic shooting will baffle you.&bottomline1562=Worms 2 has a combination of destruction and fun that shouldn't be missed.&gameissue1562=April '98, p. 102&gameurl1562=http://www.pcgamer.com&gamepub1562=MicroProse&gamerating1562=90&gamecategory1562=Strategy&gamename1563=Worms Armageddon&gamehighs1563=Lots of fun; good for long and short sessions; adaptable; low system requirements.&gamelows1563=Some single-player deathmatch quirks; many elements unchanged from Worms 2.&bottomline1563=Quite simply some of the most no-fuss fun you can have with your PC.&gameissue1563=July '99, p. 115&gameurl1563=http://www.pcgamer.com&gamepub1563=MicroProse&gamerating1563=90&gamecategory1563=Strategy&gamename1564=Worms World Party&gamehighs1564=Same great gameplay; lots of new play modes; addition of multiplayer missions.&gamelows1564=No new weapons; with its same-old look and feel, it's essentially Worm Armageddon Deluxe.&bottomline1564=A must-own for Worms virgins, less important for all but the most devoted Worms fans.&gameissue1564=June '01, p. 74&gameurl1564=http://www.pcgamer.com&gamepub1564=Titus&gamerating1564=75&gamecategory1564=Turn-based strategy&gamename1565=Wrath of the Gods&gamehighs1565=It has a load of puzzles, and the acting is good to excellent throughout.&gamelows1565=Very choppy animation; moving between locales can take an eternity.&bottomline1565=A good choice for novice or average gamers, but there's so much gameplay here that veterans can appreciate it too.&gameissue1565=July '94, p. 70&gameurl1565=http://www.pcgamer.com&gamepub1565=Luminaria&gamerating1565=79&gamecategory1565=Adventure&gamename1566=WuKung&gamehighs1566=It's a promising idea. There's some nice cartoon animation, and the interface is easy to use.&gamelows1566=Long loading times; terrible voice acting; lack of subtitles; etc.; etc.&bottomline1566=Man, this game sure is bad...&gameissue1566=September '95, p. 114&gameurl1566=http://www.pcgamer.com&gamepub1566=Abudoe Software Inc.&gamerating1566=37&gamecategory1566=Adventure&gamename1567=WWF In Your House&gamehighs1567=Manages to be totally stupid and totally enjoyable; excellent network play.&gamelows1567=This game deserved better graphics than it got.&bottomline1567=Takes the dumbest phenomenon on cable television and makes it fun.&gameissue1567=April '97, p. 120&gameurl1567=http://www.pcgamer.com&gamepub1567=Acclaim&gamerating1567=79&gamecategory1567=Arcade&gamename1568=WWF Wrestlemania&gamehighs1568=Big characters, lots of moves, and nice control.&gamelows1568=Two-dimensional feel, and no new characters to face in tournament mode.&bottomline1568=Plenty of mat-slamming fun for the whole family.&gameissue1568=February '96, p. 135&gameurl1568=http://www.pcgamer.com&gamepub1568=Acclaim&gamerating1568=80&gamecategory1568=Arcade&gamename1569=WWII Fighters&gamehighs1569=Visually stunning graphics and effects; plenty of mission types, flexibility, and planes.&gamelows1569=Canned missions and campaigns; fairly soft flight models; long load times; a few bugs.&bottomline1569=The most accessible and visually sumptuous WWII game for the mid-range sim fan.&gameissue1569=March '99, p. 116&gameurl1569=http://www.pcgamer.com&gamepub1569=Jane's Combat Simulations&gamerating1569=84&gamecategory1569=Simulation&gamename1570=X: Beyond the Frontier&gamehighs1570=&gamelows1570=&bottomline1570=&gameissue1570=June '00, p.112 &gameurl1570=http://www.pcgamer.com&gamepub1570=Southpeak Interactive&gamerating1570=70&gamecategory1570=Simulation&gamename1571=X-COM&gamehighs1571=The gameplay is great. Custom characters, great storyline, and simple combat interface make it completely absorbing.&gamelows1571=Graphics and sound are simple fare. It's not for those who want to be wowed by imagery.&bottomline1571=Well worth buying--what it lacks in flash, it makes up for in playability.