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PC Gamer 5.2
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1999-11_Disc_5.2.bin
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SPACE.MNU
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Text File
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1999-08-24
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16KB
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363 lines
;COMMAS are used for field separations.
;****************** NOTE *********************
; lines, including comments,
; should not be longer than 127 characters
;*********************************************
[SOUNDS]
PWF=menus.pwf
SOUND=CHNGMENU
SOUND=MENUTEXT
SOUND=CHNGSHP
SOUND=BUTTON
SOUND=NULL
SOUND=CPUPLACE
SOUND=ITMCLICK
SOUND=ITEMROLL
SOUND=MAINROLL
SOUND=ENTGAME
SOUND=SCREENS
SOUND=EXTCLOSE
SOUND=EXTOPEN
SOUND=DOORUP
SOUND=DOORDOWN
SOUND=TELETYPE_SET1_BEEP0
SOUND=TELETYPE_SET1_BEEP1
SOUND=TELETYPE_SET1_BEEP2
SOUND=TELETYPE_SET1_BEEP3
SOUND=TELETYPE_SET1_BEEP4
SOUND=TELETYPE_SET1_BEEP5
SOUND=TELETYPE_SET1_BEEP6
SOUND=TELETYPE_SET1_BEEP7
SOUND=TELETYPE_SET1_BEEP8
SOUND=TELETYPE_SET1_BEEP9
SOUND=TELETYPE_SET2_BEEP0
SOUND=TELETYPE_SET2_BEEP1
SOUND=TELETYPE_SET2_BEEP2
SOUND=TELETYPE_SET2_BEEP3
SOUND=TELETYPE_SET2_BEEP4
SOUND=TELETYPE_SET2_BEEP5
SOUND=TELETYPE_SET2_BEEP6
SOUND=TELETYPE_SET2_BEEP7
SOUND=TELETYPE_SET2_BEEP8
SOUND=TELETYPE_SET2_BEEP9
[SOUNDEVENTS]
; FORMAT
; Name, pitch,heading,vol(0-255),ch (-1 for any),
; flags,distance,p,item1 equate,event equate,item2 equate,param
SOUNDEVENT=SNDEVNT_CLICK,0,0,255,-1,0,0,0,0,0,0,0 // IT2_CLICK,
SOUNDEVENT=SNDEVNT_ICONCLICK,0,0,255,-1,0,0,0,0,0,1,0 // IT2_ICON_CLICK,
SOUNDEVENT=SNDEVNT_BIGDOORCLICK,0,0,255,-1,0,0,0,0,0,2,0 // IT2_CLICK_BIGDOOR,
SOUNDEVENT=SNDEVNT_EXITDOORCLICK,0,0,255,-1,0,0,0,0,0,3,0 // IT2_CLICK_EXITDOOR,
SOUNDEVENT=SNDEVNT_SCREENCLICK,0,0,255,-1,0,0,0,0,0,4,0 // IT2_CLICK_SCREEN,
SOUNDEVENT=SNDEVNT_TEXTCLICK,0,0,255,-1,0,0,0,0,0,5,0 // IT2_CLICK_TEXTBUTTON,
SOUNDEVENT=SNDEVNT_BUTTONCLICK,0,0,255,-1,0,0,0,0,0,6,0 // IT2_CLICK_BUTTON,
SOUNDEVENT=SNDEVNT_JOB_CLICK,0,0,255,-1,0,0,0,0,0,7,0 // IT2_CLICK_CONTRACT,
SOUNDEVENT=SNDEVNT_PLAY_GAME,0,0,255,-1,0,0,0,0,0,8,0 // IT2_CLICK_PLAYGAME,
SOUNDEVENT=SNDEVNT_SCROLL_CLICK,0,0,255,-1,0,0,0,0,0,9,0 // IT2_CLICK_SCROLLBAR,
SOUNDEVENT=SNDEVNT_BIGDOORROLL_UP,0,0,255,-1,0,0,0,0,0,10,0 // IT2_RO_BIGDOOR_UP,
SOUNDEVENT=SNDEVNT_BIGDOORROLL_DOWN,0,0,255,-1,0,0,0,0,0,11,0 // IT2_RO_BIGDOOR_DOWN,
SOUNDEVENT=SNDEVNT_EXITDOORROLL_UP,0,0,255,-1,0,0,0,0,0,12,0 // IT2_RO_EXITDOOR_UP,
SOUNDEVENT=SNDEVNT_EXITDOORROLL_DOWN,0,0,255,-1,0,0,0,0,0,13,0 // IT2_RO_EXITDOOR_DOWN,
