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Allie's Playhouse
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animals.tbk
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Asymetrix ToolBook File
|
1993-05-20
|
80KB
|
1,075 lines
Allie's Playhouse
System
verside
Arial
arial
Arial
(Zpath&"
showNames
"level1"
"practice"
saveAs
initGame
4game, points, roundNum, result
ci <= 8
table
sortLevel1
"level2"
sortLevel2
-- Create list
8 questions
"cat"
"elephant"
"dog"
"frog"
"cow"
"pig"
"sheep"
"rooster"
4Zpath
tbkMCIchk("
&"animals1.wav alias
","",1)
samples","")
R("close
I","")
showNames
"cat"
"elephant"
"dog"
"frog"
"cow"
"pig"
"sheep"
"rooster"
hideNames
4mystName, game, points, waitTime, try, sound
"results"
-- GAME
-- Good answer
("stop
","")
playWin
allieWin
-- Wrong
","")
playLose2
allieLose
-- blink correct
3 tries
rePlay
-- Practice
AnimalSpeech
--
playSound
","")
9804","",1)
9804
41745","",1)
41745
43603","",1)
43603
46904","",1)
46904
60870","",1)
60870
69959","",1)
69959
75760","",1)
75760
97190","",1)
enterpage
showNames
hideNames
leavePage
buttonup
playSound
enterpage
open
animals1.wav alias animals1
tbkMCIchk
set animals1 time format samples
tbkMCIchk
Zpath
leavePage
close animals1
tbkMCI
showNames
elephant
sheep
rooster
hideNames
elephant
sheep
rooster
buttonup
results
results
stop animals1
tbkMCI
(NplayWin
qdallieWin
stop animals1
tbkMCI
playLose2
allieLose
uplayLose
allieLose
rePlay
AnimalSpeech
playSound
rooster
sheep
elephant
mystName
points
waitTime
sound
playSound
stop animals1
tbkMCI
play animals1 from 0 to 9804
tbkMCIchk
play animals1 from 9804 to 41745
tbkMCIchk
play animals1 from 41745 to 43603
tbkMCIchk
play animals1 from 43603 to 46904
tbkMCIchk
play animals1 from 46904 to 60870
tbkMCIchk
play animals1 from 60870 to 69959
tbkMCIchk
play animals1 from 69959 to 75760
tbkMCIchk
play animals1 from 75760 to 97190
tbkMCIchk
rooster
sheep
elephant
sound
level1
:PHYSSIZE
a cat
elephant
elephant
elephant
:PHYSSIZE
elephant
an elephant
:PHYSSIZE
a dog
:PHYSSIZE
a frog
d $ I
:PHYSSIZE
a pigephant
sheep
sheep
sheep
:PHYSSIZE
sheep
a sheep
rooster
rooster
rooster
:PHYSSIZE
rooster
a rooster
:PHYSSIZE
a cowt
:PHYSSIZE
results
buttonUp
buttonUp
Excellent!
You scored 19 points
out of 24.ect.t time... points
allieplay
4game
replay
goofy sound here
buttonUp
buttonUp
replay
:PHYSSIZE
alliel1
:PHYSSIZE
alliel2
:PHYSSIZE
alliewin
:PHYSSIZE
4game
replay
-- say goofy thing
allieSpeech
buttonUp
buttonUp
replay
allieSpeech
alliel1
:PHYSSIZE
alliel2
:PHYSSIZE
alliewin
:PHYSSIZE
level1
playhous.ico
4zpath, level
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
tbkMCIchk("
&yesno.wav alias winlose","",1)
samples","",1)
lalliecom.
","",1)
showNames
"level1"
"practice"
"results"
saveAs
("close
","")
tbkBitmap("
(kid")
initGame
4game, points, roundNum,
, try
ci <= 8
table
sortLevel1
"level2"
sortLevel2
shuffleCards
-- Create list
8 questions
"cat"
"elephant"
"dog"
"frog"
"cow"
"pig"
"sheep"
"rooster"
4mystName,
sound
-- Main
Loop
-- After 8
, give
-- Play the mystery
("stop
playSound
rePlay
ZcardOrder
ci <= 8
75,840
2145,840
4200,840
6255,840
75,3630
2145,3630
4200,3630
6255,3630
-- Winner,
anim
"Congratulations!"&
k&"All your answers were correct."
