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Text File  |  1999-08-24  |  19KB  |  663 lines

  1. ;*****************************
  2. ;*
  3. ;* File: MEGAGATE.ANM
  4. ;*
  5. ;*****************************
  6.  
  7. [DEFINES]
  8. PART_DEFINE = CENTER,        0
  9. PART_DEFINE = BASE_A,        1
  10. PART_DEFINE = BASE_B,        2
  11. PART_DEFINE = BASE_C,        3
  12. PART_DEFINE = HINGE_A,        4
  13. PART_DEFINE = HINGE_B,        5
  14. PART_DEFINE = HINGE_C,        6
  15. PART_DEFINE = HINGE_D,        7
  16. PART_DEFINE = HINGE_E,        8
  17. PART_DEFINE = HINGE_F,        9
  18. PART_DEFINE = BIGARM_A,        10
  19. PART_DEFINE = BIGARM_B,        11
  20. PART_DEFINE = BIGARM_C,        12
  21. PART_DEFINE = BIGARM_D,        13
  22. PART_DEFINE = BIGARM_E,        14
  23. PART_DEFINE = BIGARM_F,        15
  24. PART_DEFINE = MIDARM_A,        16
  25. PART_DEFINE = MIDARM_B,        17
  26. PART_DEFINE = MIDARM_C,        18
  27. PART_DEFINE = MIDARM_D,        19
  28. PART_DEFINE = MIDARM_E,        20
  29. PART_DEFINE = MIDARM_F,        21
  30. PART_DEFINE = ENDARM_A,        22
  31. PART_DEFINE = ENDARM_B,        23
  32. PART_DEFINE = ENDARM_C,        24
  33. PART_DEFINE = ENDARM_D,        25
  34. PART_DEFINE = ENDARM_E,        26
  35. PART_DEFINE = ENDARM_F,        27
  36. PART_DEFINE = TIP_A,        28
  37. PART_DEFINE = TIP_B,        29
  38. PART_DEFINE = TIP_C,        30
  39. PART_DEFINE = TIP_D,        31
  40. PART_DEFINE = TIP_E,        32
  41. PART_DEFINE = TIP_F,        33
  42.  
  43. [PARTICLE_PAKS]
  44. PARTICLE = BLUE_PARTICLE, smoke.pak, smoke.pal
  45. PARTICLE = VIOLET_PARTICLE, vlt_part.pak, vlt_part.pal
  46.  
  47. [SOUND_LABELS]
  48.                                      ; sound define, sndtrig_label
  49.  
  50. ;///////////////////////////
  51. ;// OBJECT ANIMS
  52. ;///////////////////////////
  53.  
  54. [ANIM_NAMES]                        ; all anim names go here
  55. ANIM_NAME = GATE_OPEN
  56. ANIM_NAME = GATE_CLOSE
  57.  
  58. ;///////////////////////////
  59. ;// GATE_OPEN ANIM
  60. ;///////////////////////////
  61. [GATE_OPEN_FRAME_00]                ; keyframe 0 of anim
  62.  
  63. PAUSE = 6                        ; pause after reaching frame
  64.  
  65. PART_DEST = BASE_A,    0.0, 0.0, 0.0
  66. PART_DEST = BASE_B,    0.0, 0.0, 120.0
  67. PART_DEST = BASE_C,    0.0, 0.0, -120.0
  68.         
  69.  
  70. [GATE_OPEN_FRAME_01]                    ; keyframe 1 of anim
  71.  
  72.  
  73. TIME = 2.0                        ; be at this key frame in 3.5 seconds
  74.  
  75. PART_DEST = HINGE_A,    0.0, 20.0, 0.0            ; part name, yaw, pitch, roll
  76. PART_DEST = HINGE_B,    0.0, -20.0, 0.0        
  77. PART_DEST = HINGE_C,    0.0, 20.0, 0.0        
  78. PART_DEST = HINGE_D,    0.0, -20.0, 0.0        
  79. PART_DEST = HINGE_E,    0.0, 20.0, 0.0        
  80. PART_DEST = HINGE_F,    0.0, -20.0, 0.0        
  81.  
  82. PART_DEST = BIGARM_A,    0.0, 0.0, 30.0        ; part name, yaw, pitch, roll
  83. PART_DEST = BIGARM_B,    0.0, 0.0, -30.0        
  84. PART_DEST = BIGARM_C,    0.0, 0.0, 30.0
  85. PART_DEST = BIGARM_D,    0.0, 0.0, -30.0
  86. PART_DEST = BIGARM_E,    0.0, 0.0, 30.0
  87. PART_DEST = BIGARM_F,    0.0, 0.0, -30.0    
  88.  
