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PC Gamer 5.2
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1999-11_Disc_5.2.bin
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TACHYON
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DATA1.CAB
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Program_Executable_Files
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Space.pff
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earth00.job
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INI File
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1999-08-24
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3KB
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83 lines
[MAIN]
TT_ID_SHORT = JOB_EARTH00
FONT_SHORT = LCD7b
STATUS_VAR = EARTH_REGION,MISSION_1_STATUS
;job is avail based on check var
;1..n VAR_CHECKS These vars must be set in order for news to be valid
VAR_CHECK = PLAYER_MAIN_VARS,PLAYER_SIDE,AGT
VAR_CHECK = EARTH_REGION,MISSION_1_COMPLETE,FALSE
VAR_CHECK = EARTH_REGION,MISSION_1_STATUS,NOT_ATTEMPTED
;accept vars are set if player accept job
;1..n VAR_ACCEPTS These vars will be set when user reads/accepts news
VAR_ACCEPT = PLAYER_MAIN_VARS,CURRENT_JOB,EARTH_JOB1
VAR_ACCEPT = EARTH_REGION,GATE_03b_STATUS,GATE_OPEN
VAR_ACCEPT = EARTH_REGION,GATE_03b_VISITED,TRUE
VAR_ACCEPT = EARTH_REGION,GATE_03a_STATUS,GATE_OPEN
VAR_ACCEPT = EARTH_REGION,GATE_03a_VISITED,TRUE
;complete vars are set by game when job is completed
;1..n
VAR_COMPLETE = PLAYER_MAIN_VARS,CURRENT_JOB,EARTH_JOB1
VAR_COMPLETE = EARTH_REGION,MISSION_1_COMPLETE,TRUE
;reset vars are set if user aborts mission
;1..n
VAR_RESET = EARTH_REGION,MISSION_1_COMPLETE,FALSE
VAR_RESET = PLAYER_MAIN_VARS,CURRENT_JOB,NO_JOB
;dinero
PAYMENT = 3025
TT_ID_CONGRAT = JOB_EARTH00_CONGRAT
;thumbnail used in job screen. pcx filename ,width, height (of DATA, image must be power of 2)
THUMBNAIL = JPICsat.pcx,126,94
[BLOCK0]
BLOCK_DELAY = -1 ;delay to hold block on screen for (-1 = forever)
TT_LONG_GROUP = JOBS
TT_ID_LONG = JOB_EARTH00_DESC
;pak file
;move and init are specified in degrees (YAW,PITCH,ROLL)
USE_PAK = 1
PAK_FILE = SAT2.PAK,SAT2.PAL
PAK_MOVE = 1,1,1
PAK_INIT = 180,15,0
PAK_SCALE_DELAY = 60 ;in frames
PAK_FINAL_SCALE = 1.0
PAK_INIT_SCALE = 0.0001
PAK_SCALE_FRAMES= 50
AUDIO_FILE = Agtb010.wav
AUDIO_DELAY = 0.0 ;delay in seconds
AUDIO_VARVAL = 1 ; 0-Normal 1-Dramatic 2-Scary 3-Victory
AUDIO_VOLUME = 120 ;0-255 optional. If not present, volume is 255
[WIN_BLOCK0]
BLOCK_DELAY = -1 ;delay to hold block on screen for (-1 = forever)
TT_LONG_GROUP = JOBS
TT_ID_LONG = JOB_EARTH00_CONGRAT
USE_PAK = 1
PAK_FILE = SAT2.PAK,SAT2.PAL
PAK_MOVE = 1,0,0
PAK_INIT = 180,15,0
AUDIO_FILE = Agtb020.wav
AUDIO_DELAY = 0.0 ;delay in seconds
AUDIO_VARVAL = 1 ; 0-Normal 1-Dramatic 2-Scary 3-Victory
AUDIO_VOLUME = 120 ;0-255 optional. If not present, volume is 255
[LOSE_BLOCK0]
BLOCK_DELAY = -1 ;delay to hold block on screen for (-1 = forever)
TT_LONG_GROUP = JOBS
TT_ID_LONG = JOB_EARTH00_CONGRAT
USE_PAK = 1
PAK_FILE = SAT2.PAK,SAT2.PAL
PAK_MOVE = 1,0,0
PAK_INIT = 180,15,0
AUDIO_FILE = Agtb020.wav
AUDIO_DELAY = 0.0 ;delay in seconds
AUDIO_VARVAL = 1 ; 0-Normal 1-Dramatic 2-Scary 3-Victory
AUDIO_VOLUME = 120 ;0-255 optional. If not present, volume is 255