SOUNDEVENT=SNDEVNT_SCREENROLL_UP,0,0,255,-1,0,0,0,0,0,14,0 // IT2_RO_SCREEN_UP,
SOUNDEVENT=SNDEVNT_SCREENROLL_DOWN,0,0,255,-1,0,0,0,0,0,15,0 // IT2_RO_SCREEN_DOWN,
SOUNDEVENT=SNDEVNT_TEXTBTN_ROLL,0,0,255,-1,0,0,0,0,0,16,0 // IT2_RO_TEXTBUTTON,
SOUNDEVENT=SNDEVNT_BTN_ROLL,0,0,255,-1,0,0,0,0,0,17,0 // IT2_RO_BUTTON,
SOUNDEVENT=SNDEVNT_ITEM_ROLL,0,0,255,-1,0,0,0,0,0,18,0 // IT2_RO_ICON,
SOUNDEVENT=SNDEVNT_LOADOUT_ROLL,0,0,255,-1,0,0,0,0,0,19,0 // IT2_RO_SHIPICON,
SOUNDEVENT=SNDEVNT_JOB_ROLL,0,0,255,-1,0,0,0,0,0,20,0 // IT2_RO_CONTRACT,
SOUNDEVENT=SNDEVNT_BTN2_ROLL,0,0,255,-1,0,0,0,0,0,21,0 // IT2_RO_BUTTON,
SOUNDEVENT=SNDEVNT_LOADOUT_TAKE,0,0,255,-1,0,0,0,0,0,22,0 // IT2_LOADOUT_TAKEN,
SOUNDEVENT=SNDEVNT_LOADOUT_DROP,0,0,255,-1,0,0,0,0,0,23,0 // IT2_LOADOUT_PLACED,
SOUNDEVENT=SNDEVNT_ITEM_BUY,0,0,255,-1,0,0,0,0,0,24,0 // IT2_ITEM_PURCHASED,
SOUNDEVENT=SNDEVNT_ITEM_SELL,0,0,255,-1,0,0,0,0,0,25,0 // IT2_ITEM_SOLD,
SOUNDEVENT=SNDEVNT_JOB_ACCEPTED,0,0,255,-1,0,0,0,0,0,26,0 // IT2_JOB_ACCEPTED,
SOUNDEVENT=SNDEVNT_JOB_CANCELED,0,0,255,-1,0,0,0,0,0,27,0 // IT2_JOB_BROKEN,
SOUNDEVENT=SNDEVNT_CPU_TAKE,0,0,255,-1,0,0,0,0,0,28,0 // IT2_CPUCARD_TAKEN,
SOUNDEVENT=SNDEVNT_CPU_DROP,0,0,255,-1,0,0,0,0,0,29,0 // IT2_CPUCARD_PLACED,
SOUNDEVENT=SNDEVNT_CHANGE_SHIPS,0,0,255,-1,0,0,0,0,0,30,0 // IT2_CHANGE_SHIPS,
SOUNDEVENT=SNDEVNT_CHANGE_MENUS,0,0,255,-1,0,0,0,0,0,31,0 // IT2_CHANGE_MENUSCREEN,
[RGBS]
RGB=Black,0,0,0
RGB=White,255,255,255
RGB=LightGrey,66,66,51
RGB=Grey,140,140,140
RGB=DarkGrey,58,58,58
RGB=LightBlue,80,170,240
RGB=Blue,0,0,200
RGB=DarkBlue,0,0,100
RGB=DarkerGreen,10,100,40
RGB=DarkGreen,10,150,20
RGB=Green,90,200,60
RGB=LightGreen,15,255,15
RGB=LightRed,200,0,50
RGB=Red,100,0,90
RGB=LightGold,240,203,3
RGB=LightGold2,200,165,3
RGB=Gold,178,105,0
RGB=DarkGold,135,90,0
RGB=LightPurple,200,0,255
RGB=Purple,105,0,150
RGB=LightTeal,0,255,255
RGB=Teal,0,90,200
RGB=DarkTeal,0,150,200
[FONTS]
; FORMAT
; Name, Filename, RGB FG Normal, RGB BG Normal, RGB FG Lit, RGB BG Lit, RGB FG Disabled, RGB BG Disabled
FONT=ARIAL12,arial_12.PCX,Gold,Black,LightGold,Black,DarkGold,Black
FONT=ARIAL12g,arial_12.PCX,Green,Green,LightGreen,Green,LightGreen,Green
FONT=ARIAL12p,arial_12.PCX,Purple,Purple,LightPurple,Purple,Purple,Purple
FONT=ARIAL12w,arial_12.PCX,White,LightPurple,LightGold,Black,Grey,Black
FONT=ARIAL16p,arial_16.PCX,Purple,Purple,LightPurple,Purple,Purple,Purple
FONT=LCD10t,LCD_10.PCX,Teal,Teal,LightTeal,LightTeal,DarkTeal,DarkTeal
FONT=AVA14p,ava_14b.pcx,Red,Black,LightRed,Black,Red,Black
FONT=AVA14t,ava_14b.PCX,Teal,Black,LightTeal,Black,DarkTeal,Black
FONT=SHADOW8w,shdw_08.PCX,White,DarkGrey,LightBlue,DarkGrey,Grey,DarkGrey