  89. PART_DEST = TIP_A,    -20.0, 0.0, 0.0    
  90. PART_DEST = TIP_B,    20.0, 0.0, 0.0        
  91. PART_DEST = TIP_C,    -20.0, 0.0, 0.0    
  92. PART_DEST = TIP_D,    20.0, 0.0, 0.0    
  93. PART_DEST = TIP_E,    -20.0, 0.0, 0.0    
  94. PART_DEST = TIP_F,    20.0, 0.0, 0.0
  95.  
  96. [GATE_OPEN_FRAME_02]                
  97.  
  98. TIME = 2.0            
  99.  
  100. PART_DEST = MIDARM_A,    0.0,0.0, 40.0
  101. PART_DEST = MIDARM_B,    0.0, 0.0, -40.0    
  102. PART_DEST = MIDARM_C,    0.0, 0.0, 40.0    
  103. PART_DEST = MIDARM_D,    0.0, 0.0, -40.0    
  104. PART_DEST = MIDARM_E,    0.0, 0.0, 40.0    
  105. PART_DEST = MIDARM_F,    0.0, 0.0, -40.0        
  106.  
  107.  
  108. PART_DEST = TIP_A,    -40.0, 0.0, 0.0    
  109. PART_DEST = TIP_B,    40.0, 0.0, 0.0        
  110. PART_DEST = TIP_C,    -40.0, 0.0, 0.0    
  111. PART_DEST = TIP_D,    40.0, 0.0, 0.0    
  112. PART_DEST = TIP_E,    -40.0, 0.0, -0.0    
  113. PART_DEST = TIP_F,    40.0, 0.0, 0.0
  114.  
  115. [GATE_OPEN_FRAME_03]                
  116.  
  117. TIME = 2.0            
  118.  
  119. PART_DEST = ENDARM_A,    0.0, 0.0, 60.0
  120. PART_DEST = ENDARM_B,    0.0, 0.0, -60.0    
  121. PART_DEST = ENDARM_C,    0.0, 0.0, 60.0    
  122. PART_DEST = ENDARM_D,    0.0, 0.0, -60.0    
  123. PART_DEST = ENDARM_E,    0.0, 0.0, 60.0    
  124. PART_DEST = ENDARM_F,    0.0, 0.0, -60.0    
  125.     
  126. PART_DEST = TIP_A,    -60.0, 0.0, 0.0    
  127. PART_DEST = TIP_B,    60.0, 0.0, 0.0        
  128. PART_DEST = TIP_C,    -60.0, 0.0, 0.0    
  129. PART_DEST = TIP_D,    60.0, 0.0, 0.0    
  130. PART_DEST = TIP_E,    -60.0, 0.0, 0.0    
  131. PART_DEST = TIP_F,    60.0, 0.0, 0.0
  132.  
  133. PART_DEST = HINGE_A,    0.0, 0.0, 0.0    
  134. PART_DEST = HINGE_B,    0.0, 0.0, 0.0        
  135. PART_DEST = HINGE_C,    0.0, 0.0, 0.0        
  136. PART_DEST = HINGE_D,    0.0, 0.0, 0.0        
  137. PART_DEST = HINGE_E,    0.0, 0.0, 0.0        
  138. PART_DEST = HINGE_F,    0.0, 0.0, 0.0        
  139.  
  140.  
  141. ;/////////////////////////////
  142. ;// CAMERA ANIM
  143. ;/////////////////////////////
  144. [GATE_OPEN_CAMERA_FRAME_00]            ; frame 0 of camera anim
  145. PAUSE = 1.00                        ; wait 2 seconds before next camera move
  146. CAMERA_DEST = 1800.0, 130.0, 40.0            ; feet from object, yaw of 0.0, pitch of 15.0
  147.  
  148. [GATE_OPEN_CAMERA_FRAME_01]            ; frame 0 of camera anim
  149. TIME = 8.00                        ; wait 2 seconds before next camera move
  150. CAMERA_DEST = 2800.0, 120.0, 40.0            ; feet from object, yaw of 0.0, pitch of 15.0
  151.  
  152. ;[GATE_OPEN_CAMERA_FRAME_02]            
  153. ;CUT = 1
  154. ;CAMERA_DEST = 2800.0, 30.0, -65.0            
  155.  
  156. ;[GATE_OPEN_CAMERA_FRAME_03]
  157. ;TIME = 2.00                
  158. ;CAMERA_DEST = 3000.0, 60.0, 5.0
  159.  
  160. ;/////////////////////////////
  161. ;// PARTICLE ANIM
  162. ;/////////////////////////////
  163.  
  164.  
  165. ;//////////TOP PYLON////////////
  166.  
