1 Plane 10008 Create 10009 Free 10010 Bones 10011 Basic 10012 Ring Array 10013 SlaveControl 10014 Slave Control 10015 TapeHelper 10016 Bones 10017 Teapot 10018 Text 10019 Torus 10020 Tri Patch 10021 Free Direct 10022 Target Direct 10023 Free Spot 10024 SlaveControl 10025 Target 10026 Protractor 10027 Protractor 10028 Protractor 10037 Ring Array Parameters 10038 Radius 10039 Cycles 10040 Amplitude 10041 Phase 10042 Surf 10043 Cap 10044 Slice 10122 Exclude.. 10123 Include.. 10175 Light Color 20072 Target Distance 20315 Multiplier 20316 Attenuation Far Start 20317 Attenuation Far End 20318 Hotspot 20319 Falloff 20320 Color 20323 Aspect Ratio 20326 Length 20453 Near Env Range 20454 Far Env Range 30004 Object 30028 Parameters 30029 Angle 30031 Amount 30038 Length 30039 Width 30040 Height 30041 Width Segments 30042 Height Segments 30043 Length Segments 30044 FOV 30045 Radius 30046 Segments 30047 Sides 30048 Smooth 30049 Red 30050 Green 30051 Blue 30052 Hotspot Size 30053 Transform 30054 Object 30055 Target 30056 .Target 30057 Omni 30058 Target Spot 30059 Free Direct 30060 Free Spot 30061 None 30062 Modified Object 30063 Space Warps 30064 General Parameters 30065 Directional Parameters 30066 Spotlight Parameters 30067 Shadow Parameters 30068 Select Image File to Fit 30069 Omni Light 30070 Free Directional Light 30071 FDirect 30072 Fspot 30073 Spot 30074 Light 30075 Tape 30076 General 30077 Target Spot 30078 Tape 30128 Edit Keyinfo 30129 Omni 30130 Morph 30131 Snow 30157 Geometry 30158 Shapes 30159 Lights 30160 Cameras 30161 Helpers 30162 Space Warps 30163 Systems 30164 Camera 30165 SimpleCamera 30166 SimpleCamera 30263 Pick Operand 30264 Standard Primitives 30265 Standard Primitives 30266 Creation Method 30267 KeyboardEntry 30268 Parameters 30269 Length 30270 Width 30271 Height 30272 Width Segments 30273 Length Segments 30274 HeightSegs 30275 Render Scale 30276 Density 30277 Mapping 30278 Position 30279 LeftOver 30475 Boolean 30476 Compound Objects 30477 Invalid Boolean 30478 Operands 30479 Pick Boolean 30480 Operand A 30481 Operand A Transform 30482 Operand B 30483 Operand B Transform 30484 Operand 30485 Cubic Morph Controller 30486 Target #%d 30487 Morph 30488 MorphObj 30489 Pick Targets 30490 Current Targets 30491 Spray 30492 Snow 30493 Particle Systems 30494 Viewport Particles 30495 Drop Size 30496 Speed 30497 Variation 30498 Start Time 30499 Life Time 30500 Birth Rate 30501 Tumble 30502 Tumble Rate 30503 Sphere 30504 Creation Method 30505 Keyboard Entry 30506 Hemisphere 30507 Box 30508 Cylinder 30509 Height Segments 30510 Cap Segments 30511 Slice On 30512 Slice From 30513 Slice To 30514 Generate Texture Coords. 30515 Cone 30516 Radius 1 30517 Radius 2 30518 Teapot 30519 Target Camera 30520 Torus 30521 Rotation 30522 Twist 30523 Hedra 30524 Family 30525 P Value 30526 Q Value 30527 P Scale 30528 Q Scale 30529 R Scale 30530 Tube 30531 Segments 30532 Free Camera 30533 Boolean 30534 Box 30535 Free 30536 MorphObj 30537 Cubic Morph Controller 30543 Sphere 30544 Creation Method 30545 From 30546 To 30547 Keyboard Entry 30548 Hemisphere 30549 Box 30550 Cylinder 30551 Height Segments 30552 Creation Method 30553 Keyboard Entry 30554 Height Segments 30555 Creation Method 30633 Body 30634 Lid 30635 Spout 30636 Handle 30639 Height Segments 30640 Map Size 30641 Map Bias 30642 Map Range 30643 Ray Bias 30644 Near Clip 30645 Far Clip 30657 Pick Morph Target 30658 Create Morph Key 30661 Boolean Aborted 30662 Boolean Completed 30676 Flake Size 31033 Radius 31034 Circular 31035 Sides 31036 Radius 1 31037 Radius 2 31038 Parameters 31079 Line 31161 From 31162 To 31163 Distortion 31164 Points 31165 Turns 31166 Bias 31188 Must have two or more points for a valid spline. 