The Undefined class implements the value used in uninitialized variables and array members. There is one distinguished instance of the Undefined class in the reserved system variable undefined.
Constructor
undefined
Examples
-- check to see if MyLight has a target
if MyLight.target != undefined then
-- distance from light to target
dist=distance MyLight.pos MyLight.target.pos
else
-- distance from light to [0,0,0]
dist=length MyLight.pos
-- set CH_Hand1 to undefined so can test later to see if deleted
deleteChangeHandler CH_Hand1; CH_Hand1=undefined