SANDWARRIORS (tm) Welcome to the Sandwarriors demo. This file contains information that will help you install and play the Sandwarriors demo. Table of Contents ================= 1. INSTALLING SANDWARRIORS 1a. INSTALLATION 1b. SETTING UP SOUND 1c. MANUAL SOUND SETUP 1d. INGAME MUSIC 1e. GENERAL MIDI 1f. GENERAL SOUND TIPS 2. VIDEO SETUP 2a. INGAME VIDEO RESOLUTION 2b. USING HIGHER RESOLUTIONS IN WINDOWS(r)95 2c. TROUBLE WITH VIDEO MODES 3. DEFAULT CONTROL CONFIGURATION 4. GENERAL ADVICE 4a. RUNNING SANDWARRIORS IN DOS MODE 4b. WINDOWS(R) 95 KEYS 5. SANDWARRIORS CREDITS 6. INTERPLAY TECHNICIAL & CUSTOMER SUPPORT 7. LEGAL INFORMATION 1. INSTALLING SANDWARRIORS ===================================================================== 1a. INSTALLATION ----------------- The game requires a minimum of 16Mb of memory, a Pentium(tm) 75 and a minimum of 35MB of hard drive space. You can run the game from a DOS box under Windows(r) 95. To run in higher than 320x200 resolution under Win 95, the program requires a minimum of 20Mb of memory. IMPORTANT NOTE: Make sure you use the '-d' switch when unzipping the demo to restore directories when extracting the files. After the files have been extracted from the zip file, you must first install the DEMO. From a DOS prompt, type 'INSTALL' to launch the installation program from where the files were extracted. Follow the prompts to choose a drive and install Sandwarriors on your system. After installation, the installer will prompt you to set up your sound card. 1b. SETTING UP SOUND --------------------- The setup program offers you the choice of either manually setting up your soundcard or using the autodetect function. If you would like to change your sound settings at a later time, you can launch the installer (type INSTALL at the DOS prompt from the SWDEMO directory) to reconfigure your sound settings. When using autodetect, the setup program will automatically detect the type and settings of your sound card. If you experience any problems using autodetect, such as the machine locking up, reboot your machine and set the sound card manually. 1c. MANUAL SOUND SETUP ----------------------- When setting up your sound card manually, you will be asked to select your sound card from a list of types. Then enter the PORT, IRQ and DMA settings. You can either try the suggested default settings or customize it to suit your own machine settings. If you have Windows 95, refer to the "Hardware" profiles to find the settings of your sound card. Otherwise, refer to the technical help that came with the sound card. 1d. INGAME MUSIC ----------------- The Sandwarriors demo features two types of in-game music. These are FM and MIDI. The most basic type of music is the FM type. The quality of music will improve over the two alternatives though you may need to have extra hardware to access the MIDI. If your sound card supports MIDI, the quality of music will improve if you select MIDI over FM. After selecting your music card you will be offered the option to test your settings. If you select "yes" you should hear a scale of notes playing from your system. If you don't hear anything, your sound card has not been configured correctly. Adjust settings when prompted to try again. 1e. GENERAL MIDI ----------------- In order to use MIDI music, your sound card must be MIDI compatible. (refer to soundcard technical specs) NOTE: the autodetect feature cannot detect whether your card can support MIDI music. You must setup for MIDI manually. When setting up your soundcard in the install utility and after you have set "Sound effects," you will be prompted "Use these settings for Music?". Select "No" and you will be prompted to select from a list of sound cards. From the list of sound cards, select your MIDI sound card or try the "General Midi" option. Then enter the PORT settings for your MIDI sound card. 1f. GENERAL SOUND TIPS ----------------------- The sound levels of both music and sound effects in Sandwarriors can be modified via the menu option screens in game. If you are having difficulty adjusting sound levels, you may want to try adjusting the Master volume control in Windows 95. The volume control can be found on your Windows 95 taskbar. Adjust the Windows 95 volume levels to ensure that the sound levels in the game are appropriate. 2. VIDEO SETUP ===================================================================== 2a. INGAME VIDEO RESOLUTION ---------------------------- The Base requirements to run Sandwarriors in the different video modes are listed below. 