31189 Error: Cannot have consecutive identical spline points. 31259 NGon 31260 Splines 31261 Creation Method 31262 Keyboard Entry 31263 Tri Patch 31264 Patch Grids 31265 Arc 31266 Circle 31267 Rectangle 31268 Star 31269 Donut 31270 Text 31271 Helix 31272 Ellipse 31273 Quad Patch 31274 MAX Text 31275 Size 31276 Interpolation 31277 Arc 31278 Height 31279 Circle 31280 Direction 31281 Arial 31282 QuadPatch 31283 QuadPatchObject 31284 TriPatch 31285 TriPatchObject 31286 Helix 31287 Cone 31288 Cylinder 31289 Donut 31290 Ellipse 31291 Hedra 31292 Light 31293 NGon 31294 QuadPatchObject 31295 Spray 31296 Rectangle 31297 Ring Array 31298 Sphere 31299 Line 31300 Star 31301 Tape 31302 TriPatchObject 31303 Tube 31304 Quad Patch 31315 Simple Spline 31316 Parameter Change 31317 Delete Morph Target 31318 View Width 31319 Extended Primitives 31320 Corner Radius 31321 Fillet Radius 1 31322 Fillet Radius 2 31323 Barycentric Morph Controller 31324 Target Direct 31325 Direct 31326 Target Directional Light 31327 Attenuation Near Start 31328 Attenuation Near End 31329 Projector Parameters 31330 Extract Operand 31331 Bone Parameters 31332 Contrast 31333 Patch 31334 Editable Mesh 31335 NURBS 31336 Leading 31337 Kerning 31338 Barycentric Morph Controller 31339 Scribing 31340 Diffuse Soften 31341 Standard primitive objects (Discreet) 31342 Shadow Color 31343 Set Type 31344 Set Camera Type 31345 Slice On 31346 Slice To 31347 Slice From 31348 None 31349 Inverse 31350 Inverse Square 31351 Attenuation Parameters 31352 Decay Falloff 31353 Atmosphere Opacity 31354 Atmosphere Color Amount 31355 Parallel 31356 Parallel 31357 Custom 31358 Standard 31359 X Angle 31360 Y Angle 31361 Z Angle 31362 Projection Height 31363 Projection Width 31364 Projection Aspect Ratio 31365 Update Section 31366 Lock X and Z angles 31367 Lock X and Y angles 31368 Lock Y and Z angles 31369 Fix projection height 31370 Fix projection width 31371 Fix projection aspect ratio 31372 Parallel Camera 31373 Projection Map 31374 Shadow Projection Map 31375 Shadow Parameters 31376 Set Shadow Type 31377 CV 31379 Shadow Density 31380 Indirect Illumination Params 31381 Emitter Enable 31382 Emitter Energy 31383 Caustic Photons 31384 Depth Of Field 31385 Enable 31386 fStop 31387 VIZ Text 31388 Global Illumination Photons 31389 Out of Memory Error 31390 The plane object has exhuasted your system memory. Reduce the plane density or subdivisions. 31391 Width 31392 Height 31393 Taper 31394 Length 31395 Side Fins 31396 Side Fins Size 31397 Side Fins Start Taper 31398 Side Fins End Taper 31399 Front Fin 31400 Front Fin Size 31401 Front Fin Start Taper 31402 Front Fin End Taper 31403 Back Fin 31404 Back Fin Size 31405 Back Fin Start Taper 31406 Back Fin End Taper 31407 Generate Mapping Coords. 31408 IK Chain Assignment 31409 Bone 31410 History Dependent 31411 Delete Bone 31412 Assign IK 31413 MultiPass Effect 31414 MultiPass Effect Enabled 31416 MPEffect - Render Effects Per Pass 31420 Refine Bone 31421 Assign Camera Preset 31422 Multipass Effect Change 31423 IKHISolver 31424 GMAX Text