  167. [GATE_OPEN_PARTICLE_PATH_00]
  168. WAIT                = 0.0                ; wait # seconds before starting
  169. LIFETIME            = 6.1                ; do this for # seconds
  170. PARTICLES            = BLUE_PARTICLE
  171. SRC_PART            = TIP_A, 0            ; part name, attach point #
  172. DEST_PART            = CENTER, 0
  173. SRC_START            = 0.0, 4.0,  6.0        ; intensity, scale, box radius
  174. DEST_START            = 64.0, 5.0,  2.0    
  175. SRC_END                = 64.0, 6.0,  6.0                
  176. DEST_END            = 255.0, 12.0,  1.0    
  177. VOLUME_START            = 2                ; start with # particles per second
  178. VOLUME_END            = 50                ; spawn # particles per second by the end
  179. PARTICLE_LIFE_START        = 2.0                ; particle start taking # seconds to get from start to end
  180. PARTICLE_LIFE_END        = .1                ; particles end up taking # second to get from start to end
  181.                 
  182. [GATE_OPEN_PARTICLE_PATH_01]
  183. WAIT                = 0.0                        
  184. LIFETIME            = 6.1                        
  185. PARTICLES            = BLUE_PARTICLE
  186. SRC_PART            = TIP_C, 0                    
  187. DEST_PART            = CENTER, 0
  188. SRC_START            = 0.0, 4.0,  6.0            
  189. DEST_START            = 64.0, 5.0,  2.0    
  190. SRC_END                = 64.0, 6.0,  6.0            
  191. DEST_END            = 255.0, 12.0,  1.0    
  192. VOLUME_START            = 2                        
  193. VOLUME_END            = 50                        
  194. PARTICLE_LIFE_START        = 2.0                    
  195. PARTICLE_LIFE_END        = .1                    
  196.                 
  197. [GATE_OPEN_PARTICLE_PATH_02]
  198. WAIT                = 0.0                        
  199. LIFETIME            = 6.1                        
  200. PARTICLES            = BLUE_PARTICLE
  201. SRC_PART            = TIP_E, 0                    
  202. DEST_PART            = CENTER, 0
  203. SRC_START            = 0.0, 4.0,  6.0            
  204. DEST_START            = 64.0, 5.0,  2.0    
  205. SRC_END                = 64.0, 6.0,  6.0            
  206. DEST_END            = 255.0, 12.0,  1.0    
  207. VOLUME_START            = 2                        
  208. VOLUME_END            = 50                        
  209. PARTICLE_LIFE_START        = 2.0                    
  210. PARTICLE_LIFE_END        = .1                    
  211.         
  212.  
  213. ;//////////BOTTOM PYLON////////////
  214.  
  215. [GATE_OPEN_PARTICLE_PATH_03]
  216. WAIT                = 0.0                        
  217. LIFETIME            = 6.1                        
  218. PARTICLES            = BLUE_PARTICLE
  219. SRC_PART            = TIP_B, 0                    
  220. DEST_PART            = CENTER, 0
  221. SRC_START            = 0.0, 4.0,  6.0            
  222. DEST_START            = 64.0, 5.0,  2.0    
  223. SRC_END                = 64.0, 6.0,  6.0            
  224. DEST_END            = 255.0, 12.0,  1.0    
  225. VOLUME_START            = 2                        
  226. VOLUME_END            = 50                        
  227. PARTICLE_LIFE_START        = 2.0                    
  228. PARTICLE_LIFE_END        = .1                    
  229.         
  230. [GATE_OPEN_PARTICLE_PATH_04]
  231. WAIT                = 0.0                        
  232. LIFETIME            = 6.1                        
  233. PARTICLES            = BLUE_PARTICLE
  234. SRC_PART            = TIP_D, 0                    
  235. DEST_PART            = CENTER, 0
  236. SRC_START            = 0.0, 4.0,  6.0            
  237. DEST_START            = 64.0, 5.0,  2.0    
  238. SRC_END                = 64.0, 6.0,  6.0            
  239. DEST_END            = 255.0, 12.0,  1.0    
  240. VOLUME_START            = 2                        
  241. VOLUME_END            = 50                        
  242. PARTICLE_LIFE_START        = 2.0                    
  243. PARTICLE_LIFE_END        = .1                    
  244.     
  245. [GATE_OPEN_PARTICLE_PATH_05]
  246. WAIT                = 0.0                        
  247. LIFETIME            = 6.1                        
  248. PARTICLES            = BLUE_PARTICLE
  249. SRC_PART            = TIP_F, 0                    
  250. DEST_PART            = CENTER, 0
  251. SRC_START            = 0.0, 4.0,  6.0            
  252. DEST_START            = 64.0, 5.0,  2.0    
  253. SRC_END                = 64.0, 6.0,  6.0            
  254. DEST_END            = 255.0, 12.0,  1.0    
  255. VOLUME_START            = 2                        
  256. VOLUME_END            = 50                        
  257. PARTICLE_LIFE_START        = 2.0                    
  258. PARTICLE_LIFE_END        = .1                    
  259.         
