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PC Gamer 2.6
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1996-07_Disc_2.6.bin
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3rdemo
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mess.txt
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1996-03-27
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3KB
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65 lines
Checking Land Supply... Please wait...
Select a red-outlined fleet to carry supply
Choose a german unit to change supply status for
Can't supply this many factors; Select another unsupplied (or a just resupplied) unit
Choose a axis unit to change supply status for
Select a friendly destination port, bridgehead, or one-hex island to supply
Select its final-destination port
Select its destination hex
Move the fleet to its destination hex
Aborting would violate stacking limits
Choose a Supplied German-Controlled Mediterenean Port to Place Naval Unit
Select a unit-type you wish to build, then Select a hex to place it in
Select a Phasing-Player air unit to use for Ground Support, then its target hex
Defender:Select an air unit for DAS or an enemy fleet to Intercept
Select attacker air unit to intercept DAS, then Select its destination hex
Select a hex to attack, or press Done
Select the Phasing-Player ground unit(s) that will attack the marked hex
Select another hex to attack, or press Done
Select armor unit(s) to move to Breakthrough hex
Select its destination Port
Move the fleet to its destination hex
Select a fleet to move
Select a Phasing-Player fleet that will be intercepted
Select a naval or air unit
Select an Axis fleet to move
Select an Allied fleet to move
Select a Non-Phasing-Player fleet that will be intercepted
Select a Phasing-Player fleet that will be intercepted
Select the flag of a nation that wishes to make a BRP Grant
Aborted, select a granting nation
Select the flag of the nation that will receive the Grant
No SRs left, select a granting nation
One SR is required; Select a 9-factor fleet for Sea Escort, then press Done
Two SRs are required; Select the first 9 fleet for Sea Escort
Choose a naval unit to add to convoy or press done
Select any desired Western-Front fleet(s) to help protect the Murmansk convoy
Choose the next 9 factor fleet for sea escort
Choose a valid German hex to move trapped Murmansk Red-Outlined Naval Unit
Choose a valid German hex to move trapped Murmansk Red-Outlined Air Unit
Move Submarine factors to Murmansk Convoy Box
Select German fleet/air unit(s) to move between Norway and the Murmansk Convoy Box
Select air/naval unit for Offensive Mission, then (if air) Select its target hex
Select the Front(s) you wish to resolve Attrition Combat, or press Done
Deselect each valid red-outlined unit that you wish to exempt from Attrition combat
Defender: Select a marked ground unit to retreat
Attacker: Select a red-outlined unit to advance into each marked hex
You must choose a unit to advance into hex
Pick a unit from the Phasing nation
Defender: Select a hex adjacent to the marked unit to retreat it to
Choose a marked hex to retreat from
Choose destination port
Select a destination hex in Britain or France, or a 9-factor fleet for Sea Escort
Select a destination hex, or a 9-factor fleet for Sea Escort
SR aborted. Select a Phasing Player's unit to SR
Choose a friendly port
That is not an eligible port hex
Units must deploy to Britain
Select a friendly, same-Front port hex(or island without port) to Sea Escort to
Choose the next airbase to fly to
Choose a port to SR to
Choose a friendly port
Choose hex to move unit to