&gameissue1571=August '94, p. 76&gameurl1571=http://www.pcgamer.com&gamepub1571=MicroProse&gamerating1571=88&gamecategory1571=Strategy&gamename1572=X-COM: Apocalypse&gamehighs1572=A highly enjoyable strategy game. All the "first encounters" are as intriguing as ever.&gamelows1572=Amount of micromanagement borders on the absurd; takes practice to get controls down.&bottomline1572=X-COM fans will enjoy having another go at those menacing aliens.&gameissue1572=October '97, p. 202&gameurl1572=http://www.pcgamer.com&gamepub1572=MicroProse&gamerating1572=86&gamecategory1572=Strategy&gamename1573=X-COM Interceptor&gamehighs1573=Strong strategic element; decent space combat; nice alien ship models.&gamelows1573=Not enough mission variety. No way to skip dogfights.&bottomline1573=Not as engrossing strategically as teh other X-COM games and not as cutting edge as the current crop of space shooters.&gameissue1573=September '98, p. 148&gameurl1573=http://www.pcgamer.com&gamepub1573=MicroProse&gamerating1573=60&gamecategory1573=Action&gamename1574=X-COM: Terror from the Deep&gamehighs1574=It's almost a dead-ringer for last year's best strategy game.&gamelows1574=That's just about all it is--there's very little new here.&bottomline1574=If you're just dying for more X-COM, this is your game; but don't look for any major differences.&gameissue1574=July '95, p. 101&gameurl1574=http://www.pcgamer.com&gamepub1574=MicroProse Software Inc.&gamerating1574=82&gamecategory1574=Strategy&gamename1575=X-Men: Children of the Atom&gamehighs1575=Great-lookinng animation, ultra-enjoyable button-mashing madness.&gamelows1575=Runs in a bizarre resolution; a few joystick compatibility problems.&bottomline1575=Though it has its flaws, X-Men is a perfectly enjoyable adrenaline rush.&gameissue1575=September '97, p. 152&gameurl1575=http://www.pcgamer.com&gamepub1575=Acclaim&gamerating1575=78&gamecategory1575=Arcade&gamename1576=X-Wing Alliance&gamehighs1576=Great story; impressive graphics; cinematic battles.&gamelows1576=Distracting sub-plot; unimpressive software-only mode; slow performance on some systems.&bottomline1576=The best Star Wars space combat game yet; a new high watermark for the genre.&gameissue1576=June '99, p. 118&gameurl1576=http://www.pcgamer.com&gamepub1576=LucasArts&gamerating1576=92&gamecategory1576=Action&gamename1577=X-Wing vs. TIE Fighter&gamehighs1577=Superior graphics, great multi-player action; well-designed cooperative missions.&gamelows1577=No 3D support; limited single player gaming; lack of dramatic story; unreliable Internet play.&bottomline1577=Primarily a multiplayer game, X v.s TIE is ahead of its time.&gameissue1577=July '97, p. 146&gameurl1577=http://www.pcgamer.com&gamepub1577=LucasArts&gamerating1577=87&gamecategory1577=Action&gamename1578=XCar: Experimental Racing&gamehighs1578=Customizable; smooth frame rate; inventive concept.&gamelows1578=Controls don't feel right; boring default cars; relentless AI.&bottomline1578=XCar is great for tinkerers and pit crew wannabes, but casual gearheads will find it all too much to handle.&gameissue1578=November '97, p. 210&gameurl1578=http://www.pcgamer.com&gamepub1578=Bethesda Softworks&gamerating1578=68&gamecategory1578=Simulation&gamename1579=Yoda Stories&gamehighs1579=Simple and solid gameplay; 15 deceptively large levels; bonus multimedia movie.&gamelows1579=The big head characters may be too cute for some. Graphics aren't great.&bottomline1579=Yoda Stories is a fun, addictive little game in the fine tradition of Star Wars titles.&gameissue1579=July '97, p. 161&gameurl1579=http://www.pcgamer.com&gamepub1579=LucasArts&gamerating1579=80&gamecategory1579=Adventure&gamename1580=Yoot Tower&gamehighs1580=It's got all the building-tinkering fun of SimTower.