Constructor
volume_light ...
Properties
<Volume_Light>.Fog_Color Color default: (color 255 255 255) -- animatable
<Volume_Light>.attenuation_color Color default: (color 0 0 255) -- animatable
<Volume_Light>.Exponential Integer default: 0
Exponential = 0 - off; 1 - on
<Volume_Light>.Density Float default: 5.0 -- animatable
<Volume_Light>.Max_Light Float default: 90.0 -- animatable
<Volume_Light>.Min_Light Float default: 0.0 -- animatable
<Volume_Light>.Use_Attenuation_Color Integer default: 0
Use_Attenuation_Color = 0 - off; 1 - on
<Volume_Light>.Attenuation_Color_Multiplier Float default: 2.0 -- animatable
<Volume_Light>.Filter_Shadows Integer default: 3
Filter_Shadows = 0 - Low; 1 - Medium; 2 - High; 3 - Use Light Smp Range
<Volume_Light>.Samples Integer default: 20
<Volume_Light>.Auto_Sample Integer default: 1
Auto_Sample = 0 - off; 1 - on
<Volume_Light>.Atten_Start Float default: 100.0 -- animatable
<Volume_Light>.Atten_End Float default: 100.0 -- animatable
<Volume_Light>.Noise_On Integer default: 0
Noise_On = 0 - off; 1 - on
<Volume_Light>.Noise_Amount Float default: 0.0 -- animatable
<Volume_Light>.Link_To_Light Integer default: 0
Link_To_Light = 0 - off; 1 - on
<Volume_Light>.Noise_Type Integer default: 0
Noise_Type = 0 - Regular; 1 - Fractal; 2 - Turbulence
<Volume_Light>.invert Integer default: 0
invert = 0 - off; 1 - on
<Volume_Light>.High_Threshold Float default: 1.0 -- animatable
<Volume_Light>.Low_Threshold Float default: 0.0 -- animatable
<Volume_Light>.Uniformity Float default: 0.0 -- animatable
<Volume_Light>.Levels Float default: 3.0 -- animatable
<Volume_Light>.size Float default: 20.0 -- animatable
<Volume_Light>.phase Float default: 0.0 -- animatable
<Volume_Light>.Wind_Strength Float default: 0.0
<Volume_Light>.Wind_Direction Integer default: 0
Wind_Direction = 0 - Front; 1 - Back; 2 - Left; 3 - Right; 4 - Top; 5 - Bottom
See also
Atmospheric Effects Common Properties, Operators, and Methods