FONT=SHADOW10w,shdw_10.PCX,White,DarkGrey,LightBlue,DarkGrey,Grey,DarkGrey
FONT=SHADOW12w,shdw_12.PCX,White,DarkGrey,LightBlue,DarkGrey,Grey,DarkGrey
FONT=SHADOW16w,shdw_16.PCX,White,DarkGrey,LightBlue,DarkGrey,Grey,DarkGrey
FONT=ERA16,era_16.PCX,White,LightPurple,LightGold,Black,Grey,Black
[IMAGES]
; FORMAT
; Name, filename, pal filename,
; flags, image frames,
; width X, height Y, PREFLOAD, alpha value
;
; (flags)
; 0 Not valid
; 1 Normal ( just blit'd / animated )
; 2 Image is a button strip ( buttons ideal 4 cells 0 normal 1 lit 2 activated 3 disabled )
; 4 Image ignores zero
; 8 Image has alpha TRI_ALPHAVALUE
; 16 TRI_ADDPALETTEVALUE
; Preload 0 or 1 ( cursor should be preloaded always )
IMAGE=ImageCursor1,newarow1.pcx,newarow1.pcx,22,1,22,22,1,255
IMAGE=ImageCursor2,newarow2.pcx,newarow2.pcx,22,1,22,22,1,255
;BACKGROUNDS
IMAGE=ImageSplashBg,splash.pcx,splash.pcx,4,0,640,480,0,255
IMAGE=ImageMainBgTitle,title.pcx,title.pcx,16,0,532,99,0,128
IMAGE=ImageMainBtn1,plr_btn1.pcx,plr_btn1.pcx,22,4,256,128,0,255
IMAGE=ImageMainBtn2,plr_btn2.pcx,plr_btn2.pcx,22,4,256,128,0,255
IMAGE=ImageMainBtn3,plr_btn3.pcx,plr_btn3.pcx,22,4,256,128,0,255
IMAGE=ImageMainBtn4,plr_btn4.pcx,plr_btn4.pcx,22,4,256,128,0,255
IMAGE=ImageMainBtn5,plr_btn5.pcx,plr_btn5.pcx,22,4,256,128,0,255
;IMAGE=ImageMainBgCenter,spc_men2.pcx,spc_men2.pcx,8,0,0,0,0,64
IMAGE=ImageBlankBg,move.pcx,move.pcx,4,0,0,0,0,0
IMAGE=ImageTitle1,star_bk.pcx,star_bk.pcx,0,0,0,0,0,0
IMAGE=ImageTitle2,logo.pcx,logo.pcx,0,0,0,0,0,0
IMAGE=ImageTitle3,light.pcx,light.pcx,0,0,0,0,0,0
IMAGE=ImageTitle4,streaks.pcx,streaks.pcx,0,0,0,0,0,0
;BUTTONS
IMAGE=ImageOvalBtn,ovl_btn.pcx,ovl_btn.pcx,6,4,22,88,0,0
IMAGE=ImageLCDOvalBtn,lcd_oval.pcx,lcd_oval.pcx,6,4,15,60,0,0
IMAGE=ImageLCDLeftBtn,lcd_left.pcx,lcd_left.pcx,6,4,15,60,0,0
IMAGE=ImageLCDRiteBtn,lcd_rite.pcx,lcd_rite.pcx,6,4,15,60,0,0
IMAGE=ImagePanel206,pnl_206.pcx,pnl_206.pcx,22,4,205,60,0,255
IMAGE=ImagePanel100,pnl_100.pcx,pnl_100.pcx,22,4,100,100,0,255
IMAGE=ImageSlotBtn1,slt_btn1.pcx,slt_btn1.pcx,22,4,255,108,0,255
IMAGE=ImageSlotBtn2,slt_btn2.pcx,slt_btn2.pcx,22,4,165,108,0,255
IMAGE=ImageSlotBtn3,slt_btn3.pcx,slt_btn3.pcx,22,4,165,108,0,255
[CURSORS]
; FORMAT
; NAME, IMAGENAME, RATE, HOT_X, HOT_Y
; rate is in engine frames
CURSOR=Cursor1,ImageCursor1,3,0,0
CURSOR=Cursor2,ImageCursor2,3,0,0
[WINDOWS]
; FORMAT
; NAME, ZORDER, ulX, ulY, back ground image name, default font name
; ZORDER = 0, 1, 2 .. 4 ( 4 highest priority )
WND=WndSplash,0,0,0,ImageSplashBg,ARIAL12
WND=WndMainTitle,0,42,32,ImageMainBgTitle,ARIAL12
WND=WndLogin,0,0,0,NULL,ARIAL12
WND=WndLoading,0,0,0,NULL,ARIAL12
WND=WndMultiDemo,0,0,0,NULL,ARIAL12