  260. ;//////////POST SPARKS////////////
  261.  
  262. [GATE_OPEN_PARTICLE_PATH_06]
  263. WAIT                = 6.0                        
  264. LIFETIME            = 8.0                        
  265. PARTICLES            = BLUE_PARTICLE
  266. SRC_PART            = CENTER, 0                    
  267. DEST_PART            = CENTER, 0
  268. SRC_START            = 255.0, 12.0, 0.1            
  269. DEST_START            = 0.0, 1.0, 50.0    
  270. SRC_END                = 255, 10.0,  0.1            
  271. DEST_END            = 0.0, 1.0, 30.0    
  272. VOLUME_START            = 50                    
  273. VOLUME_END            = 1                    
  274. PARTICLE_LIFE_START        = 0.3            
  275. PARTICLE_LIFE_END        = 1.0        
  276.  
  277. [GATE_OPEN_PARTICLE_PATH_07]
  278. WAIT                = 6.0                
  279. LIFETIME            = 8.0                
  280. PARTICLES            = VIOLET_PARTICLE
  281. SRC_PART            = CENTER, 0            
  282. DEST_PART            = CENTER, 0
  283. SRC_START            = 255.0, 12.0, 0.1    
  284. DEST_START            = 0.0, 1.0, 50.0    
  285. SRC_END                = 255, 10.0,  0.1    
  286. DEST_END            = 0.0, 1.0, 30.0    
  287. VOLUME_START            = 50            
  288. VOLUME_END            = 1                    
  289. PARTICLE_LIFE_START        = 0.3            
  290. PARTICLE_LIFE_END        = 1.0    
  291.  
  292. ;//////////POST DRIFTING PARTICLES////////////
  293.  
  294. [GATE_OPEN_PARTICLE_PATH_08]
  295. WAIT                = 5.9                ; wait # seconds before starting
  296. LIFETIME            = 2.0                ; do this for # seconds
  297. PARTICLES            = BLUE_PARTICLE
  298. SRC_PART            = TIP_A, 0            ; part name, attach point #
  299. DEST_PART            = CENTER, 0
  300. SRC_START            = 255.0, 6.0,  6.0        ; intensity, scale, box radius
  301. DEST_START            = 0.0, 1.0,  1.0    
  302. SRC_END                = 64.0, 2.0,  6.0                
  303. DEST_END            = 0.0, 1.0,  10.0    
  304. VOLUME_START            = 30                ; start with # particles per second
  305. VOLUME_END            = 2                ; spawn # particles per second by the end
  306. PARTICLE_LIFE_START        = 1.0                ; particle start taking # seconds to get from start to end
  307. PARTICLE_LIFE_END        = 2.0                ; particles end up taking # second to get from start to end
  308.                 
  309. [GATE_OPEN_PARTICLE_PATH_09]
  310. WAIT                = 5.9                
  311. LIFETIME            = 2.0                
  312. PARTICLES            = BLUE_PARTICLE
  313. SRC_PART            = TIP_C, 0            
  314. DEST_PART            = CENTER, 0
  315. SRC_START            = 255.0, 6.0,  6.0        
  316. DEST_START            = 0.0, 1.0,  1.0    
  317. SRC_END                = 64.0, 2.0,  6.0                
  318. DEST_END            = 0.0, 1.0,  10.0    
  319. VOLUME_START            = 30                
  320. VOLUME_END            = 2                
  321. PARTICLE_LIFE_START        = 1.0                
  322. PARTICLE_LIFE_END        = 2.0                    
  323.                 
  324. [GATE_OPEN_PARTICLE_PATH_10]
  325. WAIT                = 5.9                
  326. LIFETIME            = 2.0                
  327. PARTICLES            = BLUE_PARTICLE
  328. SRC_PART            = TIP_E, 0            
  329. DEST_PART            = CENTER, 0
  330. SRC_START            = 255.0, 6.0,  6.0        
  331. DEST_START            = 0.0, 1.0,  1.0    
  332. SRC_END                = 64.0, 2.0,  6.0                
  333. DEST_END            = 0.0, 1.0,  10.0    
  334. VOLUME_START            = 30                
  335. VOLUME_END            = 2                
  336. PARTICLE_LIFE_START        = 1.0                
  337. PARTICLE_LIFE_END        = 2.0                
  338.         
