home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer 5.2 / 1999-11_Disc_5.2.bin / TACHYON / DATA1.CAB / Program_Executable_Files / Space.pff / INDSCI1.OCF < prev    next >
Text File  |  1999-08-24  |  9KB  |  457 lines

  1. ;/////////////////////////////////////////////////////
  2. ;//
  3. ;// Object Connection File (.OCF)
  4. ;//
  5. ;// Name: \test5a.ocf
  6. ;//
  7. ;//[TYPES]
  8. ;// TYPE 0 : Nothing Special
  9. ;// TYPE 1 : Type DOCK
  10. ;// TYPE 2 : Type Turret YP
  11. ;// TYPE 3 : Type Turrent P
  12. ;// TYPE 4 : Type Weap Power
  13. ;// TYPE 5 : Type Shield Power
  14. ;// TYPE 6 : Type Light
  15. ;// TYPE 7 : Type Launch Dock
  16. ;//
  17. ;/////////////////////////////////////////////////////
  18.  
  19. [HEADER]
  20. NAME     = BASE01
  21. NUMPAKS  = 39
  22. NUMPARTS = 53
  23.  
  24. [PAKS]
  25. PAK = DDPLATFM.PAK, DDPLATFM.PAK, BASE01.PAL, 1, 0
  26. PAK = BEACN4.PAK, BEACN4.PAK, BEACN4.PAL, 0, 6
  27. PAK = BEACNBLU.PAK, BEACNBLU.PAK, BEACNBLU.PAL, 4, 6
  28. PAK = BEACNRED.PAK, BEACNRED.PAK, BEACNRED.PAL, 2, 6
  29. PAK = TURRET.PAK, TURRET.PAK, BASE01.PAL, 0, 0
  30. PAK = ROIDMINE.PAK, ROIDMINE.PAK, BASE01.PAL, 0, 0
  31. PAK = PLATFORM.PAK, PLATFORM.PAK, BASE01.PAL, 0, 0
  32. PAK = PIPE.PAK, PIPE.PAK, PIPE.PAL, 9, 0
  33. PAK = NODE3.PAK, NODE3.PAK, BASE01.PAL, 17, 0
  34. PAK = NODE2.PAK, NODE2.PAK, BASE01.PAL, 0, 0
  35. PAK = NODE1C.PAK, NODE1C.PAK, BASE01.PAL, 0, 0
  36. PAK = NODE1B.PAK, NODE1B.PAK, BASE01.PAL, 0, 0
  37. PAK = BEACNYEL.PAK, BEACNYEL.PAK, BEACNYEL.PAL, 0, 6
  38. PAK = CHUNNEL1.PAK, CHUNNEL1.PAK, BASE01.PAL, 13, 0
  39. PAK = CHUN1B.PAK, CHUN1B.PAK, BASE01.PAL, 5, 0
  40. PAK = CHUN1C.PAK, CHUN1C.PAK, BASE01.PAL, 8, 0
  41. PAK = CHUNNEL2.PAK, CHUNNEL2.PAK, BASE01.PAL, 1, 0
  42. PAK = CHUN2B.PAK, CHUN2B.PAK, BASE01.PAL, 0, 0
  43. PAK = CHUN2C.PAK, CHUN2C.PAK, BASE01.PAL, 0, 0
  44. PAK = COMARRAY.PAK, COMARRAY.PAK, BASE01.PAL, 4, 0
  45. PAK = COMTOWER.PAK, COMTOWER.PAK, BASE01.PAL, 0, 0
  46. PAK = DOME.PAK, DOME.PAK, BASE01.PAL, 0, 6
  47. PAK = DOMEROID.PAK, DOMEROID.PAK, BASE01.PAL, 0, 0
  48. PAK = DOMESHEL.PAK, DOMESHEL.PAK, BASE01.PAL, 0, 0
  49. PAK = GENMID.PAK, GENMID.PAK, BASE01.PAL, 4, 0
  50. PAK = GENTOP.PAK, GENTOP.PAK, BASE01.PAL, 0, 0
  51. PAK = JOINT135.PAK, JOINT135.PAK, BASE01.PAL, 0, 0
  52. PAK = JOINT90.PAK, JOINT90.PAK, BASE01.PAL, 0, 0
  53. PAK = NODE1.PAK, NODE1.PAK, BASE01.PAL, 8, 0
  54. PAK = NODE1A.PAK, NODE1A.PAK, BASE01.PAL, 0, 0
  55. PAK = HABLEDGE.PAK, HABLEDGE.PAK, BASE01.PAL, 0, 0
  56. PAK = HABMAIN.PAK, HABMAIN.PAK, BASE01.PAL, 0, 0
  57. PAK = HABPENT.PAK, HABPENT.PAK, BASE01.PAL, 0, 0
  58. PAK = HABSKYLT.PAK, HABSKYLT.PAK, BASE01.PAL, 0, 6
  59. PAK = DDDECK.PAK, DDDECK.PAK, BASE01.PAL, 1, 0
  60. PAK = DDFLAP.PAK, DDFLAP.PAK, BASE01.PAL, 0, 0
  61. PAK = DDPANEL.PAK, DDPANEL.PAK, BASE01.PAL, 0, 0
  62. PAK = DDRACK.PAK, DDRACK.PAK, BASE01.PAL, 0, 0
  63. PAK = LANDBAY.PAK, LANDBAY.PAK, BASE01.PAL, 0, 0
  64.  
