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PC Gamer 4.2
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1998-08_Disc_4.2.iso
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apache
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data1.cab
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MISSION
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DA2.acp
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1998-05-11
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3KB
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62 lines
"ACP FILE MK2"
"r007"
10800 0 28506
6
13525 25 29650 120 "TRANSIT" "ENGAGE" "SUPPRESS"
15025 25 28600 120 "TRANSIT" "ENGAGE" "SUPPRESS"
13225 25 26700 120 "TRANSIT" "ENGAGE" "SUPPRESS"
10650 25 26900 120 "TRANSIT" "ENGAGE" "SUPPRESS"
7413 30 26763 120 "TRANSIT" "ENGAGE" "BYPASS"
10800 30 28505 120 "LAND" "ENGAGE" "BYPASS"
"LANDING POSITIONS FOR FINAL ACP"
10800 28513
10877 28508
10923 28511
10758 28514
10697 28513
10656 28611
"END OF LANDING POSITION INFO"
FORMAT
"mission name"
sSInt number of ACPs
sVector starting position
(for each aircraft control point) FILE=values in file, DYNAMIC=values calculated
FILE sVector p x,z position and y height above ground
FILE sSInt speed speed in knots
FILE sSInt ac action to be carried out by the apache
NOT USED! FILE sSInt farp am I a FARP?
FILE sSInt Engagement order on sighting of threat
FILE sSInt Engagement order on sighting of target of opportunity
DYNAMIC sSInt which which Mwpt am I?
DYNAMIC sSInt original Am I an original? - cannot delete original ACPs
DYNAMIC Time arrive arrival time (hh mm ss)
DYNAMIC Time depart departure time (hh mm ss)
DYNAMIC sSInt ffm sops flying formation name for apache
DYNAMIC sSInt fally sops flying formation name for allyhelis
REPLACED by engage order for threat FILE sSInt fairat sops flying formation for action on air attack
REPLACED by engage order for tgt of opp FILE sSInt fgroat sops flying formation for action on ground attack
DYNAMIC sSInt fsight sops flying formation for action on sighting
DYNAMIC sSInt aairat response to sighting of threat
DYNAMIC sSInt agroat response to sighting of target of opportunity
DYNAMIC sSInt asight response to sighting of any other enemy
DYNAMIC sSInt va abort values apaches lost (default 1)
DYNAMIC sSInt wa abort values for weather (???)
DYNAMIC sSInt fa abort values for fuel (spare flying time)
DYNAMIC sSInt aa abort values vehicle ammo (default 20% hellfires and hydras)
Landing position information:- should always be present even though it is only used in the (usual)
case where the final acp is a land acp point.
valid actions are
"TRANSIT",
"ATTACK",
"LAND" (Last acp only)
valid responses are
"BYPASS",
"SUPPRESS",
"ENGAGE",
"IGNORE"