&gamelows1580=Antiquated graphics, aging gameplay, and influence of Japanese with much translations badly.&bottomline1580=This is the new SimTower? For lucky best game, get something else.&gameissue1580=July '99, p. 125&gameurl1580=http://www.pcgamer.com&gamepub1580=Sega of America&gamerating1580=56&gamecategory1580=Simulation&gamename1581=You Don't Know Jack&gamehighs1581=Clever trivia questions; clean, thoughtful design; hilarious categories.&gamelows1581=There's not much replay value.&bottomline1581=Triva buffs will really dig it, and will find themselves coming back to it again and again.&gameissue1581=March '96, p. 116&gameurl1581=http://www.pcgamer.com&gamepub1581=Berkeley Systems&gamerating1581=84&gamecategory1581=Trivia&gamename1582=You Don't Know Jack Movies&gamehighs1582=Great presentation, lots of humor and just darn tremendous fun to play.&gamelows1582=800 questions will eventually run out, relegating it to the back of the shelf.&bottomline1582=If you can round up one or two other movie buffs, this is a must-buy.&gameissue1582=July '97, p. 200&gameurl1582=http://www.pcgamer.com&gamepub1582=Berkeley Systems&gamerating1582=90&gamecategory1582=Trivia&gamename1583=You Don't Know Jack Offline&gamehighs1583=Our beloved host is in fine form, new question modes.&gamelows1583=Well, you can't play this online; not as polished as earlier games and compilation packs.&bottomline1583=If logging on to the BeZerk Network is too much trouble, this is your game.&gameissue1583=October '99, p. 179&gameurl1583=http://www.pcgamer.com&gamepub1583=Berkeley Systems&gamerating1583=80&gamecategory1583=Puzzle&gamename1584=You Don't Know Jack TV&gamehighs1584=In-depth TV trivia; great TV-themed animations, graphics and sound; difficulty level is a bit higher than other Jacks, but that's good.&gamelows1584=Some questions are pretty obscure.&bottomline1584=A must-have game for TV trivia buffs.&gameissue1584=February '98, p. 159&gameurl1584=http://www.pcgamer.com&gamepub1584=Sierra&gamerating1584=87&gamecategory1584=Trivia&gamename1585=You Don't Know Jack Volume 3&gamehighs1585=Tons of questions; great humor; plenty of variety in types and difficulty of questions.&gamelows1585=More of the same; this isn't significantly different from the original Jack or Volume 2.&bottomline1585=If you don't have any of the previous Jacks, get your hands on Jack 3. It's a blast.&gameissue1585=February '98, p. 159&gameurl1585=http://www.pcgamer.com&gamepub1585=Sierra&gamerating1585=80&gamecategory1585=Trivia&gamename1586=Z&gamehighs1586=Looks great, and has plenty of originality to breathe some life into the genre.&gamelows1586=Movement is sometimes annoyingly slow; ultimately limiting campaign structure.&bottomline1586=A welcome addition to the genre which offers plenty to intrigue real-time wargamers and action freaks alike.&gameissue1586=October '96, p. 144&gameurl1586=http://www.pcgamer.com&gamepub1586=Virgin Interactive&gamerating1586=90&gamecategory1586=Strategy&gamename1587=Zapitalism&gamehighs1587=Highly original and creative game world; E-Mail Internet play.&gamelows1587=Too many random factors and a lack of detail derail the economic gameplay.&bottomline1587=Although amusing, it lacks the depth and sophistication of other business sims.&gameissue1587=September '96, p. 112&gameurl1587=http://www.pcgamer.com&gamepub1587=LavaMind&gamerating1587=60&gamecategory1587=Simulation&gamename1588=Zeddas: Servants of Sheol&gamehighs1588=Some genuinely weird and unusual visual elements.&gamelows1588=A tired Myst rip-off with a dash of lame bloodshed to goose the action.&bottomline1588=Some intriguing elements are undermined by familiarity and lame gameplay.&gameissue1588=July '96, p. 86&gameurl1588=http://www.pcgamer.com&gamepub1588=Synergy Interactive&gamerating1588=58&gamecategory1588=Adventure&gamename1589=Zephyr&gamehighs1589=Zephyr's sound effects and music are good.