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GameStar Special 2002 April
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GSSH42002.iso
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EDITOREN
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DS
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gmax
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gmaxinst_1-1.exe
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gmaxsetup11.cab
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mtl.dlt
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string.txt
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2002-02-13
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8KB
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409 lines
1 RGB Level
2 RGB Offset
3 Composite
4 Composite Type
5 Amount
10041 Phase
10045 Ambient Color
10046 Diffuse Color
10047 Specular Color
10049 Wire
10051 Glossiness
10052 Specular Level
10053 Opacity
10054 Self-Illum.
10055 Transparency falloff
10056 Map Enable
10057 Shader Type
10058 Basic Parameters
10059 Extended Parameters
10060 Maps
10061 Colors
10062 Maps
10063 Gradient Type
10064 Map Enables
10065 Position
10066 Blend
10067 Bump
10068 Reflection
10069 Refraction
10070 Maps
10071 Filter Color
10072 Checker Parameters
10073 Coordinates
10074 Noise Type
10075 U Offset
10076 V Offset
10077 U Tiling
10078 V Tiling
10079 Angle
10080 Color 1
10081 Color 2
10082 Blur
10083 Map 1
10084 Flat
10085 Gouraud
10086 Phong
10087 Metal
10088 Offset
10089 Scale
10090 Marble Parameters
10091 Vein width
10092 Size
10093 Noise
10094 Output
10095 Mix Amount
10096 Noise Parameters
10097 Mix Parameters
10098 Noise Size
10099 Output Level
10100 Output
10101 Noise Amount
10102 Noise Levels
10103 Output Offset
10104 Map
10105 Mask
10106 Mask Parameters
10107 Color 3
10108 Map 2
10109 Explicit
10110 Spherical Environment
10111 Cylindrical Environment
10112 Shrink-wrap Environment
10113 Screen
10114 Wire Size
10115 Index of Refraction
10116 Map Size
10117 Reflect/Refract Parameters
10118 Blur Offset
10119 Flat Mirror Parameters
10120 Levels
10121 Constant
10122 Parameters
10123 Map 3
10124 Map 1 Enable
10125 Map 2 Enable
10126 Map 3 Enable
10127 Maps
10128 Map Amounts
10129 Matte/Shadow Basic Parameters
10130 Shadow Brightness
10131 Bitmap Parameters
10132 Time
10133 Enable
10134 Amount
10135 Effects Channel
10136 Output
10137 Mask
10138 File Name
10139 Shader Name
10140 Sampler Name
10163 X:
10164 Y:
10165 Z:
10166 U:
10167 V:
10168 W:
10172 Bitmap Texture Error
10183 Param Change
11031 Amount
11032 Curvature
11033 Amplitude
11034 Wave Length
11035 Phase
11036 Decay
11313 Low Threshold
11314 High Threshold
11411 Noise
11412 Multi/Sub-Object
11413 Material
11414 Blend
11415 Back
11416 Facing
11417 Mask
11418 Material 1
11419 Material 2
11420 Mix Amount
11421 Upper
11422 Lower
11423 Gradient
11424 Gradient Parameters
11425 gradientTemp
11426 Color 1
11427 Color 2
11428 Color 3
11429 Size
11430 Levels
11431 Color 2 Position
11432 High Threshold
11433 Low Threshold
11434 Threshold Smoothing
11435 Double Sided
11436 Facing Material
11437 Back Material
11438 Translucency
11439 Composite
11440 Composite Parameters
11441 Map
11442 Amount
11443 Lock Ambient and Diffuse?
11444 Lock Colors
11445 Top/Bottom
11446 Top
11447 Bottom
11448 Marble
11449 Mix
11450 Matte/Shadow
11451 Placement
11452 Bitmap
11453 Select Bitmap Image File
11454 Reflect/Refract
11455 Up
11456 Down
11457 Left
11458 Right
11459 Flat Mirror
11460 Lock Diffuse and Specular?
11461 Placement
11462 RGB Tint
11463 Checker
11464 None
11465 Opacity
11466 None
11467 File Not Found: %s
11468 R2.5 Standard
11469 Soften
11470 Standard materials and textures (Discreet)
11471 Texmaps
11472 Front
11473 Back
11474 Cubic map %s is not square.
11475 Cubic map %s is not same size as other maps.
11476 Reflect/Refract Map Error
11477 Select "_UP" File to Write
11478 Clip U Offset
11479 Clip V Offset
11480 Clip U Width
11481 Clip V Width
11482 Specify Cropping/Placement
11483 Shadow Color
11484 Dynamics Properties
11485 Bounce Coefficient
11486 Static Friction
11487 Sliding Friction
11488 RGB Multiply
11489 RGB Multiply Parameters
11490 Mask Parameters
11491 RGB Tint Parameters
11492 Output Parameters
11493 Near Value