  65.  
  66. [PART_00]
  67. NAME   = NODE3.PAK_000
  68. PAK    = NODE3.PAK
  69. SCALE  = 1.00
  70. ANGLES = 0.0,0.0,0.0
  71. TYPE   = 0
  72.  
  73. [PART_01]
  74. NAME   = COMARRAY.PAK_003
  75. PAK    = COMARRAY.PAK
  76. SCALE  = 1.00
  77. ATTACH = NODE3.PAK_000, 2, 0
  78. ANGLES = 0.0,0.0,90.0
  79. TYPE   = 0
  80.  
  81. [PART_02]
  82. NAME   = PIPE.PAK_000
  83. PAK    = PIPE.PAK
  84. SCALE  = 1.15
  85. ATTACH = NODE3.PAK_000, 0, 0
  86. ANGLES = 0.0,0.0,270.0
  87. TYPE   = 0
  88.  
  89. [PART_03]
  90. NAME   = PIPE.PAK_001
  91. PAK    = PIPE.PAK
  92. SCALE  = 1.15
  93. ATTACH = PIPE.PAK_000, 1, 0
  94. ANGLES = 0.0,0.0,270.0
  95. TYPE   = 0
  96.  
  97. [PART_04]
  98. NAME   = PIPE.PAK_002
  99. PAK    = PIPE.PAK
  100. SCALE  = 1.15
  101. ATTACH = PIPE.PAK_001, 1, 0
  102. ANGLES = 0.0,0.0,270.0
  103. TYPE   = 0
  104.  
  105. [PART_05]
  106. NAME   = CHUN1C.PAK_001
  107. PAK    = CHUN1C.PAK
  108. SCALE  = 1.00
  109. ATTACH = NODE3.PAK_000, 1, 0
  110. ANGLES = 90.0,0.0,0.0
  111. TYPE   = 0
  112.  
  113. [PART_06]
  114. NAME   = NODE1.PAK_002
  115. PAK    = NODE1.PAK
  116. SCALE  = 1.00
  117. ATTACH = CHUN1C.PAK_001, 1, 6
  118. ANGLES = 0.0,0.0,0.0
  119. TYPE   = 0
  120.  
  121. [PART_07]
  122. NAME   = CHUN1C.PAK_006
  123. PAK    = CHUN1C.PAK
  124. SCALE  = 1.00
  125. ATTACH = NODE1.PAK_002, 8, 0
  126. ANGLES = 0.0,0.0,0.0
  127. TYPE   = 0
  128.  
  129. [PART_08]
  130. NAME   = NODE1.PAK_005
  131. PAK    = NODE1.PAK
  132. SCALE  = 1.00
  133. ATTACH = CHUN1C.PAK_006, 1, 12
  134. ANGLES = 0.0,0.0,0.0
  135. TYPE   = 0
  136.  
  137. [PART_09]
  138. NAME   = CHUN1B.PAK_001
  139. PAK    = CHUN1B.PAK
  140. SCALE  = 1.00
  141. ATTACH = NODE1.PAK_005, 6, 0
  142. ANGLES = 270.0,0.0,0.0
  143. TYPE   = 0
  144.  