&gamelows1589=Cluttered graphics, poor documentation, and a slight case of vaporware.&bottomline1589=If Zephyr is any indication, New World should stay away from action games and stick to publishing good strategy and RPGs.&gameissue1589=March '95, p. 109&gameurl1589=http://www.pcgamer.com&gamepub1589=New World Computing&gamerating1589=48&gamecategory1589=Action&gamename1590=Zeppelin&gamehighs1590=Good concept; nice graphics; smooth gameplay.&gamelows1590=Once you've played through WWI, you've seen and done all there is.&bottomline1590=This coulda been a contender, if the idea was developed to the fullest; a paradigm of failed design.&gameissue1590=April '95, p. 95&gameurl1590=http://www.pcgamer.com&gamepub1590=MicroProse&gamerating1590=57&gamecategory1590=Strategy&gamename1591=Zeus: Master of Olympus&gamehighs1591=Less linear and more accessible than other series releases; well- intergrated resource management.&gamelows1591=Unforgiving and too random; miserable combat system; diplomacy is negligible.&bottomline1591=More ambitious than its predecessors, but ultimately less balanced.&gameissue1591=January '01, p. 148&gameurl1591=http://www.pcgamer.com&gamepub1591=Sierra&gamerating1591=68&gamecategory1591=Strategy&gamename1592=Zig-Zag&gamehighs1592=A classy brain-teaser that will challenge even the most experienced word-game maven.&gamelows1592=The quest variants didn't turn me on, although others will surely respond differently.&bottomline1592=A crossword puzzle with attitude--if you play one game and like it, you'll be hooked.&gameissue1592=August '95, p. 85&gameurl1592=http://www.pcgamer.com&gamepub1592=Quantum Quality Productions&gamerating1592=85&gamecategory1592=Puzzle&gamename1593=Zone Raiders&gamehighs1593=Excellent concept with fast and nimble vehicle physics.&gamelows1593=Occasional graphics glitches. No modem play.&bottomline1593=Fun, fun, fun 'til your daddy takes the T-Bird away.&gameissue1593=April '96, p. 130&gameurl1593=http://www.pcgamer.com&gamepub1593=Virgin&gamerating1593=89&gamecategory1593=Action&gamename1594=Zork Grand Inquisitor&gamehighs1594=Visually stunning; lots of Zork humor; challenging puzzles; lots of gameplay.&gamelows1594=Not all the puzzles make sense; not a huge technological improvement over Nemesis.&bottomline1594=It's funny, it's fun, and anyone familiar with the Zork world will have a blast.&gameissue1594=May '98, p. 115&gameurl1594=http://www.pcgamer.com&gamepub1594=Activision&gamerating1594=88&gamecategory1594=Adventure&gamename1595=Zork Nemesis&gamehighs1595=Beautiful graphics, Z-vision 360-degree rotation, and puzzles that actually make sense in the context of the story.&gamelows1595=There's little replay value, once you're finished, that's it. Some clues are hard to find.&bottomline1595=It's pretty, it's spooky, and it's immensely entertaining.&gameissue1595=July '96, p. 94&gameurl1595=http://www.pcgamer.com&gamepub1595=Activision Inc.&gamerating1595=89&gamecategory1595=Adventure&gamename1596=Zorro&gamehighs1596=The full-motion video clips are pretty well done.&gamelows1596=Poor control; boring graphics; and an ample supply of cheesy music.&bottomline1596=You don't need this kind of frustration in a simple platform puzzler.&gameissue1596=June '95, p. 99&gameurl1596=http://www.pcgamer.com&gamepub1596=Intracorp&gamerating1596=57&gamecategory1596=Action&gamename1597=ZuluWar!&gamehighs1597=The campaign games are fascinating and challenging.&gamelows1597=The smaller scenarios would work much better as tactical simulations.&bottomline1597=If you loved the movies Zulu! and Zulu Dawn, you must have this game.&gameissue1597=November '96, p. 271&gameurl1597=http://www.pcgamer.com&gamepub1597=HPS Simulations&gamerating1597=83&gamecategory1597=Wargame&