WND=WndMulti,0,0,0,ImageBlankBg,ARIAL12
WND=WndMultiTCPIP,1,0,0,ImageBlankBg,ARIAL12
WND=WndMultiIPX,1,0,0,ImageBlankBg,ARIAL12
WND=WndHost,0,0,0,ImageBlankBg,ARIAL12
[BUTTONS]
; FORMAT
; window name, image name, button name, selection group,
; relative X, relative Y, StringName, font name,
; flags, activate callback name, hover in callback name, hover out callback name,
; sound(optional)
;
; ( flags )
; 128 Align text left (interior)
; 256 Align text right (interior)
; 512 Center text
; 16384 Align text to the left of button (exterior)
; 32768 Align text to right of button ( exterior )
; 4194304 HITTEST Succes over color zero
;
;splash menu
BUTTON=WndSplash,ImageMainBtn4,BtnSplashVisit,0,170,444,MAIN_VISIT,SHADOW12w,4194816,cbSplashVisit,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndSplash,ImageMainBtn5,BtnSplashExit,0,470,444,MAIN_EXIT,SHADOW12w,4194816,cbSplashExit,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
;main menu
BUTTON=WndMainTitle,ImageMainBtn1,BtnLogin,0,278,195,MAIN_LOGIN,SHADOW12w,4194816,cbLogin,cbInHover,cbOutHover,SNDEVNT_PLAY_GAME
BUTTON=WndMainTitle,ImageMainBtn2,BtnMulti,0,278,275,MAIN_MULTIPLAYER,SHADOW12w,4194816,cbMulti,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndMainTitle,ImageMainBtn3,BtnExit,0,278,355,MAIN_EXIT,SHADOW12w,4194816,cbExit,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
;login menu
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel0,0,194,50,NULL,NULL,0,cbLoginSlot0,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel1,0,194,80,NULL,NULL,0,cbLoginSlot1,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel2,0,194,110,NULL,NULL,0,cbLoginSlot2,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel3,0,194,140,NULL,NULL,0,cbLoginSlot3,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel4,0,194,170,NULL,NULL,0,cbLoginSlot4,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel5,0,194,200,NULL,NULL,0,cbLoginSlot5,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel6,0,194,230,NULL,NULL,0,cbLoginSlot6,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel7,0,194,260,NULL,NULL,0,cbLoginSlot7,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel8,0,194,290,NULL,NULL,0,cbLoginSlot8,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn1,BtnLoginSel9,0,194,320,NULL,NULL,0,cbLoginSlot9,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn2,BtnLoginPlay,0,235,365,MAIN_PLAY,SHADOW12w,4194816,cbLoginPlay,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn2,BtnLoginCopy,0,235,402,MAIN_COPY,SHADOW12w,4194816,cbLoginCopy,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn2,BtnLoginPaste,0,235,402,MAIN_PASTE,SHADOW12w,4194816,cbLoginPaste,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn3,BtnLoginDelete,0,405,365,MAIN_DELETE,SHADOW12w,4194816,cbLoginDelete,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