  145. [PART_10]
  146. NAME   = NODE3.PAK_006
  147. PAK    = NODE3.PAK
  148. SCALE  = 1.00
  149. ATTACH = CHUN1B.PAK_001, 1, 1
  150. ANGLES = 180.0,0.0,180.0
  151. TYPE   = 0
  152.  
  153. [PART_11]
  154. NAME   = BEACNBLU.PAK_003
  155. PAK    = BEACNBLU.PAK
  156. SCALE  = 1.00
  157. ATTACH = NODE3.PAK_006, 0, 0
  158. ANGLES = 180.0,0.0,180.0
  159. TYPE   = 6
  160.  
  161. [PART_12]
  162. NAME   = NODE3.PAK_007
  163. PAK    = NODE3.PAK
  164. SCALE  = 1.00
  165. ATTACH = NODE3.PAK_006, 4, 4
  166. ANGLES = 0.0,0.0,180.0
  167. TYPE   = 0
  168.  
  169. [PART_13]
  170. NAME   = NODE3.PAK_008
  171. PAK    = NODE3.PAK
  172. SCALE  = 1.00
  173. ATTACH = NODE3.PAK_007, 5, 5
  174. ANGLES = 0.0,0.0,0.0
  175. TYPE   = 0
  176.  
  177. [PART_14]
  178. NAME   = CHUN1B.PAK_003
  179. PAK    = CHUN1B.PAK
  180. SCALE  = 1.00
  181. ATTACH = NODE3.PAK_008, 1, 0
  182. ANGLES = 90.0,0.0,0.0
  183. TYPE   = 0
  184.  
  185. [PART_15]
  186. NAME   = NODE1.PAK_007
  187. PAK    = NODE1.PAK
  188. SCALE  = 1.00
  189. ATTACH = CHUN1B.PAK_003, 1, 6
  190. ANGLES = 0.0,0.0,0.0
  191. TYPE   = 0
  192.  
  193. [PART_16]
  194. NAME   = PIPE.PAK_008
  195. PAK    = PIPE.PAK
  196. SCALE  = 1.15
  197. ATTACH = NODE1.PAK_007, 12, 0
  198. ANGLES = 270.0,0.0,0.0
  199. TYPE   = 0
  200.  
  201. [PART_17]
  202. NAME   = CHUN1B.PAK_002
  203. PAK    = CHUN1B.PAK
  204. SCALE  = 1.00
  205. ATTACH = NODE3.PAK_008, 2, 0
  206. ANGLES = 270.0,0.0,0.0
  207. TYPE   = 0
  208.  
  209. [PART_18]
  210. NAME   = NODE1.PAK_006
  211. PAK    = NODE1.PAK
  212. SCALE  = 1.00
  213. ATTACH = CHUN1B.PAK_002, 1, 10
  214. ANGLES = 0.0,0.0,0.0
  215. TYPE   = 0
  216.  
  217. [PART_19]
  218. NAME   = NODE3.PAK_005
  219. PAK    = NODE3.PAK
  220. SCALE  = 1.00
  221. ATTACH = CHUN1B.PAK_001, 1, 2
  222. ANGLES = 180.0,0.0,0.0
  223. TYPE   = 0
  224.  
  225. [PART_20]
  226. NAME   = BEACNBLU.PAK_002
  227. PAK    = BEACNBLU.PAK
  228. SCALE  = 1.00
  229. ATTACH = NODE3.PAK_005, 0, 0
  230. ANGLES = 180.0,0.0,0.0
  231. TYPE   = 6
  232.  
  233. [PART_21]
  234. NAME   = PIPE.PAK_007
  235. PAK    = PIPE.PAK
  236. SCALE  = 1.10
  237. ATTACH = NODE1.PAK_002, 12, 0
  238. ANGLES = 270.0,0.0,0.0
  239. TYPE   = 0
  240.  
  241. [PART_22]
  242. NAME   = NODE3.PAK_002
  243. PAK    = NODE3.PAK
  244. SCALE  = 1.00
  245. ATTACH = NODE3.PAK_000, 5, 5
  246. ANGLES = 0.0,0.0,180.0
  247. TYPE   = 0
  248.  