allieComments congratulations
--
>= 19
"Excellent!"&
k&"You scored"&&
k&"out
excellent
>= 15
"Very Good!"&
veryGood
>= 11
>= 7
"Fair!"&
3 &&"
g >= 0
24."&
k&"Better luck
I..."
better
status kid
displayKid
replay
enterbook
sortLevel1
saveAs
rePlay
leaveBook
shuffleCards
results
initGame
keyDown
enterbook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
open
Zpath
yesno.wav alias winlose
tbkMCIchk
set winlose time format samples
tbkMCIchk
open
Zpath
alliecom.wav alias allie
tbkMCIchk
set allie time format samples
tbkMCIchk
zpath
level
showNames
level1
buttonup
practice
results
saveAs
showNames
level1
buttonup
practice
results
leaveBook
showNames
level1
buttonup
practice
results
close winlose
tbkMCI
close allie
tbkMCI
close kid
tbkBitmap
initGame
level1
sortLevel1
level2
sortLevel2
shuffleCards
table
points
roundNum
result
sortLevel1
elephant
sheep
rooster
questions
result
Yresults
stop winlose
tbkMCI
playSound
playSound
playSound
playSound
playSound
playSound
playSound
playSound
mystName
questions
roundNum
sound
rePlay
stop winlose
tbkMCI
playSound
sound
shuffleCards
elephant
sheep
rooster
result
table
cardOrder
results
stop winlose
tbkMCI
results
Congratulations!
All your answers were correct.
results
]EallieComments
Excellent!
You scored
points
out of 24.
results
]EallieComments
Very Good!
You scored
points
out of 24.
results
]EallieComments
Good!
You scored
points
out of 24.
results
]EallieComments
Fair!
You scored
points
out of 24.
results
]EallieComments
You scored
points
out of 24.
Better luck next time...
results
]EallieComments
buttonup
practice
better
veryGood
excellent
results
congratulations
points
level
status kid window
tbkBitmap
displayKid
keyDown
replay
level1
sortLevel1
level2
sortLevel2
shuffleCards
table
points
roundNum
result
sortLevel1
elephant
sheep
rooster
questions
result
Yresults
stop winlose
tbkMCI
playSound
playSound
playSound
playSound
playSound
playSound
playSound
playSound
mystName
questions
roundNum
sound
rePlay
stop winlose
tbkMCI
playSound
sound
shuffleCards
elephant
sheep
rooster
result
table
cardOrder
results
stop winlose
tbkMCI
results
congratulations!
All your answers were correct.
]EallieComments
results
]EallieComments
Excellent!
You scored
points
out of 24.
results
]EallieComments
Very Good!
You scored
points
out of 24.
results
]EallieComments
Good!
You scored
points
out of 24.
results
]EallieComments
Fair!
You scored
points
out of 24.
results
]EallieComments
You scored
points
out of 24.
Better luck next time...
results
buttonup
practice
better
veryGood
results
excellent
congratulations
points
level
status kid window
tbkBitmap
displayKid
keyDown
replay
w0p0p
w0pp2p77
qwrsw
wxw7pw
xssw7w3s
sww0p
7ws7s
7ww4r
7wsspsp
rw7ww0
pwsxx
pwwswx7sp
sw0wwp
7x{w7
prxx80
w7ww7ww
pqpw!
xwqqw7
77rws
87p0s
wwxssxs
wswxx
wwpww
7w'sx
ww0ws
ww8swws'
swwpw7wx
'0twx?
wpw7wsw
wwswrw&
x7ppw
swx7ww&
7ww7ww!
wrw7xsc
wwp!w
4x'Gw
wswsx
pwx7p
prw7s
wpw7ww
psrwps
sw0Hw
X7wwqs{wx
8s710'
s3107
wwpprpp
wwppwpp
wqwwp
xwwx"
wGw0sw
w7pwx
xqqw{
71sqs
sw7ww8
x1s{w
w7781sw
qssw7
w7qsxs
!p00p01'
!!q1p
!spps
17!!pp1p0
1w!71
779377
sw70s0
178sp70s
9y;[9
EEtww
33s738
ss373
3s3sx7
u23r2
S72s3
s3s8s
8s073#?
!#'3s738
#73#?
71#s7
p7323
3x7s7!