  339.  
  340. ;//////////BOTTOM PYLON////////////
  341.  
  342. [GATE_OPEN_PARTICLE_PATH_11]
  343. WAIT                = 5.9                
  344. LIFETIME            = 2.0                
  345. PARTICLES            = BLUE_PARTICLE
  346. SRC_PART            = TIP_B, 0            
  347. DEST_PART            = CENTER, 0
  348. SRC_START            = 255.0, 6.0,  6.0        
  349. DEST_START            = 0.0, 1.0,  1.0    
  350. SRC_END                = 64.0, 2.0,  6.0                
  351. DEST_END            = 0.0, 1.0,  10.0    
  352. VOLUME_START            = 30                
  353. VOLUME_END            = 2                
  354. PARTICLE_LIFE_START        = 1.0                
  355. PARTICLE_LIFE_END        = 2.0            
  356.         
  357. [GATE_OPEN_PARTICLE_PATH_12]
  358. WAIT                = 5.9                
  359. LIFETIME            = 2.0                
  360. PARTICLES            = BLUE_PARTICLE
  361. SRC_PART            = TIP_D, 0            
  362. DEST_PART            = CENTER, 0
  363. SRC_START            = 255.0, 6.0,  6.0        
  364. DEST_START            = 0.0, 1.0,  1.0    
  365. SRC_END                = 64.0, 2.0,  6.0                
  366. DEST_END            = 0.0, 1.0,  10.0    
  367. VOLUME_START            = 30                
  368. VOLUME_END            = 2                
  369. PARTICLE_LIFE_START        = 1.0                
  370. PARTICLE_LIFE_END        = 2.0                    
  371.     
  372. [GATE_OPEN_PARTICLE_PATH_13]
  373. WAIT                = 5.9                
  374. LIFETIME            = 2.0                
  375. PARTICLES            = BLUE_PARTICLE
  376. SRC_PART            = TIP_F, 0            
  377. DEST_PART            = CENTER, 0
  378. SRC_START            = 255.0, 6.0,  6.0        
  379. DEST_START            = 0.0, 1.0,  1.0    
  380. SRC_END                = 64.0, 2.0,  6.0                
  381. DEST_END            = 0.0, 1.0,  10.0    
  382. VOLUME_START            = 30                
  383. VOLUME_END            = 2                
  384. PARTICLE_LIFE_START        = 1.0                
  385. PARTICLE_LIFE_END        = 2.0            
  386.  
  387. ;///////////////////////////
  388. ;// GATE_CLOSE ANIM
  389. ;///////////////////////////
  390. [GATE_CLOSE_FRAME_00]                ; keyframe 0 of anim
  391.  
  392.  
  393.  
  394. PAUSE = 3.0                    ; pause after reaching frame
  395.  
  396. PART_DEST = BASE_A,    0.0, 0.0, 0.0
  397. PART_DEST = BASE_B,    0.0, 0.0, 120.0
  398. PART_DEST = BASE_C,    0.0, 0.0, -120.0
  399.         
  400. PART_DEST = HINGE_A,    0.0, 0.0, 0.0        ; part name, yaw, pitch, roll
  401. PART_DEST = HINGE_B,    0.0, 0.0, 0.0        
  402. PART_DEST = HINGE_C,    0.0, 0.0, 0.0        
  403. PART_DEST = HINGE_D,    0.0, 0.0, 0.0        
  404. PART_DEST = HINGE_E,    0.0, 0.0, 0.0        
  405. PART_DEST = HINGE_F,    0.0, 0.0, 0.0        
  406.  
  407. PART_DEST = BIGARM_A,    0.0, 0.0, 30.0
  408. PART_DEST = BIGARM_B,    0.0, 0.0, -30.0
  409. PART_DEST = BIGARM_C,    0.0, 0.0, 30.0
  410. PART_DEST = BIGARM_D,    0.0, 0.0, -30.0
  411. PART_DEST = BIGARM_E,    0.0, 0.0, 30.0
  412. PART_DEST = BIGARM_F,    0.0, 0.0, -30.0
  413.  
  414.  
  415. PART_DEST = MIDARM_A,    0.0, 0.0, 40.0    
  416. PART_DEST = MIDARM_B,    0.0, 0.0, -40.0    
  417. PART_DEST = MIDARM_C,    0.0, 0.0, 40.0    
  418. PART_DEST = MIDARM_D,    0.0, 0.0, -40.0    
  419. PART_DEST = MIDARM_E,    0.0, 0.0, 40.0    
  420. PART_DEST = MIDARM_F,    0.0, 0.0, -40.0    
  421.  
  422.  