  249. [PART_23]
  250. NAME   = NODE3.PAK_001
  251. PAK    = NODE3.PAK
  252. SCALE  = 1.00
  253. ATTACH = NODE3.PAK_000, 4, 4
  254. ANGLES = 180.0,0.0,0.0
  255. TYPE   = 0
  256.  
  257. [PART_24]
  258. NAME   = COMARRAY.PAK_000
  259. PAK    = COMARRAY.PAK
  260. SCALE  = 1.00
  261. ATTACH = NODE3.PAK_001, 1, 0
  262. ANGLES = 180.0,0.0,270.0
  263. TYPE   = 0
  264.  
  265. [PART_25]
  266. NAME   = CHUNNEL1.PAK_011
  267. PAK    = CHUNNEL1.PAK
  268. SCALE  = 1.00
  269. ATTACH = NODE3.PAK_001, 0, 0
  270. ANGLES = 0.0,90.0,0.0
  271. TYPE   = 0
  272.  
  273. [PART_26]
  274. NAME   = NODE3.PAK_009
  275. PAK    = NODE3.PAK
  276. SCALE  = 1.00
  277. ATTACH = CHUNNEL1.PAK_011, 1, 0
  278. ANGLES = 180.0,0.0,180.0
  279. TYPE   = 0
  280.  
  281. [PART_27]
  282. NAME   = GENMID.PAK_000
  283. PAK    = GENMID.PAK
  284. SCALE  = 1.00
  285. ATTACH = NODE3.PAK_009, 5, 0
  286. ANGLES = 180.0,0.0,180.0
  287. TYPE   = 0
  288.  
  289. [PART_28]
  290. NAME   = NODE3.PAK_011
  291. PAK    = NODE3.PAK
  292. SCALE  = 1.00
  293. ATTACH = GENMID.PAK_000, 1, 5
  294. ANGLES = 180.0,0.0,0.0
  295. TYPE   = 0
  296.  
  297. [PART_29]
  298. NAME   = BEACNBLU.PAK_000
  299. PAK    = BEACNBLU.PAK
  300. SCALE  = 1.00
  301. ATTACH = NODE3.PAK_011, 0, 0
  302. ANGLES = 180.0,0.0,0.0
  303. TYPE   = 6
  304.  
  305. [PART_30]
  306. NAME   = NODE3.PAK_010
  307. PAK    = NODE3.PAK
  308. SCALE  = 1.00
  309. ATTACH = NODE3.PAK_009, 4, 4
  310. ANGLES = 0.0,0.0,180.0
  311. TYPE   = 0
  312.  
  313. [PART_31]
  314. NAME   = GENMID.PAK_001
  315. PAK    = GENMID.PAK
  316. SCALE  = 1.00
  317. ATTACH = NODE3.PAK_010, 5, 0
  318. ANGLES = 0.0,0.0,180.0
  319. TYPE   = 0
  320.  
  321. [PART_32]
  322. NAME   = NODE3.PAK_012
  323. PAK    = NODE3.PAK
  324. SCALE  = 1.00
  325. ATTACH = GENMID.PAK_001, 1, 5
  326. ANGLES = 0.0,0.0,0.0
  327. TYPE   = 0
  328.  
  329. [PART_33]
  330. NAME   = BEACNBLU.PAK_001
  331. PAK    = BEACNBLU.PAK
  332. SCALE  = 1.00
  333. ATTACH = NODE3.PAK_012, 0, 0
  334. ANGLES = 0.0,0.0,0.0
  335. TYPE   = 6
  336.  
  337. [PART_34]
  338. NAME   = CHUN1C.PAK_003
  339. PAK    = CHUN1C.PAK
  340. SCALE  = 1.00
  341. ATTACH = NODE3.PAK_001, 2, 0
  342. ANGLES = 90.0,0.0,0.0
  343. TYPE   = 0
  344.  
  345. [PART_35]
  346. NAME   = NODE1.PAK_003
  347. PAK    = NODE1.PAK
  348. SCALE  = 1.00
  349. ATTACH = CHUN1C.PAK_003, 1, 6
  350. ANGLES = 0.0,0.0,0.0
  351. TYPE   = 0
  352.  
