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GameStar Special 2002 April
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GSSH42002.iso
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ffa_padstation.exe
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padstation.pk3
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shaders
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xpadeffect.shader
Wrap
Text File
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2002-05-12
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12KB
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621 lines
// ==============================================================
// The Most Shader and Shader-Textures are by Raven and by id !!!
// ==============================================================
textures/xpadeffect/proto_light
{
{
map $lightmap
}
{
map textures/xpadeffect/proto_light
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/proto_lightmap
blendFunc GL_ONE GL_ONE
}
}
textures/xpadeffect/light1blue
{
{
map $lightmap
}
{
map textures/xpadeffect/light1blue
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/light1blue.blend
blendFunc GL_ONE GL_ONE
}
}
textures/xpadeffect/light_blue
{
{
map $lightmap
}
{
map textures/xpadeffect/light_blue
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/light_blueglow
blendFunc GL_ONE GL_ONE
}
}
textures/xpadeffect/light_red
{
{
map $lightmap
}
{
map textures/xpadeffect/light_red
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/light_redglow
blendFunc GL_ONE GL_ONE
}
}
textures/xpadeffect/light_round
{
{
map $lightmap
}
{
map textures/xpadeffect/light_round
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/light_roundglow
blendFunc GL_ONE GL_ONE
}
}
textures/xpadeffect/wires01_brown
{
qer_editorimage textures/xpadeffect/wires01_brown
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires01_brown
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires02_brown
{
qer_editorimage textures/xpadeffect/wires02_brown
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires02_brown
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires03_brown
{
qer_editorimage textures/xpadeffect/wires03_brown
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires03_brown
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires01_blue
{
qer_editorimage textures/xpadeffect/wires01_blue
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires01_blue
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires02_blue
{
qer_editorimage textures/xpadeffect/wires02_blue
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires02_blue
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires03_blue
{
qer_editorimage textures/xpadeffect/wires03_blue
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires03_blue
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires01_red
{
qer_editorimage textures/xpadeffect/wires01_red
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires01_red
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires04_red
{
qer_editorimage textures/xpadeffect/wires04_red
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires04_red
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/wires03_red
{
qer_editorimage textures/xpadeffect/wires03_red
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/wires03_red
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/x_support1
{
qer_editorimage textures/xpadeffect/x_support1
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/x_support1
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/x_support2
{
qer_editorimage textures/xpadeffect/x_support2
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/x_support2
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/x_support3
{
qer_editorimage textures/xpadeffect/x_support3
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/x_support3
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/x_support4
{
qer_editorimage textures/xpadeffect/x_support4
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/x_support4
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/tin
{
//deformVertexes wave 100 sin 3 2 .1 3
{
rgbGen identity
map $lightmap
}
{
map textures/xpadeffect/tin.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
{
map textures/xpadeffect/tinfx
tcgen environment
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/xpadeffect/tin
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/xpadeffect/beam
{
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
q3map_nolightmap
cull none
//surfaceparm nomipmaps
//nopicmip
{
map textures/xpadeffect/beam
tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/xpadeffect/beam
// tcMod Scroll -.3 0
// blendFunc GL_ONE GL_ONE
// }
}
textures/xpadeffect/beam02
{
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
q3map_nolightmap
cull none
//surfaceparm nomipmaps
//nopicmip
{
map textures/xpadeffect/beam02
tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/xpadeffect/beam02
// tcMod Scroll -.3 0
// blendFunc GL_ONE GL_ONE
// }
}
textures/xpadeffect/beam03
{
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
q3map_nolightmap
cull none
//surfaceparm nomipmaps
//nopicmip
{
map textures/xpadeffect/beam03
tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/xpadeffect/beam03
// tcMod Scroll -.3 0
// blendFunc GL_ONE GL_ONE
// }
}
textures/xpadeffect/beam4
{
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
q3map_nolightmap
cull none
//surfaceparm nomipmaps
//nopicmip
{
map textures/xpadeffect/beam4
tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/xpadeffect/beam4
// tcMod Scroll -.3 0
// blendFunc GL_ONE GL_ONE
// }
}
textures/xpadeffect/beam5
{
surfaceparm trans
surfaceparm nomarks
surfaceparm nonsolid
q3map_nolightmap
cull none
//surfaceparm nomipmaps
//nopicmip
{
map textures/xpadeffect/beam5
tcMod Scroll .3 0
blendFunc add
}
// {
// map textures/xpadeffect/beam5
// tcMod Scroll -.3 0
// blendFunc GL_ONE GL_ONE
// }
}
textures/xpadeffect/puzzleb_pad
{
qer_editorimage textures/doomgiver/comp_panel_alpha
cull disable
{
map textures/xpadeffect/comp_panelpad
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
animMap 1 textures/test/darkgrey textures/test/grey
blendFunc GL_DST_COLOR GL_SRC_COLOR
rgbGen const ( 0.000000 0.000000 1.000000 )
}
{
animMap 1 textures/doomgiver/comp_panel_flash gfx/colors/black
blendFunc GL_ONE GL_ONE
rgbGen wave square 0 1 0 1.6
}
{
map textures/doomgiver/comp_panel_alpha
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_SRC_COLOR
}
}
textures/xpadeffect/door1_pad
{
qer_editorimage textures/xpadeffect/door1b
{
map $lightmap
}
{
map textures/xpadeffect/door1b
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/door1_green
blendFunc GL_ONE GL_ONE
rgbGen wave sin 1 0.05 0 5
}
}
textures/xpadeffect/kylie
{
qer_editorimage textures/xpadeffect/kylie
surfaceparm trans
surfaceparm playerclip
surfaceparm nonsolid
cull none
nopicmip
{
map textures/xpadeffect/kylie
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/xpadeffect/heavydoor_open
{
qer_editorimage textures/xpadeffect/heavy_door
{
map $lightmap
}
{
map textures/xpadeffect/heavy_door
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/heavy_doorgreen
blendFunc GL_ONE GL_ONE
rgbGen wave sin 1 0.05 0 5
}
}
textures/xpadeffect/heavydoor_closed
{
qer_editorimage textures/xpadeffect/heavy_door
{
map $lightmap
}
{
map textures/xpadeffect/heavy_door
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/xpadeffect/heavy_doorred
blendFunc GL_ONE GL_ONE
rgbGen wave sin 1 0.05 0 5
}
}