BUTTON=WndLogin,ImageSlotBtn3,BtnLoginBack,0,405,402,MISC_BACK,SHADOW12w,4194816,cbLoginExit,cbInHover,cbOutHover,SNDEVNT_TEXTCLICK
;multiplayer menu
BUTTON=WndMultiDemo,ImageMainBtn3,BtnMPBack,0,320,387,MISC_BACK,SHADOW12w,4194816,cbMPExit,cbInHover,cbOutHover
BUTTON=WndMulti,NULL,BtnMPBack,0,164,18,MISC_BACK,ARIAL12,512,cbMPExit,cbInHover,cbOutHover
BUTTON=WndMulti,NULL,BtnMPHost,0,327,18,MULTI_HOST,ARIAL12,512,cbMPHostGame,cbInHover,cbOutHover
BUTTON=WndMulti,ImageLCDLeftBtn,BtnMPConnectLeft, 0,227,140,NULL,NULL,0,cbMPConectLeft,cbInHover,cbOutHover
BUTTON=WndMulti,ImageLCDRiteBtn,BtnMPConnectRight,0,449,140,NULL,NULL,0,cbMPConectRight,cbInHover,cbOutHover
BUTTON=WndMulti,ImageLCDOvalBtn,BtnMP_TCPIP_IP,0,227,190,NULL,NULL,0,cbMPEnterIP,cbInHover,cbOutHover
BUTTON=WndMulti,ImageLCDOvalBtn,BtnMPCallSign,0,227,90,NULL,NULL,0,cbMPEnterCS,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel100,BtnMPSearch,0,280,400,MULTI_SEARCH,ARIAL12g,512,cbMPSearch,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel100,BtnMPJoin,0,460,400,MULTI_JOIN,ARIAL12g,512,cbMPJoin,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot1,0,227,250,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot1,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot2,0,227,265,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot2,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot3,0,227,280,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot3,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot4,0,227,295,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot4,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot5,0,227,310,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot5,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot6,0,227,325,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot6,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot7,0,227,340,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot7,cbInHover,cbOutHover
BUTTON=WndMulti,ImagePanel206,BtnMPSlot8,0,227,355,MULTI_NOSESSION,ARIAL12g,128,cbMPSlot8,cbInHover,cbOutHover
BUTTON=WndHost,ImageLCDOvalBtn,BtnHOGameName,0,227,90,NULL,NULL,0,cbHOEnterGameName,cbInHover,cbOutHover
BUTTON=WndHost,NULL,BtnHOBack,0,164,18,MISC_BACK,ARIAL12,512,cbHOExit,cbInHover,cbOutHover
BUTTON=WndHost,ImagePanel100,BtnHOHost,0,280,400,HOST_HOST,ARIAL12g,512,cbHOHost,cbInHover,cbOutHover
[TEXT_AREAS]
;FORMAT
;window name, text area name, string name, ulX,ulY,lrX,lrY, font name, flags
;
;
; ( flags )