  423. PART_DEST = ENDARM_A,    0.0, 0.0, 60.0        
  424. PART_DEST = ENDARM_B,    0.0, 0.0, -60.0    
  425. PART_DEST = ENDARM_C,    0.0, 0.0, 60.0        
  426. PART_DEST = ENDARM_D,    0.0, 0.0, -60.0    
  427. PART_DEST = ENDARM_E,    0.0, 0.0, 60.0    
  428. PART_DEST = ENDARM_F,    0.0, 0.0, -60.0    
  429.  
  430. PART_DEST = TIP_A,    -60.0, 0.0, 0.0    
  431. PART_DEST = TIP_B,    60.0, 0.0, 0.0    
  432. PART_DEST = TIP_C,    -60.0, 0.0, 0.0        
  433. PART_DEST = TIP_D,    60.0, 0.0, 0.0    
  434. PART_DEST = TIP_E,    -60.0, 0.0, 0.0        
  435. PART_DEST = TIP_F,    60.0, 0.0, 0.0        
  436.  
  437. [GATE_CLOSE_FRAME_01]
  438. TIME = 2.0
  439.  
  440. PART_DEST = BIGARM_A,    0.0, 0.0, 0.0        
  441. PART_DEST = BIGARM_B,    0.0, 0.0, 0.0            
  442. PART_DEST = BIGARM_C,    0.0, 0.0, 0.0
  443. PART_DEST = BIGARM_D,    0.0, 0.0, 0.0        
  444. PART_DEST = BIGARM_E,    0.0, 0.0, 0.0
  445. PART_DEST = BIGARM_F,    0.0, 0.0, 0.0        
  446.  
  447. PART_DEST = TIP_A,    -40.0, 0.0, 0.0
  448. PART_DEST = TIP_B,    40.0, 0.0, 0.0    
  449. PART_DEST = TIP_C,    -40.0, 0.0, 0.0    
  450. PART_DEST = TIP_D,    40.0, 0.0, 0.0    
  451. PART_DEST = TIP_E,    -40.0, 0.0, 0.0    
  452. PART_DEST = TIP_F,    40.0, 0.0, 0.0    
  453.  
  454. PART_DEST = HINGE_A,    0.0, 20.0, 0.0
  455. PART_DEST = HINGE_B,    0.0, -20.0, 0.0        
  456. PART_DEST = HINGE_C,    0.0, 20.0, 0.0        
  457. PART_DEST = HINGE_D,    0.0, -20.0, 0.0        
  458. PART_DEST = HINGE_E,    0.0, 20.0, 0.0        
  459. PART_DEST = HINGE_F,    0.0, -20.0, 0.0        
  460.  
  461.  
  462. [GATE_CLOSE_FRAME_02]                
  463.  
  464. TIME = 2.0            
  465.  
  466. PART_DEST = MIDARM_A,    0.0, 0.0, 0.0    
  467. PART_DEST = MIDARM_B,    0.0, 0.0, 0.0        
  468. PART_DEST = MIDARM_C,    0.0, 0.0, 0.0    
  469. PART_DEST = MIDARM_D,    0.0, 0.0, 0.0    
  470. PART_DEST = MIDARM_E,    0.0, 0.0, 0.0    
  471. PART_DEST = MIDARM_F,    0.0, 0.0, 0.0    
  472.  
  473. ;PART_DEST = TIP_A,    0.0, 0.0, 20.0
  474. ;PART_DEST = TIP_B,    0.0, 0.0, -20.0    
  475. ;PART_DEST = TIP_C,    0.0, 0.0, 20.0    
  476. ;PART_DEST = TIP_D,    0.0, 0.0, -20.0    
  477. ;PART_DEST = TIP_E,    0.0, 0.0, 20.0    
  478. ;PART_DEST = TIP_F,    0.0, 0.0, -20.0
  479.  
  480. PART_DEST = HINGE_A,    0.0, 20.0, 0.0
  481. PART_DEST = HINGE_B,    0.0, -20.0, 0.0        
  482. PART_DEST = HINGE_C,    0.0, 20.0, 0.0        
  483. PART_DEST = HINGE_D,    0.0, -20.0, 0.0        
  484. PART_DEST = HINGE_E,    0.0, 20.0, 0.0        
  485. PART_DEST = HINGE_F,    0.0, -20.0, 0.0        
  486.  
  487. [GATE_CLOSE_FRAME_03]                ; keyframe 2 of anim
  488. TIME = 2.0                    ; be at this key frame in 1.5 seconds
  489.  
