2 P=P+1:IFP=2THEN22 4 F=PEEK(53280):POKE56576,PEEK(56576)AND254:POKE53272,PEEK(53272)OR128 6 POKE53265,PEEK(53265)OR32:B=16384:C=25600 8 GOSUB30:FORI=0TO7999:POKEB+I,180:NEXT 10 F=255-F:POKE53280,F:POKE53270,PEEK(53270)OR16:X=INT(RND(0)*255):FORI=0TO999 12 POKE55296+I,X:GETK$:IFK$<>""THEN18 14 IFINT(I/200)=I/200THENPOKE53281,INT(RND(0)*256) 16 NEXT:POKE53270,PEEK(53270)AND239:F=255-F:POKE53280,F:GOSUB30:GOTO10 18 POKE53270,PEEK(53270)AND239:F=255-F:POKE53280,F 20 LOAD"BMP.DEMO",8,1 22 FORI=0TO999:POKEC+I,27:NEXT:FORI=0TO1000:NEXT:FORI=0TO7999:POKEB+I,0:NEXT 24 GOSUB32:FORI=0TO5000:NEXT 26 POKE53265,PEEK(53265)AND223:POKE53270,PEEK(53270)AND239 28 POKE53272,PEEK(53272)AND127:POKE56576,PEEK(56576)OR1:SYS42115 30 X=INT(RND(0)*256):FORI=0TO999:POKEC+I,X:NEXT:RETURN 32 :REM * QUADRAT * 34 XA=40:YA=10:XE=120:YE=10:GOSUB60:XA=120:YA=10:XE=120:YE=90:GOSUB60 36 XA=120:YA=90:XE=40:YE=90:GOSUB60:XA=40:YA=90:XE=40:YE=10:GOSUB60 38 :REM * RAUTE * 40 XA=240:YA=10:XE=280:YE=50:GOSUB60:XA=280:YA=50:XE=240:YE=90:GOSUB60 42 XA=240:YA=90:XE=200:YE=50:GOSUB60:XA=200:YA=50:XE=240:YE=10:GOSUB60 44 :REM * KREIS * 46 XM=80:YM=150:XR=40:YR=40:FORW=0TO360 48 XA=XM+INT(XR*COS(W*(null)/180)):YA=YM+INT(YR*SIN(W*(null)/180)):GOSUB74:NEXT 50 :REM * SINUS * 52 XA=170:YA=150:XE=310:YE=150:GOSUB60:XA=240:YA=110:XE=240:YE=190:GOSUB60 54 XA=180:YA=150:Y=YA:FORX=0TO360STEP3 56 YA=Y+INT(30*SIN(X*(null)/180)):GOSUB74:XA=XA+1:NEXT 58 RETURN 60 IFXA=XEANDYA=YETHENRETURN 62 GOSUB74:REM * PLOT * 64 IFXAXETHENXA=XA-1 70 IFYA>YETHENYA=YA-1 72 GOTO60 74 Z=2^(7+INT(XA/8)*8-XA):PO=B+INT(YA/8)*320+YA-INT(YA/8)*8+INT(XA/8)*8 76 POKEPO,PEEK(PO)ORZ:RETURN