11494 Far Value
11495 Falloff
11496 Falloff Parameters
11497 Perpendicular Value:
11498 Parallel Value:
11499 Towards Value:
11500 Away Value:
11501 Noise Amount
11502 Noise Size
11503 Noise Levels
11504 Noise Phase
11505 Vertex Color
11506 Vertex Color Parameters
11507 Particle MBlur
11508 Particle Motion Blur Parameters
11509 Sharpness
11510 Thin Wall Refraction
11511 Thin Wall Refraction Parameters
11512 Thickness Offset
11513 Bump Map Effect
11514 Dim Level
11515 Reflection Level
11516 Jitter Placement
11517 Blinn
11518 Near Range
11519 Far Range
11520 Distortion Amount
11521 Particle Age
11522 Particle Age Parameters
11523 Age 1
11524 Age 2
11525 Age 3
11526 Red
11527 Green
11528 Blue
11529 Soften
11530 Displacement
11531 Reflection Amount
11532 Self-Illum Color
11533 No Such Color
11534 Standard
11535 Shader Basic Parameters
11536 SuperSampling
11537 Phong
11538 Blinn
11539 Metal
11540 Constant
11541 genericShader
11542 Oren-Nayar
11543 Oren-Nayar-Blinn
11544 Diffuse Level
11545 Diff. Roughness
11546 Diffuse Reflectivity
11547 None
11548 Oren-Nayar-Blinn Basic Parameters
11549 Specular Level
11550 Glossiness Y
11551 Glossiness X
11552 Ward Anisotropic Basic Parameters
11553 Ward Anisotropic
11554 Strauss
11555 Strauss Basic Parameters
11556 Metalness
11557 Glossiness
11558 Ambient Level
11559 Color
11560 Anisotropy
11561 Orientation
11562 Self-Illumination
11563 Anisotropic
11564 Anisotropic Basic Parameters
11565 Constant Parameters
11566 Phong Parameters
11567 Blinn Parameters
11568 Metal Parameters
11569 Oren Nayar Parameters
11570 Ward Parameters
11571 Strauss Parameters
11572 Anisotropic Parameters
11573 Color 1
11574 Color 2
11575 Glossiness 1
11576 Glossiness 2
11577 Anisotropy 1
11578 Anisotropy 2
11579 Level 1
11580 Level 2
11581 Map Channel
11582 Schlick Multi-Layer
11583 Schlick Parameters
11584 Schlick Multi-Layer Shader Parameters
11585 Two-sided
11586 Face Map
11587 Opacity Type
11588 Filter Map
11589 Falloff Type
11590 Wire Units
11591 Apply Reflection Dimming
11592 Pixel Sampler
11593 Sampler Quality
11594 Sampler Enable
11595 Shader Basic Parameters
11596 AlphaFrom
11597 Vertex Color
11598 RGB Tint
11599 R2.5 Standard
11600 Standard
11601 RGB Multiply
11602 Thin Wall Refraction
11603 Particle MBlur
11604 Particle Age
11605 Noise
11606 Multi/Sub-Object
11607 Blend
11608 Mix
11609 Flat Mirror
11610 Matte/Shadow
11611 Marble
11612 Gradient
11613 Falloff
11614 Double Sided
11615 Composite
11616 Top/Bottom
11617 Checker
11618 Bitmap
11619 Reflect/Refract
11620 Ambient-Diffuse Texture Lock
11625 Ambient-Diffuse Lock
11626 Diffuse-Specular Lock
11627 Use Self Illum Color
11628 Specular Color 1
11629 Specular Color 2
11630 Specular Level 1
11631 Specular Level 2
11632 Multi-Layer Basic Parameters
11633 Multi-Layer
11634 Multi-Layer Parameters
11635 Direction
11636 Node
11637 Invert
11638 Opaque Alpha
11639 ApplyAtmosphere
11640 AtmossphereDepth
11641 RecieveShadows
11642 AffectAlpha
11643 Space
11644 UseCurve
11645 MaskEnable
11646 Interactive
11647 UseJitter
11648 Apply
11649 CropPlace
11650 Filtering
11651 MonoOutput
11652 rgbOutput
11653 AlphaSource
11654 PreMultAlpha
11655 StartTime
11656 PlayBackRate
11657 EndCondition
11658 UseEnviromentMap
11659 NthFrame
11660 Frame
11661 ApplyToFaceID
11662 FaceID
11663 DistortionType
11664 NoiseType
11665 Coordinates
11666 Position
11667 MixAmount
11668 BlurAmount
11669 DistortionAmount
11670 Level
11671 ApplyBlur
11672 Faceted
11673 Orientation 1
11674 Orientation2
11675 Adaptive Threshold
11676 Adaptive On
11677 Advanced Options...
11678 Source
11679 Use Atmospheric
11680 FrameType
11682 Output Name
11683 SubSample Textures
11684 Blinn Basic Parameters
11685 Phong Basic Parameters
11686 Metal Basic Parameters
11687 Mat.
11688 Base
11689 UseReflMap
11690 Blend Basic Parameters
11691 Double Sided Basic Parameters
11692 Multi/Sub-Object Basic Parameters
11693 Top/Bottom Basic Parameters
11694 Mix Parameters
11695 Composite Basic Parameters
11696 Optional Param0
11697 Optional Param1
11698 Select Input Reflection Map
11699 Index
11700 Delete Sub-Material
11701 Shadow Clip
11702 Warning: Duplicate Material ID: %d\n
11703 Delete Multiple Sub-Materials
11704 Add Sub-Material
11705 Set Number of Sub Materials
11706 Multi-Material
11707 Multi-Material