  353. [PART_36]
  354. NAME   = NODE3.PAK_003
  355. PAK    = NODE3.PAK
  356. SCALE  = 1.00
  357. ATTACH = NODE3.PAK_001, 5, 5
  358. ANGLES = 180.0,0.0,180.0
  359. TYPE   = 0
  360.  
  361. [PART_37]
  362. NAME   = CHUNNEL1.PAK_012
  363. PAK    = CHUNNEL1.PAK
  364. SCALE  = 1.00
  365. ATTACH = NODE3.PAK_003, 0, 0
  366. ANGLES = 0.0,270.0,0.0
  367. TYPE   = 0
  368.  
  369. [PART_38]
  370. NAME   = NODE3.PAK_013
  371. PAK    = NODE3.PAK
  372. SCALE  = 1.00
  373. ATTACH = CHUNNEL1.PAK_012, 1, 0
  374. ANGLES = 180.0,0.0,0.0
  375. TYPE   = 0
  376.  
  377. [PART_39]
  378. NAME   = NODE3.PAK_014
  379. PAK    = NODE3.PAK
  380. SCALE  = 1.00
  381. ATTACH = NODE3.PAK_013, 4, 4
  382. ANGLES = 0.0,0.0,0.0
  383. TYPE   = 0
  384.  
  385. [PART_40]
  386. NAME   = PIPE.PAK_003
  387. PAK    = PIPE.PAK
  388. SCALE  = 1.15
  389. ATTACH = NODE3.PAK_014, 0, 0
  390. ANGLES = 0.0,0.0,270.0
  391. TYPE   = 0
  392.  
  393. [PART_41]
  394. NAME   = PIPE.PAK_004
  395. PAK    = PIPE.PAK
  396. SCALE  = 1.15
  397. ATTACH = PIPE.PAK_003, 1, 0
  398. ANGLES = 0.0,0.0,270.0
  399. TYPE   = 0
  400.  
  401. [PART_42]
  402. NAME   = PIPE.PAK_005
  403. PAK    = PIPE.PAK
  404. SCALE  = 1.15
  405. ATTACH = PIPE.PAK_004, 1, 0
  406. ANGLES = 0.0,0.0,270.0
  407. TYPE   = 0
  408.  
  409. [PART_43]
  410. NAME   = GENMID.PAK_003
  411. PAK    = GENMID.PAK
  412. SCALE  = 1.00
  413. ATTACH = NODE3.PAK_014, 5, 0
  414. ANGLES = 0.0,0.0,0.0
  415. TYPE   = 0
  416.  
  417. [PART_44]
  418. NAME   = NODE3.PAK_015
  419. PAK    = NODE3.PAK
  420. SCALE  = 1.00
  421. ATTACH = GENMID.PAK_003, 1, 5
  422. ANGLES = 0.0,0.0,180.0
  423. TYPE   = 0
  424.  
  425. [PART_45]
  426. NAME   = NODE3.PAK_016
  427. PAK    = NODE3.PAK
  428. SCALE  = 1.00
  429. ATTACH = NODE3.PAK_015, 4, 4
  430. ANGLES = 180.0,0.0,180.0
  431. TYPE   = 0
  432.  
  433. [PART_46]
  434. NAME   = BEACNRED.PAK_000
  435. PAK    = BEACNRED.PAK
  436. SCALE  = 1.00
  437. ATTACH = NODE3.PAK_016, 0, 0
  438. ANGLES = 0.0,0.0,180.0
  439. TYPE   = 6
  440.  
  441. [PART_47]
  442. NAME   = BEACNRED.PAK_001
  443. PAK    = BEACNRED.PAK
  444. SCALE  = 1.00
  445. ATTACH = NODE3.PAK_015, 0, 0
  446. ANGLES = 0.0,0.0,180.0
  447. TYPE   = 6
  448.  
  449. [PART_48]
  450. NAME   = GENMID.PAK_002
  451. PAK    = GENMID.PAK
  452. SCALE  = 1.00
  453. ATTACH = NODE3.PAK_013, 5, 0
  454. ANGLES = 180.0,0.0,0.0
  455. TYPE   = 0
  456.  
  457.