Constructor
UDynaFlect ...
Note: This class is not available in 3D Studio VIZ.
Properties
<UDynaFlect>.'time on' Integer default: 0 -- animatable; alias: time_on
Time at which the deflector turns on.
<UDynaFlect>.'time off' Integer default: 1600000 -- animatable; alias: time_off
Time at which the deflector turns off.
<UDynaFlect>.affects Float default: 10000.0 -- animatable; percentage; alias: reflects
The percentage of particles to be reflected by the UDynaFlect.
<UDynaFlect>.bounce Float default: 1.0 -- animatable
This multiplier specifies how much of the initial speed of the particle is maintained after collision with the UDynaFlect.
<UDynaFlect>.bouncevar Float default: 0.0 -- animatable; percentage; alias: bounce_variation
The variation of Bounce applied to the range of particles.
<UDynaFlect>.chaos Float default: 0.0 -- animatable
Applies a random variation to the bounce angle.
<UDynaFlect>.Friction Float default: 0.0 -- animatable
When set to 0.0 (the default) the surface of the deflector is treated as frictionless, and there's no change in particle behavior. As Friction increases, particles begin to rebound at incorrect angles and with greater speed.
<UDynaFlect>.inheritVelocity Float default: 1.0 -- animatable; alias: velocity_inheritance
Determines how much of a moving UDynaFlect's speed is applied to reflected or refracted particles.
<UDynaFlect>.mass Float default: 1.0 -- animatable; alias: particle_mass
The mass value of the particle.
<UDynaFlect>.'mass units' Integer default: 0 -- animatable; alias: particle_mass_units
Sets the unit of mass to use:
0- Gram
1- Kilogram
2- Pound
<UDynaFlect>.number Integer default: 20 -- animatable
Number of particles.
<UDynaFlect>.radius Float default: 0.0 -- animatable; alias: icon_size
The size of the UDynaFlect icon.
Associated Methods
bindSpaceWarp <node> <UDynaFlect_node>
Associated Binding Modifier
UDynaFlectMod
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.
See also
Node Common Properties, Operators, and Methods