  490. PART_DEST = ENDARM_A,    0.0, 0.0, 0.0    
  491. PART_DEST = ENDARM_B,    0.0, 0.0, 0.0    
  492. PART_DEST = ENDARM_C,    0.0, 0.0, 0.0        
  493. PART_DEST = ENDARM_D,    0.0, 0.0, 0.0        
  494. PART_DEST = ENDARM_E,    0.0, 0.0, 0.0        
  495. PART_DEST = ENDARM_F,    0.0, 0.0, 0.0    
  496.  
  497. PART_DEST = HINGE_A,    0.0, 0.0, 0.0            ; part name, yaw, pitch, roll
  498. PART_DEST = HINGE_B,    0.0, 0.0, 0.0        
  499. PART_DEST = HINGE_C,    0.0, 0.0, 0.0        
  500. PART_DEST = HINGE_D,    0.0, 0.0, 0.0        
  501. PART_DEST = HINGE_E,    0.0, 0.0, 0.0        
  502. PART_DEST = HINGE_F,    0.0, 0.0, 0.0        
  503.  
  504. PART_DEST = TIP_A,    0.0, 0.0, 0.0
  505. PART_DEST = TIP_B,    0.0, 0.0, 0.0    
  506. PART_DEST = TIP_C,    0.0, 0.0, 0.0    
  507. PART_DEST = TIP_D,    0.0, 0.0, 0.0    
  508. PART_DEST = TIP_E,    0.0, 0.0, 0.0    
  509. PART_DEST = TIP_F,    0.0, 0.0, 0.0    
  510.  
  511. ;/////////////////////////////
  512. ;// PARTICLE ANIM FOR GATE CLOSING
  513. ;/////////////////////////////
  514.  
  515.  
  516. ;//////////TOP PYLON////////////
  517.  
  518. [GATE_CLOSE_PARTICLE_PATH_00]
  519. WAIT                = 1.0            ; wait # seconds before starting
  520. LIFETIME            = 8.0            ; do this for # seconds
  521. PARTICLES            = BLUE_PARTICLE
  522. SRC_PART            = TIP_A, 0        ; part name, attach point #
  523. DEST_PART            = CENTER, 0
  524. SRC_START            = 32.0, 12.0,  6.0    ; intensity, scale, box radius
  525. DEST_START            = 0.0, 0.1,  2.0    
  526. SRC_END                = 128.0, 4.0,  6.0                
  527. DEST_END            = 64, 0.1,  0.1    
  528. VOLUME_START            = 2            ; start with # particles per second
  529. VOLUME_END            = 30            ; spawn # particles per second by the end
  530. PARTICLE_LIFE_START        = 4.0            ; particle start taking # seconds to get from start to end
  531. PARTICLE_LIFE_END        = 0.1            ; particles end up taking # second to get from start to end
  532.  
  533. [GATE_CLOSE_PARTICLE_PATH_01]
  534. WAIT                = 1.0                        
  535. LIFETIME            = 8.0                        
  536. PARTICLES            = BLUE_PARTICLE
  537. SRC_PART            = TIP_C, 0                    
  538. DEST_PART            = CENTER, 0
  539. SRC_START            = 32.0, 12.0,  6.0            
  540. DEST_START            = 0.0, 0.1,  2.0    
  541. SRC_END                = 128.0, 4.0,  6.0            
  542. DEST_END            = 64.0, 0.1,  0.1    
  543. VOLUME_START            = 2                    
  544. VOLUME_END            = 30                    
  545. PARTICLE_LIFE_START        = 4.0                    
  546. PARTICLE_LIFE_END        = 0.1
  547.  
  548. [GATE_CLOSE_PARTICLE_PATH_02]
  549. WAIT                = 1.0                        
  550. LIFETIME            = 8.0                        
  551. PARTICLES            = BLUE_PARTICLE
  552. SRC_PART            = TIP_E, 0                    
  553. DEST_PART            = CENTER, 0
  554. SRC_START            = 32.0, 12.0,  6.0            
  555. DEST_START            = 0.0, 0.1,  2.0    
  556. SRC_END                = 128.0, 4.0,  6.0            
  557. DEST_END            = 64.0, 0.1,  0.1    
  558. VOLUME_START            = 2                    
  559. VOLUME_END            = 30                    
  560. PARTICLE_LIFE_START        = 4.0                    
  561. PARTICLE_LIFE_END        = 0.1
  562.  
  563. ;//////////BOTTOM PYLON////////////
  564.  
  565. [GATE_CLOSE_PARTICLE_PATH_03]
  566. WAIT                = 1.0                        
  567. LIFETIME            = 8.0                        
  568. PARTICLES            = BLUE_PARTICLE
  569. SRC_PART            = TIP_B, 0                    
  570. DEST_PART            = CENTER, 0
  571. SRC_START            = 32.0, 12.0,  6.0            
  572. DEST_START            = 0.0, 0.1,  2.0    
  573. SRC_END                = 128.0, 4.0,  6.0            
  574. DEST_END            = 64.0, 0.1,  0.1    
  575. VOLUME_START            = 2                    
  576. VOLUME_END            = 30                    
  577. PARTICLE_LIFE_START        = 4.0                    
  578. PARTICLE_LIFE_END        = 0.1
  579.  