1p3'73
'!#33
373#33
070!p
002s'373r
w230'
r727!
p001w
!!0 0
3x3qw
7783_
1wsu#
2383$
s593y
50sy7
919q1
19yy117
1yy911
119ys
7qxw?
wqwqq
771rr
77sww
q!sws
p0wwsw
#swqws
w7q077w077
!@7ww
x7wq!w
x77ww
wssww7
wx77wws
7w8sx
Swqwsw7
7787331
173w7
83s37
11918
119y9
"'w"
'""'""r'
f`""
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
`"" f`*
** f
** f
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
ff`*
"'w"
oCS\ f
4Zpath
playhouse
.tbk")
default
buttonup
buttonup
playhous.tbk
default
playhouse
Zpath
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8460,5580
practice
4game
"practice"
"play"
showNames
buttonup
buttonup
practice
showNames
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8460,2220
"play"
"practice"
hideNames
initGame
buttonUp
buttonUp
practice
hideNames
j^initGame
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8445,3255
8445,3255
"Help!!!"
buttonup
buttonup
Help!!!
8460,2220
help animals
buttonup
buttonup
animals
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8460,5580
practice
4game
"practice"
"play"
showNames
buttonup
buttonup
practice
showNames
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8460,2220
"play"
"practice"
hideNames
initGame
buttonUp
buttonUp
practice
hideNames
j^initGame
:PHYSSIZE
xyoffset
item1
item2
p2 +
p2 +
buttondown
buttonup
buttondown
item2
item1
xyoffset
buttonup
item2
item1
8445,3255
"Help!!!"
buttonup
buttonup
Help!!!
8445,3255
4zpath, level
"c:\toolbook\playhous\"
.sbk"
(Zpath&"
tbkMCIchk("
&yesno.wav alias winlose","",1)
samples","",1)
lalliecom.
","",1)
showNames
"level1"
"practice"
"results"
saveAs
("close
","")
tbkBitmap("
(kid")
initGame
4game, points, roundNum,
, try
ci <= 8
table
sortLevel1
"level2"
sortLevel2
shuffleCards
-- Create list
8 questions
"cat"
"elephant"
"dog"
"frog"
"cow"
"pig"
"sheep"
"rooster"
4mystName,
sound
-- Main
Loop
-- After 8
, give
-- Play the mystery
("stop
playSound
rePlay
ZcardOrder
ci <= 8
75,840
2145,840
4200,840
6255,840
75,3630
2145,3630
4200,3630
6255,3630
-- Winner,
anim
"congratulations!"&
k&"All your answers were correct."
allieComments
--
>= 19
"Excellent!"&
k&"You scored"&&
k&"out
excellent
>= 15
"Very Good!"&
veryGood
>= 11
>= 7
"Fair!"&
& &&"
Z >= 0
t &&"
24."&
k&"Better luck
I..."
better
status kid
displayKid
replay
enterbook
sortLevel1
saveAs
rePlay
leaveBook
shuffleCards
results
initGame
keyDown
enterbook
c:\toolbook\playhous\
playhous.sbk
Zpath
playhous.sbk
open
Zpath
yesno.wav alias winlose
tbkMCIchk
set winlose time format samples
tbkMCIchk
open
Zpath
alliecom.wav alias allie
tbkMCIchk
set allie time format samples
tbkMCIchk
zpath
level
showNames
level1
buttonup
practice
results
saveAs
showNames
level1
buttonup
practice
results
leaveBook
showNames
level1
buttonup
practice
results
close winlose
tbkMCI
close allie
tbkMCI
close kid
tbkBitmap
initGame
level1
sortLevel1
level2
sortLevel2
shuffleCards
table
points
roundNum
result
sortLevel1
elephant
sheep
rooster
questions
result
Yresults
stop winlose
tbkMCI
playSound
playSound
playSound
playSound
playSound
playSound
playSound
playSound
mystName
questions
roundNum
sound
rePlay
stop winlose
tbkMCI
playSound
sound
shuffleCards
elephant
sheep
rooster
result
table
cardOrder
results
stop winlose
tbkMCI
results
congratulations!
All your answers were correct.
results
]EallieComments
Excellent!
You scored
points
out of 24.
results
]EallieComments
Very Good!
You scored
points
out of 24.
results
]EallieComments
Good!
You scored
points
out of 24.
results
]EallieComments
Fair!
You scored
points
out of 24.
results
]EallieComments
You scored
points
out of 24.
Better luck next time...
results
]EallieComments
buttonup
practice
better
veryGood
excellent
results
congratulations
points
level
status kid window
tbkBitmap
displayKid
keyDown
replay