home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 5.14
/
2000-11_-_Disc_5.14.iso
/
Goodies
/
3DGameStudio
/
Adeptus
/
string_e.wdl
< prev
next >
Wrap
Text File
|
2000-04-21
|
7KB
|
268 lines
//TOUCH strings
STRING angel_str, "You see a\nbeautiful young woman";
STRING priest_str, "The priestress";
STRING sorc_str, "The sorceress";
STRING book_str, "You see a book ";
STRING diam_str, "You see an amber diamond ";
STRING ruby_str, "You see a ruby ";
STRING waterfull_str, "You see a full bottle";
STRING waterempty_str, "You see an empty bottle";
STRING exoticplant_str, "You see an exotic plant";
STRING sword_str, "You see a sword ";
STRING pyr_str, "You see a plate";
STRING fire_str, "You see a flame ";
STRING door_str, "You see a door ";
STRING fountain_str, "You see a fountain ";
STRING chain_str, "A chain!";
STRING scorpio_str,"A scorpio!";
STRING key_str,"You see a key";
STRING vase_str,"You see a vase";
// DCP - added locked door string
STRING locked_door_str,"This door can not be open without the right key";
STRING spell_locked_door_str,"This door is magically sealed";
STRING plat_str,"A stone platform\nset into the ground";
//
STRING m_intro_str, "Reasonably confused you try to arrange
your thoughts. What happened?
Yeah..the fragments of your memory are
getting clearer. When your ship docked
at Tars Manor harbour and you intended
to have a meal at the harbour masters
inn...
There was Dalith, a sorceress, with
whom you had a talk. You have been
complaining about your lack of MANA and
begged this impish creature for some
lessons in magick arts.
Your last remembrance is Daliths
golden signet ring with that strange
hyroglyphes, wich burned in front of
your eyes. ";
STRING m_regal_str,
"An old book takes your notice. You are
taking it with growing fascination and
while beginning to leaf through the book
your eyes catch a particular page. You
read:
Put new life into the Pyramid:
With the fire of scorpio
With a slicing keen mind
With smoothness in the water
With a strange green of a plant";
STRING m_sorc_str,
"The sorceress is deeply in trance.
If you stay away from her, her concentration
will not be disturbed. And you will be
keeping your healthpoints!";
STRING m_statue_str,
"A statue of massive gold tells us tales
about the thousand-years-old architecture
of immortal masters. And their wealth.";
STRING m_feuer_str,
"The magic flames seem to hover over their
place. Although they are burning bright,
they are cold. Strange behaviour indeed!
But what do you expect from a flame? It
is flaming, isnt it! Okay?";
STRING m_vase_str,
"Beautiful vase - without meaning. But on the
other hand: what should a flower do without
a vase? But an inner voice says: fake!";
STRING m_sstatue_str,
"The statue is decorated by ornaments.
You are not sure, wether they are the
source of the windy sounds...";
STRING m_mobile_str,
"A strange structure made out of
dancing spheres improves your
discernment. And your patience.";
STRING m_pyra_str1,
"Each of the four sides seems
to be dedicated to another element.
This means: A warrior's might,
steel tempered with fire.
";
STRING m_pyra_str2,
"Each of the four sides seems
to be dedicated to another element.
This means: Burning soul gem of the
insect guardian.
";
STRING m_pyra_str3,
"Each of the four sides seems
to be dedicated to another element.
This means: Cool, clear, and smooth.
It is the source of all life.
";
STRING m_pyra_str4,
"Each of the four sides seems
to be dedicated to another element.
This means: Green leaves travel upwards
collecting the sun.
";
STRING quest_ready_str,
"Hot an cold the magic mana streams into
your metabody and you feel how never
known forces are going to be released...!";
//////////DIALOGE//////////////////////////////////////////////////
STRING angel11_str, "Sinarah:
Be welcome. Do you wish special treatment?
I was ..uh..transported on this place,
and I wish to gain magic skills.
Uh..whaddayasay? Bye!";
STRING angel12_str, "Sinarah:
Always busy, eh? How may I
help you?
Could you help me, passing that silly gate?
Oh, no, nothing! I am fine!";
STRING angel13_str, "Sinarah:
Oh, how terrific! I wish you a nice
and entertaining stay!
Could you help me, passing that bloody door?
Thanx. C.U. Take care!";
STRING angel14_str, "Sinarah:
Oh. Unfortunately I am not comptetent to give
you an answer. But could you do me a favour?
How can I serve you?
Oh no - beware! I am right on my way";
STRING angel21_str, "Sinarah:
I am desperately looking for a diamond I was so
silly to loose anywhere. Will you help me?
Yep! I will be right back!
No. I am busy! See ya!";
STRING angel32_str, "Sinarah:
Did you find the diamond already?
Yep!Let it rock!I will give it to you!
No, but I am working on that!";
STRING angel41_str, "Sinarah:
Please hurry! I need that rocks!";
STRING angel42_str, "Sinarah:
How wonderful, terrific, great! How can
I thank you? I say you something: because
of your kindness I will open that door for
you. But visit first Innanah, the High Priestress!
She will talk to you, my friend!";
STRING angel51_str, "Sinarah:
Hey - ask Innanah, not me!";
STRING angel61_str, "Sinarah:
How nice. You did well. I wish you luck
for your future. And for your presence.";
STRING cynth11_str, "Innanah:
Hey! Whats that? A boy? Did you
loose your way home?
I am not a boy at all, and I did NOT loose my
way home. Dont talk to me like this!
Please apologize my intruding into your rooms.
I was advised to visit you!";
STRING cynth21_str, "Innanah:
Oh - some kind of sensitive guy! Now, what
am I pleased to do four our Honor?
I have been enchanted on that place and I am
willing to gain magic skills.
I will be going now!";
STRING cynth22_str, "Innanah:
Nice words. How can I help you?
I have been enchanted on that place and I am
willing to gain magic skills.
I should go now!";
STRING cynth31_str, "Innanah:
Magic skills - hm,hm!
See - before you will be adepted, we have
to test you!
This is the key to the library. Your
assignment will find you! Good luck";
STRING cynth41_str, "Innanah:
How nice that our untiring apprentice is
on a visit to me. I hope you advance!";
STRING cynth51_str, "Innanah:
You made it finally. Goto the door. It will
transport you to your new destination!";
STRING credit_str, "This tutorial adventure was created by
______________________________________________
Invoked Developement (invoked.de)
for Conitec Datensysteme (www.conitec.com)
______________________________________________
Leveldesign, Programming: Harald Schmidt
Concept: Harald Schmidt
Test: Alexander Diekmeyer
All grafics and sounds: Harald Schmidt
Add. grafics and sounds: Reinhard Wissdorf
She who made it possible: Karin Born
______________________________________________
The entire demo was developed with the ACKNEX
engine and toolkit: 3D GAME STUDIO (tm)
Visit the ACKNEX USERS MAGAZINE:
www.conitec.com/aum";
STRING vent_blank_str, "
";
STRING pyra_str, "The grand central pyramid";