; 128 Align text left
; 256 Align text right
; 512 Center text
; 1024 Multiline text
;
;loading mnu
TEXT=WndLoading,TxtLoading,LOAD_LOADING_MSG,SHADOW12w,0,0,640,480,512
;multi menu
TEXT=WndMainTitle,TxtMainCopyright,MAIN_COPYRIGHT,SHADOW8w,0,434,580,447,256
;multi menu
TEXT=WndMultiDemo,TxtMultiNotAvail,MAIN_MP_NOTAVAIL,SHADOW16w,40,100,500,400,1024
TEXT=WndMulti,TxtMultiCallSignLabel,MULTI_CALLSIGN,ARIAL12g,243,70,243,70,128
TEXT=WndMulti,TxtMultiConnectLabel,MULTI_CONNECTION_TYPE,ARIAL12g,243,120,243,120,128
TEXT=WndMulti,TxtMultiConnectType,MULTI_LAN,ARIAL12g,243,141,448,150,512
TEXT=WndMulti,TxtMulti_TCPIP_IP,MULTI_TCPIP_PROMPT,ARIAL12g,243,170,243,170,128
TEXT=WndMulti,TxtMultiSessionsFound,MULTI_SESSIONS,ARIAL12g,243,230,243,230,128
TEXT=WndHost,TxtHostGameLabel,HOST_GAMENAME,ARIAL12g,243,70,243,70,128
TEXT=WndHost,TxtHostStatusLabel,HOST_STATUS,ARIAL12g,243,120,243,120,128
TEXT=WndHost,TxtHostStatus,HOST_STATUS_IDLE,ARIAL12g,243,141,448,150,512
TEXT=WndLogin,TxtLoginCurGame,LOGIN_CURRENTGAME,SHADOW12w,194,30,442,42,128
[TEXT_ENTRY_AREAS]
;FORMAT
;window name, name, ulX,ulY,lrX,lrY,btnname
;
TEXTENTRY=WndMulti,EntryMPIPAddr,245,191,436,200,BtnMP_TCPIP_IP
TEXTENTRY=WndMulti,EntryMPCallsign,245,91,436,100,BtnMPCallSign
TEXTENTRY=WndHost,EntryHOGameName,245,91,436,100,BtnHOGameName
TEXTENTRY=WndLogin,EntryLogin0,224,50,442,80,BtnLoginSel0
TEXTENTRY=WndLogin,EntryLogin1,224,80,442,110,BtnLoginSel1
TEXTENTRY=WndLogin,EntryLogin2,224,110,442,140,BtnLoginSel2
TEXTENTRY=WndLogin,EntryLogin3,224,140,442,170,BtnLoginSel3
TEXTENTRY=WndLogin,EntryLogin4,224,170,442,200,BtnLoginSel4
TEXTENTRY=WndLogin,EntryLogin5,224,200,442,230,BtnLoginSel5
TEXTENTRY=WndLogin,EntryLogin6,224,230,442,260,BtnLoginSel6
TEXTENTRY=WndLogin,EntryLogin7,224,260,442,290,BtnLoginSel7
TEXTENTRY=WndLogin,EntryLogin8,224,290,442,320,BtnLoginSel8
TEXTENTRY=WndLogin,EntryLogin9,224,320,442,350,BtnLoginSel9
[SCROLL_AREAS]
;FORMAT
;WNDNAME,NAME,BTN1 NAME, BTN2 NAME, FONT NAME, TAB IMAGENAME,
;ulx, uly, lrx, lry, chs ulx, chs uly, chs lrx, chs lry, pageDX
[IMAGE_AREAS]
;window name, image area name, image name, ulX, ulY, rate, start frame, end frame
;rate is engine frames ( if image animates )
;start frame, 0-n
;end frame 0-n or -1 for end of strip
IMAGE_AREA=WndMulti,MPPanel0,ImagePanel206,243,90,8,0,0
IMAGE_AREA=WndMulti,MPPanel1,ImagePanel206,243,140,8,0,0
IMAGE_AREA=WndMulti,MPPanel2,ImagePanel206,243,190,8,0,0
IMAGE_AREA=WndHost,HOPanel0,ImagePanel206,243,90,8,0,0
IMAGE_AREA=WndHost,HOPanel1,ImagePanel206,243,140,8,0,0
[STRINGS]
;RESOURCE=<texttool file>
;and or
;FORMAT
;string name, literal
RESOURCE=SPACEMNU.BIN
;STRING=StrUpdate,Update was here!