  580. [GATE_CLOSE_PARTICLE_PATH_04]
  581. WAIT                = 1.0                        
  582. LIFETIME            = 8.0                        
  583. PARTICLES            = BLUE_PARTICLE
  584. SRC_PART            = TIP_D, 0                    
  585. DEST_PART            = CENTER, 0
  586. SRC_START            = 32.0, 12.0,  6.0            
  587. DEST_START            = 0.0, 0.1,  2.0    
  588. SRC_END                = 128.0, 4.0,  6.0            
  589. DEST_END            = 64.0, 0.1,  0.1    
  590. VOLUME_START            = 2                    
  591. VOLUME_END            = 30                    
  592. PARTICLE_LIFE_START        = 4.0                    
  593. PARTICLE_LIFE_END        = 0.1
  594.  
  595. [GATE_CLOSE_PARTICLE_PATH_05]
  596. WAIT                = 1.0                        
  597. LIFETIME            = 8.0                        
  598. PARTICLES            = BLUE_PARTICLE
  599. SRC_PART            = TIP_F, 0                    
  600. DEST_PART            = CENTER, 0
  601. SRC_START            = 32.0, 4.0,  6.0            
  602. DEST_START            = 0.0, 0.1,  2.0    
  603. SRC_END                = 128.0, 12.0,  6.0            
  604. DEST_END            = 64.0, 0.1,  0.1    
  605. VOLUME_START            = 2                    
  606. VOLUME_END            = 30                    
  607. PARTICLE_LIFE_START        = 4.0                    
  608. PARTICLE_LIFE_END        = 0.1
  609.  
  610. ;//////////POST SPARKS////////////
  611.  
  612. [GATE_CLOSE_PARTICLE_PATH_06]
  613. WAIT                = 9.0                        
  614. LIFETIME            = 0.6                        
  615. PARTICLES            = BLUE_PARTICLE
  616. SRC_PART            = CENTER, 0                    
  617. DEST_PART            = CENTER, 0
  618. SRC_START            = 255.0, 9.0, 0.1            
  619. DEST_START            = 0.0, 1.0, 30.0    
  620. SRC_END                = 255, 6.0,  0.1            
  621. DEST_END            = 255.0, 1.0, 30.0    
  622. VOLUME_START            = 50                    
  623. VOLUME_END            = 1                    
  624. PARTICLE_LIFE_START        = 0.3            
  625. PARTICLE_LIFE_END        = 0.8        
  626.  
  627. [GATE_CLOSE_PARTICLE_PATH_07]
  628. WAIT                = 9.0                
  629. LIFETIME            = 0.6                
  630. PARTICLES            = VIOLET_PARTICLE
  631. SRC_PART            = CENTER, 0            
  632. DEST_PART            = CENTER, 0
  633. SRC_START            = 255.0, 9.0, 0.1    
  634. DEST_START            = 0.0, 1.0, 30.0    
  635. SRC_END                = 255, 6.0,  0.1    
  636. DEST_END            = 255.0, 1.0, 30.0    
  637. VOLUME_START            = 50            
  638. VOLUME_END            = 1                    
  639. PARTICLE_LIFE_START        = 0.3            
  640. PARTICLE_LIFE_END        = 0.8    
  641.  
  642.  
  643.  
  644. ;/////////////////////////////
  645. ;// CAMERA ANIM
  646. ;/////////////////////////////
  647. [GATE_CLOSE_CAMERA_FRAME_00]            ; frame 0 of camera anim
  648. PAUSE = 0.25                        ; wait 2 seconds before next camera move
  649.  
  650. CAMERA_DEST = 1800.0, 130.0, 40.0            ; feet from object, yaw of 0.0, pitch of 15.0
  651.  
  652. [GATE_CLOSE_CAMERA_FRAME_01]            
  653. TIME = 5                    
  654. CAMERA_DEST = 2800.0, 130.0, 60.0            
  655.  
  656. ;[GATE_CLOSE_CAMERA_FRAME_02]            
  657. ;CUT = 1
  658. ;CAMERA_DEST = 2800.0, 0.0, -65.0            
  659.  
  660. ;[GATE_CLOSE_CAMERA_FRAME_03]
  661. ;TIME = 2.0                
  662. ;CAMERA_DEST = 3000.0, 30.0, -22.0
  663.