640x480 - Requires 16meg (access through DOS mode) 640x480+ - Requires 16meg (access through DOS mode) 800x600 - Requires 16meg (access through DOS mode) 2b. USING HIGHER RESOLUTIONS IN WINDOWS 95 ------------------------------------------- With 16meg you will be able to run at 320x200 in Windows 95. However, other higher resolution modes will only work from the DOS mode icon. In order to run in higher resolutions from Win95, you must have more memory (20MB+). If a video mode is unselectable in game (grayed out), this is because your system cannot not support the resolution (not enough memory). 2c. TROUBLE WITH VIDEO MODES ----------------------------- If you experience any problems running Sandwarriors in a video mode, please be sure you are using the correct video driver for your video card. (refer Video Card manuals for driver information). If you cannot locate the correct driver for your video card, try running with the UNIVBE VESA drivers available from a range of sources. Cirrus Logic (5436), may also need the UNIVBE driver if experiencing corrupted graphics. (UNIVIBE can be obtained from the Internet and may be included with some demo games). Owners of some Matrox Millennium Cards may experience difficulty running Sandwarriors in 800x600 mode; again, ensure you are using the latest version of the Millennium video drivers. 3. DEFAULT CONTROL CONFIGURATION ===================================================================== ENTER - Set speed to max BACKSPACE - Safe speed 0 - Zero speed + - Increase speed - - Decrease speed ] - Increase speed at a high rate [ - Decrease speed at a high rate A - Increase speed at a high rate Z - Decrease speed at a high rate TAB - Afterburner (*) - Reverse Retros L - Toggle main search lights on/off T - Target Craft R - Radar zoom facility P - Pause game C - Toggle cockpit (4 modes) ALT - Engage auxiliary thrusters CTRL - Fire F1 - Front view (default) F2 - Left view (0/45/90/45/0 deg. turn) F3 - Right view (0/45/90/45/0 deg. turn) F4 - Rear View (through monitor) F5 - Look directly up (through monitor) F6 - Look directly down (through monitor) (*) - 'Needle' maneuver (ascend) (*) - 'Needle' maneuver (descend) (*) - 'Dune Vulture' maneuver (*) - 'Jackal' maneuver (*) - 'Isis' maneuver F12 - 'Orion Corona' maneuver ~ - 'Sun Drop' flare 1 - 'Osirus Vizier' chain gun 2 - 'Porphyr' canister cannon (*) - 'Scarab' laser gun (*) - 'Delta' plasma cannon 5 - 'Palermo Invader' dumb missile (*) - 'Harakhy' heat seeking missile (*) - 'Rekhmire' cluster missile (*) - 'Sirius Ra' cluster bomb (*) - 'Orion Penetrator' bomb SPACE - Next weapon available X - External view (elastic band) S - External view (use cursor keys to move camera) INS - Zoom in camera DEL - Zoom out camera M - In-flight map facility O - Repeat mission objectives ESC - Access in game menu screen (*) * Only available in the full version * NOTE: For a description of the map icons, please refer to the MAPICONS.BMP file. 4. GENERAL ADVICE ===================================================================== Always run Sandwarriors from a clean system startup. Do not run other programs (such as games and applications) before running Sandwarriors. If Sandwarriors exits for an unknown reason, always reset the machine before trying again. 4a. RUNNING SANDWARRIORS IN DOS MODE ------------------------------------- It is advisable to run Sandwarriors from its own DOS mode icon rather than to shut down Windows(R) 95 manually and run SW from DOS. This is to ensure the proper close down of windows and that the correct drivers for Sandwarriors are loaded. 4b. WINDOWS 95 KEYS -------------------- If using Sandwarriors from within Windows 95, you may inadvertently press the "Start" Key (Windows 95 keyboards only). This will cause Sandwarriors to freeze as the Windows system pops up. Don't panic! Sandwarriors can be restored by clicking on its Button now residing on the Taskbar. Note: Sandwarriors can only be restored if you were flying in-game when you jumped out to Windows. If you were in the menu system, Windows 95 may not be able to restore Sandwarriors. 5. SANDWARRIORS CREDITS ===================================================================== GAME DESIGN Astros Productions Ltd Paul Green, Patrick Phelan, Steve Banks DEVELOPMENT Astros Productions Ltd PRODUCERS Steve Banks, Paul Green 3D ENGINE Peter Karboulonis, George Karboulonis GAME PROGRAMMING George Karboulonis UTILITIES/EDITORS Peter Karboulonis SUPPORT PROGRAMMERS Kevin Dudley, Graham Stone GAME GFX/MAP DESIGN Carl Adesile ANIMATION/MODEL DESIGN Nick Page SCRIPT Paul Green SOUND FX/PROCESSING Rob Millington, Darren Lambourne VIDEO PRODUCTION Steve Banks MUSIC SCORE Chris Adams SOFTWARE MANAGER Tim Heaton CREATIVE MANAGER Patrick Phelan LOCALIZATION Sarah Bennett MANUAL Sarah Anne Nicholson, Jon Pearson, Malchick Nostra PACKAGING Sarah Anne Nicholson, Martin Calpin QA MANAGER Carl Cavers TEST SUPERVISOR Jon Watson LEAD TESTER Nicola Grice TESTERS Neil Wilson, Matt Tuckett, Chloe Barber Richard Cartwright, Andrew Lee TECHNICAL SUPPORT Nick Oxley, Ed Chapman INTERPLAY PRODUCTIONS --------------------- EXECUTIVE PRODUCER Alan Pavlish PRODUCER Mark Teal ASSOCIATE PRODUCER Kihan Pak LINE PRODUCER Fred Corchero QUALITY ASSURANCE DIRECTOR Chad Allison ASSISTANT DIRECTOR Colin Totman TECHNICIANS Aaron Meyers Bill Delk Steve Cabiness LEAD TESTER Rene Hakiki TESTERS Steve Baldoni Anthony Taylor Bill Field Chris Peak Josh Walters Richard Barker Doug Finch Erick Lujan Frank Wesolek Ron Hodge Tony Bland Robert Minnick Evan Chantland Mark Holtzclaw 6. INTERPLAY TECHNICIAL & CUSTOMER SUPPORT ===================================================================== Customer Service is available 24 hours a day through our Automated Customer Service system, with a Customer Service representative available during normal business hours at (714) 553-6678. Please try to have your system information available and be near your computer if at all possible. Other ways to get Interplay Support: IN THE UNITED STATES Interplay Productions Attn: Customer Service 16815 Von Karman Ave. Irvine, CA. 92606 (714)252-2820 FAX Internet email: support@interplay.com FTP sites: ftp.interplay.com or ftp1.interplay.com Interplay BBS: 714-252-2822 bbs.interplay.com America Online: keyword INTERPLAY or email to "IPTECH" Prodigy: email PLAY99B CompuServe: GO GAMBPUB, under INTERPLAY 7. LEGAL INFORMATION ===================================================================== SOFTWARE USE LIMITATIONS AND LIMITED LICENSE This special 1-level preview version of Sandwarriors (the "Software") is intended solely for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Interplay Productions and Gremlin Interactive Ltd. retains all rights and title in the Software including all intellectual property rights embodied therein and derivatives thereof. You are granted a revocable, nonassignable limited license to create derivative works of this Software solely for your own personal noncommercial home entertainment use and may publicly display such derivative works to the extent specifically authorized by Interplay in writing. A copy of this authorization, if any, will be provided on Interplay’s World Wide Web site, located at http://www.interplay.com, or by contacting the legal department Interplay Productions in the US at (714) 553-6655. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements of the Software may not be copied (except as provided below), resold, rented, leased, distributed (electronically or otherwise), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. You may make copies of the Software for your personal noncommercial home entertainment use and to give to friends and acquaintances on a no cost noncommercial basis. This limited right to copy the Software expressly excludes any copying or distribution of the Software on a commercial basis, including, without limitation, bundling the product with any other product or service and any give away of the Software in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. ACCEPTANCE OF LICENSE TERMS By downloading or acquiring and then retaining this Software, you assent to the terms and restrictions of this limited license. If you acquired the Software and do not accept the terms of this limited license, you must return the Software together with all packaging, manuals and other material contained therein to the store where you acquired the Software for a full refund and if you downloaded the Software, you must delete it. (C) 1997 Gremlin Interactive Ltd. All rights reserved. Sandwarriors and Interplay are trademarks of Interplay Productions. All rights reserved. Interplay is the sole publisher and distributor. Licensed from and developed by Gremlin Interactive, Ltd. Windows is a registered trademark of Microsoft Corporation. All rights reserved. All other trademarks and copyrights are the property of their respective owners. 071797